atd/area/
atd/build/
atd/clans/
atd/log/
atd/player/store/
atd/site/
atd/src/bin/
#ADAREA
N Copper  Chapel Catacombs~
B None~
V 3400 3475
S 1
F 32
M 0
End


#ADMOBS
#3400
N skeleton bony~
S the bony skeleton~
L A bony skeleton is here.
~
D Brown bones with tufts of clothing still hanging from them.  This
skeleton looks very mindless but still dangerous ...
~
A 33
Af 0
Al 0
Lv 9
G 15
Sx 1
Sp spec_cast_undead
End
#3401
N undead zombie~
S the undead zombie~
L An undead zombie sits here munching on something ...
~
D His body is totally white and slowly rotting away.  Each Zombie looks
quite different from the next because they were, of course, once alive and
human.
~
A 35
Af 40
Al -100
Lv 61
G 50
Sx 1
Sp spec_cast_undead
End
#3402
N undead ghoul~
S The ghoul~
L A ghoul is here staring at you hungrily.
~
D The ghoul no longer resembles the adventurer he once was.  Nonetheless
he looks like he hasn't forgot his fighting skills.
~
A 33
Af 8
Al -500
Lv 28
G 150
Sx 1
Sp spec_cast_undead
End
#3403
N undead wraith~
S The wraith~
L You spot a wraith advancing towards you from the shadows.
~
D The wraith no longer has a material form.  He is wearing a tattered
black robe which hides all but the darkness of his face and the glimmer
in his eyes.
~
A 35
Af 42
Al -750
Lv 3
G 1000
Sx 1
Sp spec_cast_undead
End
#3404
N undead guardian vampire~
S The guardian vampire~
L A vampire is here hiding his face from your light source.
~
D The guardian vampire looks quite EVIL.  Just by looking at him the hair on your
arms raises. He looks mighty tough to be just a minor minion.
~
A 35
Af 40
Al -1000
Lv 8
G 15000
Sx 1
Sp spec_cast_undead
End
#3405
N priest~
S the priest~
L A priest of God stands here solemnly speaking words of praise.
~
D Obviously a goodly man, you feel closer to God just by gazing upon this man.
Dressed in white, fine white hair, and a soft slightly wrinkled face ...
this man has a sacred beauty.  You see a halo around his head.
~
A 2051
Af 168
Al 1000
Lv 63
G 400
Sx 1
Sp spec_cast_cleric
End
#3406
N Mi-Go Fungi~
S the Mi-Go~
L A Mi-Go is crawling here.
~
D Mi-Go, the Fungi from Yuggoth ... it is a pinkish being about five feet long;
with a crustaceous body bearing a vast pair of membranous wings and several
sets of articulate limbs, body a sort of convoluted ellipsoid, covered with
multitudes of very small antennae, where a head would ordinarily be.  These
beings sometimes walk on all their legs and sometimes on the hind pair only.
~
A 33
Af 0
Al -500
Lv 8
G 650
Sx 0
End
#3407
N nightgaunt~
S The nightgaunt~
L A nightgaunt is standing here
~
D ... shocking and uncouth black thing with smooth, oily, skin, unpleasant horns
that curve inward toward each other, bat wings whose beating make no sound,
ugly prehensile paws, and a barbed tail that lashes disquietingly.  And worst
of all, it makes absolutely no sound or speech and smiles not at all because
it has no face, only a suggestive blackness where a face ought to be ...
~
A 97
Af 98304
Al -1000
Lv 3
G 150
Sx 0
Sp spec_cast_undead
End
#3408
N hunting horror~
S The hunting horror~
L The hunting horror is here in wait of an unwary traveler.
~
D Serving Nyarlathotep and Roch'tar, these beings are hunting for victims.
They resemble enormous ropy black serpents or worms possessing bat-like or
umbrella-like wings.  Their forms continually shift and change, twitching
and writhing, so it is hard to look at them.  They speak in great harsh
voices.  A hunting horror is HUGE, normally around 40 feet long.
~
A 33
Af 40
Al -1000
Lv 212
G 2000
Sx 0
Sp spec_cast_undead
End
#3409
N weeds~
S some cave weeds~
L Some weeds are creeping across the floor.
~
D Just some unpleasant looking vine-like growths ...
~
A 37
Af 98312
Al 0
Lv 69
G 83
Sx 0
End
#3410
N snapper joe~
S Snapper Joe~
L Snapper Joe is standing here leering at you chillingly.
~
D What an ugly fiend! He is about 6'6'' and has mostly greenish skin with
bright red hair. Half his face is burnt off and he has a perpetual smile.
He is called up from his service in hell in order to aid the Undying One.
~
A 3
Af 8
Al -750
Lv 29
G 2222
Sx 1
Sp spec_cast_undead
End
#3411
N X-ist eater~
S The X-ist flesh eater~
L An X-ist flesh eater is sitting here munching on some coffin remains
~
D A large hairy monstrous beast, the only LIVE thing you have seen down here.
It stands approximately 8 feet tall and hunches over to fit in this
small room.  It has a pair of tremendous claws that it uses to rip and tear.
It has dog-like face except ... different.  Bright glowing eyes and a grimace
lead you to believe that he knew that you were coming.
~
A 35
Af 8
Al -1000
Lv 14
G 1560
Sx 1
Sp spec_cast_undead
End
#3412
N spirit ghost king crotus~
S the spirit of King Crotus~
L The spirit of King Crotus is floating lazily above the floor.
~
D Floating above the ground here and looking a bit dead, he whispers
softly into the air:

