#ADAREA N Anon High Tower of Sorcery~ B None~ V 1200 1499 S 1 F 32 M 0 End #ADMOBS #1300 N shadow guardian~ S a shadow guardian~ L A shadow guardian screams a challenge and attacks. ~ D It seems to be made of nothing more than darkness ... ~ A 101 Af 33290 Al -350 Lv 66 G 100 Sx 0 Sp spec_cast_undead End #1301 N adventurer~ S a lost adventurer~ L An emaciated adventurer is here looking lost and hopeless. ~ D He looks haggard and sickly; no doubt he's been lost here for quite some time. ~ A 135 Af 0 Al 400 Lv 11 G 286 Sx 1 Sp spec_cast_cleric End #1302 N edgar~ S Edgar~ L Edgar the Human Swordpupil ~ D Edgar says 'pardon me, can you tell me where to buy cups?' You see before you, one of Midgaard's finest fighting elite, the mighty bunny slayer himself, Edgar the Horrible! ~ A 149 Af 0 Al 1000 Lv 27 G 23 Sx 1 End #1303 N diamond golem~ S the golem~ L A huge diamond golem is standing guard here. ~ D It looks quite strong. ~ A 67 Af 8 Al 500 Lv 12 G 985 Sx 0 End #1304 N mage young~ S a mage~ L A young mage wanders about, oblivious to all. ~ D He seems to be contemplating life, love and the mysteries of the universe. Then again, he may just have a headache. ~ A 193 Af 8 Al 450 Lv 3 G 436 Sx 1 Sp spec_cast_mage End #1305 N strick bartender~ S Strick the bartender~ L Strick is here levitating drinks to his customers. ~ D He looks rather harmless, but then again so does a sleeping dragon. ~ A 67 Af 8 Al 750 Lv 54 G 2000 Sx 1 Shop P 210 50 H 0 23 T 0 17 T 1 19 EndShop End #1306 N tatorious wizard~ S Tatorious~ L Tatorious the wizard is here counting his earnings. ~ D Tatorious winks at you mischievously. ~ A 67 Af 8 Al 900 Lv 7 G 5000 Sx 1 Sp spec_cast_mage Shop P 250 30 H 0 23 T 0 2 T 1 3 T 2 4 T 3 10 T 4 21 EndShop End #1307 N ezmerelda cook~ S Ezmerelda~ L Ezmerelda the cook is here stirring a large pot of something. ~ D ~ A 67 Af 8 Al -500 Lv 43 G 1092 Sx 2 Sp spec_cast_mage End #1308 N assistant mage~ S The cook's assistant~ L The cook's assistant is here assisting the cook. ~ D ~ A 195 Af 8 Al -200 Lv 21 G 116 Sx 1 Sp spec_cast_mage End #1309 N prisoner~ S The prisoner~ L A prisoner is chained to the wall here. ~ D Though his clothes are all in rags, you can see that at one time they must have been fine garments. A metal muzzle has been fitted over the poor wretch's mouth, whether to keep him from screaming, or to silence his spell casting you cannot tell. He looks quite mad, no doubt he's been mistreated horribly. ~ A 231 Af 0 Al 100 Lv 24 G 0 Sx 1 Sp spec_cast_mage End #1310 N jailor mage~ S the Jailor~ L The Jailor is here enjoying a comfortable nap. ~ D He looks rather dirty. ~ A 67 Af 8 Al 100 Lv 61 G 1326 Sx 1 Sp spec_cast_mage End #1311 N broom~ S a broom~ L A straw broom is here leaning against the wall. ~ D The broom screams 'Take that you lout!' ~ A 103 Af 8 Al 50 Lv 31 G 0 Sx 0 Sp spec_thief End #1312 N lesser guardian hands~ S a pair of disembodied hands~ L A pair of disembodied hands floats in the air here. ~ D The hands twitch with anticipation of strangling someone. ~ A 97 Af 0 Al -400 Lv 50 G 0 Sx 0 Sp spec_cast_undead End #1313 N guardian greater eyes~ S a pair of disembodied eyes~ L A pair of disembodied eyes floats here glaring at you. ~ D The eyes smolder with hatred. ~ A 97 Af 8 Al -600 Lv 10 G 0 Sx 0 Sp spec_cast_undead End #1314 N mage visitor~ S the mage~ L A visiting mage is here snoring away in peaceful slumber. ~ D He looks quite sleepy. ~ A 199 Af 8 Al 250 Lv 40 G 726 Sx 1 Sp spec_cast_mage End #1315 N apprentice young~ S a young apprentice magic user~ L A young apprentice magic user is here doing magical studies. ~ D She looks quite intent on her studies. ~ A 195 Af 0 Al 400 Lv 39 G 369 Sx 2 Sp spec_cast_mage End #1316 N apprentice young~ S a young apprentice~ L A young apprentice is here mumbling words of magic to himself. ~ D He looks to be oblivious to all but the spell he is memorizing. ~ A 195 Af 0 Al 380 Lv 14 G 487 Sx 1 Sp spec_cast_mage End #1317 N apprentice young~ S a young apprentice~ L A young apprentice is sleeping here. ~ D He seems to be dreaming. ~ A 195 Af 0 Al 350 Lv 7 G 211 Sx 1 Sp spec_cast_mage End #1318 N apprentice young~ S A young apprentice~ L A young apprentice is here teasing a cornered kitten. ~ D He looks like a mischievous youth. ~ A 195 Af 0 Al -200 Lv 27 G 382 Sx 1 Sp spec_cast_mage End #1319 N kitten~ S a small kitten~ L A small kitten is here meowing in terror. ~ D The little ball of fur looks very unhappy. Singed fur and a few minor burns mark its mottled coat. ~ A 195 Af 0 Al 500 Lv 5 G 0 Sx 2 End #1320 N student~ S a student~ L A student of spells is here looking quite bored ~ D The student yawns. ~ A 195 Af 0 Al 350 Lv 11 G 263 Sx 1 Sp spec_cast_mage End #1321 N instructor teacher mage~ S an instructor of magic~ L The instructor screams at your interruption and attacks you. ~ D He looks quite angry at your interruption. ~ A 99 Af 8 Al 300 Lv 25 G 880 Sx 1 Sp spec_cast_mage End #1322 N student~ S a student of spells~ L A student of spells is here trying to master invisibility. ~ D He blinks in and out of existence, trying to master the spell. ~ A 195 Af 10 Al 400 Lv 10 G 198 Sx 1 Sp spec_cast_mage End #1323 N teacher mage~ S a spell teacher~ L A spell teacher screams at your interruption and attacks. ~ D ~ A 99 Af 10 Al 300 Lv 22 G 1256 Sx 1 Sp spec_cast_mage End #1324 N student~ S a student of spells~ L A student of spells has fallen asleep at her desk here. ~ D She looks to have collapsed from sheer boredom. ~ A 195 Af 8 Al 400 Lv 57 G 567 Sx 2 Sp spec_cast_mage End #1325 N wizard speaker mage~ S a wizard~ L An old wizard is here making a speech ~ D ~ A 195 Af 8 Al 400 Lv 5 G 2468 Sx 1 Sp spec_cast_mage End #1326 N mage young~ S a young mage~ L A young mage is here learning hand to hand combat. ~ D ~ A 195 Af 8 Al 300 Lv 21 G 695 Sx 1 Sp spec_cast_mage End #1327 N mistress battle~ S the battle mistress~ L The battle mistress is here teaching the fine uses of a dagger. ~ D She looks quite rugged. In fact, she more resembles a warrior than a magic user. ~ A 99 Af 8 Al 200 Lv 11 G 3211 Sx 2 Sp spec_cast_mage End #1328 N mage teacher~ S a spell teacher~ L A spell teacher is here relaxing. ~ D ~ A 67 Af 8 Al 200 Lv 29 G 1002 Sx 1 Sp spec_cast_mage End #1329 N wizard~ S an aged wizard~ L An aged wizard is sleeping here. ~ D ~ A 227 Af 8 Al 350 Lv 41 G 1567 Sx 1 Sp spec_cast_mage End #1330 N scribe mage~ S a scribe~ L A scribe is here working on some manuscripts. ~ D ~ A 199 Af 8 Al 400 Lv 38 G 312 Sx 1 Sp spec_cast_mage End #1331 N scribe mage~ S a scribe~ L A scribe is here working diligently on some translations. ~ D She's quite cute. Too bad her only interest seems to be the words of lore she is translating. ~ A 195 Af 8 Al 500 Lv 53 G 684 Sx 2 Sp spec_cast_mage End #1332 N master scribe~ S the master scribe~ L The master scribe is here looking a little upset ~ D He seems to be so old, his skin has become nothing but a giant wrinkle. The master scribe screams 'How dare you interrupt my important work???' ~ A 227 Af 8 Al 100 Lv 35 G 5634 Sx 1 Sp spec_cast_mage End #1333 N assistant scribe~ S the scribe's assistant~ L The scribe's assistant is here folding parchments. ~ D ~ A 227 Af 8 Al 100 Lv 4 G 1050 Sx 1 Sp spec_cast_mage End #1334 N master enchanter mage~ S the Enchanter~ L The Enchanter is here placing a dweomer upon well made sword. ~ D ~ A 99 Af 8 Al -200 Lv 27 G 6812 Sx 1 Sp spec_cast_mage End #1335 N sword dancing~ S a dancing sword~ L A well crafted sword lies on the work table here. ~ D It looks quite sharp. ~ A 99 Af 0 Al -500 Lv 42 G 0 Sx 0 End #1336 N alchemist~ S the Mad Alchemist~ L The Mad Alchemist babbles something incomprehensible and attacks. ~ D He looks like he's been quaffing too many potions. His eyes dart around wildly, and he starts to drool. The Mad Alchemist throws back his head and cackles with insane glee! ~ A 231 Af 8 Al 150 Lv 2 G 2346 Sx 1 Sp spec_cast_mage End #1337 N master summoner~ S the master summoner~ L The master summoner is here holding gateways open to other planes. ~ D ~ A 227 Af 8 Al -200 Lv 41 G 1019 Sx 1 Sp spec_cast_mage End #1338 N master charmer~ S the master charmer~ L The master charmer utters the words, 'uuuzzldctz'. ~ D The master charmer sizes you up, always looking for a new pet. ~ A 35 Af 8 Al -400 Lv 20 G 4672 Sx 1 Sp spec_cast_mage End #1339 N golem wooden~ S a wooden golem~ L A wooden golem stands a silent vigil here, guarding the stairs. ~ D He looks flammable. ~ A 99 Af 8 Al 100 Lv 30 G 1000 Sx 0 End #1340 N master binder~ S the master spell binder~ L The master spell binder is here re-charging a blackened wand. ~ D The master spell binder snarls at you and attacks. ~ A 231 Af 8 Al -500 Lv 106 G 2315 Sx 1 Sp spec_cast_mage End #1341 N master maker~ S the golem maker~ L The golem maker is here chiseling some stone. ~ D ~ A 99 Af 8 Al 300 Lv 31 G 2678 Sx 1 Sp spec_cast_mage End #1342 N golem granite~ S a granite golem~ L A granite golem stands here waiting to do its master's bidding. ~ D It looks like a statue, until you see it shamble towards you. ~ A 99 Af 0 Al 300 Lv 58 G 0 Sx 0 End #1343 N golem bronze~ S a bronze golem~ L A bronze golem stands here shining in the light. ~ D He looks rather dim witted. ~ A 67 Af 0 Al 350 Lv 85 G 0 Sx 0 End #1344 N golem flesh~ S a flesh golem~ L A flesh golem stands guard here ~ D It looks to be made of a potpourri of different body parts; some don't even resemble anything human. ~ A 99 Af 0 Al 200 Lv 8 G 0 Sx 0 End #1345 N golem cloth~ S a cloth golem~ L A cloth golem wanders around here. ~ D It looks like a bunch of old rags, quite surprising it can actually walk. ~ A 71 Af 0 Al 350 Lv 47 G 0 Sx 0 End #1346 N golem adamantite~ S an adamantite golem~ L An adamantite golem stands here looking very dangerous. ~ D It seems to be forged of dark metal. It looks strong and durable, but somewhat un-intelligent. ~ A 71 Af 0 Al 350 Lv 82 G 10000 Sx 0 End #1347 N golem clay~ S a clay golem~ L A clay golem stands guard here. ~ D ~ A 103 Af 8 Al 200 Lv 5 G 0 Sx 0 End #1348 N master illusionist mage~ S the master of illusions~ L An enormous multi-colored three-headed dragon growls at you. ~ D The image of an ugly dragon flickers slightly, and where the dragon was now stands a small harmless looking old man. ~ A 199 Af 8 Al 150 Lv 32 G 2345 Sx 1 Sp spec_cast_mage End #1349 N necromancer master~ S the Necromancer~ L The Necromancer is here raising undead servants ~ D Attired all in black, the Necromancer is tall and gangly, but still quite an imposing figure. A