atd/area/
atd/build/
atd/clans/
atd/log/
atd/player/store/
atd/site/
atd/src/bin/
#ADAREA
N Anon    High Tower of Sorcery~
B None~
V 1200 1499
S 1
F 32
M 0
End


#ADMOBS
#1300
N shadow guardian~
S a shadow guardian~
L A shadow guardian screams a challenge and attacks.
~
D It seems to be made of nothing more than darkness ...
~
A 101
Af 33290
Al -350
Lv 66
G 100
Sx 0
Sp spec_cast_undead
End
#1301
N adventurer~
S a lost adventurer~
L An emaciated adventurer is here looking lost and hopeless.
~
D He looks haggard and sickly; no doubt he's been lost here for quite some time.
~
A 135
Af 0
Al 400
Lv 11
G 286
Sx 1
Sp spec_cast_cleric
End
#1302
N edgar~
S Edgar~
L Edgar the Human Swordpupil
~
D Edgar says 'pardon me, can you tell me where to buy cups?'

You see before you, one of Midgaard's finest fighting elite, the mighty
bunny slayer himself, Edgar the Horrible!
~
A 149
Af 0
Al 1000
Lv 27
G 23
Sx 1
End
#1303
N diamond golem~
S the golem~
L A huge diamond golem is standing guard here.
~
D It looks quite strong.
~
A 67
Af 8
Al 500
Lv 12
G 985
Sx 0
End
#1304
N mage young~
S a mage~
L A young mage wanders about, oblivious to all.
~
D He seems to be contemplating life, love and the mysteries of the universe.
Then again, he may just have a headache.
~
A 193
Af 8
Al 450
Lv 3
G 436
Sx 1
Sp spec_cast_mage
End
#1305
N strick bartender~
S Strick the bartender~
L Strick is here levitating drinks to his customers.
~
D He looks rather harmless, but then again so does a sleeping dragon.
~
A 67
Af 8
Al 750
Lv 54
G 2000
Sx 1
Shop
 P 210 50
 H 0 23
T 0 17
T 1 19
EndShop
End
#1306
N tatorious wizard~
S Tatorious~
L Tatorious the wizard is here counting his earnings.
~
D Tatorious winks at you mischievously.
~
A 67
Af 8
Al 900
Lv 7
G 5000
Sx 1
Sp spec_cast_mage
Shop
 P 250 30
 H 0 23
T 0 2
T 1 3
T 2 4
T 3 10
T 4 21
EndShop
End
#1307
N ezmerelda cook~
S Ezmerelda~
L Ezmerelda the cook is here stirring a large pot of something.
~
D ~
A 67
Af 8
Al -500
Lv 43
G 1092
Sx 2
Sp spec_cast_mage
End
#1308
N assistant mage~
S The cook's assistant~
L The cook's assistant is here assisting the cook.
~
D ~
A 195
Af 8
Al -200
Lv 21
G 116
Sx 1
Sp spec_cast_mage
End
#1309
N prisoner~
S The prisoner~
L A prisoner is chained to the wall here.
~
D Though his clothes are all in rags, you can see that at one time they must
have been fine garments. A metal muzzle has been fitted over the poor
wretch's mouth, whether to keep him from screaming, or to silence his spell
casting you cannot tell.

He looks quite mad, no doubt he's been mistreated horribly.
~
A 231
Af 0
Al 100
Lv 24
G 0
Sx 1
Sp spec_cast_mage
End
#1310
N jailor mage~
S the Jailor~
L The Jailor is here enjoying a comfortable nap.
~
D He looks rather dirty.
~
A 67
Af 8
Al 100
Lv 61
G 1326
Sx 1
Sp spec_cast_mage
End
#1311
N broom~
S a broom~
L A straw broom is here leaning against the wall.
~
D The broom screams 'Take that you lout!'
~
A 103
Af 8
Al 50
Lv 31
G 0
Sx 0
Sp spec_thief
End
#1312
N lesser guardian hands~
S a pair of disembodied hands~
L A pair of disembodied hands floats in the air here.
~
D The hands twitch with anticipation of strangling someone.
~
A 97
Af 0
Al -400
Lv 50
G 0
Sx 0
Sp spec_cast_undead
End
#1313
N guardian greater eyes~
S a pair of disembodied eyes~
L A pair of disembodied eyes floats here glaring at you.
~
D The eyes smolder with hatred.
~
A 97
Af 8
Al -600
Lv 10
G 0
Sx 0
Sp spec_cast_undead
End
#1314
N mage visitor~
S the mage~
L A visiting mage is here snoring away in peaceful slumber.
~
D He looks quite sleepy.
~
A 199
Af 8
Al 250
Lv 40
G 726
Sx 1
Sp spec_cast_mage
End
#1315
N apprentice young~
S a young apprentice magic user~
L A young apprentice magic user is here doing magical studies.
~
D She looks quite intent on her studies.
~
A 195
Af 0
Al 400
Lv 39
G 369
Sx 2
Sp spec_cast_mage
End
#1316
N apprentice young~
S a young apprentice~
L A young apprentice is here mumbling words of magic to himself.
~
D He looks to be oblivious to all but the spell he is memorizing.
~
A 195
Af 0
Al 380
Lv 14
G 487
Sx 1
Sp spec_cast_mage
End
#1317
N apprentice young~
S a young apprentice~
L A young apprentice is sleeping here.
~
D He seems to be dreaming.
~
A 195
Af 0
Al 350
Lv 7
G 211
Sx 1
Sp spec_cast_mage
End
#1318
N apprentice young~
S A young apprentice~
L A young apprentice is here teasing a cornered kitten.
~
D He looks like a mischievous youth.
~
A 195
Af 0
Al -200
Lv 27
G 382
Sx 1
Sp spec_cast_mage
End
#1319
N kitten~
S a small kitten~
L A small kitten is here meowing in terror.
~
D The little ball of fur looks very unhappy.  Singed fur and a few minor burns
mark its mottled coat.
~
A 195
Af 0
Al 500
Lv 5
G 0
Sx 2
End
#1320
N student~
S a student~
L A student of spells is here looking quite bored
~
D The student yawns.
~
A 195
Af 0
Al 350
Lv 11
G 263
Sx 1
Sp spec_cast_mage
End
#1321
N instructor teacher mage~
S an instructor of magic~
L The instructor screams at your interruption and attacks you.
~
D He looks quite angry at your interruption.
~
A 99
Af 8
Al 300
Lv 25
G 880
Sx 1
Sp spec_cast_mage
End
#1322
N student~
S a student of spells~
L A student of spells is here trying to master invisibility.
~
D He blinks in and out of existence, trying to master the spell.
~
A 195
Af 10
Al 400
Lv 10
G 198
Sx 1
Sp spec_cast_mage
End
#1323
N teacher mage~
S a spell teacher~
L A spell teacher screams at your interruption and attacks.
~
D ~
A 99
Af 10
Al 300
Lv 22
G 1256
Sx 1
Sp spec_cast_mage
End
#1324
N student~
S a student of spells~
L A student of spells has fallen asleep at her desk here.
~
D She looks to have collapsed from sheer boredom.
~
A 195
Af 8
Al 400
Lv 57
G 567
Sx 2
Sp spec_cast_mage
End
#1325
N wizard speaker mage~
S a wizard~
L An old wizard is here making a speech
~
D ~
A 195
Af 8
Al 400
Lv 5
G 2468
Sx 1
Sp spec_cast_mage
End
#1326
N mage young~
S a young mage~
L A young mage is here learning hand to hand combat.
~
D ~
A 195
Af 8
Al 300
Lv 21
G 695
Sx 1
Sp spec_cast_mage
End
#1327
N mistress battle~
S the battle mistress~
L The battle mistress is here teaching the fine uses of a dagger.
~
D She looks quite rugged. In fact, she more resembles a warrior than a magic
user.
~
A 99
Af 8
Al 200
Lv 11
G 3211
Sx 2
Sp spec_cast_mage
End
#1328
N mage teacher~
S a spell teacher~
L A spell teacher is here relaxing.
~
D ~
A 67
Af 8
Al 200
Lv 29
G 1002
Sx 1
Sp spec_cast_mage
End
#1329
N wizard~
S an aged wizard~
L An aged wizard is sleeping here.
~
D ~
A 227
Af 8
Al 350
Lv 41
G 1567
Sx 1
Sp spec_cast_mage
End
#1330
N scribe mage~
S a scribe~
L A scribe is here working on some manuscripts.
~
D ~
A 199
Af 8
Al 400
Lv 38
G 312
Sx 1
Sp spec_cast_mage
End
#1331
N scribe mage~
S a scribe~
L A scribe is here working diligently on some translations.
~
D She's quite cute.  Too bad her only interest seems to be the words of
lore she is translating.
~
A 195
Af 8
Al 500
Lv 53
G 684
Sx 2
Sp spec_cast_mage
End
#1332
N master scribe~
S the master scribe~
L The master scribe is here looking a little upset
~
D He seems to be so old, his skin has become nothing but a giant wrinkle.
The master scribe screams 'How dare you interrupt my important work???'
~
A 227
Af 8
Al 100
Lv 35
G 5634
Sx 1
Sp spec_cast_mage
End
#1333
N assistant scribe~
S the scribe's assistant~
L The scribe's assistant is here folding parchments.
~
D ~
A 227
Af 8
Al 100
Lv 4
G 1050
Sx 1
Sp spec_cast_mage
End
#1334
N master enchanter mage~
S the Enchanter~
L The Enchanter is here placing a dweomer upon well made sword.
~
D ~
A 99
Af 8
Al -200
Lv 27
G 6812
Sx 1
Sp spec_cast_mage
End
#1335
N sword dancing~
S a dancing sword~
L A well crafted sword lies on the work table here.
~
D It looks quite sharp.
~
A 99
Af 0
Al -500
Lv 42
G 0
Sx 0
End
#1336
N alchemist~
S the Mad Alchemist~
L The Mad Alchemist babbles something incomprehensible and attacks.
~
D He looks like he's been quaffing too many potions. His eyes dart around
wildly, and he starts to drool.

The Mad Alchemist throws back his head and cackles with insane glee!
~
A 231
Af 8
Al 150
Lv 2
G 2346
Sx 1
Sp spec_cast_mage
End
#1337
N master summoner~
S the master summoner~
L The master summoner is here holding gateways open to other planes.
~
D ~
A 227
Af 8
Al -200
Lv 41
G 1019
Sx 1
Sp spec_cast_mage
End
#1338
N master charmer~
S the master charmer~
L The master charmer utters the words, 'uuuzzldctz'.
~
D The master charmer sizes you up, always looking for a new pet.
~
A 35
Af 8
Al -400
Lv 20
G 4672
Sx 1
Sp spec_cast_mage
End
#1339
N golem wooden~
S a wooden golem~
L A wooden golem stands a silent vigil here, guarding the stairs.
~
D He looks flammable.
~
A 99
Af 8
Al 100
Lv 30
G 1000
Sx 0
End
#1340
N master binder~
S the master spell binder~
L The master spell binder is here re-charging a blackened wand.
~
D The master spell binder snarls at you and attacks.
~
A 231
Af 8
Al -500
Lv 106
G 2315
Sx 1
Sp spec_cast_mage
End
#1341
N master maker~
S the golem maker~
L The golem maker is here chiseling some stone.
~
D ~
A 99
Af 8
Al 300
Lv 31
G 2678
Sx 1
Sp spec_cast_mage
End
#1342
N golem granite~
S a granite golem~
L A granite golem stands here waiting to do its master's bidding.
~
D It looks like a statue, until you see it shamble towards you.
~
A 99
Af 0
Al 300
Lv 58
G 0
Sx 0
End
#1343
N golem bronze~
S a bronze golem~
L A bronze golem stands here shining in the light.
~
D He looks rather dim witted.
~
A 67
Af 0
Al 350
Lv 85
G 0
Sx 0
End
#1344
N golem flesh~
S a flesh golem~
L A flesh golem stands guard here
~
D It looks to be made of a potpourri of different body parts; some don't even
resemble anything human.
~
A 99
Af 0
Al 200
Lv 8
G 0
Sx 0
End
#1345
N golem cloth~
S a cloth golem~
L A cloth golem wanders around here.
~
D It looks like a bunch of old rags, quite surprising it can actually walk.
~
A 71
Af 0
Al 350
Lv 47
G 0
Sx 0
End
#1346
N golem adamantite~
S an adamantite golem~
L An adamantite golem stands here looking very dangerous.
~
D It seems to be forged of dark metal.  It looks strong and durable,
but somewhat un-intelligent.
~
A 71
Af 0
Al 350
Lv 82
G 10000
Sx 0
End
#1347
N golem clay~
S a clay golem~
L A clay golem stands guard here.