    The forces of evil have unlocked my spirit as
    well as one other.  Free me from this misery,
    anyone that can hear. The peace of the grave
    calls me but I am blocked from its quiet.
~
A 3
Af 40
Al 350
Lv 25
G 50
Sx 1
Sp spec_cast_mage
End
#3413
N rock slug~
S the rock slug~
L A rock slug is slowly creeping along, leaving a slime trail behind it.
~
D It is a large brownish slug.  Got any salt?  Didn't think so ...
~
A 5
Af 0
Al 0
Lv 30
G 5
Sx 0
End
#3414
N etcher~
S The mad etcher~
L The mad etcher is sitting here babbling to himself and working on the wall.
~
D Quite insane, the mad etcher has been here for two decades.  His hair is
white; he babbles nonsense to himself; a layer of dust covers his out-of-date
clothing; and he seems to be working on the same portion of the wall near
the base ... oh and he seems quite blind.

He leers insanely at you and says 'heh heh what can I do for you children?
Please don't mind my wife, she is always like that ... hello dear can you
make some tea for our company?  Oh good!  Now sit right down will you?
Would you like hot or cold tea?  Yes the weather is ...'

And on he babbles ...
~
A 65
Af 1
Al 1000
Lv 43
G 50
Sx 1
Sp spec_cast_mage
End
#3415
N wife ghost specter~
S The spectral etcher's wife~
L The spectral wife of the etcher is very faintly floating here.
~
D You can barely make her out ... though it almost makes you vomit.
She is missing half her head.  The remaining half is smashed in horribly like
she took a nasty fall.  Her one damaged eye hangs on its own.  She smiles
insanely at you thru a broken jaw and missing teeth.  One hand of hers is
resting on the shoulder of the etcher ... her husband.
~
A 3
Af 65536
Al 1000
Lv 8
G 125
Sx 2
Sp spec_cast_undead
End
#3416
N body~
S The half-decomposed body~
L A half-decomposed body is lying in the corner here.
~
D YUK! It's ugly, disgusting ... it smells ... it also moves a bit!
~
A 37
Af 0
Al -350
Lv 1
G 83
Sx 1
Sp spec_cast_undead
End
#0