dark cowl shrouds most of his face, but two blazing embers which serve as eyes can be seen through the shadow. The Necromancer shrieks some obscenities and orders his minions to attack. ~ A 231 Af 8 Al -950 Lv 56 G 11684 Sx 1 Sp spec_cast_mage End #1350 N skeleton undead~ S an animated skeleton~ L An animated skeleton screams silently and attacks. ~ D It feels no pain, and hacks at you ruthlessly. ~ A 99 Af 8 Al -500 Lv 33 G 0 Sx 0 Sp spec_cast_undead End #1351 N undead giant~ S an undead giant~ L An undead giant lumbers towards you. ~ D ~ A 103 Af 8 Al -500 Lv 24 G 0 Sx 0 Sp spec_cast_undead End #1352 N witch hag~ S an ugly witch~ L An ugly witch is here scrying out secrets. ~ D She has no face at all, just blank skin, rather disturbing. From about where her mouth should be, comes a disgusting giggling sound that makes your skin crawl with revulsion. ~ A 103 Af 8 Al -450 Lv 51 G 2150 Sx 2 Sp spec_cast_mage End #1353 N librarian mage~ S the Librarian~ L The Librarian has fallen asleep at his desk here. ~ D He looks like a rather peaceful old man. ~ A 227 Af 8 Al 450 Lv 73 G 1287 Sx 1 Sp spec_cast_mage End #1354 N apprentice~ S the master's apprentice~ L The master's apprentice leaps to halt your passage. ~ D A powerful wizard in his own right, the apprentice of the master of balance has given up his station in the mage guild hierarchy in order to serve the great master in hopes of gleaning secrets one could never hope to uncover alone. ~ A 103 Af 8 Al 0 Lv 36 G 6723 Sx 1 Sp spec_cast_mage End #1355 N cat grey familiar~ S a grey cat~ L A grey cat is lounging lazily here. ~ D The grey cat cocks an ear towards you, sensing your scrutiny, then purrs contentedly. It looks rather harmless, until you notice its very large claws. ~ A 67 Af 32770 Al 0 Lv 41 G 0 Sx 2 Sp spec_cast_mage End #1356 N master guildmaster grey~ S the master of Neutrality~ L The master of Neutrality stands here contemplating the balance of the universe. ~ D He looks quite peaceful. ~ A 67 Af 136 Al 0 Lv 31 G 15350 Sx 1 Sp spec_cast_mage End #1357 N apprentice black~ S a black robed apprentice~ L A black robed apprentice jumps from the shadows and attacks. ~ D She bears a wicked looking scar down the side of her face, though once she must have been beautiful, now the scar combined with what seems to be a permanent scowl make her looks quite fearsome. ~ A 103 Af 32776 Al -750 Lv 2 G 13876 Sx 2 Sp spec_cast_mage End #1358 N cat black familiar~ S a black cat~ L A black cat with its fur up hisses at you. ~ D It looks both mean and dangerous. Petting seems to be completely out of the question. ~ A 67 Af 32776 Al -800 Lv 42 G 0 Sx 0 Sp spec_cast_mage End #1359 N master guildmaster black~ S the master of the black robes~ L The master of the black robes is here plotting vile deeds. ~ D The master glares at you. ~ A 71 Af 136 Al -1000 Lv 41 G 22100 Sx 1 Sp spec_cast_mage End #1360 N apprentice white~ S a white robed apprentice~ L A white robed apprentice screams at your desecration of goodness. ~ D He looks like a fanatic. The apprentice screams 'Thou art unworthy of this honor!' ~ A 99 Af 8 Al 750 Lv 5 G 7400 Sx 1 Sp spec_cast_mage End #1361 N cat white familiar~ S a white cat~ L A white cat is here preening its fur. ~ D It seems to be nothing more than a large ball of fluff with claws. ~ A 67 Af 32776 Al 800 Lv 33 G 0 Sx 0 Sp spec_cast_mage End #1362 N master guildmaster white~ S The master of goodness~ L The master of goodness is here frowning at your intrusion. ~ D He looks like a self-righteous bastard. ~ A 67 Af 136 Al 1000 Lv 60 G 21900 Sx 1 Sp spec_cast_mage End #1363 N cat calico familiar~ S A calico cat~ L A large calico cat is here ~ D It looks incredibly large for a cat, no doubt a giant of its species. A beautiful jewel encrusted collar about its neck is its only adornment. ~ A 67 Af 32776 Al 800 Lv 32 G 0 Sx 0 Sp spec_cast_mage End #1364 N guildmaster grand mistress~ S The Grand Mistress~ L The Grand Mistress of Magic is sitting here. ~ D She looks quite comfortable on her emerald throne. Amazingly young and pretty for one of such stature in the guild, no doubt she has kept her youthful appearance through the use of strong magics. The Grand Master pets her familiar and smiles at you in confidence. ~ A 67 Af 136 Al 0 Lv 290 G 50000 Sx 2 Sp spec_cast_mage End #1365 N wizard~ S a wizard~ L A wandering wizard is here mumbling to himself. ~ D ~ A 69 Af 32776 Al 350 Lv 4 G 3210 Sx 1 Sp spec_cast_mage End #0 #ADOBJ #1234 N no name~ S (no short description)~ D (no description)~ T 13 E 0 W 0 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 0 C 0 End #1301 N oven black~ S an oven~ D A huge black oven is here.~ T 15 E 1 W 0 V 0 1000 V 1 5 V 2 -1 V 3 0 V 4 0 Wg 1000 C 1000 End #1302 N locker~ S a meat locker~ D An enormous meat locker is here.~ T 15 E 0 W 0 V 0 1000 V 1 5 V 2 -1 V 3 0 V 4 0 Wg 1000 C 1000 ED locker~ You just had the horrid thought that a cadaver might be in there. ~ End #1304 N pizza slice~ S a slice of pizza~ D A slice of pizza is here looking very tasty.~ T 19 E 0 W 1 V 0 15 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 12 ED pizza slice~ Ahh! Round Table pizza! How appropriate. Any root beer? ~ End #1305 N chunk meat~ S a large chunk of meat~ D A large chunk of meat is here.~ T 19 E 0 W 1 V 0 24 V 1 0 V 2 0 V 3 1 V 4 0 Wg 2 C 20 End #1306 N sandwich~ S a finger sandwich~ D A finger sandwich is here.~ T 19 E 0 W 1 V 0 20 V 1 0 V 2 0 V 3 0 V 4 0 Wg 2 C 15 ED sandwich finger~ It would look quite tasty if someone had first removed the fingernails! ~ End #1307 N broom straw~ S a straw broom~ D A straw broom is here leaning against the wall.~ T 13 E 0 W 16385 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 5 C 5 ED broom straw~ A magical flying broomstick? Nah! Not here. ~ End #1308 N machine coffee~ S a coffee machine~ D A coffee machine is here.~ T 15 E 2 W 0 V 0 10000 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 10000 C 10 End #1309 N cabinet~ S a cabinet~ D A cabinet is here.~ T 15 E 0 W 0 V 0 5000 V 1 5 V 2 -1 V 3 0 V 4 0 Wg 10000 C 10 End #1310 N bar silver~ S a bar of silver~ D A bar of silver has been left here.~ T 8 E 0 W 1 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 10 C 1000 End #1311 N bar gold~ S a bar of gold~ D A bar of gold has been left here.~ T 8 E 0 W 1 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 11 C 2000 End #1312 N bar mithril~ S a bar of mithril~ D A bar of mithril has been left here.~ T 8 E 0 W 1 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 12 C 3000 End #1313 N bar adamantite~ S a bar of adamantite~ D A bar of adamantite has been left here.~ T 8 E 0 W 1 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 15 C 5000 End #1314 N hammer mithril~ S a mithril hammer~ D A mithril hammer has been left here~ T 5 E 64 W 8193 V 0 0 V 1 2 V 2 6 V 3 7 V 4 0 Wg 19 C 10000 A 18 2 A 1 1 End #1315 N chest~ S a chest~ D A chest is here.~ T 15 E 1 W 0 V 0 5000 V 1 15 V 2 1316 V 3 0 V 4 0 Wg 1000 C 1000 End #1316 N key~ S a small key~ D A small key has been left here.~ T 18 E 0 W 1 V 0 1315 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 1 End #1317 N long sword~ S a long sword~ D A long sword has been left here.~ T 5 E 0 W 8193 V 0 0 V 1 1 V 2 8 V 3 3 V 4 0 Wg 8 C 10000 A 18 1 A 19 2 End #1318 N dagger silver~ S a silver dagger~ D A finely crafted dagger made of silver is on the ground here.~ T 5 E 0 W 8193 V 0 0 V 1 3 V 2 3 V 3 11 V 4 0 Wg 5 C 15000 A 18 2 A 19 2 End #1319 N scimitar~ S a curved scimitar~ D A curved scimitar is here in a jewel-covered sheath.~ T 5 E 0 W 8193 V 0 0 V 1 2 V 2 7 V 3 3 V 4 0 Wg 10 C 17500 A 13 3 End #1320 N staff wooden~ S a wooden staff~ D A wooden staff is against the wall here.~ T 5 E 0 W 8193 V 0 0 V 1 1 V 2 4 V 3 8 V 4 0 Wg 6 C 10 End #1321 N cabinet silver~ S a silver chased cabinet~ D A large cabinet with a silver finish is here.~ T 15 E 0 W 0 V 0 5000 V 1 15 V 2 1325 V 3 0 V 4 0 Wg 10000 C 1 End #1322 N cabinet silver~ S a silver chased cabinet~ D A large cabinet with a silver finish is here.~ T 15 E 0 W 0 V 0 5000 V 1 15 V 2 1325 V 3 0 V 4 0 Wg 10000 C 1 End #1323 N key old~ S an old key~ D An old key is here~ T 18 E 0 W 1 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 1 End #1324 N silvery key~ S a silvery key~ D A silvery key has been left here.~ T 18 E 0 W 1 V 0 1321 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 10000 End #1325 N silvery key~ S a silvery key~ D A silvery key has been left here.~ T 18 E 0 W 1 V 0 1322 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 10000 End #1326 N staff red white~ S a red and white staff~ D A red and white staff is leaning against the wall here~ T 4 E 0 W 16385 V 0 20 V 1 3 V 2 3 V 3 28 V 4 0 Wg 8 C 5500 End #1327 N staff burnt~ S a burnt staff~ D A burnt staff is leaning against the wall here.~ T 4 E 0 W 16385 V 0 20 V 1 4 V 2 4 V 3 4 V 4 0 Wg 6 C 1100 End #1328 N rod black~ S a black rod~ D A black rod has been left here.~ T 3 E 0 W 16385 V 0 20 V 1 3 V 2 3 V 3 22 V 4 0 Wg 4 C 1200 End #1329 N wand wooden~ S a wooden stick~ D A wooden stick is here~ T 3 E 0 W 16385 V 0 20 V 1 10 V 2 10 V 3 3 V 4 0 Wg 4 C 600 End #1330 N wand metal~ S a metal wand~ D A metal wand is here.~ T 3 E 0 W 16385 V 0 20 V 1 20 V 2 4 V 3 25 V 4 0 Wg 5 C 2000 End #1331 N cauldron black~ S a black cauldron~ D A large black cauldron is here bubbling.~ T 15 E 0 W 0 V 0 1000 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 5000 C 5000 End #1332 N wings~ S a small pair of bat wings~ D A small pair of bat wings is here.~ T 13 E 0 W 1 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 2 C 1 End #1333 N eye eyeball~ S an eyeball~ D An eyeball has been left here~ T 13 E 0 W 16385 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 1 End #1334 N book tome~ S the book of magic~ D An enormous book is lying open here~ T 15 E 1 W 1 V 0 500 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 5000 C 500000 End #1335 N spectacles glasses~ S a pair of spectacles~ D A pair of wire-rimmed spectacles has been left here.~ T 9 E 64 W -32767 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 4 C 10000 A 3 1 A 4 1 End #1336 N altar~ S a golden altar~ D ~ T 15 E 0 W 0 V 0 99999 V 1 5 V 2 -1 V 3 0 V 4 0 Wg 5000 C 1 End #1337 N medallion heart~ S a heart shaped medallion~ D A heart shaped medallion is here.~ T 9 E 320 W 5 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 3 C 10000 A 4 2 A 5 -1 A 12 25 A 13 -25 End #1338 N chest~ S a large chest~ D A large chest is here.