~
D ~
A 103
Af 8
Al 200
Lv 5
G 0
Sx 0
End
#1348
N master illusionist mage~
S the master of illusions~
L An enormous multi-colored three-headed dragon growls at you.
~
D The image of an ugly dragon flickers slightly, and where the dragon was
now stands a small harmless looking old man.
~
A 199
Af 8
Al 150
Lv 32
G 2345
Sx 1
Sp spec_cast_mage
End
#1349
N necromancer master~
S the Necromancer~
L The Necromancer is here raising undead servants
~
D Attired all in black, the Necromancer is tall and gangly, but still quite
an imposing figure.  A dark cowl shrouds most of his face, but two blazing
embers which serve as eyes can be seen through the shadow.
The Necromancer shrieks some obscenities and orders his minions to attack.
~
A 231
Af 8
Al -950
Lv 56
G 11684
Sx 1
Sp spec_cast_mage
End
#1350
N skeleton undead~
S an animated skeleton~
L An animated skeleton screams silently and attacks.
~
D It feels no pain, and hacks at you ruthlessly.
~
A 99
Af 8
Al -500
Lv 33
G 0
Sx 0
Sp spec_cast_undead
End
#1351
N undead giant~
S an undead giant~
L An undead giant lumbers towards you.
~
D ~
A 103
Af 8
Al -500
Lv 24
G 0
Sx 0
Sp spec_cast_undead
End
#1352
N witch hag~
S an ugly witch~
L An ugly witch is here scrying out secrets.
~
D She has no face at all, just blank skin, rather disturbing.  From about where
her mouth should be, comes a disgusting giggling sound that makes your skin
crawl with revulsion.
~
A 103
Af 8
Al -450
Lv 51
G 2150
Sx 2
Sp spec_cast_mage
End
#1353
N librarian mage~
S the Librarian~
L The Librarian has fallen asleep at his desk here.
~
D He looks like a rather peaceful old man.
~
A 227
Af 8
Al 450
Lv 73
G 1287
Sx 1
Sp spec_cast_mage
End
#1354
N apprentice~
S the master's apprentice~
L The master's apprentice leaps to halt your passage.
~
D A powerful wizard in his own right, the apprentice of the master of balance
has given up his station in the mage guild hierarchy in order to serve the
great master in hopes of gleaning secrets one could never hope to uncover
alone.
~
A 103
Af 8
Al 0
Lv 36
G 6723
Sx 1
Sp spec_cast_mage
End
#1355
N cat grey familiar~
S a grey cat~
L A grey cat is lounging lazily here.
~
D The grey cat cocks an ear towards you, sensing your scrutiny, then purrs
contentedly.  It looks rather harmless, until you notice its very large claws.
~
A 67
Af 32770
Al 0
Lv 41
G 0
Sx 2
Sp spec_cast_mage
End
#1356
N master guildmaster grey~
S the master of Neutrality~
L The master of Neutrality stands here contemplating the balance of the universe.
~
D He looks quite peaceful.
~
A 67
Af 136
Al 0
Lv 31
G 15350
Sx 1
Sp spec_cast_mage
End
#1357
N apprentice black~
S a black robed apprentice~
L A black robed apprentice jumps from the shadows and attacks.
~
D She bears a wicked looking scar down the side of her face, though once she
must have been beautiful, now the scar combined with what seems to be a
permanent scowl make her looks quite fearsome.
~
A 103
Af 32776
Al -750
Lv 2
G 13876
Sx 2
Sp spec_cast_mage
End
#1358
N cat black familiar~
S a black cat~
L A black cat with its fur up hisses at you.
~
D It looks both mean and dangerous.  Petting seems to be completely out of
the question.
~
A 67
Af 32776
Al -800
Lv 42
G 0
Sx 0
Sp spec_cast_mage
End
#1359
N master guildmaster black~
S the master of the black robes~
L The master of the black robes is here plotting vile deeds.
~
D The master glares at you.
~
A 71
Af 136
Al -1000
Lv 41
G 22100
Sx 1
Sp spec_cast_mage
End
#1360
N apprentice white~
S a white robed apprentice~
L A white robed apprentice screams at your desecration of goodness.
~
D He looks like a fanatic.
The apprentice screams 'Thou art unworthy of this honor!'
~
A 99
Af 8
Al 750
Lv 5
G 7400
Sx 1
Sp spec_cast_mage
End
#1361
N cat white familiar~
S a white cat~
L A white cat is here preening its fur.
~
D It seems to be nothing more than a large ball of fluff with claws.
~
A 67
Af 32776
Al 800
Lv 33
G 0
Sx 0
Sp spec_cast_mage
End
#1362
N master guildmaster white~
S The master of goodness~
L The master of goodness is here frowning at your intrusion.
~
D He looks like a self-righteous bastard.
~
A 67
Af 136
Al 1000
Lv 60
G 21900
Sx 1
Sp spec_cast_mage
End
#1363
N cat calico familiar~
S A calico cat~
L A large calico cat is here
~
D It looks incredibly large for a cat, no doubt a giant of its species.
A beautiful jewel encrusted collar about its neck is its only adornment.
~
A 67
Af 32776
Al 800
Lv 32
G 0
Sx 0
Sp spec_cast_mage
End
#1364
N guildmaster grand mistress~
S The Grand Mistress~
L The Grand Mistress of Magic is sitting here.
~
D She looks quite comfortable on her emerald throne. Amazingly young and
pretty for one of such stature in the guild, no doubt she has kept her
youthful appearance through the use of strong magics.
The Grand Master pets her familiar and smiles at you in confidence.
~
A 67
Af 136
Al 0
Lv 290
G 50000
Sx 2
Sp spec_cast_mage
End
#1365
N wizard~
S a wizard~
L A wandering wizard is here mumbling to himself.
~
D ~
A 69
Af 32776
Al 350
Lv 4
G 3210
Sx 1
Sp spec_cast_mage
End
#0



#ADOBJ
#1234
N no name~
S (no short description)~
D (no description)~
T 13
E 0
W 0
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 0
C 0
End
#1301
N oven black~
S an oven~
D A huge black oven is here.~
T 15
E 1
W 0
V 0 1000
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 1000
C 1000
End
#1302
N locker~
S a meat locker~
D An enormous meat locker is here.~
T 15
E 0
W 0
V 0 1000
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 1000
C 1000
ED
locker~
You just had the horrid thought that a cadaver might be in there.
~
End
#1304
N pizza slice~
S a slice of pizza~
D A slice of pizza is here looking very tasty.~
T 19
E 0
W 1
V 0 15
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 12
ED
pizza slice~
Ahh!  Round Table pizza!  How appropriate.  Any root beer?
~
End
#1305
N chunk meat~
S a large chunk of meat~
D A large chunk of meat is here.~
T 19
E 0
W 1
V 0 24
V 1 0
V 2 0
V 3 1
V 4 0
Wg 2
C 20
End
#1306
N sandwich~
S a finger sandwich~
D A finger sandwich is here.~
T 19
E 0
W 1
V 0 20
V 1 0
V 2 0
V 3 0
V 4 0
Wg 2
C 15
ED
sandwich finger~
It would look quite tasty if someone had first removed the fingernails!
~
End
#1307
N broom straw~
S a straw broom~
D A straw broom is here leaning against the wall.~
T 13
E 0
W 16385
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 5
ED
broom straw~
A magical flying broomstick?  Nah!  Not here.
~
End
#1308
N machine coffee~
S a coffee machine~
D A coffee machine is here.~
T 15
E 2
W 0
V 0 10000
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 10000
C 10
End
#1309
N cabinet~
S a cabinet~
D A cabinet is here.~
T 15
E 0
W 0
V 0 5000
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 10000
C 10
End
#1310
N bar silver~
S a bar of silver~
D A bar of silver has been left here.~
T 8
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 10
C 1000
End
#1311
N bar gold~
S a bar of gold~
D A bar of gold has been left here.~
T 8
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 11
C 2000
End
#1312
N bar mithril~
S a bar of mithril~
D A bar of mithril has been left here.~
T 8
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 12
C 3000
End
#1313
N bar adamantite~
S a bar of adamantite~
D A bar of adamantite has been left here.~
T 8
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 15
C 5000
End
#1314
N hammer mithril~
S a mithril hammer~
D A mithril hammer has been left here~
T 5
E 64
W 8193
V 0 0
V 1 2
V 2 6
V 3 7
V 4 0
Wg 19
C 10000
A
18 2
A
1 1
End
#1315
N chest~
S a chest~
D A chest is here.~
T 15
E 1
W 0
V 0 5000
V 1 15
V 2 1316
V 3 0
V 4 0
Wg 1000
C 1000
End
#1316
N key~
S a small key~
D A small key has been left here.~
T 18
E 0
W 1
V 0 1315
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 1
End
#1317
N long sword~
S a long sword~
D A long sword has been left here.~
T 5
E 0
W 8193
V 0 0
V 1 1
V 2 8
V 3 3
V 4 0
Wg 8
C 10000
A
18 1
A
19 2
End
#1318
N dagger silver~
S a silver dagger~
D A finely crafted dagger made of silver is on the ground here.~
T 5
E 0
W 8193
V 0 0
V 1 3
V 2 3
V 3 11
V 4 0
Wg 5
C 15000
A
18 2
A
19 2
End
#1319
N scimitar~
S a curved scimitar~
D A curved scimitar is here in a jewel-covered sheath.~
T 5
E 0
W 8193
V 0 0
V 1 2
V 2 7
V 3 3
V 4 0
Wg 10
C 17500
A
13 3
End
#1320
N staff wooden~
S a wooden staff~
D A wooden staff is against the wall here.~
T 5
E 0
W 8193
V 0 0
V 1 1
V 2 4
V 3 8
V 4 0
Wg 6
C 10
End
#1321
N cabinet silver~
S a silver chased cabinet~
D A large cabinet with a silver finish is here.~
T 15
E 0
W 0
V 0 5000
V 1 15
V 2 1325
V 3 0
V 4 0
Wg 10000
C 1
End
#1322
N cabinet silver~
S a silver chased cabinet~
D A large cabinet with a silver finish is here.~
T 15
E 0
W 0
V 0 5000
V 1 15
V 2 1325
V 3 0
V 4 0
Wg 10000
C 1
End
#1323
N key old~
S an old key~
D An old key is here~
T 18
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 1
End
#1324
N silvery key~
S a silvery key~
D A silvery key has been left here.~
T 18
E 0
W 1
V 0 1321
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 10000
End
#1325
N silvery key~
S a silvery key~
D A silvery key has been left here.~
T 18
E 0
W 1
V 0 1322
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 10000
End
#1326
N staff red white~
S a red and white staff~
D A red and white staff is leaning against the wall here~
T 4
E 0
W 16385
V 0 20
V 1 3
V 2 3
V 3 28
V 4 0
Wg 8
C 5500
End
#1327
N staff burnt~
S a burnt staff~
D A burnt staff is leaning against the wall here.~
T 4
E 0
W 16385
V 0 20
V 1 4
V 2 4
V 3 4
V 4 0
Wg 6
C 1100
End
#1328
N rod black~
S a black rod~
D A black rod has been left here.~
T 3
E 0
W 16385
V 0 20
V 1 3
V 2 3
V 3 22
V 4 0
Wg 4
C 1200
End
#1329
N wand wooden~
S a wooden stick~
D A wooden stick is here~
T 3
E 0
W 16385
V 0 20
V 1 10
V 2 10
V 3 3
V 4 0
Wg 4
C 600
End
#1330
N wand metal~
S a metal wand~
D A metal wand is here.~
T 3
E 0
W 16385
V 0 20
V 1 20
V 2 4
V 3 25
V 4 0
Wg 5
C 2000
End
#1331
N cauldron black~
S a black cauldron~
D A large black cauldron is here bubbling.~
T 15
E 0
W 0
V 0 1000
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 5000
C 5000
End
#1332
N wings~
S a small pair of bat wings~
D A small pair of bat wings is here.~
T 13
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 2
C 1
End
#1333
N eye eyeball~
S an eyeball~
D An eyeball has been left here~
T 13
E 0
W 16385
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 1
End
#1334
N book tome~
S the book of magic~
D An enormous book is lying open here~
T 15
E 1
W 1
V 0 500
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 5000
C 500000
End
#1335
N spectacles glasses~
S a pair of spectacles~