#ADOBJ
#3400
N candlestick~
S a candlestick~
D A pewter candlestick is standing here.~
T 1
E 0
W 16385
V 0 0
V 1 0
V 2 24
V 3 0
V 4 0
Wg 5
C 150
ED
candlestick~
It is a rather old-looking three-armed candlestick made from pewter.  Its
candles are a yellowish white colour.
~
End
#3402
N tickler~
S a nightgaunt's tickler~
D A nightgaunt's tickler has been left here.~
T 5
E 128
W 8193
V 0 0
V 1 3
V 2 4
V 3 5
V 4 0
Wg 8
C 5000
A
19 2
A
18 1
ED
tickler~
A horrid black mass of gooey tentacles obviously ripped from the corpse
of a nightgaunt ... disgusting.
~
End
#3403
N plasma webbing~
S disgusting pinkish plasma webbing~
D A pile of pink material is lying here~
T 9
E 2560
W 9
V 0 7
V 1 0
V 2 0
V 3 0
V 4 0
Wg 10
C 5000
ED
plasma webbing~
Yuck, mossy and wet.  It looks like some sort of webbing.
~
End
#3410
N rod key~
S a queerly shaped rod~
D A queerly shaped rod is lying here.~
T 18
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 5
C 0
ED
rod key~
This rod looks sort of octagonal, and sort of like a key and crowbar.  You
recognize that it will probably fit the lock at the entrance of the tombs.
~
End
#3411
N large black dirty key~
S a large black dirty key~
D A large black dirty key is lying here~
T 18
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 3
C 0
ED
large black dirty key~
One of those traditional old lock type keys ... except huge, black and
filthy ... hmm ... like it has been buried for some time ...
~
End
#3412
N head jubal mummy~
S the mummified head of Jubal the Benevolent~
D The mummified head of Jubal the Benevolent is lolling back and forth.~
T 15
E 1024
W 1
V 0 3
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 20
C 0
ED
head jubal mummy~
ACK! It's half eaten away ... yet it is whole ... in fact I think it can be
opened and closed ... is there something in its teeth!?!?!? ACK you do it!
~
End
#3413
N ring black marble~
S a black marble ring~
D A black marble ring is lying here on the ground.~
T 8
E 1088
W 3
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 2
C 4000
A
24 1
A
14 10
ED
black marble ring~
It is pitch black and has beautiful swirls characteristic of marble all
through it.
~
End
#3414
N rapier thin~
S a whisper thin rapier~
D A rapier is lying here.~
T 5
E 2
W 8193
V 0 0
V 1 4
V 2 2
V 3 11
V 4 0
Wg 4
C 1000
A
18 1
A
2 2
ED
thin rapier~
It seems so thin that it would be useless but at the same time it looks deadly.
~
End
#3415
N sarcophagus coffin~
S a stone sarcophagus~
D A stone sarcophagus is sitting here.~
T 15
E 0
W 0
V 0 400
V 1 15
V 2 3416
V 3 0
V 4 0
Wg 2000
C 0
ED
sarcophagus coffin~
A well crafted, if dusty and ancient, home for the afterworld, it seems
to be able to be opened but needs a key.
~
End
#3416
N iron heavy key~
S a heavy iron key~
D A heavy iron key is lying here.~
T 18
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 4
C 0
ED
key iron heavy~
It looks to be a very heavy old iron key.
~
End
#3417
N flask wineflask~
S a wineflask~
D A wineflask has been been left here.~
T 17
E 0
W 16385
V 0 4
V 1 4
V 2 2
V 3 0
V 4 0
Wg 5
C 80
ED
wineflask flask~
A nice leather wineflask that has somehow survived the ages in a coffin.
The wine should be nicely aged.
~
End
#3418
N coins~
S a mound of coins fit for a dead king~
D You see a mound of coins fit for a dead king here~
T 20
E 0
W 1
V 0 10000
V 1 0
V 2 0
V 3 0
V 4 0
Wg 50
C 0
End
#3419
N key~
S key to the coffin~
D The key to the coffin is lying here~
T 18
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 3
C 0
ED
key~
Neat you have the key to the coffin...is is a soft orange color
and burns in your hand a bit.
~
End
#3420
N rathcor~
S a hidden compartment in the room~
D ~
T 15
E 4
W 0
V 0 10
V 1 5
V 2 -1
V 3 0
V 4 0
Wg 1000
C 0
ED
rathcor~
Ah HA!  A hidden compartment!
~
End
#3421
N rusty sword curved scimitar~
S a rusty curved scimitar~
D A sword has been left lying here~
T 5
E 0
W 8193
V 0 0
V 1 2
V 2 3
V 3 3
V 4 0
Wg 6
C 500
ED
rusty sword scimitar~
Very rusty and old...it has a wide blade and chunks missing from
its cutting edge.
~
End
#3422
N piece slime~
S a piece of slime~
D You step on a piece of slime...your foot squishes a bit~
T 19
E 0
W 1
V 0 15
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 15
ED
slime piece~
ICK! This is a piece of slug-like brownish green slime...
Blech!
~
End
#3423
N smock~
S an artist's smock~
D An artist's smock is lying here on the floor.~
T 9
E 0
W 9
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 7
C 100
A
9 -3
ED
smock~
It has paint and little shavings of different materials all over it.
It is very old an smells of paint, mildew, and rot.
~
End
#3424
N scroll tightly rolled~
S a tightly rolled scroll~
D A yellowing tightly rolled scroll is here~
T 2
E 64
W 16385
V 0 15
V 1 10
V 2 12
V 3 32
V 4 0
Wg 5
C 5000
ED
scroll tightly rolled~
It is tightly wound. The writing on the inside when opened up is very
unreadable but the scroll has a seal on it with a grey :

    88
    88
8888  8888
    88
    88

~
End
#3425
N auburn orb~
S an auburn-colored orb~
D An orb is here~
T 4
E 66
W 16385
V 0 10
V 1 2
V 2 2
V 3 7
V 4 0
Wg 10
C 15000
ED
auburn orb~
You gaze into the orb and are almost lost in the swirling mists of color
inside of this rare and beautiful object.
~
End
#3426
N bar gold~
S a bar of gold~
D A bar of gold is lying here~
T 8
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 30
C 5000
ED
bar gold~
A nice little brick of gold...very dusty and old... it has some emblem
on it...The emblem is a large 'J'
~
End
#3427
N cape dark black~
S a dark black cape~
D A dark black cape is lying here~
T 9
E 64
W 1025
V 0 5
V 1 0
V 2 0
V 3 0
V 4 0
Wg 10
C 8000
A
17 10
A
13 10
ED
dark black cape~
The cape is gently flows and pulls in the light so evenly and perfectly
that the cape seems to be simply a void of blackness. It is quite beautiful
~
End
#3428
N flaming sword long longsword~
S a pitch-black longsword that flames brightly...~
D A sword lies here~
T 5
E 64
W 8193
V 0 0
V 1 3
V 2 6
V 3 3
V 4 0
Wg 20
C 7000
A
18 1
ED
flaming sword long longsword~
This sword is amazing! It almost wields itself! As you test it out, the
flames seems to roar brighter as you go thru basic swordsman routines.
it is obviously a great find!
~
End
#3429
N breast plate dented worn~
S a worn and dented breast plate~
D A piece of armour is here.~
T 9
E 0
W 9
V 0 6
V 1 0
V 2 0
V 3 0
V 4 0
Wg 50
C 20000
ED
breast dented plate worn~
Though this piece of armour is worn and dented it looks very usable.
~
End
#3430
N key silver~
S a silver key~
D You see a silver key here.~
T 18
E 0
W 1
V 0 0
V 1 0
V 2 0
V 3 0
V 4 0
Wg 1
C 0
ED
key silver~
for the altar...
~
End
#0