~ T 15 E 65 W 0 V 0 2000 V 1 15 V 2 1339 V 3 0 V 4 0 Wg 5000 C 500000 End #1339 N key intricate~ S an intricately carved key~ D An intricately carved key has been left here.~ T 18 E 65 W 16385 V 0 1338 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 10000 A 24 -1 End #1340 N a pile of coins~ S a pile of coins is here~ D A pile of coins is here.~ T 20 E 0 W 1 V 0 23574 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 0 End #1341 N cloak brown~ S a brown cloak~ D A travel worn cloak has carelessly been left here.~ T 9 E 0 W 5 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 5 C 2000 A 17 -15 A 24 -3 End #1342 N chameleon poncho newbie~ S a chameleon poncho~ D Some multicolored cloth is on the ground here~ T 9 E 64 W 1025 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 4 C 15000 A 2 2 A 17 -15 A 18 2 End #1343 N boots worn~ S a pair of old boots~ D A pair of old boots is here, they look very comfortable.~ T 9 E 64 W 65 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 2 C 3500 A 14 15 End #1344 N ring seashell~ S a seashell ring~ D A small seashell has been left here.~ T 22 E 64 W 3 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 2 C 6500 End #1345 N backpack leather~ S a leather backpack~ D A leather backpack is here.~ T 15 E 0 W 17409 V 0 750 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 9 C 750 End #1351 N cup brew herbal~ S a herbal brew~ D A herbal brew is here.~ T 17 E 0 W 1 V 0 5 V 1 5 V 2 11 V 3 1 V 4 0 Wg 2 C 11 End #1352 N waybread~ S a waybread~ D A loaf of waybread has been left here.~ T 19 E 0 W 1 V 0 32 V 1 0 V 2 0 V 3 0 V 4 0 Wg 3 C 65 End #1355 N cleaver~ S a meat cleaver~ D A meat cleaver is sticking in the wall here.~ T 5 E 0 W 8193 V 0 0 V 1 3 V 2 4 V 3 1 V 4 0 Wg 8 C 600 End #1356 N shackles chain~ S some chain shackles~ D Some chain shackles have been discarded here~ T 13 E 192 W 4097 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 15 C 750 A 12 -100 A 14 -82 End #1357 N dagger silvery~ S a silvery dagger~ D A long dagger that seems to be made of silver is here.~ T 5 E 64 W 8193 V 0 0 V 1 2 V 2 4 V 3 11 V 4 0 Wg 5 C 1200 A 18 1 End #1359 N scroll~ S a scroll~ D A scroll is here.~ T 2 E 0 W 1 V 0 21 V 1 4 V 2 17 V 3 38 V 4 0 Wg 5 C 3000 End #1360 N scroll bound~ S a bound scroll~ D A bound scroll is here blowing in the breeze.~ T 2 E 64 W 16385 V 0 16 V 1 1 V 2 2 V 3 34 V 4 0 Wg 3 C 9500 A 17 -6 End #1361 N tube~ S a long cylindrical tube~ D A long cylindrical tube is rolling around here.~ T 15 E 64 W 1 V 0 100 V 1 5 V 2 -1 V 3 0 V 4 0 Wg 8 C 500 End #1362 N scroll old~ S an old scroll~ D An old scroll has been left here.~ T 2 E 0 W 1 V 0 10 V 1 12 V 2 0 V 3 0 V 4 0 Wg 2 C 500 End #1363 N scroll blue~ S a scroll written on blue paper~ D A blue scroll has been left here.~ T 2 E 64 W 1 V 0 54 V 1 24 V 2 0 V 3 0 V 4 0 Wg 5 C 20000 End #1364 N pouch leather~ S a leather pouch~ D A leather pouch is on the ground here.~ T 15 E 64 W 16385 V 0 150 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 2 C 1750 End #1365 N spoon silver~ S a silver stirring spoon~ D A silver stirring spoon has been left here.~ T 12 E 64 W 16385 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 1 C 5650 A 24 -1 End #1366 N potion blue~ S a blue potion~ D A blue potion is here.~ T 10 E 64 W 1 V 0 24 V 1 27 V 2 27 V 3 27 V 4 0 Wg 2 C 9000 End #1367 N potion red~ S a bright red potion~ D A bright red potion is here.~ T 10 E 64 W 1 V 0 15 V 1 15 V 2 0 V 3 0 V 4 0 Wg 2 C 1500 End #1368 N potion green~ S a green potion~ D A green potion is here.~ T 10 E 64 W 1 V 0 20 V 1 4 V 2 2 V 3 14 V 4 0 Wg 2 C 1500 End #1369 N potion effervescent~ S an efervecent potion~ D An efervecent potion is bubbling away here~ T 10 E 64 W 1 V 0 16 V 1 18 V 2 19 V 3 20 V 4 0 Wg 2 C 1000 ED potion efervecent~ Ahh! Schwepes Sparkling Soda a refreshing drink. ~ End #1370 N white milky potion~ S a milky white potion~ D A milky white potion is here.~ T 10 E 0 W 1 V 0 14 V 1 42 V 2 0 V 3 0 V 4 0 Wg 2 C 750 End #1371 N staff black~ S a black staff~ D A black staff is leaning against the wall here.~ T 4 E 64 W 16385 V 0 18 V 1 2 V 2 2 V 3 2 V 4 0 Wg 5 C 500 End #1372 N flute golden~ S a golden flute~ D A golden flute has been left here.~ T 4 E 96 W 16385 V 0 22 V 1 1 V 2 1 V 3 7 V 4 0 Wg 4 C 15000 A 3 -6 End #1373 N figurine~ S a small figurine~ D A small figurine in the shape of a humanoid is standing here.~ T 4 E 64 W 16385 V 0 21 V 1 15 V 2 15 V 3 61 V 4 0 Wg 4 C 6000 End #1374 N belt holster~ S a holstered belt~ D A holstered belt is here.~ T 15 E 0 W 2049 V 0 20 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 4 C 290 End #1375 N wand~ S a blackened wand~ D A blackened wand is here.~ T 3 E 64 W 16385 V 0 17 V 1 5 V 2 1 V 3 26 V 4 0 Wg 4 C 2500 End #1376 N chisel runed~ S a runed chisel~ D A runed chisel is here.~ T 5 E 65 W 8193 V 0 0 V 1 2 V 2 3 V 3 11 V 4 0 Wg 6 C 1500 A 2 1 A 18 3 A 19 3 End #1377 N pouch belt beltpouch~ S a beltpouch~ D A beltpouch is here.~ T 15 E 0 W 2049 V 0 50 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 5 C 750 End #1378 N dust~ S some sparkling dust~ D Some sparkling dust is in a pile here.~ T 4 E 0 W 16385 V 0 20 V 1 1 V 2 1 V 3 38 V 4 0 Wg 2 C 1000 End #1379 N cowl dark~ S a dark cowl~ D A dark cowl is here.~ T 9 E 576 W 5 V 0 0 V 1 0 V 2 0 V 3 4 V 4 0 Wg 5 C 1200 A 17 -15 A 24 -3 End #1380 N wand ashen~ S an ashen wand~ D An ashen wand is here~ T 3 E 512 W 16385 V 0 20 V 1 4 V 2 4 V 3 63 V 4 0 Wg 4 C 2000 End #1381 N club~ S a huge spiked club~ D A huge spiked club has been left here.~ T 5 E 0 W 8193 V 0 0 V 1 3 V 2 5 V 3 8 V 4 0 Wg 29 C 750 End #1382 N robe grey~ S a grey robe~ D A pile of grey cloth has been left here.~ T 15 E 1600 W 1025 V 0 50 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 8 C 5000 A 17 -9 A 24 -2 End #1383 N cloak grey~ S a long grey cloak~ D A pile of grey cloth has been left here.~ T 9 E 1600 W 5 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 7 C 12000 A 17 -12 A 24 -3 End #1384 N bracelet silver~ S a glinting silver bracelet~ D A glinting hoop of silvery metal is here.~ T 9 E 64 W 4097 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 5 C 5000 A 17 -5 End #1385 N staff~ S an iron shod staff~ D A grey piece of wood shod in iron has been left here.~ T 5 E 64 W 8193 V 0 0 V 1 2 V 2 7 V 3 8 V 4 0 Wg 7 C 9000 A 18 3 End #1386 N minor ward cube clear~ S a ward minor~ D A small clear cube is sitting here.~ T 9 E 65 W 16385 V 0 0 V 1 0 V 2 0 V 3 57 V 4 0 Wg 5 C 5000 A 17 -15 End #1387 N robe black~ S a black robe~ D A pile of black cloth is on the ground here.~ T 15 E 2624 W 1025 V 0 50 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 8 C 5000 A 17 -9 A 24 -2 End #1388 N bracelet onyx~ S an onyx bracelet~ D A hoop of black onyx is here.~ T 9 E 64 W 4097 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 6 C 8500 A 19 2 End #1389 N cloak black dark~ S a dark black cloak~ D A pile of black cloth is on the ground here.~ T 9 E 2624 W 5 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 8 C 9000 A 17 -12 A 24 -3 End #1390 N shard black obsidian~ S a sharp shard of obsidian~ D A piece of black glass is here.~ T 5 E 512 W 8193 V 0 0 V 1 2 V 2 7 V 3 1 V 4 0 Wg 8 C 12000 A 19 3 End #1391 N robe white~ S a white robe~ D A pile of white cloth is on the ground here.~ T 15 E 3136 W 1025 V 0 50 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 7 C 7500 A 17 -9 A 24 -2 End #1392 N bracelet white gold~ S a white gold bracelet~ D A hoop of silvery metal is here.~ T 9 E 64 W 4097 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 5 C 5000 A 18 2 End #1393 N cloak white~ S a white cloak~ D A pile of white cloth is on the ground here.~ T 9 E 3392 W 5 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 7 C 9000 A 17 -12 A 24 -3 End #1394 N ivory dagger~ S an ivory hilted dagger~ D An ivory hilted dagger has been left here~ T 5 E 1344 W 8193 V 0 24 V 1 2 V 2 6 V 3 11 V 4 0 Wg 8 C 12000 A 18 6 A 19 3 End #1395 N collar spiked~ S a spiked collar~ D A small spiked collar is here.~ T 9 E 64 W 5 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 9 C 10000 A 17 -2 A 19 3 End #1396 N cloak shimmering~ S a shimmering cloak of many colors~ D A multi-colored pile of cloth is here.~ T 15 E 65 W 5 V 0 100 V 1 0 V 2 -1 V 3 0 V 4 0 Wg 8 C 25000 A 17 -15 A 24 -5 End #1397 N emerald ring~ S a small emerald ring~ D A small ring with a green gemstone is here.~ T 9 E 64 W 3 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 5 C 50000 A 12 25 A 13 25 End #1398 N bracelet emerald~ S an emerald bracelet~ D A beautifully crafted hoop of emerald is here.~ T 9 E 64 W 4097 V 0 0 V 1 0 V 2 0 V 3 0 V 4 0 Wg 5 C 30000 A 17 -5 A 18 1 A 19 1 A 3 1 End #1399 N ward major clear crystal~ S a ward major~ D A large clear crystal cube is here.~ T 9 E 65 W 16385 V 0 0 V 1 0 V 2 0 V 3 57 V 4 0 Wg 6 C 20000 A 17 -25 A 24 -2 End #1400 N ebony kris~ S the ebony kris~ D A wavy bladed knife made of ebony is here.~ T 5 E 64 W 8193 V 0 34 V 1 3 V 2 4 V 3 11 V 4 0 Wg 9 C 60000 A 2 2 A 19 5 End #1401 N green scale shirt~ S a tight fitting green dragon scale shirt~ D Some green dragon scales which have been sewn together are here.~ T 9 E 64 W 9 V 0 10 V 1 0 V 2 0 V 3 0 V 4 0 Wg 9 C 10000 A 2 3 A 17 -5 ED green scale shirt~ Green dragon scale shirt was made from a poor unfortunate green dragon. ~ End #1402 N fridge refrigerator~ S a fridge~ D A small refrigerator.~ T 15 E 2 W 0 V 0 500 V 1 5 V 2 -1 V 3 0 V 4 0 Wg 5000 C 1 End #1403 N bottle vodka~ S a bottle of Absolut vodka~ D A bottle of Absolut vodka is here to drink.~ T 17 E 0 W 16385 V 0 25 V 1 25 V 2 5 V 3 0 V 4 0 Wg 25 C 1 End #1404 N juice bottle~ S a bottle of cranberry juice~ D A bottle of cranberry juice is here.