D A pair of wire-rimmed spectacles has been left here.~
T 9
E 64
W -32767
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 4
C 10000
A
3 1
A
4 1
End
#1336
N altar~
S a golden altar~
D ~
T 15
E 0
W 0
V 0 99999
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 5000
C 1
End
#1337
N medallion heart~
S a heart shaped medallion~
D A heart shaped medallion is here.~
T 9
E 320
W 5
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 3
C 10000
A
4 2
A
5 -1
A
12 25
A
13 -25
End
#1338
N chest~
S a large chest~
D A large chest is here.~
T 15
E 65
W 0
V 0 2000
V 1 15
V 2 1339
V 3 0
V 4 0
Wg 5000
C 500000
End
#1339
N key intricate~
S an intricately carved key~
D An intricately carved key has been left here.~
T 18
E 65
W 16385
V 0 1338
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 10000
A
24 -1
End
#1340
N a pile of coins~
S a pile of coins is here~
D A pile of coins is here.~
T 20
E 0
W 1
V 0 23574
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 0
End
#1341
N cloak brown~
S a brown cloak~
D A travel worn cloak has carelessly been left here.~
T 9
E 0
W 5
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 2000
A
17 -15
A
24 -3
End
#1342
N chameleon poncho newbie~
S a chameleon poncho~
D Some multicolored cloth is on the ground here~
T 9
E 64
W 1025
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 4
C 15000
A
2 2
A
17 -15
A
18 2
End
#1343
N boots worn~
S a pair of old boots~
D A pair of old boots is here, they look very comfortable.~
T 9
E 64
W 65
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 2
C 3500
A
14 15
End
#1344
N ring seashell~
S a seashell ring~
D A small seashell has been left here.~
T 22
E 64
W 3
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 2
C 6500
End
#1345
N backpack leather~
S a leather backpack~
D A leather backpack is here.~
T 15
E 0
W 17409
V 0 750
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 9
C 750
End
#1351
N cup brew herbal~
S a herbal brew~
D A herbal brew is here.~
T 17
E 0
W 1
V 0 5
V 1 5
V 2 11
V 3 1
V 4 0
Wg 2
C 11
End
#1352
N waybread~
S a waybread~
D A loaf of waybread has been left here.~
T 19
E 0
W 1
V 0 32
V 1 0
V 2 0
V 3 0
V 4 0
Wg 3
C 65
End
#1355
N cleaver~
S a meat cleaver~
D A meat cleaver is sticking in the wall here.~
T 5
E 0
W 8193
V 0 0
V 1 3
V 2 4
V 3 1
V 4 0
Wg 8
C 600
End
#1356
N shackles chain~
S some chain shackles~
D Some chain shackles have been discarded here~
T 13
E 192
W 4097
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 15
C 750
A
12 -100
A
14 -82
End
#1357
N dagger silvery~
S a silvery dagger~
D A long dagger that seems to be made of silver is here.~
T 5
E 64
W 8193
V 0 0
V 1 2
V 2 4
V 3 11
V 4 0
Wg 5
C 1200
A
18 1
End
#1359
N scroll~
S a scroll~
D A scroll is here.~
T 2
E 0
W 1
V 0 21
V 1 4
V 2 17
V 3 38
V 4 0
Wg 5
C 3000
End
#1360
N scroll bound~
S a bound scroll~
D A bound scroll is here blowing in the breeze.~
T 2
E 64
W 16385
V 0 16
V 1 1
V 2 2
V 3 34
V 4 0
Wg 3
C 9500
A
17 -6
End
#1361
N tube~
S a long cylindrical tube~
D A long cylindrical tube is rolling around here.~
T 15
E 64
W 1
V 0 100
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 8
C 500
End
#1362
N scroll old~
S an old scroll~
D An old scroll has been left here.~
T 2
E 0
W 1
V 0 10
V 1 12
V 2 0
V 3 0
V 4 0
Wg 2
C 500
End
#1363
N scroll blue~
S a scroll written on blue paper~
D A blue scroll has been left here.~
T 2
E 64
W 1
V 0 54
V 1 24
V 2 0
V 3 0
V 4 0
Wg 5
C 20000
End
#1364
N pouch leather~
S a leather pouch~
D A leather pouch is on the ground here.~
T 15
E 64
W 16385
V 0 150
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 2
C 1750
End
#1365
N spoon silver~
S a silver stirring spoon~
D A silver stirring spoon has been left here.~
T 12
E 64
W 16385
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 5650
A
24 -1
End
#1366
N potion blue~
S a blue potion~
D A blue potion is here.~
T 10
E 64
W 1
V 0 24
V 1 27
V 2 27
V 3 27
V 4 0
Wg 2
C 9000
End
#1367
N potion red~
S a bright red potion~
D A bright red potion is here.~
T 10
E 64
W 1
V 0 15
V 1 15
V 2 0
V 3 0
V 4 0
Wg 2
C 1500
End
#1368
N potion green~
S a green potion~
D A green potion is here.~
T 10
E 64
W 1
V 0 20
V 1 4
V 2 2
V 3 14
V 4 0
Wg 2
C 1500
End
#1369
N potion effervescent~
S an efervecent potion~
D An efervecent potion is bubbling away here~
T 10
E 64
W 1
V 0 16
V 1 18
V 2 19
V 3 20
V 4 0
Wg 2
C 1000
ED
potion efervecent~
Ahh!  Schwepes Sparkling Soda a refreshing drink.
~
End
#1370
N white milky potion~
S a milky white potion~
D A milky white potion is here.~
T 10
E 0
W 1
V 0 14
V 1 42
V 2 0
V 3 0
V 4 0
Wg 2
C 750
End
#1371
N staff black~
S a black staff~
D A black staff is leaning against the wall here.~
T 4
E 64
W 16385
V 0 18
V 1 2
V 2 2
V 3 2
V 4 0
Wg 5
C 500
End
#1372
N flute golden~
S a golden flute~
D A golden flute has been left here.~
T 4
E 96
W 16385
V 0 22
V 1 1
V 2 1
V 3 7
V 4 0
Wg 4
C 15000
A
3 -6
End
#1373
N figurine~
S a small figurine~
D A small figurine in the shape of a humanoid is standing here.~
T 4
E 64
W 16385
V 0 21
V 1 15
V 2 15
V 3 61
V 4 0
Wg 4
C 6000
End
#1374
N belt holster~
S a holstered belt~
D A holstered belt is here.~
T 15
E 0
W 2049
V 0 20
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 4
C 290
End
#1375
N wand~
S a blackened wand~
D A blackened wand is here.~
T 3
E 64
W 16385
V 0 17
V 1 5
V 2 1
V 3 26
V 4 0
Wg 4
C 2500
End
#1376
N chisel runed~
S a runed chisel~
D A runed chisel is here.~
T 5
E 65
W 8193
V 0 0
V 1 2
V 2 3
V 3 11
V 4 0
Wg 6
C 1500
A
2 1
A
18 3
A
19 3
End
#1377
N pouch belt beltpouch~
S a beltpouch~
D A beltpouch is here.~
T 15
E 0
W 2049
V 0 50
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 5
C 750
End
#1378
N dust~
S some sparkling dust~
D Some sparkling dust is in a pile here.~
T 4
E 0
W 16385
V 0 20
V 1 1
V 2 1
V 3 38
V 4 0
Wg 2
C 1000
End
#1379
N cowl dark~
S a dark cowl~
D A dark cowl is here.~
T 9
E 576
W 5
V 0 0
V 1 0
V 2 0
V 3 4
V 4 0
Wg 5
C 1200
A
17 -15
A
24 -3
End
#1380
N wand ashen~
S an ashen wand~
D An ashen wand is here~
T 3
E 512
W 16385
V 0 20
V 1 4
V 2 4
V 3 63
V 4 0
Wg 4
C 2000
End
#1381
N club~
S a huge spiked club~
D A huge spiked club has been left here.~
T 5
E 0
W 8193
V 0 0
V 1 3
V 2 5
V 3 8
V 4 0
Wg 29
C 750
End
#1382
N robe grey~
S a grey robe~
D A pile of grey cloth has been left here.~
T 15
E 1600
W 1025
V 0 50
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 8
C 5000
A
17 -9
A
24 -2
End
#1383
N cloak grey~
S a long grey cloak~
D A pile of grey cloth has been left here.~
T 9
E 1600
W 5
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 7
C 12000
A
17 -12
A
24 -3
End
#1384
N bracelet silver~
S a glinting silver bracelet~
D A glinting hoop of silvery metal is here.~
T 9
E 64
W 4097
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 5000
A
17 -5
End
#1385
N staff~
S an iron shod staff~
D A grey piece of wood shod in iron has been left here.~
T 5
E 64
W 8193
V 0 0
V 1 2
V 2 7
V 3 8
V 4 0
Wg 7
C 9000
A
18 3
End
#1386
N minor ward cube clear~
S a ward minor~
D A small clear cube is sitting here.~
T 9
E 65
W 16385
V 0 0
V 1 0
V 2 0
V 3 57
V 4 0
Wg 5
C 5000
A
17 -15
End
#1387
N robe black~
S a black robe~
D A pile of black cloth is on the ground here.~
T 15
E 2624
W 1025
V 0 50
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 8
C 5000
A
17 -9
A
24 -2
End
#1388
N bracelet onyx~
S an onyx bracelet~
D A hoop of black onyx is here.~
T 9
E 64
W 4097
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 6
C 8500
A
19 2
End
#1389
N cloak black dark~
S a dark black cloak~
D A pile of black cloth is on the ground here.~
T 9
E 2624
W 5
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 8
C 9000
A
17 -12
A
24 -3
End
#1390
N shard black obsidian~
S a sharp shard of obsidian~
D A piece of black glass is here.~
T 5
E 512
W 8193
V 0 0
V 1 2
V 2 7
V 3 1
V 4 0
Wg 8
C 12000
A
19 3
End
#1391
N robe white~
S a white robe~
D A pile of white cloth is on the ground here.~
T 15
E 3136
W 1025
V 0 50
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 7
C 7500
A
17 -9
A
24 -2
End
#1392
N bracelet white gold~
S a white gold bracelet~
D A hoop of silvery metal is here.~
T 9
E 64
W 4097
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 5000
A
18 2
End
#1393
N cloak white~
S a white cloak~
D A pile of white cloth is on the ground here.~
T 9
E 3392
W 5
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 7
C 9000
A
17 -12
A
24 -3
End
#1394
N ivory dagger~
S an ivory hilted dagger~
D An ivory hilted dagger has been left here~
T 5
E 1344
W 8193
V 0 24
V 1 2
V 2 6
V 3 11
V 4 0
Wg 8
C 12000
A
18 6
A
19 3
End
#1395
N collar spiked~
S a spiked collar~
D A small spiked collar is here.~
T 9
E 64
W 5
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 9
C 10000
A
17 -2
A
19 3
End
#1396
N cloak shimmering~
S a shimmering cloak of many colors~
D A multi-colored pile of cloth is here.~
T 15
E 65
W 5
V 0 100
V 1 0
V 2 -1
V 3 0
V 4 0
Wg 8
C 25000
A
17 -15
A
24 -5
End
#1397
N emerald ring~
S a small emerald ring~
D A small ring with a green gemstone is here.~
T 9
E 64
W 3
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 50000
A
12 25
A
13 25
End
#1398
N bracelet emerald~
S an emerald bracelet~
D A beautifully crafted hoop of emerald is here.~
T 9
E 64
W 4097
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 30000
A
17 -5
A
18 1
A
19 1
A
3 1
End
#1399
N ward major clear crystal~
S a ward major~
D A large clear crystal cube is here.~
T 9
E 65
W 16385
V 0 0
V 1 0
V 2 0
V 3 57
V 4 0
Wg 6
C 20000
A
17 -25
A
24 -2
End
#1400
N ebony kris~
S the ebony kris~
D A wavy bladed knife made of ebony is here.~
T 5
E 64
W 8193
V 0 34
V 1 3
V 2 4
V 3 11
V 4 0
Wg 9
C 60000
A
2 2
A
19 5
End
#1401
N green scale shirt~
S a tight fitting green dragon scale shirt~
D Some green dragon scales which have been sewn together are here.~
T 9
E 64
W 9
V 0 10
V 1 0
V 2 0
V 3 0
V 4 0
Wg 9
C 10000
A
2 3
A
17 -5
ED
green scale shirt~
Green dragon scale shirt was made from a poor unfortunate green dragon.
~
End
#1402
N fridge refrigerator~
S a fridge~
D A small refrigerator.~
T 15
E 2
W 0
V 0 500
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 5000
C 1
End
#1403
N bottle vodka~
S a bottle of Absolut vodka~
D A bottle of Absolut vodka is here to drink.~
T 17
E 0
W 16385
V 0 25
V 1 25
V 2 5
V 3 0
V 4 0
Wg 25
C 1
End
#1404
N juice bottle~
S a bottle of cranberry juice~
D A bottle of cranberry juice is here.~
T 17
E 0
W 16385
V 0 25
V 1 25
V 2 2
V 3 0
V 4 0
Wg 25
C 1
End
#0



#ADROOMS
#1200
N The Chat Room~
D You are lounging in a quiet cosy parlour, warmed by a gentle magical fire
which twinkles happily in a warm fireplace.  There are no doors out.  Clearly
the owner of this room needs none.