#ADROOMS
#3405
N Inside the Chapel~
D You are in a small, dark chapel.  The dark brown glass in the tiny windows
do not let much light through.  A few rows of worn wooden benches stand here.
~
F 0
S 1
ED
benches rows~
The benches are not of the comfortable kind.
~
ED
glass windows~
The windows must be meant to be dark.  At least they are completely clean.
~
R M 3405 1 3405
R G 3430 0 0
R O 3400 0 3405
Dr 0 0 -1 3604
The chapel door is made of dark wood.
~
door~
Dr 5 0 3430 3421
~
altar~
End
#3408
N Stairwell into Darkness~
D You sense even more danger coming from below but are urged onward ...
~
F 1
S 0
Dr 3 0 3411 3449
~
door~
Dr 5 0 0 3450
~
~
End
#3409
N The Acolyte's Bedroom~
D This is why you were not welcomed at the entrance by the tomb's faithful
servants ... blood and gore is ankle deep in here.
Oh NO! the door shut behind you!  It's a trap!
A bloodied corpse of an acolyte is lying here ...
A bloodied corpse of an acolyte is lying here ...
A bloodied corpse of an acolyte is lying here ...
~
F 5
S 0
ED
corpse corpses~
Mauled and torn apart ... throats were ripped out and guts spilled on the
floor ... you slip and land, planting yourself firmly in the slick wetness
and splattering yourself with offal.
~
R M 3401 8 3409
R M 3401 8 3409
R M 3401 8 3409
R M 3402 8 3409
End
#3410
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3410 4 0
R M 3400 8 3410
R E 3421 0 16
Dr 0 0 0 3411
~
~
Dr 1 0 0 3415
~
~
End
#3411
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3411 4 0
R M 3403 1 3411
R E 3425 0 17
R M 3416 4 3411
Dr 0 0 0 3410
~
~
End
#3412
N The Grand Hall of Kings~
D You are at the west end of the Grand Hall of Kings.  There is a doorway to the
south with something strange written above it.  Also on the floor are dried
blood stains, but their color seems a little wrong.
~
F 1
S 0
ED
door writing~
Above the door is some strange writing!  It is worn with age, but it refers
to an ancient ruler named 'Shohan'.
~
ED
stain stains~
That's odd ... they seem a little GREEN.
~
Dr 1 0 0 3417
~
~
Dr 2 0 -1 3413
A door to the south
~
door~
End
#3413
N The Shrine of Shohan~
D BLOOD EVERYWHERE!
The walls are coated with blood, bits of bloody flesh lie at your feet,
and torn clothing is scattered about.  It wouldn't disturb you in the least
except that it is all FRESH!  What ever used to pass as an altar here,
lies overturned and smashed.  Doors lead to the south and to the north.
~
F 1
S 0
Dr 0 0 -1 3412
~
north~
Dr 2 0 -1 3414
~
south~
End
#3414
N The Tomb of Shohan~
D Once beautiful, this place has been turned into a slaughterhouse by the hands
of evil beings ... even more blood and dead, rotting flesh.  This place looks
like the feeding grounds of beasts and monsters.  The overturned sarcophagus
of the once powerful King Shohan lies here.  A door leads to the north and a
doorway has been hewn to the east.
~
F 1
S 0
ED
coffin sarcophagus~
Now destroyed ... there is writing on it: 'All hail the new king; we serve
the Roch'tar, the Undying One!  Those who decline his worship shall be
slaughtered!'
~
R M 3401 8 3414
R M 3401 8 3414
R M 3401 8 3414
R M 3401 8 3414
Dr 0 0 0 3413
~
door north~
Dr 1 0 0 3419
~
~
End
#3415
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3415 4 0
Dr 0 0 0 3416
~
~
Dr 1 0 0 3410
~
~
Dr 3 0 0 3420
~
~
End
#3416
N Entrance to the Lower Chambers~
D You can tell that this area wasn't a part of the original construction.
The walls have been hewn by a mighty force look as though they were CLAWED.
The passage slopes upward here and also continues to the north.
~
F 8193
S 0
ED
walls~
Something BIG must have done this job!  There are traces of BLOOD in the
claw marks.
~
Dr 0 0 0 3415
~
~
Dr 4 0 -1 3418
~
tunnel~
End
#3417
N The Grand Hall of Kings~
D This is the western wing of the Grand Hall of Kings.  Your only exits are to
the east and west in this gloomy hallway.
~
F 1
S 0
R M 3413 5 3417
R G 3422 0 0
Dr 1 0 0 3422
~
~
Dr 3 0 0 3412
~
~
End
#3418
N The Shrine of Cristis~
D Different than the rest, this place has not been desecrated.  An altar still
stands here and the walls show scenes from the life of Cristis the Kind,
a ruler of the outlying regions west of Midgaard.  There is a stone staircase
leading down.  The Ghost of Cristis the Kind stands here.
~
F 1
S 0
ED
ghost cristis~
His rest has been disturbed by evil creatures who have invaded his domain
and grave.  He holds up a parchment for you to read:

     Hello stranger and last hope for Midgaard and this tomb!
   This is a plea for aid by a man long since dead from this Earth.
     The forces of evil have taken control of this tomb and the
   Kings of old need your aid to free us and deliver us to peace
   once again.  I think that I alone have been able to appear and
   communicate with the mortal world.
     Roch'tar, the reincarnate Vampire, now rules these tombs.
   You must find and defeat him and his minions!
     May God bless you on your Quest!
~
ED
altar~
It stands 2 feet high with the remnants of candle-wax on top.  There is
an inscription on the side:  'Praise the almighty Cristis the bringer of
good and justice to the world.  He who fought the evilest finally is at
peace.  May the Gods remember him forever ...'
~
R M 3413 5 3418
R G 3422 0 0
Dr 2 0 0 3419
~
~
Dr 5 0 -1 3416
~
staircase~
End
#3419
N The Tomb of Cristis~
D Everything here has simply been destroyed.   Exits lead north and west.
~
F 1
S 0
R M 3400 8 3419
R E 3421 0 16
Dr 0 0 0 3418
~
~
Dr 3 0 0 3414
~
~
End
#3420
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3420 4 0
Dr 0 0 0 3425
~
~
Dr 3 0 0 3415
~
~
End
#3421
N Entrance Chamber to the Grand Hall of Kings~
D Whoever built this place must have been very rich indeed!  Though you did
enter through a rather small door this place has enough room to hold several
score of people.  The floor has a beautifully woven carpet, and the walls are
covered in finely crafted tapestries. You can tell that these things must have
been worth much but they have not lasted well throughout the ages.  Massive
doors lead off to the south and a large stone staircase leads up.
~
F 1
S 0
ED
letters graffiti~
'Beware here all of man, because past here lies only death.'