~ T 17 E 0 W 16385 V 0 25 V 1 25 V 2 2 V 3 0 V 4 0 Wg 25 C 1 End #0 #ADROOMS #1200 N The Chat Room~ D You are lounging in a quiet cosy parlour, warmed by a gentle magical fire which twinkles happily in a warm fireplace. There are no doors out. Clearly the owner of this room needs none. ~ F 516 S 0 R O 3135 0 1200 End #1300 N Entrance to the Shadow Grove~ D Before you, the grove of shadows lies. Giant grey trees are all that can be seen through the thick shadows. A great sense of both power and menace permeates the surrounding area. You have a strange urge to turn back and go back the way you've come. A small path leads north into the shadows and back south to the road. ~ F 4 S 3 Dr 0 0 -1 1308 The shadows cloud your vision. ~ ~ Dr 2 0 -1 6137 ~ ~ End #1301 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1301 4 0 Dr 0 0 -1 1302 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1304 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1303 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1307 The shadows cloud your vision. ~ ~ End #1302 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1302 4 0 R M 1300 6 1302 Dr 0 0 -1 1303 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1311 You see a small clearing in the shadows. ~ ~ Dr 2 0 -1 1305 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1301 The shadows cloud your vision. ~ ~ End #1303 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem the glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1303 4 0 Dr 0 0 -1 1302 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1309 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1306 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1301 The shadows cloud your vision. ~ ~ End #1304 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1304 4 0 R M 1300 6 1304 Dr 0 0 -1 2201 Dark gates loom in the mist. ~ ~ Dr 1 0 -1 1301 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1307 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1305 The shadows cloud your vision. ~ ~ End #1305 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1305 4 0 Dr 0 0 -1 1306 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1304 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1302 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1308 The shadows cloud your vision. ~ ~ End #1306 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1306 4 0 R M 1300 6 1306 Dr 0 0 -1 9301 You see a shadowy tavern. ~ ~ Dr 1 0 -1 1309 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1305 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1303 The shadows cloud your vision. ~ ~ End #1307 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1307 4 0 R M 1302 1 1307 Dr 0 0 -1 1301 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1309 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1304 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1308 The shadows cloud your vision. ~ ~ End #1308 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ F 8193 S 3 R R 1308 4 0 R M 1300 6 1308 Dr 0 0 -1 1300 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1309 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1307 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1305 The shadows cloud your vision. ~ ~ End #1309 N The Shadow Grove~ D You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All directions lead into shadows, you are very confused. ~ F 8193 S 3 R R 1309 4 0 Dr 0 0 -1 1306 The shadows cloud your vision. ~ ~ Dr 1 0 -1 1307 The shadows cloud your vision. ~ ~ Dr 2 0 -1 1303 The shadows cloud your vision. ~ ~ Dr 3 0 -1 1308 The shadows cloud your vision. ~ ~ End #1311 N A small clearing~ D You are in a small clearing in the shadow grove. There is charred grass underfoot, and the signs of fire here and there. It is almost as if the plant life shuns this spot. The shadowy mist hovers all around, obscuring your view into the grove. A small path leads north to some shadowy structure. All other exits are shrouded in shadowy mist. ~ F 1 S 3 R M 1300 6 1311 R M 1301 1 1311 Dr 0 0 -1 1312 You can barely make out some sort of building to the north. ~ ~ Dr 2 0 -1 1302 The shadows cloud your vision. ~ ~ End #1312 N Entrance to the High Tower~ D You have reached the entrance to the high tower of sorcerery. The tower looms above you at an incredible height. It seems to disappear into the storm clouds above. A diamond gate is to the north, guarded by a huge golem. The trail back south has disappeared behind you. ~ F 0 S 0 R M 1303 1 1312 Dr 0 0 -1 1313 The diamond gate looks incredibly strong. ~ gate diamond~ End #1313 N Inside the High Tower of Sorcerery~ D You are inside the high tower of sorcery. The sight is truly amazing. From here, it is obvious that somehow, the tower is much larger on the inside than it is on the outside. Young mages walk about, completely oblivious to your presence. Exits lead north to the common room, west to the dinning room, east to a plain hallway and back south through the gate. ~ F 0 S 0 R M 1304 7 1313 Dr 0 0 -1 1314 The common room looks quite busy and noisy. ~ ~ Dr 1 0 -1 1315 ~ ~ Dr 2 0 -1 1312 ~ diamond gate~ Dr 3 0 -1 1316 ~ ~ End #1314 N Common Room~ D You are in the common room. There are many apprentice warlocks here talking and resting, playing games, comparing notes. Obviously they are taking a break from their rigorous studies. There are benches, tables and a small water fountain here, otherwise the room is quite unremarkable. Exits lead off in all directions. ~ F 0 S 0 R M 1304 7 1314 R M 1304 7 1314 Dr 0 0 -1 1317 ~ ~ Dr 1 0 -1 1318 The mages bar can be seen to the east. ~ ~ Dr 2 0 -1 1313 ~ ~ Dr 3 0 -1 1319 ~ ~ End #1315 N The Hallway~ D You are in a long hallway, it seems rather unremarkable. The hallway continues east and back west. ~ F 0 S 0 R M 1304 7 1315 Dr 1 0 -1 1330 ~ ~ Dr 3 0 -1 1313 ~ ~ End #1316 N Dining Room~ D You are in the dining area of the student mages. From the number of tables and chairs here, you can see that this room could easily seat several hundred people. It is oddly deserted here, obviously not meal time. Exits lead west to the kitchen, and back east. ~ F 0 S 0 R M 1304 7 1316 Dr 1 0 -1 1313 ~ ~ Dr 3 0 -1 1320 ~ door wooden~ End #1317 N Dark Hallway~ D You are in a dark hallway. It is apparent that this area is seldom used by the regular occupants of the tower. Dust covers the floors here. The faint outline of a trapdoor can be seen in the dust. ~ F 1 S 0 Dr 2 0 -1 1314 ~ ~ Dr 5 0 -1 1321 ~ trapdoor~ End #1318 N Mages Tavern~ D You are in mages tavern. The air is smokey and filled with the smells of foreign food and drink. The other patrons pay you little heed, as they obviously have more interesting things to contemplate. Strick the bartender is here waiting to take your order. The only exit leads back west. ~ F 0 S 0 R M 1304 7 1318 R M 1305 1 1318 R G 1351 0 0 R G 1352 0 0 Dr 3 0 -1 1314 ~ ~ End #1319 N The Magic Shop~ D You are in the High Tower's store of magic. Tatorious stands behind the counter, selling all sorts of herbs, parchment and other reagents used in magical studies. The only exit leads back east to the common room. ~ F 0 S 0 R M 1304 7 1319 R M 1306 1 1319 Dr 1 0 -1 1314 ~ ~ End #1320 N the kitchen~ D You are in a small kitchen. All the usual kitchen type utensils and equipment is here, including some not so usual ones. Among the later, a huge black oven against one wall, it must be at least 12 feet high. Opposite the oven is an equally enormous meat locker, large enough to comfortably store several hapless adventurers no doubt. In the middle of the room, hanging in mid-air is a spice rack. ~ F 0 S 0 R O 1301 0 1320 R P 1304 0 1301 R O 1302 0 1320 R P 1305 0 1302 R P 1306 0 1302 R M 1307 1 1320 R E 1355 0 16 R M 1308 1 1320 Dr 1 0 -1 1316 ~ door wooden~ End #1321 N Below the trapdoor~ D You are below the trapdoor. It is very dark and dusty here, very little light filters through from above. A faint sound of dripping water can be heard in the distance below. A rope ladder leads down. ~ F 1 S 0 Dr 4 0 -1 1317 ~ trapdoor~ Dr 5 0 -1 1322 ~ ~ End #1322 N A damp intersection~ D You are in a damp intersection of what seems to be the basement of the tower. The sound of running water can be heard coming from the south, other than that, an almost tangible stillness fills the air. Passages lead off in all directions, and a ladder leads up. ~ F 1 S 0 Dr 0 0 -1 1323 ~ ~ Dr 1 0 -1 1324 A faint light can be seen in the distance up the east passage. ~ ~ Dr 2 0 -1 1325 ~ ~ Dr 3 0 -1 1326 ~ ~ Dr 4 0 -1 1321 ~ ~ End #1323 N A dark passage~ D You are at the end of a dark passage which ends in a stout wooden door. Other then through the door, the only apparent exit is back the way you came. ~ F 1 S 0 Dr 0 0 1323 1327 ~ oak door~ Dr 2 0 -1 1322 ~ ~ End #1324 N A dark passage~ D You are at the end of a dark passage. A half opened door is to the east, shedding soft light around the edges. Faint snoring sounds can be heard behind the door. Exits lead east through the door, or back west. ~ F 1 S 0 Dr 1 0 -1 1328 ~ door~ Dr 3 0 -1 1322 ~ ~ End #1325 N The stagnant pool~ D You are at the edge of a stagnant pool of water. The smell here is quite nauseating. This is apparently where the denizens of the tower dispose of their garbage. Faint gurgling can be heard from beneath the surface of the pool. Exits lead back north, or perhaps for the very adventurous, down into the pool. ~ F 1 S 0 Dr 0 0 -1 1322 ~ ~ Dr 5 0 -1 1329 No light penetrates the gloom of the stagnant pool. ~ ~ End #1326 N A dark passage~ D You are in a dark passage, which comes to an abrupt stop at what appears to be a cave-in to the west. It is certainly unpassable, and perhaps quite dangerous just being this close. The only exit leads back east. ~ F 1 S 0 Dr 1 0 -1 1322 ~ ~ End #1327 N A dark cell~ D You are in a dark cell. Straw and dirt cover the floors here, it is very dark. Someone, or something seems to be chained to the far wall. The only exit is back south. ~ F 1 S 0 R M 1309 1 1327 R E 1356 0 14 Dr 2 0 -1 1323 ~ oak door~ End #1328 N The Jailor's office~ D You are in the Jailor's office. It is rather messy here. Judging by the sleeping form of the Jailor on duty, you can surmise that very few, if any prisoners survive long enough to spend much time in these dank dungeons. The only exit leads back west. ~ F 0 S 0 R M 1310 1 1328 R E 1323 0 17 Dr 3 0 -1 1324 ~ door~ End #1329 N Below the stagnant pool~ D As you dive beneath the putrid waters, you feel a strong tug and a whirlpool drags you under. You are sucked into blackness. You feel your lungs burst from lack of oxygen. Just as you feel your life fading, you notice a change in direction ... and are sucked under by a rip tide. ~ F 5 S 0 End #1330 N The hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1332 ~ door wooden~ Dr 1 0 -1 1331 ~ ~ Dr 2 0 -1 1333 ~ door wooden~ Dr 3 0 -1 1315 ~ ~ End #1331 N A bend in the hallway~ D You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1334 ~ door wooden~ Dr 1 0 -1 1336 ~ door wooden~ Dr 2 0 -1 1335 ~ door wooden~ Dr 3 0 -1 1330 ~ ~ End #1332 N A store room~ D You are in a small store room. Assorted junk is piled on shelves or leaning against walls. The only apparent exit it back south. ~ F 1 S 0 Dr 2 0 -1 1330 ~ door wooden~ End #1333 N A broom closet~ D You are in a dark broom closet. Many