~
F 516
S 0
R O 3135 0 1200
End
#1300
N Entrance to the Shadow Grove~
D Before you, the grove of shadows lies. Giant grey trees are all that
can be seen through the thick shadows. A great sense of both power and
menace permeates the surrounding area. You have a strange urge to turn
back and go back the way you've come.
  A small path leads north into the shadows and back south to the road.
~
F 4
S 3
Dr 0 0 -1 1308
The shadows cloud your vision.
~
~
Dr 2 0 -1 6137
~
~
End
#1301
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1301 4 0
Dr 0 0 -1 1302
The shadows cloud your vision.
~
~
Dr 1 0 -1 1304
The shadows cloud your vision.
~
~
Dr 2 0 -1 1303
The shadows cloud your vision.
~
~
Dr 3 0 -1 1307
The shadows cloud your vision.
~
~
End
#1302
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1302 4 0
R M 1300 6 1302
Dr 0 0 -1 1303
The shadows cloud your vision.
~
~
Dr 1 0 -1 1311
You see a small clearing in the shadows.
~
~
Dr 2 0 -1 1305
The shadows cloud your vision.
~
~
Dr 3 0 -1 1301
The shadows cloud your vision.
~
~
End
#1303
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem the glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1303 4 0
Dr 0 0 -1 1302
The shadows cloud your vision.
~
~
Dr 1 0 -1 1309
The shadows cloud your vision.
~
~
Dr 2 0 -1 1306
The shadows cloud your vision.
~
~
Dr 3 0 -1 1301
The shadows cloud your vision.
~
~
End
#1304
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1304 4 0
R M 1300 6 1304
Dr 0 0 -1 2201
Dark gates loom in the mist.
~
~
Dr 1 0 -1 1301
The shadows cloud your vision.
~
~
Dr 2 0 -1 1307
The shadows cloud your vision.
~
~
Dr 3 0 -1 1305
The shadows cloud your vision.
~
~
End
#1305
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1305 4 0
Dr 0 0 -1 1306
The shadows cloud your vision.
~
~
Dr 1 0 -1 1304
The shadows cloud your vision.
~
~
Dr 2 0 -1 1302
The shadows cloud your vision.
~
~
Dr 3 0 -1 1308
The shadows cloud your vision.
~
~
End
#1306
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1306 4 0
R M 1300 6 1306
Dr 0 0 -1 9301
You see a shadowy tavern.
~
~
Dr 1 0 -1 1309
The shadows cloud your vision.
~
~
Dr 2 0 -1 1305
The shadows cloud your vision.
~
~
Dr 3 0 -1 1303
The shadows cloud your vision.
~
~
End
#1307
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1307 4 0
R M 1302 1 1307
Dr 0 0 -1 1301
The shadows cloud your vision.
~
~
Dr 1 0 -1 1309
The shadows cloud your vision.
~
~
Dr 2 0 -1 1304
The shadows cloud your vision.
~
~
Dr 3 0 -1 1308
The shadows cloud your vision.
~
~
End
#1308
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All exits lead into shadows, you are very confused.
~
F 8193
S 3
R R 1308 4 0
R M 1300 6 1308
Dr 0 0 -1 1300
The shadows cloud your vision.
~
~
Dr 1 0 -1 1309
The shadows cloud your vision.
~
~
Dr 2 0 -1 1307
The shadows cloud your vision.
~
~
Dr 3 0 -1 1305
The shadows cloud your vision.
~
~
End
#1309
N The Shadow Grove~
D You are inside the shadow grove. Giant trees seem to glare at you
from all sides. The shadowy mist obscures most of your vision. Strange
sounds of moaning and growling come from all directions.
  All directions lead into shadows, you are very confused.
~
F 8193
S 3
R R 1309 4 0
Dr 0 0 -1 1306
The shadows cloud your vision.
~
~
Dr 1 0 -1 1307
The shadows cloud your vision.
~
~
Dr 2 0 -1 1303
The shadows cloud your vision.
~
~
Dr 3 0 -1 1308
The shadows cloud your vision.
~
~
End
#1311
N A small clearing~
D You are in a small clearing in the shadow grove. There is charred grass
underfoot, and the signs of fire here and there. It is almost as if the
plant life shuns this spot. The shadowy mist hovers all around, obscuring
your view into the grove.
  A small path leads north to some shadowy structure. All other exits are
shrouded in shadowy mist.
~
F 1
S 3
R M 1300 6 1311
R M 1301 1 1311
Dr 0 0 -1 1312
You can barely make out some sort of building to the north.
~
~
Dr 2 0 -1 1302
The shadows cloud your vision.
~
~
End
#1312
N Entrance to the High Tower~
D You have reached the entrance to the high tower of sorcerery. The
tower looms above you at an incredible height. It seems to disappear
into the storm clouds above.
  A diamond gate is to the north, guarded by a huge golem. The trail
back south has disappeared behind you.
~
F 0
S 0
R M 1303 1 1312
Dr 0 0 -1 1313
The diamond gate looks incredibly strong.
~
gate diamond~
End
#1313
N Inside the High Tower of Sorcerery~
D You are inside the high tower of sorcery. The sight is truly amazing.
From here, it is obvious that somehow, the tower is much larger on the
inside than it is on the outside. Young mages walk about, completely
oblivious to your presence.
  Exits lead north to the common room, west to the dinning room, east to
a plain hallway and back south through the gate.
~
F 0
S 0
R M 1304 7 1313
Dr 0 0 -1 1314
The common room looks quite busy and noisy.
~
~
Dr 1 0 -1 1315
~
~
Dr 2 0 -1 1312
~
diamond gate~
Dr 3 0 -1 1316
~
~
End
#1314
N Common Room~
D You are in the common room. There are many apprentice warlocks here
talking and resting, playing games, comparing notes. Obviously they
are taking a break from their rigorous studies. There are benches,
tables and a small water fountain here, otherwise the room is quite
unremarkable.
  Exits lead off in all directions.
~
F 0
S 0
R M 1304 7 1314
R M 1304 7 1314
Dr 0 0 -1 1317
~
~
Dr 1 0 -1 1318
The mages bar can be seen to the east.
~
~
Dr 2 0 -1 1313
~
~
Dr 3 0 -1 1319
~
~
End
#1315
N The Hallway~
D You are in a long hallway, it seems rather unremarkable.
  The hallway continues east and back west.
~
F 0
S 0
R M 1304 7 1315
Dr 1 0 -1 1330
~
~
Dr 3 0 -1 1313
~
~
End
#1316
N Dining Room~
D You are in the dining area of the student mages. From the number of
tables and chairs here, you can see that this room could easily seat
several hundred people. It is oddly deserted here, obviously not meal time.
  Exits lead west to the kitchen, and back east.
~
F 0
S 0
R M 1304 7 1316
Dr 1 0 -1 1313
~
~
Dr 3 0 -1 1320
~
door wooden~
End
#1317
N Dark Hallway~
D You are in a dark hallway. It is apparent that this area is seldom
used by the regular occupants of the tower. Dust covers the floors
here.
  The faint outline of a trapdoor can be seen in the dust.
~
F 1
S 0
Dr 2 0 -1 1314
~
~
Dr 5 0 -1 1321
~
trapdoor~
End
#1318
N Mages Tavern~
D You are in mages tavern. The air is smokey and filled with the smells
of foreign food and drink. The other patrons pay you little heed, as
they obviously have more interesting things to contemplate. Strick the
bartender is here waiting to take your order.
  The only exit leads back west.
~
F 0
S 0
R M 1304 7 1318
R M 1305 1 1318
R G 1351 0 0
R G 1352 0 0
Dr 3 0 -1 1314
~
~
End
#1319
N The Magic Shop~
D You are in the High Tower's store of magic. Tatorious stands behind
the counter, selling all sorts of herbs, parchment and other reagents
used in magical studies.
  The only exit leads back east to the common room.
~
F 0
S 0
R M 1304 7 1319
R M 1306 1 1319
Dr 1 0 -1 1314
~
~
End
#1320
N the kitchen~
D You are in a small kitchen. All the usual kitchen type utensils and
equipment is here, including some not so usual ones. Among the later,
a huge black oven against one wall, it must be at least 12 feet high.
Opposite the oven is an equally enormous meat locker, large enough to
comfortably store several hapless adventurers no doubt. In the middle of
the room, hanging in mid-air is a spice rack.
~
F 0
S 0
R O 1301 0 1320
R P 1304 0 1301
R O 1302 0 1320
R P 1305 0 1302
R P 1306 0 1302
R M 1307 1 1320
R E 1355 0 16
R M 1308 1 1320
Dr 1 0 -1 1316
~
door wooden~
End
#1321
N Below the trapdoor~
D You are below the trapdoor. It is very dark and dusty here, very little
light filters through from above. A faint sound of dripping water can be
heard in the distance below.
  A rope ladder leads down.
~
F 1
S 0
Dr 4 0 -1 1317
~
trapdoor~
Dr 5 0 -1 1322
~
~
End
#1322
N A damp intersection~
D You are in a damp intersection of what seems to be the basement of the
tower. The sound of running water can be heard coming from the south,
other than that, an almost tangible stillness fills the air.
  Passages lead off in all directions, and a ladder leads up.
~
F 1
S 0
Dr 0 0 -1 1323
~
~
Dr 1 0 -1 1324
A faint light can be seen in the distance up the east passage.
~
~
Dr 2 0 -1 1325
~
~
Dr 3 0 -1 1326
~
~
Dr 4 0 -1 1321
~
~
End
#1323
N A dark passage~
D You are at the end of a dark passage which ends in a stout wooden door.
Other then through the door, the only apparent exit is back the way you
came.
~
F 1
S 0
Dr 0 0 1323 1327
~
oak door~
Dr 2 0 -1 1322
~
~
End
#1324
N A dark passage~
D You are at the end of a dark passage. A half opened door is to the east,
shedding soft light around the edges. Faint snoring sounds can be heard
behind the door.
  Exits lead east through the door, or back west.
~
F 1
S 0
Dr 1 0 -1 1328
~
door~
Dr 3 0 -1 1322
~
~
End
#1325
N The stagnant pool~
D You are at the edge of a stagnant pool of water. The smell here is quite
nauseating. This is apparently where the denizens of the tower dispose of
their garbage. Faint gurgling can be heard from beneath the surface of the
pool.
  Exits lead back north, or perhaps for the very adventurous, down into the
pool.
~
F 1
S 0
Dr 0 0 -1 1322
~
~
Dr 5 0 -1 1329
No light penetrates the gloom of the stagnant pool.
~
~
End
#1326
N A dark passage~
D You are in a dark passage, which comes to an abrupt stop at what appears
to be a cave-in to the west. It is certainly unpassable, and perhaps quite
dangerous just being this close.
  The only exit leads back east.
~
F 1
S 0
Dr 1 0 -1 1322
~
~
End
#1327
N A dark cell~
D You are in a dark cell. Straw and dirt cover the floors here, it is
very dark. Someone, or something seems to be chained to the far wall.
  The only exit is back south.
~
F 1
S 0
R M 1309 1 1327
R E 1356 0 14
Dr 2 0 -1 1323
~
oak door~
End
#1328
N The Jailor's office~
D You are in the Jailor's office. It is rather messy here. Judging by the
sleeping form of the Jailor on duty, you can surmise that very few, if any
prisoners survive long enough to spend much time in these dank dungeons.
  The only exit leads back west.
~
F 0
S 0
R M 1310 1 1328
R E 1323 0 17
Dr 3 0 -1 1324
~
door~
End
#1329
N Below the stagnant pool~
D As you dive beneath the putrid waters, you feel a strong tug and a whirlpool
drags you under.  You are sucked into blackness.  You feel your lungs burst
from lack of oxygen.  Just as you feel your life fading, you notice a change in
direction ... and are sucked under by a rip tide.
~
F 5
S 0
End
#1330
N The hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1332
~
door wooden~
Dr 1 0 -1 1331
~
~
Dr 2 0 -1 1333
~
door wooden~
Dr 3 0 -1 1315
~
~
End
#1331
N A bend in the hallway~
D You are at a bend in the hallway. The walls emit a faint magical glow
which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1334
~
door wooden~
Dr 1 0 -1 1336
~
door wooden~
Dr 2 0 -1 1335
~
door wooden~
Dr 3 0 -1 1330
~
~
End
#1332
N A store room~
D You are in a small store room. Assorted junk is piled on shelves or
leaning against walls.
  The only apparent exit it back south.
~
F 1
S 0
Dr 2 0 -1 1330
~
door wooden~
End
#1333
N A broom closet~
D You are in a dark broom closet. Many straw brooms and other cleaning
instruments have been left here, apparently unused (perhaps the maid quit?).