    Insho'rkthon brsskra-lehsn Roch'tar

Beneath, there are two criss-crossing scratchmarks in an X formation that
look like someone (or something) raked their claws across the wood.
~
ED
oak~
They're HUGE!  They are at least 12 feet tall and about 10 feet wide.
If not for one thing they would be perfectly preserved.  There appears
to be some letters crudely scratched into the wood.
~
ED
staircase stairs~
Though quite cracked they do look very stable.
~
ED
tapestry tapestries~
The tapestries were woven into beautiful and exciting scenes of battles
long ago.  One on the left your shows the historic battle between Jubal the
Benevolent and Hroth Kragen's forces that eventually Jubal's army won (of
course).
~
ED
stone door trapdoor~
It's rather small and looks quite heavy but maybe with some kind of leverage
you could move it.  It has a queerly shaped hole that looks big enough
for an equally queerly shaped pole to fit inside.  If only you had it!
~
Dr 2 0 -1 3422
Finely polished oak doors stand to the south.
~
oak~
Dr 4 0 3410 3405
You see a large set of stone stairs leading upwards to a small stone door at
the top. 
~
stone trapdoor door~
End
#3422
N The Grand Hall of Kings~
D A long hallway stretches east and west.  On the southern side of the hall
there are many doors, each with the name of a king who has died and is
entombed here.  The hallway is beautiful yet chilling.  Even though the area
has been kept well by acolytes, there remains a stench of the undead.
~
F 1
S 0
Dr 0 0 -1 3421
~
oak~
Dr 1 0 0 3427
~
~
Dr 2 0 -1 3423
The door has written above it: 'May all the lands thank Crotus the Victor.
Without his guidance this kingdom would not have stood.'
~
door~
Dr 3 0 0 3417
~
~
End
#3423
N The Shrine of Crotus~
D Mostly rubble, this place used to be the shrine of the famous king Crotus,
who saved the northern regions from being overrun by the goblin hordes of
100 years ago.  If not for him, Midgaard of course would have eventually been
conquered as well.  Though Crotus was a goodly king, it was rumored that he
turned to the dark ways in his dying years ... and died an evil man.
~
F 1
S 0
Dr 0 0 -1 3422
~
door~
Dr 2 0 0 3424
~
~
End
#3424
N The Tomb of Crotus~
D A sarcophagus lies in the middle of the room and seems undisturbed.
A hole has been knocked into the east wall.
~
F 1
S 0
R M 3412 1 3424
R E 3416 0 17
R O 3415 0 3424
R P 3417 0 3415
R P 3418 0 3415
Dr 0 0 0 3423
~
~
Dr 1 0 0 3429
~
~
End
#3425
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3425 4 0
Dr 0 0 0 3420
~
~
Dr 1 0 0 3426
~
~
End
#3426
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3426 4 0
R M 3409 4 3426
R M 3409 4 3426
R M 3416 4 3426
Dr 2 0 0 3425
~
~
Dr 3 0 0 3430
~
~
End
#3427
N The Grand Hall of Kings~
D You are in the western part of the Grand Hall of Kings.  To the south is a
door and to the east and west the hall continues.
~
F 1
S 0
Dr 1 0 0 3432
~
~
Dr 2 0 -1 3428
~
door~
Dr 3 0 0 3422
~
~
End
#3428
N The Shrine of Mitnar~
D Mitnar was a gruesome beast of a man ... he loved battle ... and nothing
else.  Warriors did love Mitnar, and all fighting men honored him.
On the wall is depicted battle after battle after battle.
A small opening has been shaped carefully to the east.
~
F 1
S 0
Dr 0 0 -1 3427
~
door~
Dr 1 0 0 3433
~
~
Dr 2 0 0 3429
~
~
End
#3429
N The Tomb of Mitnar~
D The wall paintings show men and women warriors alike bowing down to Mitnar,
prisoners of war being put to the sword by Mitnar, and great heaps of gold
and weapons under the feet of Mitnar.  Where his coffin was, there is now
only a rectangular blemish on the floor of the dusty room.
~
F 1
S 0
Dr 0 0 0 3428
~
~
Dr 3 0 0 3424
~
~
End
#3430
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3430 4 0
R M 3400 8 3430
R E 3421 0 16
Dr 0 0 0 3435
~
~
Dr 1 0 0 3426
~
~
Dr 3 0 0 3431
~
~
End
#3431
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3431 4 0
Dr 1 0 0 3430
~
~
Dr 3 0 0 3436
~
~
End
#3432
N The Grand Hall of Kings~
D You are still walking through the gloomy hallway.
~
F 1
S 0
R M 3413 5 3432
R G 3422 0 0
Dr 1 0 0 3437
~
~
Dr 3 0 0 3427
~
~
End
#3433
N The Shrine of Frath~
D Little chunks of dried meat are spattered throughout this room.  The walls
are covered in gore.  Almost as if they were painted ... ICK!  You can
almost make out the design!
~
F 1
S 0
Dr 1 0 0 3438
~
~
Dr 3 0 0 3428
~
~
End
#3434
N The Tomb of Frath~
D UGH!  The sarcophagus is opened up and the mummified body lies out in the
open, ripped to pieces.  Gnawed pieces of flesh and bone are strewn here.
~
F 1
S 0
R M 3411 1 3434
R E 3414 0 16
R G 3412 0 0
R P 3413 0 3412
Dr 5 0 0 3439
~
~
End
#3435
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3435 4 0