straw brooms and other cleaning instruments have been left here, apparently unused (perhaps the maid quit?). The only exit leads back north to the hallway. ~ F 1 S 0 R M 1311 2 1333 R M 1311 2 1333 R O 1307 0 1333 R O 1307 0 1333 Dr 0 0 -1 1330 ~ door wooden~ End #1334 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 ED walls wall~ The walls shed a warm light ~ Dr 0 0 -1 1338 ~ ~ Dr 1 0 -1 1337 ~ door wooden~ Dr 2 0 -1 1331 ~ door wooden~ End #1335 N Guardians chamber~ D You are in the chamber of the tower guardians. It is rather sparsely furnished, but then again the odd occupants don't look to need furniture. Here and there a disembodied pair of hands or eyes flits about. ~ F 0 S 0 R M 1312 10 1335 R M 1312 10 1335 R M 1312 10 1335 R M 1312 10 1335 R M 1313 7 1335 Dr 0 0 -1 1331 ~ door wooden~ End #1336 N A guest bedroom~ D You are in a small guest bedroom. A small cot is in one corner, and a dusty mirror on one wall, other than that the room looks quite bare, and unused. The only apparent exit leads back west to the hallway. ~ F 0 S 0 ED mirror~ Why, someone seems to be looking back at you from the other side! ~ Dr 3 0 -1 1331 ~ door wooden~ End #1337 N A guest bedroom~ D You are in a comfortable looking bedroom. A small globe of magical energy floats overhead, providing light. A small cot is in one corner looking ever so comfortable, so comfortable in fact ...someone is sleeping in it. The only apparent exit leads back west to the hallway. ~ F 0 S 0 R M 1314 1 1337 Dr 3 0 -1 1334 ~ door wooden~ End #1338 N A hallway~ D You are in a long hallway leading from the south. The walls emit a faint magical glow which provides enough light to see by. Stairs lead up to the next level and the hallway leads back south. ~ F 0 S 0 Dr 1 0 -1 1339 ~ door wooden~ Dr 2 0 -1 1334 ~ ~ Dr 4 0 -1 1340 ~ ~ End #1339 N The burnt room~ D You are in what looks to have once been a guest bed room. The walls are blackened and burnt by what you could only imagine to be magical fire. There is no sign of the previous occupant, undoubtedly he left in a hurry. The only exit leads back west to the hallway. ~ F 1 S 0 Dr 3 0 -1 1338 ~ door charred~ End #1340 N A hallway~ D You are in a long hallway leading west from here. The walls emit a faint magical glow which provides enough light to see by. Some faint moonlight can be seen in the culdesac to the east. The hallway continues west and stairs lead down to the level below. ~ F 0 S 0 R M 1312 10 1340 Dr 0 0 -1 1342 ~ door oak~ Dr 1 0 -1 1341 Faint moonlight can be seen to the east ~ ~ Dr 3 0 -1 1343 ~ ~ Dr 5 0 -1 1338 ~ ~ End #1341 N A culdesac~ D You are in a small culdesac. A window to the east is letting in moonlight and a pleasant breeze. Through it, the surrounding country side can be seen. The only apparent exit leads back west to the hallway. ~ F 0 S 0 ED window east~ Stretching out as far as the eye can see is a canopy of dark tree tops which can only be the Haon-Dor-Dark Forest. A faint light in the distance to the northeast marks what is probably the city of midgaard. ~ Dr 3 0 -1 1340 ~ ~ End #1342 N The Apprentice's Barracks~ D You are in the barracks of the apprentice magic users. Here and there, a young apprentice sits engrossed in magical study, or practicing a feeble cantrip. Cots line the walls, and the room continues west. ~ F 0 S 0 R M 1315 3 1342 R M 1316 3 1342 R M 1317 3 1342 Dr 2 0 -1 1340 ~ door oak~ Dr 3 0 -1 1344 ~ ~ End #1343 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. There is a door to the north, and the hallway continues west or back east. ~ F 0 S 0 Dr 0 0 -1 1344 ~ door oak~ Dr 1 0 -1 1340 ~ ~ Dr 3 0 -1 1345 ~ ~ End #1344 N The Apprentice's barracks~ D You are in the barracks of the apprentice magic users. Here and there, a young apprentice sits engrossed in magical study, or practicing a feeble cantrip. Cots line the walls, and the room continues east. ~ F 0 S 0 R M 1315 3 1344 R M 1316 3 1344 R M 1317 3 1344 Dr 1 0 -1 1342 ~ ~ Dr 2 0 -1 1343 ~ door oak~ End #1345 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. Flashes of light can be seen under the doorway to the north. ~ F 0 S 0 R M 1318 3 1345 R M 1318 3 1345 R M 1318 3 1345 R M 1319 1 1345 Dr 0 0 -1 1346 A flash of blue light momentarily lights up the doors outline ~ door oak~ Dr 1 0 -1 1343 ~ ~ Dr 3 0 -1 1347 ~ ~ End #1346 N The apprentice's workshop~ D You are in a small workshop. Writing implements and parchment are strewn about on a few worktables. In the far corner several young mages have a small kitten cornered and seem to be testing spells upon it. The only apparent exit leads back south to the hallway. ~ F 0 S 0 Dr 2 0 -1 1345 ~ door oak~ End #1347 N A bend in the hallway~ D You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues south and back east. ~ F 0 S 0 Dr 1 0 -1 1345 ~ ~ Dr 2 0 -1 1348 ~ ~ End #1348 N The hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. There is a closed metal door to the west. ~ F 0 S 0 Dr 0 0 -1 1347 ~ ~ Dr 2 0 -1 1350 ~ ~ Dr 3 0 -1 1349 ~ door metal~ End #1349 N A classroom~ D You are in a large classroom filled with bored looking students of the art. The instructor stops in his lecture on the fine uses of magic missile at your entry and lunges to attack you. The only apparent exit is back east to the hallway. ~ F 0 S 0 R M 1320 4 1349 R M 1320 4 1349 R M 1320 4 1349 R M 1320 4 1349 R M 1321 1 1349 Dr 1 0 -1 1348 ~ door metal~ End #1350 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1348 ~ ~ Dr 2 0 -1 1351 ~ ~ Dr 3 0 -1 1352 ~ door metal~ End #1351 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1350 ~ ~ Dr 2 0 -1 1353 ~ ~ Dr 3 0 -1 1354 ~ door metal~ End #1352 N An empty classroom~ D You are in an empty classroom. Some strange sigils are written on a blackboard which is floating in the air here. Other than a few desks, it is bare of furnishings. The only apparent exit leads back east to the hallway. ~ F 0 S 0 Dr 1 0 -1 1350 ~ door metal~ End #1353 N A bend in the hallway~ D You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues east and north. ~ F 0 S 0 Dr 0 0 -1 1351 ~ ~ Dr 1 0 -1 1355 ~ ~ End #1354 N An empty classroom~ D You are in an apparently empty classroom. A strange feeling of being watched comes over you, and you hear the faint rustle of robes. The only apparent exit is back east to the hallway. ~ F 0 S 0 R M 1322 4 1354 R M 1322 4 1354 R M 1322 4 1354 R M 1322 4 1354 R M 1323 1 1354 Dr 1 0 -1 1351 ~ door metal~ End #1355 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A sturdy iron door can be seen to the south. ~ F 0 S 0 Dr 1 0 -1 1356 ~ ~ Dr 2 0 -1 1357 ~ door sturdy iron~ Dr 3 0 -1 1353 ~ ~ End #1356 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. There is a large oaken door to the south. ~ F 0 S 0 Dr 1 0 -1 1358 ~ ~ Dr 2 0 -1 1359 ~ door large oaken~ Dr 3 0 -1 1355 ~ ~ End #1357 N The Amphitheater~ D You are in a small amphitheater. Rows of comfortable looking chairs circle a large podium. The echos of your footsteps seem very loud here. The only apparent exit leads north to the hallway. ~ F 0 S 0 R M 1324 3 1357 R M 1324 3 1357 R M 1324 3 1357 R M 1325 1 1357 Dr 0 0 -1 1355 ~ door sturdy iron~ End #1358 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow providing enough light to see by. A small door can be seen to the south. ~ F 0 S 0 Dr 1 0 -1 1360 ~ ~ Dr 2 0 -1 1361 ~ door small~ Dr 3 0 -1 1356 ~ ~ End #1359 N The training room~ D You are in a large training room. It is filled with battle scared manikins , and many other devices used in the practice of fighting. ~ F 0 S 0 R M 1326 3 1359 R E 1357 0 16 R M 1326 3 1359 R E 1357 0 16 R M 1326 3 1359 R E 1357 0 16 R M 1327 1 1359 R E 1357 0 17 Dr 0 0 -1 1356 ~ door~ End #1360 N A bend in the hallway~ D You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and west. ~ F 0 S 0 Dr 0 0 -1 1362 ~ ~ Dr 3 0 -1 1358 ~ ~ End #1361 N A dueling room~ D You are in a large room used for duals arcane. The walls, ceiling and floor all bare the scars of many fiery spells, but still look quite strong and hold fast. The only exit leads north to the hallway. ~ F 0 S 0 Dr 0 0 -1 1358 ~ door small~ End #1362 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A doorway can be seen to the east. ~ F 0 S 0 Dr 0 0 -1 1363 ~ ~ Dr 1 0 -1 1364 ~ door~ Dr 2 0 -1 1360 ~ ~ End #1363 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A wooden door can been seen to the east. ~ F 0 S 0 Dr 0 0 -1 1366 ~ ~ Dr 1 0 -1 1365 ~ door wooden~ Dr 2 0 -1 1362 ~ ~ End #1364 N The spellmaster's lounge~ D You are in a large comfortable looking lounge. Off duty spell teachers are here relaxing in their idle time. A large coffee machine is against the far wall. The only apparent exit leads back west to the hallway. ~ F 0 S 0 R M 1328 2 1364 Dr 3 0 -1 1362 ~ door wooden~ End #1365 N A bedroom~ D You are in a large, plush bedroom. The owner is obviously someone of high standing in the magical community here. An ice mirror is on one wall, and a scrying globe sit on a stand in the middle of the room. An enormous bed can be seen floating about a meter above the floor. The only exit leads back west to the hallway. ~ F 0 S 0 R M 1329 1 1365 Dr 3 0 -1 1363 ~ door wooden~ End #1366 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow providing enough light to see by. A glass door can be seen to the east. ~ F 0 S 0 Dr 0 0 -1 1368 ~ ~ Dr 1 0 -1 1367 ~ door glass~ Dr 2 0 -1 1363 ~ ~ End #1367 N The study~ D You are in a small, well kept study. Ancient tomes are on shelves on the walls, A huge table sits in the middle of the room, with maps weighted down upon it. The only light source here comes from an interestingly non- magical oil lamp. The only apparent exit leads back west to the hallway. ~ F 0 S 0 R M 1330 1 1367 Dr 3 0 -1 1366 ~ door glass~ End #1368 N Below the stairs~ D You are at the end of a long hallway. The walls emit a faint magical glow which provides enough light to see by. A lesser guardian is here keeping silent watch on the entrance to the levels above. Stairs lead up and the hallway continues back south. ~ F 0 S 0 R M 1312 10 1368 R M 1339 4 1368 Dr 2 0 -1 1366 ~ ~ Dr 4 0 -1 1369 ~ ~ End #1369 N Atop the stairway~ D You are atop a stairway. The halls here look quite a bit less used than those below. Obviously access to these magic filled corridors is limited to those of the upper echelon of mages. The walls here emit a faint blue magical aura which provides some light. The hallway leads west from here and the stairs go down. ~ F 0 S 0 Dr 3 0 -1 1370 ~ ~ Dr 5 0 -1 1368 ~ ~ End #1370 N A hallway~ D You are in a long hallway stretching east and west. The walls here emit a faint magical energy providing enough light to see by. There is a thick looking wooden door to the north. ~ F 0 S 0 Dr 0 0 -1 1371 ~ door wooden~ Dr 1 0 -1 1369 ~ ~ Dr 3 0 -1 1372 ~ ~ End #1371 N A small office~ D You are in a small office. It looks like a calligrapher's study, there are quills, inkpots and parchments all about on desks and worktables. A section to the west seems to be curtained off, but the flicker of a candle can be seen through the curtain. ~ F 0 S 0 R M 1331 2 1371 R M 1331 2 1371 Dr 2 0 -1 1370 ~ door wooden~ Dr 3 0 -1 1373 ~ curtain~ End #1372 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 1 0 -1 1370 ~ ~ Dr 3 0 -1 1374 ~ ~ End #1373 N The master scribe's workshop~ D You are in the workshop of the tower's master scribe. Many half finished scrolls lay on the writing table in the center of the room. A giant candle flickering with soft blue flames provides the only light here. The only apparent exit is the way you came in. ~ F 0 S 0 R M 1332 1 1373 R G 1359 0 0 R G 1360 0 0 R G 1361 0 0 R M 1333 1 1373 R G 1362 0 0 Dr 1 0 -1 1371 ~ curtain~ End #1374 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A half closed door can be seen to the north. ~ F 0 S 0 Dr 0 0 -1 1375 A dark room can be seen through the half opened door ~ door wooden~ Dr 1 0 -1 1372 ~ ~ Dr 3 0 -1 1376 ~ ~ End #1375 N A store room~ D You are in a small dark store room. A few common items are stacked upon the shelves here, but very little looks interesting. ~ F 1 S 0 R M 1313 5 1375 Dr 2 0 -1 1374 ~ door wooden~ End #1376 N A bend in the hallway~ D You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues south and east from here. ~ F 0 S 0 Dr 1 0 -1 1374 ~ ~ Dr 2 0 -1 1377 ~ ~ End #1377 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. An iron bound door can be seen to the west. ~ F 0 S 0 Dr 0 0 -1 1376 ~ ~ Dr 2 0 -1 1378 ~ ~ Dr 3 0 -1 1379 ~ door iron~ End #1378 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. The sharp sound of metal on metal can be heard to the west. ~ F 0 S 0 Dr 0 0 -1 1377 ~ ~ Dr 2 0 -1 1380 ~ ~ Dr 3 0 -1 1381 ~ door iron~ End #1379 N A store room~ D You are in a large store room. Bins of ores, minerals and other rare materials are here along with many neatly stacked piles of precious metals. A large cabinet with sigils of warding is bolted to one wall. The ring of metal on metal can be heard to the south. ~ F 0 S 0 R O 1310 0 1379 R O 1311 0 1379 R O 1312 0 1379 R O 1313 0 1379 Dr 1 0 -1 1377 ~ door iron~ Dr 2 0 -1 1381 ~ ~ End #1380 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1378 ~ ~ Dr 2 0 -1 1383 ~ ~ End #1381 N A very hot room~ D You are in a very hot room. Against one wall is a large forge, magical fires crackle within and heavy blue smoke pours into a vent in the ceiling. A rune-encrusted mithril anvil is in the center of the room, looking well used. Other tools of metallurgy hang on a rack which floats about three meters in the air of its own force. ~ F 0 S 0 R O 1314 0 1381 Dr 0 0 -1 1379 ~ ~ Dr 1 0 -1 1378 ~ door iron~ Dr 2 0 -1 1382 ~ door ~ Dr 4 0 -1 1412 ~ vent~ End #1382 N The master Enchanter's chamber~ D You have entered the master enchanter's chamber. Upon all the walls here are racks of finely crafted weapons. A huge chest with a glowing lock is set to one side. Several unfinished looking blades rest atop a small work table. ~ F 0 S 0 R O 1315 0 1382 R P 1317 0 1315 R P 1318 0 1315 R P 1319 0 1315 R M 1334 1 1382 R E 1316 0 17 R G 1363 0 0 R M 1335 1 1382 Dr 0 0 -1 1381 ~ door~ End #1383 N A bend in the hallway~ D You are at a bend in a long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and east. ~ F 0 S 0 Dr 0 0 -1 1380 ~ ~ Dr 1 0 -1 1384 ~ ~ End #1384 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A steel door can be seen to the south. ~ F 0 S 0 Dr 1 0 -1 1385 ~ ~ Dr 2 0 -1 1386 ~ door steel~ Dr 3 0 -1 1383 ~ ~ End #1385 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 1 0 -1 1387 ~ ~ Dr 3 0 -1 1384 ~ ~ End #1386 N A laboratory~ D You are in a small laboratory. Many strange instruments, vials, bottles and some scrawled notes are piled about a workbench. This room is very untidy, looking almost abandoned, or used by a madman. The only apparent exits are east and north. ~ F 0 S 0 Dr 0 0 -1 1384 ~ door steel~ Dr 1 0 -1 1388 ~ ~ End #1387 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. You can see a steel door to the south. ~ F 0 S 0 Dr 1 0 -1 1389 ~ ~ Dr 2 0 -1 1390 ~ door steel~ Dr 3 0 -1 1385 ~ ~ End #1388 N The Mad Alchemist's workroom~ D You are in the workroom of The Mad Alchemist. Bubbling braziers, long glass tubes and scores of oddly shaped vials and bottles are everywhere. It is incredibly messy here, crushed glass and other trash litter the floor. The only apparent exit is the one you entered by. ~ F 0 S 0 R M 1336 1 1388 R E 1364 0 17 R P 1365 0 1364 R P 1367 0 1364 R P 1368 0 1364 R P 1369 0 1364 R P 1370 0 1364 Dr 3 0 -1 1386 ~ ~ End #1389 N A bend in the hallway~ D You are at a bend in a long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and west. ~ F 0 S 0 Dr 0 0 -1 1391 ~ ~ Dr 3 0 -1 1387 ~ ~ End #1390 N The pentagram chamber~ D You are in a large room with a five pointed star etched into the floor. A crackling energy field can be seen to the south, it looks quite dangerous. ~ F 0 S 0 R M 1337 1 1390 R E 1371 0 17 Dr 0 0 -1 1387 ~ door steel~ Dr 2 0 -1 1392 The energy field crackles and glows, nothing seems to be beyond. ~ ~ End #1391 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A bronze door can be seen to the east. ~ F 0 S 0 Dr 0 0 -1 1393 ~ ~ Dr 1 0 -1 1394 ~ door bronze~ Dr 2 0 -1 1389 ~ ~ End #1392 N Inside the Energy Field~ D You feel a stomach twisting sensation as you enter the energy field. Nice going! You might as well wait here until the wizard who built this trap comes back to imprison your soul as well as your body. ~ F 8192 S 0 R R 1392 6 0 Dr 1 0 0 7428 ~ ~ Dr 2 0 0 5113 ~ ~ Dr 3 0 0 3460 ~ ~ Dr 4 0 0 9141 ~ ~ Dr 5 0 0 938 ~ ~ End #1393 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A bronze door can be seen to the east. ~ F 0 S 0 Dr 0 0 -1 1396 ~ ~ Dr 1 0 -1 1395 ~ door bronze~ Dr 2 0 -1 1391 ~ ~ End #1394 N An empty room~ D You are in an empty room. It is both quiet and comfortable here, it looks like a safe place to rest. ~ F 4 S 0 Dr 3 0 -1 1391 ~ door bronze~ End #1395 N The charm master's chamber~ D You are in the chambers of the tower's master of charm. Some straw and dirt litters the floor here, it looks to have been recently used by wild animals. Strange sounds can be heard through the bars to the north. ~ F 0 S 0 R M 1338 1 1395 R E 1372 0 17 R G 1373 0 0 Dr 0 0 -1 1397 ~ cage bars~ Dr 3 0 -1 1393 ~ door bronze~ End #1396 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1398 ~ ~ Dr 2 0 -1 1393 ~ ~ End #1397 N The animal pens~ D You are in the animal pens. Many caged animals are here looking unhappy. Obviously they are destined to be enslaved, or used in some cruel magical experimentation. ~ F 0 S 0 Dr 2 0 -1 1395 ~ cage bars~ End #1398 N The end of the hallway~ D You are at the end of a long north-south hallway. The walls emit a faint magical glow which provides enough light to see by. Stairs here lead up to the next level, and the hallway continues south. ~ F 0 S 0 R M 1339 4 1398 R M 1339 4 1398 Dr 2 0 -1 1396 ~ ~ Dr 4 0 -1 1399 ~ ~ End #1399 N Atop the stairway~ D You are atop the stairway to the upper levels of the high tower. The walls emit a faint magical glow which provides enough light to see by. A hallway leads west from here, and the stairs lead down. ~ F 0 S 0 Dr 3 0 -1 1400 ~ ~ Dr 5 0 -1 1398 ~ ~ End #1400 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A silver door can be seen to the north. ~ F 0 S 0 R M 1313 4 1400 Dr 0 0 -1 1401 ~ door silver~ Dr 1 0 -1 1399 ~ ~ Dr 3 0 -1 1404 ~ ~ End #1401 N A store room~ D You are in a large store room. Raw materials are neatly bundled and piled here and here. Many freshly cut staves rods and wands of different sizes are here. You can see a silver door to the west. ~ F 0 S 0 R O 1320 0 1401 Dr 2 0 -1 1400 ~ door silver~ Dr 3 0 -1 1402 ~ door silver~ End #1402 N The master spellbinder's chamber~ D You are in the chambers of the master spell binder. Unlike other work shops of similar nature, this one is without furnishings or tools. The spell binder obviously needs none for the working of his art. A silver door can be seen to the west. ~ F 0 S 0 R M 1340 1 1402 R E 1325 0 17 R E 1374 0 13 R P 1375 0 1374 Dr 1 0 -1 1401 ~ door silver~ Dr 3 0 -1 1403 ~ door silver~ End #1403 N The spellbinder's cache~ D You have discovered the cache of the master spell binder. There are three very large silver chased cabinets here, other than that, the room is bare. A silver door can be seen to the south. ~ F 0 S 0 R O 1321 0 1403 R P 1326 0 1321 R P 1327 0 1321 R O 1322 0 1403 R P 1328 0 1322 R P 1329 0 1322 R P 1330 0 1322 Dr 1 0 -1 1402 ~ door silver~ Dr 2 0 -1 1405 ~ door silver~ End #1404 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 1 0 -1 1400 ~ ~ Dr 3 0 -1 1405 ~ ~ End #1405 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A silver door can be seen to the north. ~ F 0 S 0 Dr 0 0 -1 1403 ~ door silver~ Dr 1 0 -1 1404 ~ ~ Dr 3 0 -1 1406 ~ ~ End #1406 N A bend in the hallway~ D You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues east and south. ~ F 0 S 0 Dr 1 0 -1 1405 ~ ~ Dr 2 0 -1 1407 ~ ~ End #1407 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1406 ~ ~ Dr 2 0 -1 1408 ~ ~ End #1408 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A rusty old door can be seen to the west. ~ F 0 S 0 Dr 0 0 -1 1407 ~ ~ Dr 2 0 -1 1413 ~ ~ Dr 3 0 -1 1409 ~ door rusty~ End #1409 N The golem master's workshop~ D You are in the golem master's workshop. A few unfinished looking humanoid forms of different make are here, some moving, some not. The animated forms lunge to attack you. ~ F 0 S 0 R M 1341 1 1409 R E 1376 0 17 R M 1342 1 1409 R M 1345 2 1409 Dr 0 0 -1 1410 ~ ~ Dr 1 0 -1 1408 ~ door rusty~ Dr 2 0 -1 1411 ~ ~ Dr 5 0 -1 1412 ~ trapdoor~ End #1410 N A store room~ D You are in a small store room. Large chunks of clay, stone, wood and many other raw materials are here. ~ F 0 S 0 Dr 2 0 -1 1409 ~ ~ End #1411 N The golem chamber~ D You are in the golem chamber. Golems made of every imaginable material are here, ranging in size from a hand-span to nearly the ceiling. They all seem to be sleeping. ~ F 0 S 0 R M 1343 1 1411 R M 1344 1 1411 R M 1346 1 1411 R M 1347 1 1411 Dr 0 0 -1 1409 ~ ~ End #1412 N It is very dark here...