  The only exit leads back north to the hallway.
~
F 1
S 0
R M 1311 2 1333
R M 1311 2 1333
R O 1307 0 1333
R O 1307 0 1333
Dr 0 0 -1 1330
~
door wooden~
End
#1334
N A hallway~
D You are in a long hallway leading north and south. The walls emit a
faint magical glow which provides enough light to see by.
~
F 0
S 0
ED
walls wall~
The walls shed a warm light
~
Dr 0 0 -1 1338
~
~
Dr 1 0 -1 1337
~
door wooden~
Dr 2 0 -1 1331
~
door wooden~
End
#1335
N Guardians chamber~
D You are in the chamber of the tower guardians. It is rather sparsely
furnished, but then again the odd occupants don't look to need furniture.
Here and there a disembodied pair of hands or eyes flits about.
~
F 0
S 0
R M 1312 10 1335
R M 1312 10 1335
R M 1312 10 1335
R M 1312 10 1335
R M 1313 7 1335
Dr 0 0 -1 1331
~
door wooden~
End
#1336
N A guest bedroom~
D You are in a small guest bedroom. A small cot is in one corner, and a
dusty mirror on one wall, other than that the room looks quite bare, and
unused.
  The only apparent exit leads back west to the hallway.
~
F 0
S 0
ED
mirror~
Why, someone seems to be looking back at you from the other side!
~
Dr 3 0 -1 1331
~
door wooden~
End
#1337
N A guest bedroom~
D You are in a comfortable looking bedroom. A small globe of magical energy
floats overhead, providing light. A small cot is in one corner looking
ever so comfortable, so comfortable in fact ...someone is sleeping in it.
  The only apparent exit leads back west to the hallway.
~
F 0
S 0
R M 1314 1 1337
Dr 3 0 -1 1334
~
door wooden~
End
#1338
N A hallway~
D You are in a long hallway leading from the south. The walls emit a faint
magical glow which provides enough light to see by.
  Stairs lead up to the next level and the hallway leads back south.
~
F 0
S 0
Dr 1 0 -1 1339
~
door wooden~
Dr 2 0 -1 1334
~
~
Dr 4 0 -1 1340
~
~
End
#1339
N The burnt room~
D You are in what looks to have once been a guest bed room. The walls are
blackened and burnt by what you could only imagine to be magical fire.
There is no sign of the previous occupant, undoubtedly he left in a hurry.
  The only exit leads back west to the hallway.
~
F 1
S 0
Dr 3 0 -1 1338
~
door charred~
End
#1340
N A hallway~
D You are in a long hallway leading west from here. The walls emit a faint
magical glow which provides enough light to see by. Some faint moonlight
can be seen in the culdesac to the east.
  The hallway continues west and stairs lead down to the level below.
~
F 0
S 0
R M 1312 10 1340
Dr 0 0 -1 1342
~
door oak~
Dr 1 0 -1 1341
Faint moonlight can be seen to the east
~
~
Dr 3 0 -1 1343
~
~
Dr 5 0 -1 1338
~
~
End
#1341
N A culdesac~
D You are in a small culdesac. A window to the east is letting in moonlight
and a pleasant breeze. Through it, the surrounding country side can be seen.
  The only apparent exit leads back west to the hallway.
~
F 0
S 0
ED
window east~
Stretching out as far as the eye can see is a canopy of dark tree tops
which can only be the Haon-Dor-Dark Forest. A faint light in the distance
to the northeast marks what is probably the city of midgaard.
~
Dr 3 0 -1 1340
~
~
End
#1342
N The Apprentice's Barracks~
D You are in the barracks of the apprentice magic users. Here and there, a
young apprentice sits engrossed in magical study, or practicing a feeble
cantrip. Cots line the walls, and the room continues west.
~
F 0
S 0
R M 1315 3 1342
R M 1316 3 1342
R M 1317 3 1342
Dr 2 0 -1 1340
~
door oak~
Dr 3 0 -1 1344
~
~
End
#1343
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  There is a door to the north, and the hallway continues west or back east.
~
F 0
S 0
Dr 0 0 -1 1344
~
door oak~
Dr 1 0 -1 1340
~
~
Dr 3 0 -1 1345
~
~
End
#1344
N The Apprentice's barracks~
D You are in the barracks of the apprentice magic users. Here and there, a
young apprentice sits engrossed in magical study, or practicing a feeble
cantrip. Cots line the walls, and the room continues east.
~
F 0
S 0
R M 1315 3 1344
R M 1316 3 1344
R M 1317 3 1344
Dr 1 0 -1 1342
~
~
Dr 2 0 -1 1343
~
door oak~
End
#1345
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by. Flashes of light can
be seen under the doorway to the north.
~
F 0
S 0
R M 1318 3 1345
R M 1318 3 1345
R M 1318 3 1345
R M 1319 1 1345
Dr 0 0 -1 1346
A flash of blue light momentarily lights up the doors outline
~
door oak~
Dr 1 0 -1 1343
~
~
Dr 3 0 -1 1347
~
~
End
#1346
N The apprentice's workshop~
D You are in a small workshop. Writing implements and parchment are strewn
about on a few worktables. In the far corner several young mages have a
small kitten cornered and seem to be testing spells upon it.
  The only apparent exit leads back south to the hallway.
~
F 0
S 0
Dr 2 0 -1 1345
~
door oak~
End
#1347
N A bend in the hallway~
D You are at a bend in the hallway. The walls emit a faint magical glow
which provides enough light to see by.
  The hallway continues south and back east.
~
F 0
S 0
Dr 1 0 -1 1345
~
~
Dr 2 0 -1 1348
~
~
End
#1348
N The hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  There is a closed metal door to the west.
~
F 0
S 0
Dr 0 0 -1 1347
~
~
Dr 2 0 -1 1350
~
~
Dr 3 0 -1 1349
~
door metal~
End
#1349
N A classroom~
D You are in a large classroom filled with bored looking students of the
art. The instructor stops in his lecture on the fine uses of magic missile
at your entry and lunges to attack you.
  The only apparent exit is back east to the hallway.
~
F 0
S 0
R M 1320 4 1349
R M 1320 4 1349
R M 1320 4 1349
R M 1320 4 1349
R M 1321 1 1349
Dr 1 0 -1 1348
~
door metal~
End
#1350
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1348
~
~
Dr 2 0 -1 1351
~
~
Dr 3 0 -1 1352
~
door metal~
End
#1351
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1350
~
~
Dr 2 0 -1 1353
~
~
Dr 3 0 -1 1354
~
door metal~
End
#1352
N An empty classroom~
D You are in an empty classroom. Some strange sigils are written on a
blackboard which is floating in the air here. Other than a few desks,
it is bare of furnishings.
  The only apparent exit leads back east to the hallway.
~
F 0
S 0
Dr 1 0 -1 1350
~
door metal~
End
#1353
N A bend in the hallway~
D You are at a bend in the hallway. The walls emit a faint magical glow
which provides enough light to see by.
  The hallway continues east and north.
~
F 0
S 0
Dr 0 0 -1 1351
~
~
Dr 1 0 -1 1355
~
~
End
#1354
N An empty classroom~
D You are in an apparently empty classroom. A strange feeling of being
watched comes over you, and you hear the faint rustle of robes.
  The only apparent exit is back east to the hallway.
~
F 0
S 0
R M 1322 4 1354
R M 1322 4 1354
R M 1322 4 1354
R M 1322 4 1354
R M 1323 1 1354
Dr 1 0 -1 1351
~
door metal~
End
#1355
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  A sturdy iron door can be seen to the south.
~
F 0
S 0
Dr 1 0 -1 1356
~
~
Dr 2 0 -1 1357
~
door sturdy iron~
Dr 3 0 -1 1353
~
~
End
#1356
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  There is a large oaken door to the south.
~
F 0
S 0
Dr 1 0 -1 1358
~
~
Dr 2 0 -1 1359
~
door large oaken~
Dr 3 0 -1 1355
~
~
End
#1357
N The Amphitheater~
D You are in a small amphitheater. Rows of comfortable looking chairs circle
a large podium. The echos of your footsteps seem very loud here.
  The only apparent exit leads north to the hallway.
~
F 0
S 0
R M 1324 3 1357
R M 1324 3 1357
R M 1324 3 1357
R M 1325 1 1357
Dr 0 0 -1 1355
~
door sturdy iron~
End
#1358
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow providing enough light to see by.
  A small door can be seen to the south.
~
F 0
S 0
Dr 1 0 -1 1360
~
~
Dr 2 0 -1 1361
~
door small~
Dr 3 0 -1 1356
~
~
End
#1359
N The training room~
D You are in a large training room. It is filled with battle scared manikins
, and many other devices used in the practice of fighting.
~
F 0
S 0
R M 1326 3 1359
R E 1357 0 16
R M 1326 3 1359
R E 1357 0 16
R M 1326 3 1359
R E 1357 0 16
R M 1327 1 1359
R E 1357 0 17
Dr 0 0 -1 1356
~
door~
End
#1360
N A bend in the hallway~
D You are at a bend in the hallway. The walls emit a faint magical glow
which provides enough light to see by.
  The hallway continues north and west.
~
F 0
S 0
Dr 0 0 -1 1362
~
~
Dr 3 0 -1 1358
~
~
End
#1361
N A dueling room~
D You are in a large room used for duals arcane. The walls, ceiling and
floor all bare the scars of many fiery spells, but still look quite strong
and hold fast.
  The only exit leads north to the hallway.
~
F 0
S 0
Dr 0 0 -1 1358
~
door small~
End
#1362
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  A doorway can be seen to the east.
~
F 0
S 0
Dr 0 0 -1 1363
~
~
Dr 1 0 -1 1364
~
door~
Dr 2 0 -1 1360
~
~
End
#1363
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  A wooden door can been seen to the east.
~
F 0
S 0
Dr 0 0 -1 1366
~
~
Dr 1 0 -1 1365
~
door wooden~
Dr 2 0 -1 1362
~
~
End
#1364
N The spellmaster's lounge~
D You are in a large comfortable looking lounge. Off duty spell teachers
are here relaxing in their idle time. A large coffee machine is against
the far wall.
  The only apparent exit leads back west to the hallway.
~
F 0
S 0
R M 1328 2 1364
Dr 3 0 -1 1362
~
door wooden~
End
#1365
N A bedroom~
D You are in a large, plush bedroom. The owner is obviously someone of high
standing in the magical community here. An ice mirror is on one wall, and
a scrying globe sit on a stand in the middle of the room. An enormous bed
can be seen floating about a meter above the floor.
  The only exit leads back west to the hallway.
~
F 0
S 0
R M 1329 1 1365
Dr 3 0 -1 1363
~
door wooden~
End
#1366
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow providing enough light to see by.
  A glass door can be seen to the east.
~
F 0
S 0
Dr 0 0 -1 1368
~
~
Dr 1 0 -1 1367
~
door glass~
Dr 2 0 -1 1363
~
~
End
#1367
N The study~
D You are in a small, well kept study. Ancient tomes are on shelves on the
walls, A huge table sits in the middle of the room, with maps weighted
down upon it. The only light source here comes from an interestingly non-
magical oil lamp.
  The only apparent exit leads back west to the hallway.
~
F 0
S 0
R M 1330 1 1367
Dr 3 0 -1 1366
~
door glass~
End
#1368
N Below the stairs~
D You are at the end of a long hallway. The walls emit a faint magical glow
which provides enough light to see by. A lesser guardian is here keeping
silent watch on the entrance to the levels above.
  Stairs lead up and the hallway continues back south.
~
F 0
S 0
R M 1312 10 1368
R M 1339 4 1368
Dr 2 0 -1 1366
~
~
Dr 4 0 -1 1369
~
~
End
#1369
N Atop the stairway~
D You are atop a stairway. The halls here look quite a bit less used than
those below. Obviously access to these magic filled corridors is limited
to those of the upper echelon of mages. The walls here emit a faint blue
magical aura which provides some light.
  The hallway leads west from here and the stairs go down.
~
F 0
S 0
Dr 3 0 -1 1370
~
~
Dr 5 0 -1 1368
~
~
End
#1370
N A hallway~
D You are in a long hallway stretching east and west. The walls here emit
a faint magical energy providing enough light to see by.
  There is a thick looking wooden door to the north.
~
F 0
S 0
Dr 0 0 -1 1371
~
door wooden~
Dr 1 0 -1 1369
~
~
Dr 3 0 -1 1372
~
~
End
#1371
N A small office~
D You are in a small office. It looks like a calligrapher's study, there
are quills, inkpots and parchments all about on desks and worktables.
A section to the west seems to be curtained off, but the flicker of a
candle can be seen through the curtain.