Dr 1 0 0 3440
~
~
Dr 2 0 0 3430
~
~
Dr 3 0 0 3436
~
~
End
#3436
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3436 4 0
Dr 0 0 0 3441
~
~
Dr 1 0 0 3431
~
~
Dr 3 0 0 3435
~
~
End
#3437
N The Grand Hall of Kings~
D You are at the western end of the Grand Hall of Kings.  There is a
door leading north and the hallway continues west.
~
F 1
S 0
R M 3402 8 3437
Dr 0 0 -1 3409
~
door~
Dr 3 0 0 3432
~
~
End
#3438
N The Shrine of Jubal~
D This was once beautiful.  Now the huge tapestries have been torn down and the
carpeting pulled up ... the paintings on the ceiling are unreadable and the
altar is crumbled.
~
F 1
S 0
Dr 2 0 0 3439
~
~
Dr 3 0 0 3433
~
~
End
#3439
N The Tomb of Jubal~
D The smell coming off of the opened sarcophagus is nauseating.  The floor is
slightly crumpled and walls are raked ... but the worst part is the mummy ...
Jubal the Benevolent is missing his head!
~
F 1
S 0
Dr 0 0 0 3438
~
~
Dr 4 0 0 3434
~
~
End
#3440
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3440 4 0
Dr 0 0 0 3441
~
~
Dr 1 0 0 3445
~
~
Dr 2 0 0 3435
~
~
End
#3441
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3441 4 0
R M 3400 8 3441
R E 3421 0 16
R M 3413 5 3441
R G 3422 0 0
Dr 0 0 0 3440
~
~
Dr 1 0 0 3436
~
~
Dr 2 0 0 3446
~
~
End
#3442
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3442 4 0
R M 3416 4 3442
Dr 0 0 0 3447
~
~
Dr 1 0 0 3443
~
~
End
#3443
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3443 4 0
Dr 0 0 0 3442
~
~
Dr 3 0 0 3444
~
~
End
#3444
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 1
S 0
R R 3444 4 0
R M 3409 4 3444
R M 3409 4 3444
Dr 1 0 0 3443
~
~
Dr 3 0 0 3449
~
~
End
#3445
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3445 4 0
Dr 0 0 0 3446
~
~
Dr 2 0 0 3440
~
~
End
#3446
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3446 4 0
Dr 0 0 0 3445
~
~
Dr 1 0 0 3441
~
~
Dr 2 0 0 3447
~
~
End
#3447
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 8193
S 0
R R 3447 4 0
R M 3402 8 3447
Dr 1 0 0 3446
~
~
Dr 2 0 0 3448
~
~
Dr 3 0 0 3442
~
~
End
#3448
N The Lower Chambers and Tombs of the Undead~
D This room has been totally hollowed out and smoothed, and a pit has been
drilled in the center of the floor.  There are extensive gruesome paintings
of beasts and monsters terrorizing the countryside; vampires sucking the
blood of beasts and humans alike.
~
F 8193
S 0
ED
painting paintings mural~
There is a tiny painting of a vault in this mural ... and it seems to be a
reflected picture of the vault ... the word in tiny print is 'rathcor'.
~
R M 3416 4 3448
R O 3420 0 3448
R P 3410 0 3420
Dr 0 0 0 3447
~
~
End
#3449
N The Lower Chambers and Tombs of the Undead~
D The stench of death is heavy in these caverns.
~
F 1
S 0
R R 3449 4 0
R M 3410 1 3449
R E 3414 0 16
R E 3429 0 5
R E 3411 0 17
Dr 2 0 3411 3408
~
door~
Dr 3 0 0 3444
~
~
End
#3450
N Entrance to the Forbidden Catacombs~
D You have entered the forbidden catacombs.  This cave system must have been
built long ago.  The air is dank and smells of something dead ...  or maybe
undead.  Enter here at your own risk ... something evil abides.
~
F 1
S 0
R M 3413 5 3450
R G 3422 0 0
Dr 0 0 -1 3451
Too dark to tell.
~
~
Dr 1 0 -1 3452
Too dark to tell.
~
~
Dr 2 0 -1 3453
Too dark to tell.
~
~
Dr 3 0 -1 3454
Too dark to tell.
~
~
Dr 4 0 -1 3408
~
~
End
#3451
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
Dr 1 0 -1 3455
Too dark to tell.
~
~
Dr 2 0 -1 3450
Too dark to tell.
~
~
End
#3452
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3407 5 3452
R E 3402 0 16
Dr 0 0 0 3461
Too dark to tell.
~
~
Dr 3 0 -1 3450
Too dark to tell.
~
~
End
#3453
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3407 5 3453
R E 3402 0 16
Dr 0 0 -1 3450
Too dark to tell.
~
~
End
#3454
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3402 8 3454
Dr 1 0 -1 3450
Too dark to tell.
~
~
End
#3455
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3406 4 3455
R E 3403 0 5
Dr 2 0 -1 3456
Too dark to tell.
~
~
Dr 3 0 0 3451
Too dark to tell.
~
~
End
#3456
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
Dr 0 0 -1 3455
Too dark to tell.
~
~
Dr 1 0 -1 3457
Too dark to tell.
~
~
End
#3457
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3407 5 3457
R E 3402 0 16
Dr 2 0 -1 3458
Too dark to tell.
~
~
Dr 3 0 0 3456
Too dark to tell.
~
~
End
#3458
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
Dr 0 0 0 3457
~
~
Dr 2 0 -1 3472
You see unfathomable blackness to the south ...
~
~
Dr 3 0 -1 3459
Too dark to tell.
~
~
End
#3459
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
Dr 1 0 -1 3458
Too dark to tell.
~
~
Dr 3 0 -1 3460
You see something's den.
~
~
End
#3460