~ D It is very dark here... ~ F 1 S 0 Dr 4 0 -1 1409 ~ trapdoor~ Dr 5 0 -1 1381 ~ vent~ End #1413 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1408 ~ ~ Dr 2 0 -1 1414 ~ ~ End #1414 N A bend in the hallway~ D You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and east from here. ~ F 0 S 0 Dr 0 0 -1 1413 ~ ~ Dr 1 0 -1 1415 ~ ~ End #1415 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 1 0 -1 1416 ~ ~ Dr 3 0 -1 1414 ~ ~ End #1416 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. An emerald door can be seen to the south. ~ F 0 S 0 Dr 1 0 -1 1419 ~ ~ Dr 2 0 -1 1417 ~ door emerald~ Dr 3 0 -1 1415 ~ ~ End #1417 N The master of illusion's chamber~ D You are in the chamber of the master of illusions. The walls here are every changing in color and texture, as if they were reforming before your very eyes. Many splendorous treasures lie all around in heaps and piles, or at least they seem to be treasures... ~ F 0 S 0 R M 1348 1 1417 R E 1377 0 13 R P 1378 0 1377 Dr 0 0 -1 1416 ~ door emerald~ Dr 3 0 -1 1418 ~ ~ End #1418 N A bedroom~ D You are in the bedroom of the master of illusions. Strange looking items and artifacts float here and there in the air. The ripples of strong magic can be felt everywhere. The room seems much larger than it looks... ~ F 0 S 0 Dr 1 0 -1 1417 ~ ~ End #1419 N A hallway~ D You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A glass door can be seen to the south. ~ F 0 S 0 Dr 1 0 -1 1421 ~ ~ Dr 2 0 -1 1420 ~ door glass~ Dr 3 0 -1 1416 ~ ~ End #1420 N The meditation chamber~ D You are in a meditation chamber. It is very silent here, in fact you can not even hear your own footsteps. You feel very peaceful. ~ F 516 S 0 Dr 0 0 -1 1419 ~ door glass~ End #1421 N A bend in the hallway~ D You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and west from here. ~ F 0 S 0 Dr 0 0 -1 1422 ~ ~ Dr 3 0 -1 1419 ~ ~ End #1422 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A blackened door can be seen to the east. ~ F 0 S 0 Dr 0 0 -1 1426 ~ ~ Dr 1 0 -1 1423 ~ door black~ Dr 2 0 -1 1421 ~ ~ End #1423 N A dark room~ D You are in a large dark room. The air here seems quite stale, and a sense of extreme dread comes over you. The stench of rotten flesh seems to be wafting in from the open doorway to the north. ~ F 1 S 0 Dr 0 0 -1 1424 ~ ~ Dr 3 0 -1 1422 ~ door black~ End #1424 N A dark room~ D You are in a large dark room. The stench here makes you gag and wretch. There are body parts and half rotted corpses strewn about with complete abandon. Several operating tables with still forms that resemble nothing you've ever seen alive are here. Tortured screams can be heard from the north. ~ F 1 S 0 Dr 0 0 -1 1425 Upon gazing northwards, you are filled with deep dread ~ ~ Dr 2 0 -1 1423 ~ ~ End #1425 N The Necromancer's Lair~ D You are in the lair of the evil Necromancer. Undead minions of all types, human and otherwise stand here waiting to do their master's bidding. Some glowing arcane sigils have been etched into walls and floor, no doubt to protect the evil master from his own ungodly creations. ~ F 1 S 0 R M 1349 1 1425 R E 1379 0 3 R E 1380 0 17 R M 1350 4 1425 R M 1350 4 1425 R M 1351 1 1425 R E 1381 0 16 Dr 2 0 -1 1424 ~ ~ End #1426 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1427 ~ ~ Dr 2 0 -1 1422 ~ ~ End #1427 N A hallway~ D You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ F 0 S 0 Dr 0 0 -1 1428 ~ ~ Dr 2 0 -1 1426 ~ ~ End #1428 N The end of the hallway~ D You are at the end of a long hallway. The walls here glow with a faint magical energy which provides plenty of light. Stairs lead up to the next level here and the hallway continues south. ~ F 0 S 0 R M 1339 5 1428 R M 1339 5 1428 Dr 2 0 -1 1427 ~ ~ Dr 4 0 -1 1429 ~ ~ End #1429 N A corridor~ D You are at the east end of a long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor it self were alive. ~ F 0 S 0 Dr 3 0 -1 1430 ~ ~ Dr 5 0 -1 1428 ~ ~ End #1430 N A corridor~ D You are in a long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ F 0 S 0 R M 1312 10 1430 Dr 1 0 -1 1429 ~ ~ Dr 3 0 -1 1431 ~ ~ End #1431 N A bend in the corridor~ D You are at a bend in the long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ F 0 S 0 Dr 1 0 -1 1430 ~ ~ Dr 2 0 -1 1432 ~ ~ End #1432 N A corridor~ D You are in a long corridor leading north and south. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ F 0 S 0 Dr 0 0 -1 1431 ~ ~ Dr 2 0 -1 1433 ~ ~ End #1433 N An intersection~ D You are at an intersection in the corridor. The obsidian walled halls lead off in every direction from here, pulsing with the power of their ancient runes. ~ F 0 S 0 R M 1313 5 1433 Dr 0 0 -1 1432 ~ ~ Dr 1 0 -1 1434 ~ ~ Dr 2 0 -1 1446 ~ ~ Dr 3 0 -1 1436 ~ ~ End #1434 N A corridor~ D You are at the end of a long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. A darkened door is to the east. Tendrils of mist cling to the floor here, they seem to be seeping from under the door. ~ F 0 S 0 Dr 1 0 -1 1435 ~ door black~ Dr 3 0 -1 1433 ~ ~ End #1435 N The scrying chamber~ D You are in the scrying chamber of the high tower of sorcerery. It is here that arcane rituals are performed to enable those of the art to look in upon denizens throughout the world and spy out their darkest secrets. A huge black cauldron is in the center of the room, bubbling and gurgling, it pours forth a constant stream of smokey fog into the air about you. Here and there on stands of different sizes are crystal balls and oddly shaped mirrors. ~ F 1 S 0 R M 1352 3 1435 R M 1352 3 1435 R M 1352 3 1435 R O 1331 0 1435 R P 1332 0 1331 R P 1333 0 1331 Dr 3 0 -1 1434 ~ door black~ End #1436 N A corridor~ D You have reached an end in the long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. The sound of snoring can barely be heard through the door to the west. ~ F 0 S 0 Dr 1 0 -1 1433 ~ ~ Dr 3 0 -1 1437 ~ door wooden~ End #1437 N The entrance to the library~ D You are in the entrance to the great library of magic. A giant desk is here, covered with books parchments and scrolls. Long shelves loaded with row upon row of books stretch out in every direction as far as the eye can see. ~ F 0 S 0 R M 1353 1 1437 Dr 0 0 -1 1439 ~ ~ Dr 1 0 -1 1436 ~ ~ Dr 2 0 -1 1440 All you can see are books ~ ~ Dr 3 0 -1 1438 All you can see are books ~ ~ End #1438 N In the library~ D You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ F 0 S 0 Dr 0 0 -1 1441 ~ ~ Dr 1 0 -1 1437 ~ ~ Dr 2 0 -1 1442 ~ ~ Dr 3 0 -1 1443 ~ ~ End #1439 N In the library~ D You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ F 0 S 0 Dr 0 0 -1 1440 ~ ~ Dr 1 0 -1 1442 ~ ~ Dr 2 0 -1 1437 ~ ~ Dr 3 0 -1 1441 ~ ~ End #1440 N In the library~ D You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ F 0 S 0 Dr 0 0 -1 1437 ~ ~ Dr 1 0 -1 1441 ~ ~ Dr 2 0 -1 1439 ~ ~ Dr 3 0 -1 1442 ~ ~ End #1441 N In the library~ D You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ F 0 S 0 Dr 0 0 -1 1442 ~ ~ Dr 1 0 -1 1439 ~ ~ Dr 2 0 -1 1438 ~ ~ Dr 3 0 -1 1440 ~ ~ End #1442 N In the library~ D You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ F 0 S 0 Dr 0 0 -1 1438 ~ ~ Dr 1 0 -1 1440 ~ ~ Dr 2 0 -1 1441 ~ ~ Dr 3 0 -1 1439 ~ ~ End #1443 N In the library~ D You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ F 0 S 0 Dr 1 0 -1 1438 ~ ~ Dr 3 0 -1 1444 ~ ~ End #1444 N Between the shelves~ D You are in the great library of magic. The shelves seem uncomfortably close here, you can barely maneuver between them. The musty smell is still strong, and the elusive books still hover just out of reach. A faint flicker of light can barely be made out to the north. ~ F 0 S 0 Dr 0 0 -1 1445 ~ ~ Dr 1 0 -1 1443 ~ ~ End #1445 N The reading room~ D You are in a small room completely devoid of furnishings. The only thing here is an enormous tome, lying face open on the floor. The great book looks both heavy and ancient. Its jewel encrusted bindings are well worn as the bark of a tree. Spidery writings seem to crawls across the pages, totally incomprehensible to your mortal eye. Something seems to be wedged between the pages. ~ F 0 S 0 R O 1334 0 1445 R P 1335 0 1334 Dr 2 0 -1 1444 ~ ~ End #1446 N A corridor~ D You are in a long corridor leading north and south. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ F 0 S 0 Dr 0 0 -1 1433 ~ ~ Dr 2 0 -1 1447 ~ ~ End #1447 N The end of the corridor~ D You are at the end of a long corridor. The obsidian walls come to an abrupt halt at the edge of a golden archway here. The hum of power is so strong it nearly numbs your body. The archway lies before you, glowing and pulsing with energy. ~ F 0 S 0 Dr 0 0 -1 1446 ~ ~ Dr 2 0 -1 1448 ~ ~ End #1448 N The arched entrance~ D You feel a slight tingle as you pass through the archway, as if the living magical energies here had infused your body, found it wanting and left. The intense glow from the arch above you is almost blinding. Through the light you can barely make out a stairway leading up. ~ F 0 S 0 Dr 0 0 -1 1447 ~ ~ Dr 4 0 -1 1449 ~ ~ End #1449 N The landing~ D You are on a small landing in the middle of a long stairway leading up. Your senses seem dulled here, no sound or smell can be detected at all, and the only thing you can see in any direction is endless stairway. ~ F 0 S 0 R M 1313 5 1449 Dr 4 0 -1 1450 ~ ~ Dr 5 0 -1 1448 ~ ~ End #1450 N An intersection~ D You are at an intersection of several hallways. You feel as if strange mystical forces are pushing and pulling at each other from all around you. The sensation of being trapped, in the middle is almost tangible in the air here. A grey tiled hallway leads south, black tiled east, white tiled west, and a multi-colored hallway swirling with patterns that remain just barely unrecognizable is to the north. ~ F 0 S 0 Dr 0 0 -1 1473 ~ ~ Dr 1 0 -1 1458 ~ ~ Dr 2 0 -1 1451 ~ ~ Dr 3 0 -1 1465 ~ ~ Dr 5 0 -1 1449 ~ ~ End #1451 N A grey tiled hallway~ D You are in a grey tiled hallway leading north and south. Dim balls of energy float here and there shedding a warm light, and showing the way. A feeling of peace and balance comes over you. ~ F 0 S 0 Dr 0 0 -1 1450 ~ ~ Dr 2 0 -1 1452 ~ ~ End #1452 N A grey tiled hallway~ D You are in a grey tiled hallway leading north and south. Dim balls of energy float here and there shedding a warm light, and showing the way. A feeling of peace and balance comes over you. Large grey metal double doors can be seen to the south. ~ F 0 S 0 Dr 0 0 -1 1451 ~ ~ Dr 2 0 -1 1453 ~ door grey~ End #1453 N The antechamber~ D You are in the antechamber of the master magician of the grey light. A feeling of strong magic floats in the air about you, almost as if you could taste the power held within these walls. Once your eyes adjust to the semi-light, you can make out a larger room to the south. ~ F 0 S 0 R M 1354 1 1453 R E 1382 0 12 R E 1384 0 14 Dr 0 0 -1 1452 ~ door grey~ Dr 2 0 -1 1454 ~ ~ End #1454 N The main chamber~ D A feeling of tranquility comes over you as you enter the main chamber of neutrality. Some artifacts are hung on the walls here, or set on stands. The room in general looks both comfortable and official. Probably where the master of neutrality holds audience. ~ F 0 S 0 R M 1355 1 1454 R M 1356 1 1454 R E 1383 0 3 R E 1385 0 16 R E 1386 0 17 Dr 0 0 -1 1453 ~ ~ Dr 1 0 -1 1456 ~ ~ Dr 2 0 -1 1457 ~ ~ Dr 3 0 -1 1455 ~ ~ End #1455 N The study~ D You are in a large study. Shelves filled with many books or arcane knowledge are on every wall. A large oaken desk is in the center, with many parchments and scrolls on it. The most notable thing in the room is a small set of scales, which floats about eye level. In perfect balance, the scales are no doubt a sign of the master's neutrality. ~ F 0 S 0 Dr 1 0 -1 1454 ~ ~ End #1456 N A closet~ D You are in a small closet. It is filled with many cloaks, and some other apparel. ~ F 1 S 0 Dr 3 0 -1 1454 ~ ~ End #1457 N A bedroom~ D You are in the bedroom of the master magician of neutrality. Curtained windows can be seen on the south wall. A large comfortable looking bed takes up most of the room. ~ F 0 S 0 Dr 0 0 -1 1454 ~ ~ End #1458 N A dark hallway~ D You are in a long dark hallway leading east and west. Not much can be seen in the unnatural darkness here, but you get a deep sense of dread the further you go. ~ F 1 S 0 Dr 1 0 -1 1459 ~ ~ Dr 3 0 -1 1450 ~ ~ End #1459 N A dark hallway~ D You are in a long dark hallway leading east and west. Not much can be seen in the unnatural darkness here, but you get a deep sense of dread the further you go. ~ F 1 S 0 Dr 1 0 -1 1460 ~ ~ Dr 3 0 -1 1458 ~ ~ End #1460 N The end of the hallway~ D You are at the end of a long dark hallway. The darkness here is almost tangible in its thickness. A deep sense of fear and loathing comes over you. A pair of obsidian doors can be seen to the east. ~ F 1 S 0 Dr 1 0 -1 1461 ~ door obsidian~ Dr 3 0 -1 1459 ~ ~ End #1461 N The chamber of darkness~ D You are in a vast chamber. The walls fade into darkness, leaving you with a very vague idea of the actual size of the room. Swirling here and there in the dark, are patches of pure black which seem to suck in your light and leave it that much darker here. ~ F 1 S 0 R M 1357 1 1461 R E 1387 0 12 R E 1388 0 14 Dr 0 0 -1 1462 ~ ~ Dr 1 0 -1 1464 ~ ~ Dr 2 0 -1 1463 ~ ~ Dr 3 0 -1 1460 ~ door obsidian~ End #1462 N It is very dark here...~ D It is very dark here... ~ F 1 S 0 Dr 2 0 -1 1461 ~ ~ End #1463 N Torture chamber~ D You are in an ill lit chamber. Instruments of torture hang from a rack on the wall, they seem to quiver with anticipation of a victim as if they had a mind of their own. An operating table is here, though it is bare. An extreme feeling of evil permeates the entire area. ~ F 1 S 0 Dr 0 0 -1 1461 ~ ~ End #1464 N The inner chamber~ D You are in a small dark chamber. Upon the walls are glowing sigils of dark power, scrawled and traced in an evil language no longer known to most of this plane of existence. There is an obsidian altar here which seems to glow, but does not shed any light, in fact it seems to be taking light in. ~ F 1 S 0 R M 1358 1 1464 R M 1359 1 1464 R E 1389 0 3 R E 1390 0 16 R E 1386 0 17 Dr 3 0 -1 1461 ~ ~ End #1465 N A bright hallway~ D You are in a long well lit hallway leading east and west. The walls here are a milky white color, and glow with a warm luminescence, as does the floor. A feeling of goodness permeates the area, and you feel unworthy to tread upon these sacred floors. ~ F 0 S 0 Dr 1 0 -1 1450 ~ ~ Dr 3 0 -1 1466 ~ ~ End #1466 N A bright hallway~ D You are in a long well lit hallway leading east and west. The walls here are a milky white color, and glow with a warm luminescence, as does the floor. A feeling of goodness permeates the area, and you feel unworthy to tread upon these sacred floors. A huge set of double doors in finely worked ivory can be seen to the west. ~ F 0 S 0 Dr 1 0 -1 1465 ~ ~ Dr 3 0 -1 1467 ~ door ivory~ End #1467 N An antechamber~ D You are in a small antechamber. It is well lit here, though the source of light cannot be seen. It is almost as if the room itself exudes a warm glow of goodness. A larger chamber can be seen to the west, but you do not feel worthy to pass into it. ~ F 0 S 0 R M 1360 1 1467 R E 1391 0 12 R E 1392 0 14 Dr 1 0 -1 1466 ~ door ivory~ Dr 3 0 -1 1469 ~ ~ End #1469 N The chamber of the white light~ D You are in a vast chamber, its walls floor and ceiling are of an unknown metallic material, the brightest white, almost blindingly stark. A flickering flame is in the center of the room, seeming to feed off of darkness and cleansing the room of any evil. You feel a slight tug at your being as the flame flickers towards you. ~ F 0 S 0 R M 1361 1 1469 R M 1362 1 1469 R E 1393 0 3 R E 1394 0 16 R E 1386 0 17 Dr 0 0 -1 1470 ~ ~ Dr 1 0 -1 1467 ~ ~ Dr 2 0 -1 1471 ~ ~ Dr 3 0 -1 1472 ~ ~ End #1470 N The meditation chamber~ D You are in a small meditation chamber. White silk cushions are everywhere, looking very comfortable. You get an easy peaceful feeling of relaxation here, almost making you want to lie down and fall asleep. ~ F 0 S 0 Dr 2 0 -1 1469 ~ ~ End #1471 N A study~ D You are in a spacious study. It is extremely tidy here, to an almost antiseptic nature. One would wonder how anyone could study without a mess all around them, the master of this chamber obviously can. ~ F 0 S 0 Dr 0 0 -1 1469 ~ ~ End #1472 N A closet~ D You are in a small closet. Cloaks and vests hang from hooks in the wall, and a few old boots are all that can be seen here. Rather featureless. ~ F 1 S 0 Dr 1 0 -1 1469 ~ ~ End #1473 N A wide hallway~ D You are in a large hallway, wide enough to accommodate several people standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge grey metal door blocks the way north, it looks quite sturdy. ~ F 0 S 0 Dr 0 0 1473 1474 ~ door metal grey~ Dr 2 0 -1 1450 ~ ~ End #1474 N A wide hallway~ D You are in a large hallway, wide enough to accommodate several people standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge black obsidian door blocks the way north, it looks quite sturdy. ~ F 0 S 0 Dr 0 0 1474 1475 ~ door obsidian black~ Dr 2 0 1473 1473 ~ door metal grey~ End #1475 N A wide hallway~ D You are in a large hallway, wide enough to accommodate several people standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge white ivory door blocks the way north, it looks quite sturdy. ~ F 0 S 0 Dr 0 0 1475 1476 ~ door ivory white~ Dr 2 0 1474 1474 ~ door obsidian black~ End #1476 N The entranceway~ D You are at the entrance to the audience chamber of the grand master of magic. Beautiful tapestries displaying the ancient masters of lore are on the walls, and the floor is covered with a plush multicolored carpet, which seems to rustle and move at the touch of your boots. ~ F 0 S 0 Dr 0 0 -1 1477 ~ ~ Dr 2 0 1475 1475 ~ door white ivory~ End #1477 N The audience chamber~ D You are in a large chamber. Small bolts of energy leap from wall to wall, crackling with power. The floor is a swirl of indeterminable colors and patterns ever changing. Bright bursts of color seem to explode into the air and fade again at random times. All this splendor plays about and draws attention to a large throne in the center of the room, it seems to be cut from a single enormous emerald. ~ F 0 S 0 ED throne~ The giant emerald is flawless, and must be incredibly valuable. ~ R M 1363 1 1477 R E 1395 0 3 R M 1364 1 1477 R E 1401 0 5 R E 1397 0 1 R E 1398 0 14 R E 1399 0 17 R E 1400 0 16 R G 1339 0 0 Dr 0 0 -1 1480 ~ ~ Dr 1 0 -1 1478 ~ ~ Dr 2 0 -1 1476 ~ ~ Dr 3 0 -1 1479 ~ ~ End #1478 N A dressing room~ D You are in a plush dressing room. Fine garments of many styles and some outlandish colors hang from a rack suspended in mid air at eye level. The only other interesting feature in the room is a large silver mirror on a finely crafted gold stand. ~ F 0 S 0 Dr 3 0 -1 1477 ~ ~ End #1479 N The library~ D You are in a small cozy looking library. A few well made books sit atop shelves which span every wall. A large oaken writing table is in the center of the room with odd papers and parchments on it. The illumination here, to your surprise is a quite un-magical oil lamp. ~ F 0 S 0 Dr 1 0 -1 1477 ~ ~ End #1480 N The altar~ D You are in a small chapel designed around a beautifully crafted golden altar. Many icons to lesser deities line the room, but it is obvious by one glance at the symbols on the altar, that this room was designed for the worship of Mystra, the goddess of magic. ~ F 0 S 0 R O 1336 0 1480 R P 1337 0 1336 Dr 1 0 -1 1481 ~ door secret~ Dr 2 0 -1 1477 ~ ~ Dr 3 0 -1 1482 ~ door secret~ End #1481 N The treasury~ D You are in a small chamber, the stale air here is testament to the fact that it has gone undisturbed for many years. ~ F 0 S 0 R O 1338 0 1481 R P 1340 0 1338 Dr 3 0 -1 1480 ~ door secret~ End #1482 N A passage~ D You are in a small dark passage, which would be unremarkable if not for the fact that it ends in a blinding blue light to the west. On hooks set into the wall here there hang several travel worthy cloaks, and a small leather backpack. It looks as if someone has prepared this room to be used in the event speedy of a evacuation. ~ F 1 S 0 R O 1341 0 1482 R O 1342 0 1482 R O 1343 0 1482 R O 1345 0 1482 R P 1344 0 1345 Dr 3 0 -1 1483 ~ ~ End #1483 N In the light~ D You seem to be floating in a magical energy field, though you cannot see the source of the energy, you can feel its power pushing at you from all sides, completely negating the effects of gravity. An imperfection in the uniform blue can be seen overhead, it might be an exit. ~ F 0 S 0 Dr 4 0 -1 3001 ~ ~ End #1499 N Skylar's Hideout~ D You are in a small, very messy room. An unmade bed is against one wall, and books and papers cover every available flat surface. Empty beer cans lie here and there, discarded with total abandon. A few over full ashtrays can be seen on a desk. ~ F 516 S 0 R O 1401 0 1499 R O 1402 0 1499 R P 1403 0 1402 R P 1404 0 1402 End #0 #$