~
F 0
S 0
R M 1331 2 1371
R M 1331 2 1371
Dr 2 0 -1 1370
~
door wooden~
Dr 3 0 -1 1373
~
curtain~
End
#1372
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 1 0 -1 1370
~
~
Dr 3 0 -1 1374
~
~
End
#1373
N The master scribe's workshop~
D You are in the workshop of the tower's master scribe. Many half finished
scrolls lay on the writing table in the center of the room. A giant candle
flickering with soft blue flames provides the only light here.
  The only apparent exit is the way you came in.
~
F 0
S 0
R M 1332 1 1373
R G 1359 0 0
R G 1360 0 0
R G 1361 0 0
R M 1333 1 1373
R G 1362 0 0
Dr 1 0 -1 1371
~
curtain~
End
#1374
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  A half closed door can be seen to the north.
~
F 0
S 0
Dr 0 0 -1 1375
A dark room can be seen through the half opened door
~
door wooden~
Dr 1 0 -1 1372
~
~
Dr 3 0 -1 1376
~
~
End
#1375
N A store room~
D You are in a small dark store room. A few common items are stacked upon
the shelves here, but very little looks interesting.
~
F 1
S 0
R M 1313 5 1375
Dr 2 0 -1 1374
~
door wooden~
End
#1376
N A bend in the hallway~
D You are at a bend in the long hallway. The walls emit a faint magical
glow which provides enough light to see by.
  The hallway continues south and east from here.
~
F 0
S 0
Dr 1 0 -1 1374
~
~
Dr 2 0 -1 1377
~
~
End
#1377
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  An iron bound door can be seen to the west.
~
F 0
S 0
Dr 0 0 -1 1376
~
~
Dr 2 0 -1 1378
~
~
Dr 3 0 -1 1379
~
door iron~
End
#1378
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  The sharp sound of metal on metal can be heard to the west.
~
F 0
S 0
Dr 0 0 -1 1377
~
~
Dr 2 0 -1 1380
~
~
Dr 3 0 -1 1381
~
door iron~
End
#1379
N A store room~
D You are in a large store room. Bins of ores, minerals and other rare
materials are here along with many neatly stacked piles of precious metals.
A large cabinet with sigils of warding is bolted to one wall.
  The ring of metal on metal can be heard to the south.
~
F 0
S 0
R O 1310 0 1379
R O 1311 0 1379
R O 1312 0 1379
R O 1313 0 1379
Dr 1 0 -1 1377
~
door iron~
Dr 2 0 -1 1381
~
~
End
#1380
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1378
~
~
Dr 2 0 -1 1383
~
~
End
#1381
N A very hot room~
D You are in a very hot room. Against one wall is a large forge, magical
fires crackle within and heavy blue smoke pours into a vent in the ceiling.
A rune-encrusted mithril anvil is in the center of the room, looking well
used. Other tools of metallurgy hang on a rack which floats about three
meters in the air of its own force.
~
F 0
S 0
R O 1314 0 1381
Dr 0 0 -1 1379
~
~
Dr 1 0 -1 1378
~
door iron~
Dr 2 0 -1 1382
~
door ~
Dr 4 0 -1 1412
~
vent~
End
#1382
N The master Enchanter's chamber~
D You have entered the master enchanter's chamber. Upon all the walls here
are racks of finely crafted weapons. A huge chest with a glowing lock is
set to one side. Several unfinished looking blades rest atop a small work
table.
~
F 0
S 0
R O 1315 0 1382
R P 1317 0 1315
R P 1318 0 1315
R P 1319 0 1315
R M 1334 1 1382
R E 1316 0 17
R G 1363 0 0
R M 1335 1 1382
Dr 0 0 -1 1381
~
door~
End
#1383
N A bend in the hallway~
D You are at a bend in a long hallway. The walls emit a faint magical glow
which provides enough light to see by.
  The hallway continues north and east.
~
F 0
S 0
Dr 0 0 -1 1380
~
~
Dr 1 0 -1 1384
~
~
End
#1384
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  A steel door can be seen to the south.
~
F 0
S 0
Dr 1 0 -1 1385
~
~
Dr 2 0 -1 1386
~
door steel~
Dr 3 0 -1 1383
~
~
End
#1385
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 1 0 -1 1387
~
~
Dr 3 0 -1 1384
~
~
End
#1386
N A laboratory~
D You are in a small laboratory. Many strange instruments, vials, bottles
and some scrawled notes are piled about a workbench. This room is very
untidy, looking almost abandoned, or used by a madman.
  The only apparent exits are east and north.
~
F 0
S 0
Dr 0 0 -1 1384
~
door steel~
Dr 1 0 -1 1388
~
~
End
#1387
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  You can see a steel door to the south.
~
F 0
S 0
Dr 1 0 -1 1389
~
~
Dr 2 0 -1 1390
~
door steel~
Dr 3 0 -1 1385
~
~
End
#1388
N The Mad Alchemist's workroom~
D You are in the workroom of The Mad Alchemist. Bubbling braziers, long
glass tubes and scores of oddly shaped vials and bottles are everywhere.
It is incredibly messy here, crushed glass and other trash litter the floor.
  The only apparent exit is the one you entered by.
~
F 0
S 0
R M 1336 1 1388
R E 1364 0 17
R P 1365 0 1364
R P 1367 0 1364
R P 1368 0 1364
R P 1369 0 1364
R P 1370 0 1364
Dr 3 0 -1 1386
~
~
End
#1389
N A bend in the hallway~
D You are at a bend in a long hallway. The walls emit a faint magical glow
which provides enough light to see by.
  The hallway continues north and west.
~
F 0
S 0
Dr 0 0 -1 1391
~
~
Dr 3 0 -1 1387
~
~
End
#1390
N The pentagram chamber~
D You are in a large room with a five pointed star etched into the floor.
A crackling energy field can be seen to the south, it looks quite dangerous.
~
F 0
S 0
R M 1337 1 1390
R E 1371 0 17
Dr 0 0 -1 1387
~
door steel~
Dr 2 0 -1 1392
The energy field crackles and glows, nothing seems to be beyond.
~
~
End
#1391
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  A bronze door can be seen to the east.
~
F 0
S 0
Dr 0 0 -1 1393
~
~
Dr 1 0 -1 1394
~
door bronze~
Dr 2 0 -1 1389
~
~
End
#1392
N Inside the Energy Field~
D You feel a stomach twisting sensation as you enter the energy field.
Nice going!  You might as well wait here until the wizard who built this
trap comes back to imprison your soul as well as your body.
~
F 8192
S 0
R R 1392 6 0
Dr 1 0 0 7428
~
~
Dr 2 0 0 5113
~
~
Dr 3 0 0 3460
~
~
Dr 4 0 0 9141
~
~
Dr 5 0 0 938
~
~
End
#1393
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  A bronze door can be seen to the east.
~
F 0
S 0
Dr 0 0 -1 1396
~
~
Dr 1 0 -1 1395
~
door bronze~
Dr 2 0 -1 1391
~
~
End
#1394
N An empty room~
D You are in an empty room. It is both quiet and comfortable here, it looks
like a safe place to rest.
~
F 4
S 0
Dr 3 0 -1 1391
~
door bronze~
End
#1395
N The charm master's chamber~
D You are in the chambers of the tower's master of charm. Some straw and
dirt litters the floor here, it looks to have been recently used by wild
animals.
  Strange sounds can be heard through the bars to the north.
~
F 0
S 0
R M 1338 1 1395
R E 1372 0 17
R G 1373 0 0
Dr 0 0 -1 1397
~
cage bars~
Dr 3 0 -1 1393
~
door bronze~
End
#1396
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1398
~
~
Dr 2 0 -1 1393
~
~
End
#1397
N The animal pens~
D You are in the animal pens. Many caged animals are here looking unhappy.
Obviously they are destined to be enslaved, or used in some cruel magical
experimentation.
~
F 0
S 0
Dr 2 0 -1 1395
~
cage bars~
End
#1398
N The end of the hallway~
D You are at the end of a long north-south hallway. The walls emit a faint
magical glow which provides enough light to see by.
  Stairs here lead up to the next level, and the hallway continues south.
~
F 0
S 0
R M 1339 4 1398
R M 1339 4 1398
Dr 2 0 -1 1396
~
~
Dr 4 0 -1 1399
~
~
End
#1399
N Atop the stairway~
D You are atop the stairway to the upper levels of the high tower. The walls
emit a faint magical glow which provides enough light to see by.
  A hallway leads west from here, and the stairs lead down.
~
F 0
S 0
Dr 3 0 -1 1400
~
~
Dr 5 0 -1 1398
~
~
End
#1400
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  A silver door can be seen to the north.
~
F 0
S 0
R M 1313 4 1400
Dr 0 0 -1 1401
~
door silver~
Dr 1 0 -1 1399
~
~
Dr 3 0 -1 1404
~
~
End
#1401
N A store room~
D You are in a large store room. Raw materials are neatly bundled and piled
here and here. Many freshly cut staves rods and wands of different sizes
are here.
  You can see a silver door to the west.
~
F 0
S 0
R O 1320 0 1401
Dr 2 0 -1 1400
~
door silver~
Dr 3 0 -1 1402
~
door silver~
End
#1402
N The master spellbinder's chamber~
D You are in the chambers of the master spell binder. Unlike other work
shops of similar nature, this one is without furnishings or tools. The
spell binder obviously needs none for the working of his art.
  A silver door can be seen to the west.
~
F 0
S 0
R M 1340 1 1402
R E 1325 0 17
R E 1374 0 13
R P 1375 0 1374
Dr 1 0 -1 1401
~
door silver~
Dr 3 0 -1 1403
~
door silver~
End
#1403
N The spellbinder's cache~
D You have discovered the cache of the master spell binder. There are three
very large silver chased cabinets here, other than that, the room is bare.
  A silver door can be seen to the south.
~
F 0
S 0
R O 1321 0 1403
R P 1326 0 1321
R P 1327 0 1321
R O 1322 0 1403
R P 1328 0 1322
R P 1329 0 1322
R P 1330 0 1322
Dr 1 0 -1 1402
~
door silver~
Dr 2 0 -1 1405
~
door silver~
End
#1404
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 1 0 -1 1400
~
~
Dr 3 0 -1 1405
~
~
End
#1405
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  A silver door can be seen to the north.
~
F 0
S 0
Dr 0 0 -1 1403
~
door silver~
Dr 1 0 -1 1404
~
~
Dr 3 0 -1 1406
~
~
End
#1406
N A bend in the hallway~
D You are at a bend in the long hallway. The walls emit a faint magical
glow which provides enough light to see by.
  The hallway continues east and south.
~
F 0
S 0
Dr 1 0 -1 1405
~
~
Dr 2 0 -1 1407
~
~
End
#1407
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1406
~
~
Dr 2 0 -1 1408
~
~
End
#1408
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  A rusty old door can be seen to the west.
~
F 0
S 0
Dr 0 0 -1 1407
~
~
Dr 2 0 -1 1413
~
~
Dr 3 0 -1 1409
~
door rusty~
End
#1409
N The golem master's workshop~
D You are in the golem master's workshop. A few unfinished looking humanoid
forms of different make are here, some moving, some not. The animated forms
lunge to attack you.
~
F 0
S 0
R M 1341 1 1409
R E 1376 0 17
R M 1342 1 1409
R M 1345 2 1409
Dr 0 0 -1 1410
~
~
Dr 1 0 -1 1408
~
door rusty~
Dr 2 0 -1 1411
~
~
Dr 5 0 -1 1412
~
trapdoor~
End
#1410
N A store room~
D You are in a small store room. Large chunks of clay, stone, wood and many
other raw materials are here.
~
F 0
S 0
Dr 2 0 -1 1409
~
~
End
#1411
N The golem chamber~
D You are in the golem chamber. Golems made of every imaginable material
are here, ranging in size from a hand-span to nearly the ceiling. They all
seem to be sleeping.
~
F 0
S 0
R M 1343 1 1411
R M 1344 1 1411
R M 1346 1 1411
R M 1347 1 1411
Dr 0 0 -1 1409
~
~
End
#1412
N It is very dark here...~
D It is very dark here...
~
F 1
S 0
Dr 4 0 -1 1409
~
trapdoor~
Dr 5 0 -1 1381
~
vent~
End
#1413
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1408
~
~
Dr 2 0 -1 1414
~
~
End
#1414
N A bend in the hallway~
D You are at a bend in the long hallway. The walls emit a faint magical
glow which provides enough light to see by.
  The hallway continues north and east from here.
~
F 0
S 0
Dr 0 0 -1 1413
~
~
Dr 1 0 -1 1415
~
~
End
#1415
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 1 0 -1 1416
~
~
Dr 3 0 -1 1414
~
~
End
#1416
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  An emerald door can be seen to the south.