N Den of the Vampire~
D Your mind whirls in the hideous madness of this place.  The stench
is horrendous and dead bodies, sucked of life, lay all over.  One coffin
lies in the center of the room ... waiting for YOU!
~
F 1
S 0
R M 3404 1 3460
R E 3428 0 16
R E 3427 0 12
R E 3419 0 17
R G 3424 0 0
Dr 1 0 -1 3459
Too dark to tell.
~
~
Dr 5 0 3419 3475
A jet black coffin ... who knows what lurks beneath.
~
coffin~
End
#3461
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
Dr 1 0 0 3462
Too dark to tell.
~
~
Dr 2 0 0 3452
Too dark to tell.
~
~
End
#3462
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3402 8 3462
Dr 2 0 0 3463
Too dark to tell.
~
~
Dr 3 0 0 3461
Too dark too tell.
~
~
End
#3463
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
R M 3406 4 3463
R E 3403 0 5
Dr 0 0 0 3462
Too dark to tell.
~
~
Dr 1 0 0 3464
Too dark to tell.
~
~
End
#3464
N The Catacombs~
D Stone walls, musty air ... the earth seems to moan softly.
~
F 8193
S 0
Dr 1 0 -1 3470
There is a secret door here.~
secret~
Dr 2 0 0 3465
Too dark to tell.
~
~
Dr 3 0 0 3463
Too dark to tell.
~
~
End
#3465
N The Gilded Hallway~
D Wow!  Although this hallway is quite filthy and dusty, it is noticeably
different than the rest of the catacombs ... but you don't feel safe yet.
The walls faintly show ancient detailed etchings in gold and silver of
ancient rituals ... not all of which seem pleasant.  The hallway continues
north into the catacombs and further south as long as you can see.
~
F 1
S 0
ED
etchings~
Beautiful yet disturbing, they urge you to move onward.
~
R M 3407 5 3465
R E 3402 0 16
R M 3407 5 3465
R E 3402 0 16
Dr 0 0 0 3464
The glow of your light reflects off the walls and you see the catacombs.
~
~
Dr 2 0 0 3466
The glow of your light reflects off the walls ... the gilded hallway.
~
~
End
#3466
N The Gilded Hallway~
D Ancient etchings and writing in intricate gold and silver designs fill these
walls.  You are tempted to linger and examine them closely.  Your light source
flickers off the walls showing you exits north and south.
~
F 1
S 0
ED
etchings~
Beautiful yet disturbing, they urge you to move onward.
~
R M 3406 4 3466
R E 3403 0 5
Dr 0 0 0 3465
Your light reveals more of the hallway.
~
~
Dr 2 0 0 3467
Your light reveals more of the hallway.
~
~
End
#3467
N The Gilded Hallway~
D Ancient etchings and writing in intricate gold and silver designs fill these
walls.  You are tempted to linger and examine them closely.  Your light source
flickers off the walls showing you exits north and south.
~
F 1
S 0
ED
etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Dr 0 0 0 3466
Your light reveals more of the hallway.
~
~
Dr 2 0 0 3468
Your light reveals more of the hallway.
~
~
End
#3468
N The Gilded Hallway~
D Ancient etchings and writing in intricate gold and silver designs fill these
walls.  You are tempted to linger and examine them closely.  Your light source
flickers off the walls showing you exits north and south.
~
F 1
S 0
ED
etchings~
Beautiful yet disturbing, they urge you to move onward.
~
R M 3414 1 3468
R E 3423 0 5
R M 3415 1 3468
Dr 0 0 0 3467
Your light reveals more of the hallway.
~
~
Dr 2 0 0 3469
Your light reveals more of the hallway.
~
~
End
#3469
N The Gilded Hallway~
D Ancient etchings and writing in intricate gold and silver designs fill these
walls.  You are tempted to linger and examine them closely.  Your light source
flickers off the walls showing you exits north.
~
F 1
S 0
ED
etchings~
Beautiful yet disturbing, they urge you to move onward.
~
Dr 0 0 0 3468
Your light reveals more of the hallway.
~
~
End
#3470
N A Secret Passageway~
D A secret passage!  You wonder where it may lead!
~
F 1
S 0
ED
east secret door~
The door closed on you so softly that you didn't even notice!
~
Dr 2 0 0 3471
Too dark to tell.
~
~
End
#3471
N A Secret Passageway~
D A secret passage!  You wonder where it may lead!
~
F 1
S 0
R M 3408 1 3471
R E 3425 0 17
R G 3426 0 0
Dr 0 0 0 3470
Too dark to tell.
~
~
End
#3472
N The Short Way to Hell ...~
D You fall ...
            hmm .... it's getting really HOT!
You fall ...
                        you fall ...
     Slowly you are cooking as you fall further ... your skin is burning and
your hair evaporates ...

                                           you fall ...

                 and fall ...

                                     AND STOP!

Welcome to HELL!

But even in Hell we give you another chance.

~
F 4
S 0
End
#3475
N Inside the coffin~
D You are inside a coffin.  It seems rather cramped in here.  You can climb
up out of the coffin, or you can wait for here the real occupant to join you.
~
F 1
S 0
Dr 4 0 3419 3460
~
lid coffin~
End
#0


#$