~
F 0
S 0
Dr 1 0 -1 1419
~
~
Dr 2 0 -1 1417
~
door emerald~
Dr 3 0 -1 1415
~
~
End
#1417
N The master of illusion's chamber~
D You are in the chamber of the master of illusions. The walls here are
every changing in color and texture, as if they were reforming before your
very eyes. Many splendorous treasures lie all around in heaps and piles, or
at least they seem to be treasures...
~
F 0
S 0
R M 1348 1 1417
R E 1377 0 13
R P 1378 0 1377
Dr 0 0 -1 1416
~
door emerald~
Dr 3 0 -1 1418
~
~
End
#1418
N A bedroom~
D You are in the bedroom of the master of illusions. Strange looking items
and artifacts float here and there in the air. The ripples of strong magic
can be felt everywhere.
  The room seems much larger than it looks...
~
F 0
S 0
Dr 1 0 -1 1417
~
~
End
#1419
N A hallway~
D You are in a long hallway leading east and west. The walls emit a faint
magical glow which provides enough light to see by.
  A glass door can be seen to the south.
~
F 0
S 0
Dr 1 0 -1 1421
~
~
Dr 2 0 -1 1420
~
door glass~
Dr 3 0 -1 1416
~
~
End
#1420
N The meditation chamber~
D You are in a meditation chamber. It is very silent here, in fact you
can not even hear your own footsteps.
  You feel very peaceful.
~
F 516
S 0
Dr 0 0 -1 1419
~
door glass~
End
#1421
N A bend in the hallway~
D You are at a bend in the long hallway. The walls emit a faint magical
glow which provides enough light to see by.
  The hallway continues north and west from here.
~
F 0
S 0
Dr 0 0 -1 1422
~
~
Dr 3 0 -1 1419
~
~
End
#1422
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
  A blackened door can be seen to the east.
~
F 0
S 0
Dr 0 0 -1 1426
~
~
Dr 1 0 -1 1423
~
door black~
Dr 2 0 -1 1421
~
~
End
#1423
N A dark room~
D You are in a large dark room. The air here seems quite stale, and a sense
of extreme dread comes over you. The stench of rotten flesh seems to be
wafting in from the open doorway to the north.
~
F 1
S 0
Dr 0 0 -1 1424
~
~
Dr 3 0 -1 1422
~
door black~
End
#1424
N A dark room~
D You are in a large dark room. The stench here makes you gag and wretch.
There are body parts and half rotted corpses strewn about with complete
abandon. Several operating tables with still forms that resemble nothing
you've ever seen alive are here.
  Tortured screams can be heard from the north.
~
F 1
S 0
Dr 0 0 -1 1425
Upon gazing northwards, you are filled with deep dread
~
~
Dr 2 0 -1 1423
~
~
End
#1425
N The Necromancer's Lair~
D You are in the lair of the evil Necromancer. Undead minions of all types,
human and otherwise stand here waiting to do their master's bidding. Some
glowing arcane sigils have been etched into walls and floor, no doubt to
protect the evil master from his own ungodly creations.
~
F 1
S 0
R M 1349 1 1425
R E 1379 0 3
R E 1380 0 17
R M 1350 4 1425
R M 1350 4 1425
R M 1351 1 1425
R E 1381 0 16
Dr 2 0 -1 1424
~
~
End
#1426
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1427
~
~
Dr 2 0 -1 1422
~
~
End
#1427
N A hallway~
D You are in a long hallway leading north and south. The walls emit a faint
magical glow which provides enough light to see by.
~
F 0
S 0
Dr 0 0 -1 1428
~
~
Dr 2 0 -1 1426
~
~
End
#1428
N The end of the hallway~
D You are at the end of a long hallway. The walls here glow with a faint
magical energy which provides plenty of light.
  Stairs lead up to the next level here and the hallway continues south.
~
F 0
S 0
R M 1339 5 1428
R M 1339 5 1428
Dr 2 0 -1 1427
~
~
Dr 4 0 -1 1429
~
~
End
#1429
N A corridor~
D You are at the east end of a long corridor. Obsidian walls engraved with
ancient runes of power stretch out before you. Magical energies seem to
crackle with power all around and whisper in tongues long forgotten, almost
as if the corridor it self were alive.
~
F 0
S 0
Dr 3 0 -1 1430
~
~
Dr 5 0 -1 1428
~
~
End
#1430
N A corridor~
D You are in a long corridor. Obsidian walls engraved with ancient runes
of power stretch out before you. Magical energies seem to crackle with
power all around and whisper in tongues long forgotten, almost as if the
corridor itself were alive.
~
F 0
S 0
R M 1312 10 1430
Dr 1 0 -1 1429
~
~
Dr 3 0 -1 1431
~
~
End
#1431
N A bend in the corridor~
D You are at a bend in the long corridor. Obsidian walls engraved with
ancient runes of power stretch out before you. Magical energies seem to
crackle with power all around and whisper in tongues long forgotten, almost
as if the corridor itself were alive.
~
F 0
S 0
Dr 1 0 -1 1430
~
~
Dr 2 0 -1 1432
~
~
End
#1432
N A corridor~
D You are in a long corridor leading north and south. Obsidian walls
engraved with ancient runes of power stretch out before you. Magical
energies seem to crackle with power all around and whisper in tongues
long forgotten, almost as if the corridor itself were alive.
~
F 0
S 0
Dr 0 0 -1 1431
~
~
Dr 2 0 -1 1433
~
~
End
#1433
N An intersection~
D You are at an intersection in the corridor. The obsidian walled halls
lead off in every direction from here, pulsing with the power of their
ancient runes.
~
F 0
S 0
R M 1313 5 1433
Dr 0 0 -1 1432
~
~
Dr 1 0 -1 1434
~
~
Dr 2 0 -1 1446
~
~
Dr 3 0 -1 1436
~
~
End
#1434
N A corridor~
D You are at the end of a long corridor. Obsidian walls engraved with
ancient runes of power stretch out before you. A darkened door is to the
east. Tendrils of mist cling to the floor here, they seem to be seeping
from under the door.
~
F 0
S 0
Dr 1 0 -1 1435
~
door black~
Dr 3 0 -1 1433
~
~
End
#1435
N The scrying chamber~
D You are in the scrying chamber of the high tower of sorcerery. It is here
that arcane rituals are performed to enable those of the art to look in
upon denizens throughout the world and spy out their darkest secrets.
  A huge black cauldron is in the center of the room, bubbling and gurgling,
it pours forth a constant stream of smokey fog into the air about you. Here
and there on stands of different sizes are crystal balls and oddly shaped
mirrors.
~
F 1
S 0
R M 1352 3 1435
R M 1352 3 1435
R M 1352 3 1435
R O 1331 0 1435
R P 1332 0 1331
R P 1333 0 1331
Dr 3 0 -1 1434
~
door black~
End
#1436
N A corridor~
D You have reached an end in the long corridor. Obsidian walls engraved
with ancient runes of power stretch out before you. The sound of snoring
can barely be heard through the door to the west.
~
F 0
S 0
Dr 1 0 -1 1433
~
~
Dr 3 0 -1 1437
~
door wooden~
End
#1437
N The entrance to the library~
D You are in the entrance to the great library of magic. A giant desk is
here, covered with books parchments and scrolls. Long shelves loaded with
row upon row of books stretch out in every direction as far as the eye can
see.
~
F 0
S 0
R M 1353 1 1437
Dr 0 0 -1 1439
~
~
Dr 1 0 -1 1436
~
~
Dr 2 0 -1 1440
All you can see are books
~
~
Dr 3 0 -1 1438
All you can see are books
~
~
End
#1438
N In the library~
D You are in the great library of magic. A strong musty smell permeates the
entire area. Upon shelves which float just out of reach are hundreds of
books, tomes and scrolls of every possible shape size and color. The elusive
books seem to wink in and out of existence before your untrained eyes.
  It is very quiet here.
~
F 0
S 0
Dr 0 0 -1 1441
~
~
Dr 1 0 -1 1437
~
~
Dr 2 0 -1 1442
~
~
Dr 3 0 -1 1443
~
~
End
#1439
N In the library~
D You are in the great library of magic. A strong musty smell permeates the
entire area. Upon shelves which float just out of reach are hundreds of
books, tomes and scrolls of every possible shape size and color. The elusive
books seem to wink in and out of existence before your untrained eyes.
  It is very quiet here.
~
F 0
S 0
Dr 0 0 -1 1440
~
~
Dr 1 0 -1 1442
~
~
Dr 2 0 -1 1437
~
~
Dr 3 0 -1 1441
~
~
End
#1440
N In the library~
D You are in the great library of magic. A strong musty smell permeates the
entire area. Upon shelves which float just out of reach are hundreds of
books, tomes and scrolls of every possible shape size and color. The elusive
books seem to wink in and out of existence before your untrained eyes.
  It is very quiet here.
~
F 0
S 0
Dr 0 0 -1 1437
~
~
Dr 1 0 -1 1441
~
~
Dr 2 0 -1 1439
~
~
Dr 3 0 -1 1442
~
~
End
#1441
N In the library~
D You are in the great library of magic. A strong musty smell permeates the
entire area. Upon shelves which float just out of reach are hundreds of
books, tomes and scrolls of every possible shape size and color. The elusive
books seem to wink in and out of existence before your untrained eyes.
  It is very quiet here.
~
F 0
S 0
Dr 0 0 -1 1442
~
~
Dr 1 0 -1 1439
~
~
Dr 2 0 -1 1438
~
~
Dr 3 0 -1 1440
~
~
End
#1442
N In the library~
D You are in the great library of magic. A strong musty smell permeates the
entire area. Upon shelves which float just out of reach are hundreds of
books, tomes and scrolls of every possible shape size and color. The elusive
books seem to wink in and out of existence before your untrained eyes.
  It is very quiet here.
~
F 0
S 0
Dr 0 0 -1 1438
~
~
Dr 1 0 -1 1440
~
~
Dr 2 0 -1 1441
~
~
Dr 3 0 -1 1439
~
~
End
#1443
N In the library~
D You are in the great library of magic. A strong musty smell permeates the
entire area. Upon shelves which float just out of reach are hundreds of
books, tomes and scrolls of every possible shape size and color. The elusive
books seem to wink in and out of existence before your untrained eyes.
  It is very quiet here.
~
F 0
S 0
Dr 1 0 -1 1438
~
~
Dr 3 0 -1 1444
~
~
End
#1444
N Between the shelves~
D You are in the great library of magic. The shelves seem uncomfortably
close here, you can barely maneuver between them. The musty smell is still
strong, and the elusive books still hover just out of reach.
  A faint flicker of light can barely be made out to the north.
~
F 0
S 0
Dr 0 0 -1 1445
~
~
Dr 1 0 -1 1443
~
~
End
#1445
N The reading room~
D You are in a small room completely devoid of furnishings. The only thing
here is an enormous tome, lying face open on the floor. The great book looks
both heavy and ancient. Its jewel encrusted bindings are well worn as the
bark of a tree. Spidery writings seem to crawls across the pages, totally
incomprehensible to your mortal eye. Something seems to be wedged between
the pages.
~
F 0
S 0
R O 1334 0 1445
R P 1335 0 1334
Dr 2 0 -1 1444
~
~
End
#1446
N A corridor~
D You are in a long corridor leading north and south. Obsidian walls
engraved with ancient runes of power stretch out before you. Magical
energies seem to crackle with power all around and whisper in tongues
long forgotten, almost as if the corridor itself were alive.
~
F 0
S 0
Dr 0 0 -1 1433
~
~
Dr 2 0 -1 1447
~
~
End
#1447
N The end of the corridor~
D You are at the end of a long corridor. The obsidian walls come to an
abrupt halt at the edge of a golden archway here. The hum of power is so
strong it nearly numbs your body.
  The archway lies before you, glowing and pulsing with energy.
~
F 0
S 0
Dr 0 0 -1 1446
~
~
Dr 2 0 -1 1448
~
~
End
#1448
N The arched entrance~
D You feel a slight tingle as you pass through the archway, as if the living
magical energies here had infused your body, found it wanting and left. The
intense glow from the arch above you is almost blinding. Through the light
you can barely make out a stairway leading up.
~
F 0
S 0
Dr 0 0 -1 1447
~
~
Dr 4 0 -1 1449
~
~
End
#1449
N The landing~
D You are on a small landing in the middle of a long stairway leading up.
Your senses seem dulled here, no sound or smell can be detected at all, and
the only thing you can see in any direction is endless stairway.
~
F 0
S 0
R M 1313 5 1449
Dr 4 0 -1 1450
~
~
Dr 5 0 -1 1448
~
~
End
#1450
N An intersection~
D You are at an intersection of several hallways. You feel as if strange
mystical forces are pushing and pulling at each other from all around you.
The sensation of being trapped, in the middle is almost tangible in the air
here.
  A grey tiled hallway leads south, black tiled east, white tiled west, and
a multi-colored hallway swirling with patterns that remain just barely
unrecognizable is to the north.
~
F 0
S 0
Dr 0 0 -1 1473
~
~
Dr 1 0 -1 1458
~
~
Dr 2 0 -1 1451
~
~
Dr 3 0 -1 1465
~
~
Dr 5 0 -1 1449
~
~
End
#1451
N A grey tiled hallway~
D You are in a grey tiled hallway leading north and south. Dim balls of
energy float here and there shedding a warm light, and showing the way.
A feeling of peace and balance comes over you.
~
F 0
S 0
Dr 0 0 -1 1450
~
~
Dr 2 0 -1 1452
~
~
End
#1452
N A grey tiled hallway~
D You are in a grey tiled hallway leading north and south. Dim balls of
energy float here and there shedding a warm light, and showing the way.
A feeling of peace and balance comes over you.
  Large grey metal double doors can be seen to the south.
~
F 0
S 0
Dr 0 0 -1 1451
~
~
Dr 2 0 -1 1453
~
door grey~
End
#1453
N The antechamber~
D You are in the antechamber of the master magician of the grey light. A
feeling of strong magic floats in the air about you, almost as if you could
taste the power held within these walls.
  Once your eyes adjust to the semi-light, you can make out a larger room
to the south.
~
F 0
S 0
R M 1354 1 1453
R E 1382 0 12
R E 1384 0 14
Dr 0 0 -1 1452
~
door grey~
Dr 2 0 -1 1454
~
~
End
#1454
N The main chamber~
D A feeling of tranquility comes over you as you enter the main chamber of
neutrality. Some artifacts are hung on the walls here, or set on stands.
The room in general looks both comfortable and official. Probably where the
master of neutrality holds audience.
~
F 0
S 0
R M 1355 1 1454
R M 1356 1 1454
R E 1383 0 3
R E 1385 0 16
R E 1386 0 17
Dr 0 0 -1 1453
~
~
Dr 1 0 -1 1456
~
~
Dr 2 0 -1 1457
~
~
Dr 3 0 -1 1455
~
~
End
#1455
N The study~
D You are in a large study. Shelves filled with many books or arcane
knowledge are on every wall. A large oaken desk is in the center, with
many parchments and scrolls on it. The most notable thing in the room is
a small set of scales, which floats about eye level. In perfect balance,
the scales are no doubt a sign of the master's neutrality.
~
F 0
S 0
Dr 1 0 -1 1454
~
~
End
#1456
N A closet~
D You are in a small closet. It is filled with many cloaks, and some other
apparel.
~
F 1
S 0
Dr 3 0 -1 1454
~
~
End
#1457
N A bedroom~
D You are in the bedroom of the master magician of neutrality. Curtained
windows can be seen on the south wall. A large comfortable looking bed
takes up most of the room.
~
F 0
S 0
Dr 0 0 -1 1454
~
~
End
#1458
N A dark hallway~
D You are in a long dark hallway leading east and west. Not much can be
seen in the unnatural darkness here, but you get a deep sense of dread
the further you go.
~
F 1
S 0
Dr 1 0 -1 1459
~
~
Dr 3 0 -1 1450
~
~
End
#1459
N A dark hallway~
D You are in a long dark hallway leading east and west. Not much can be
seen in the unnatural darkness here, but you get a deep sense of dread
the further you go.
~
F 1
S 0
Dr 1 0 -1 1460
~
~
Dr 3 0 -1 1458
~
~
End
#1460
N The end of the hallway~
D You are at the end of a long dark hallway. The darkness here is almost
tangible in its thickness. A deep sense of fear and loathing comes over
you.
  A pair of obsidian doors can be seen to the east.
~
F 1
S 0
Dr 1 0 -1 1461
~
door obsidian~
Dr 3 0 -1 1459
~
~
End
#1461
N The chamber of darkness~
D You are in a vast chamber. The walls fade into darkness, leaving you
with a very vague idea of the actual size of the room. Swirling here and
there in the dark, are patches of pure black which seem to suck in your
light and leave it that much darker here.
~
F 1
S 0
R M 1357 1 1461
R E 1387 0 12
R E 1388 0 14
Dr 0 0 -1 1462
~
~
Dr 1 0 -1 1464
~
~
Dr 2 0 -1 1463
~
~
Dr 3 0 -1 1460
~
door obsidian~
End
#1462
N It is very dark here...~
D It is very dark here...
~
F 1
S 0
Dr 2 0 -1 1461
~
~
End
#1463
N Torture chamber~
D You are in an ill lit chamber. Instruments of torture hang from a rack
on the wall, they seem to quiver with anticipation of a victim as if they
had a mind of their own. An operating table is here, though it is bare.
  An extreme feeling of evil permeates the entire area.
~
F 1
S 0
Dr 0 0 -1 1461
~
~
End
#1464
N The inner chamber~
D You are in a small dark chamber. Upon the walls are glowing sigils of
dark power, scrawled and traced in an evil language no longer known to most
of this plane of existence. There is an obsidian altar here which seems to
glow, but does not shed any light, in fact it seems to be taking light in.
~
F 1
S 0
R M 1358 1 1464
R M 1359 1 1464
R E 1389 0 3
R E 1390 0 16
R E 1386 0 17
Dr 3 0 -1 1461
~
~
End
#1465
N A bright hallway~
D You are in a long well lit hallway leading east and west. The walls here
are a milky white color, and glow with a warm luminescence, as does the
floor. A feeling of goodness permeates the area, and you feel unworthy to
tread upon these sacred floors.
~
F 0
S 0
Dr 1 0 -1 1450
~
~
Dr 3 0 -1 1466
~
~
End
#1466
N A bright hallway~
D You are in a long well lit hallway leading east and west. The walls here
are a milky white color, and glow with a warm luminescence, as does the
floor. A feeling of goodness permeates the area, and you feel unworthy to
tread upon these sacred floors.
  A huge set of double doors in finely worked ivory can be seen to the west.
~
F 0
S 0
Dr 1 0 -1 1465
~
~
Dr 3 0 -1 1467
~
door ivory~
End
#1467
N An antechamber~
D You are in a small antechamber. It is well lit here, though the source
of light cannot be seen. It is almost as if the room itself exudes a warm
glow of goodness. A larger chamber can be seen to the west, but you do not
feel worthy to pass into it.
~
F 0
S 0
R M 1360 1 1467
R E 1391 0 12
R E 1392 0 14
Dr 1 0 -1 1466
~
door ivory~
Dr 3 0 -1 1469
~
~
End
#1469
N The chamber of the white light~
D You are in a vast chamber, its walls floor and ceiling are of an unknown
metallic material, the brightest white, almost blindingly stark. A flickering
flame is in the center of the room, seeming to feed off of darkness and
cleansing the room of any evil. You feel a slight tug at your being as the
flame flickers towards you.
~
F 0
S 0
R M 1361 1 1469
R M 1362 1 1469
R E 1393 0 3
R E 1394 0 16
R E 1386 0 17
Dr 0 0 -1 1470
~
~
Dr 1 0 -1 1467
~
~
Dr 2 0 -1 1471
~
~
Dr 3 0 -1 1472
~
~
End
#1470
N The meditation chamber~
D You are in a small meditation chamber. White silk cushions are everywhere,
looking very comfortable. You get an easy peaceful feeling of relaxation
here, almost making you want to lie down and fall asleep.
~
F 0
S 0
Dr 2 0 -1 1469
~
~
End
#1471
N A study~
D You are in a spacious study. It is extremely tidy here, to an almost
antiseptic nature. One would wonder how anyone could study without a
mess all around them, the master of this chamber obviously can.
~
F 0
S 0
Dr 0 0 -1 1469
~
~
End
#1472
N A closet~
D You are in a small closet. Cloaks and vests hang from hooks in the wall,
and a few old boots are all that can be seen here. Rather featureless.
~
F 1
S 0
Dr 1 0 -1 1469
~
~
End
#1473
N A wide hallway~
D You are in a large hallway, wide enough to accommodate several people
standing abreast. The floor here is a swirl of multicolored patterns, in
constant motion.
  A huge grey metal door blocks the way north, it looks quite sturdy.
~
F 0
S 0
Dr 0 0 1473 1474
~
door metal grey~
Dr 2 0 -1 1450
~
~
End
#1474
N A wide hallway~
D You are in a large hallway, wide enough to accommodate several people
standing abreast. The floor here is a swirl of multicolored patterns, in
constant motion.
  A huge black obsidian door blocks the way north, it looks quite sturdy.
~
F 0
S 0
Dr 0 0 1474 1475
~
door obsidian black~
Dr 2 0 1473 1473
~
door metal grey~
End
#1475
N A wide hallway~
D You are in a large hallway, wide enough to accommodate several people
standing abreast. The floor here is a swirl of multicolored patterns, in
constant motion.
  A huge white ivory door blocks the way north, it looks quite sturdy.
~
F 0
S 0
Dr 0 0 1475 1476
~
door ivory white~
Dr 2 0 1474 1474
~
door obsidian black~
End
#1476
N The entranceway~
D You are at the entrance to the audience chamber of the grand master of
magic. Beautiful tapestries displaying the ancient masters of lore are on
the walls, and the floor is covered with a plush multicolored carpet, which
seems to rustle and move at the touch of your boots.
~
F 0
S 0
Dr 0 0 -1 1477
~
~
Dr 2 0 1475 1475
~
door white ivory~
End
#1477
N The audience chamber~
D You are in a large chamber. Small bolts of energy leap from wall to wall,
crackling with power. The floor is a swirl of indeterminable colors and
patterns ever changing. Bright bursts of color seem to explode into the air
and fade again at random times. All this splendor plays about and draws
attention to a large throne in the center of the room, it seems to be cut
from a single enormous emerald.
~
F 0
S 0
ED
throne~
The giant emerald is flawless, and must be incredibly valuable.
~
R M 1363 1 1477
R E 1395 0 3
R M 1364 1 1477
R E 1401 0 5
R E 1397 0 1
R E 1398 0 14
R E 1399 0 17
R E 1400 0 16
R G 1339 0 0
Dr 0 0 -1 1480
~
~
Dr 1 0 -1 1478
~
~
Dr 2 0 -1 1476
~
~
Dr 3 0 -1 1479
~
~
End
#1478
N A dressing room~
D You are in a plush dressing room. Fine garments of many styles and some
outlandish colors hang from a rack suspended in mid air at eye level. The
only other interesting feature in the room is a large silver mirror on a
finely crafted gold stand.
~
F 0
S 0
Dr 3 0 -1 1477
~
~
End
#1479
N The library~
D You are in a small cozy looking library. A few well made books sit atop
shelves which span every wall. A large oaken writing table is in the center
of the room with odd papers and parchments on it. The illumination here,
to your surprise is a quite un-magical oil lamp.
~
F 0
S 0
Dr 1 0 -1 1477
~
~
End
#1480
N The altar~
D You are in a small chapel designed around a beautifully crafted golden
altar. Many icons to lesser deities line the room, but it is obvious by one
glance at the symbols on the altar, that this room was designed for the
worship of Mystra, the goddess of magic.
~
F 0
S 0
R O 1336 0 1480
R P 1337 0 1336
Dr 1 0 -1 1481
~
door secret~
Dr 2 0 -1 1477
~
~
Dr 3 0 -1 1482
~
door secret~
End
#1481
N The treasury~
D You are in a small chamber, the stale air here is testament to the fact
that it has gone undisturbed for many years.
~
F 0
S 0
R O 1338 0 1481
R P 1340 0 1338
Dr 3 0 -1 1480
~
door secret~
End
#1482
N A passage~
D You are in a small dark passage, which would be unremarkable if not for
the fact that it ends in a blinding blue light to the west. On hooks set
into the wall here there hang several travel worthy cloaks, and a small
leather backpack.  It looks as if someone has prepared this room to be used
in the event speedy of a evacuation.
~
F 1
S 0
R O 1341 0 1482
R O 1342 0 1482
R O 1343 0 1482
R O 1345 0 1482
R P 1344 0 1345
Dr 3 0 -1 1483
~
~
End
#1483
N In the light~
D You seem to be floating in a magical energy field, though you cannot see
the source of the energy, you can feel its power pushing at you from all
sides, completely negating the effects of gravity.
  An imperfection in the uniform blue can be seen overhead, it might be an
exit.
~
F 0
S 0
Dr 4 0 -1 3001
~
~
End
#1499
N Skylar's Hideout~
D You are in a small, very messy room. An unmade bed is against one wall, and
books and papers cover every available flat surface. Empty beer cans lie here
and there, discarded with total abandon. A few over full ashtrays can be seen
on a desk.
~
F 516
S 0
R O 1401 0 1499
R O 1402 0 1499
R P 1403 0 1402
R P 1404 0 1402
End
#0


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