#HEADER Name Blockade Runner Corvette: BRC~ Sname BRC~ NumRooms 19 Cost 6000000 Class 3 Tractor 0 Lasers 15 Ions 0 RangeWeapons0 30 RangeWeapons1 20 RangeWeapons2 10 Hull 10000 Shields 2500 Energy 35000 Chaff 30 Speed 150 Hyperspeed 2 Manuever 150 Turrets 4 Plasma 0 End #ROOMS #ROOM RoomNum 1 Name Cockpit of $SN$, Blockade Runner~ Desc This cockpit is meant for a small but effective crew to pilot this ship. There are displays for navigation, control, weapon and shield systems, and the controls associated with each. ~ Flags indoors spacecraft nomob prototype~ Tunnel 6 Exits0 0 Exits1 0 Exits2 2 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 1 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 2 Name Durasteel Corridor, Level 3: $SN$~ Desc The ship's cockpit can be seen ahead of you in this corridor. Small displays are on the wall here showing the area around the ship, perhaps used by spotters when on the ground. The corridor continues to the west, while the captains quarters are to the south of you.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 1 Exits1 0 Exits2 5 Exits3 3 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 3 Name Durasteel Corridor, Level 3: $SN$~ Desc The ship's lounge is to the west of you where the crew and officers are able to relax and get something to eat. The corridor continues to the captain's quarters and the bridge to the east while it heads to the turbolift and crews barracks to the south.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 2 Exits2 6 Exits3 4 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 4 Name Ship's Lounge: $SN$~ Desc Two tables cover the floor of this room with food and drink replicators in teh center of each. They remind you of picnic benchs with enough room for about half of the crew to sit down at once. Small galactic news monitors are on the walls where the crew can relax and get information about current events.~ Flags indoors spacecraft nomob prototype safe~ Tunnel 315 Exits0 0 Exits1 3 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 5 Name Captain's Quarters: $SN$~ Desc Not much more spacious than the crew's barracks about the only difference is that there is a small desk where the ship's captain can do paper work and other record keeping. There is a small wash basin where the captain can clean up before leaving the ship, and his personal lockers are on the east wall.~ Flags indoors spacecraft nomob prototype safe hotel~ Tunnel 315 Exits0 2 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 6 Name Durasteel Corridor, Level 3: $SN$~ Desc A small corridor running in the ship, it leads to through the upper level, winding between the various rooms of it. To the south is the ship's turbolift, to the west is the barracks that the ship's crew uses. To the north the corridor continues.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 3 Exits1 0 Exits2 8 Exits3 7 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 7 Name Crew's Barracks: $SN$~ Desc This is a compact chamber with 5 bunks, meant for the ships crew of 10 to sleep in shifts. There are small lockers lining the walls where the crew can store what little personal equipment is allowed on the ship.~ Flags indoors spacecraft nomob prototype safe hotel~ Tunnel 315 Exits0 0 Exits1 6 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 8 Name Turbolift Level 3: $SN$~ Desc A small steel cylinder that is used to travel between the levels of this ship, all that you need to do is say a number from 1 to 3 to be taken to the various levels of the ship.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 6 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 speech 1 mpechoat $n The turbolift quickly moves to Level 1 mpat $RNUM:19$ $n arrives from above. mptrans $n $RNUM:19$ ~ Rprog1 speech 2 mpechoat $n The turbolift quickly moves to Level 2 mpat $RNUM:14$ $n arrives from above. mptrans $n $RNUM:14$ ~ Rprog2 speech 3 mpechoat $n The turbolift quickly moves to Level 3 mpat $RNUM:8$ $n presses a button but nothing happens. mptrans $n $RNUM:8$ ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 9 Name Turret 1: $SN$~ Desc A small chair sits in fron of a small window here which rotates as you move the turbo-laser's controls. You can see a targeting system and various readouts of the star system around you.~ Flags indoors spacecraft nomob prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 11 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 12 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 10 Name Turret 2: $SN$~ Desc A small chair sits in fron of a small window here which rotates as you move the turbo-laser's controls. You can see a targeting system and various readouts of the star system around you.~ Flags indoors spacecraft nomob prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 11 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 13 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 11 Name Turret Access: $SN$~ Desc A small circular chamber that is dimly lit, you can see the ship's turbolift to the south. The dim glow of the ships 4 turrets can be seen all around you from the weapon's displays inside of them. ~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 14 Exits3 0 Exits4 0 Exits5 0 Exits6 9 Exits7 10 Exits8 12 Exits9 13 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 12 Name Turret 3: $SN$~ Desc A small chair sits in fron of a small window here which rotates as you move the turbo-laser's controls. You can see a targeting system and various readouts of the star system around you.~ Flags indoors spacecraft nomob prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 11 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 14 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 13 Name Turret 4: $SN$~ Desc A small chair sits in fron of a small window here which rotates as you move the turbo-laser's controls. You can see a targeting system and various readouts of the star system around you.~ Flags indoors spacecraft nomob prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 11 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 15 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 14 Name Turbolift Level 2: $SN$~ Desc A small steel cylinder that is used to travel between the levels of this ship, all that you need to do is say a number from 1 to 3 to be taken to the various levels of the ship.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 11 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 speech 1 mpechoat $n The turbolift quickly moves to Level 1 mpat $RNUM:19$ $n arrives from above. mptrans $n $RNUM:19$ ~ Rprog1 speech 2 mpechoat $n The turbolift quickly moves to Level 2 mpat $RNUM:14$ $n presses a button but nothing happens. mptrans $n $RNUM:14$ ~ Rprog2 speech 3 mpechoat $n The turbolift quickly moves to Level 3 mpat $RNUM:8$ $n arrives from below. mptrans $n $RNUM:8$ ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 15 Name Cargo Hold: $SN$~ Desc Boxes and other crates are stacked around the walls, filled with the supplies needed for the operation of this ship. There is room available across the entire floor where cargo that is being transported can be stored.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 16 Exits9 18 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 16 Name Starfighter Hanger: $SN$~ Desc The oil and fuel which has been spilled on the floor here from the various ships that have landed here can be smelled in the air. The giant bay doors that open to allow ships to land are to the east, and the cargo hold can be seen to the northwest.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 17 Exits4 0 Exits5 0 Exits6 0 Exits7 15 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 3 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 17 Name Corridor Level 1: $SN$~ Desc The Corridor opens up here and there is a terminal on the north wall that has the controls for the engines of the ship. To the east is the Hanger which allows starfighters to land here. While to the south the turbolift that can be used to go from level to level can be seen.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 16 Exits2 19 Exits3 18 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 7 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 18 Name Entrance Ramp: $SN$~ Desc To the side of the room here is a large door which folds down into a ramp so that the various equipment and troops that this ship can carry. A durasteel corridor and a path to the Cargo hold of this ship can be seen here.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 17 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 15 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 2 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 19 Name Turbolift Level 1: $SN$~ Desc A small steel cylinder that is used to travel between the levels of this ship, all that you need to do is say a number from 1 to 3 to be taken to the various levels of the ship.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 17 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 speech 1 mpechoat $n The turbolift quickly moves to Level 1 mpat $RNUM:19$ $n presses a button but nothing happens. mptrans $n $RNUM:19$ ~ Rprog1 speech 2 mpechoat $n The turbolift quickly moves to Level 2 mpat $RNUM:14$ $n arrives from below. mptrans $n $RNUM:14$ ~ Rprog2 speech 3 mpechoat $n The turbolift quickly moves to Level 3 mpat $RNUM:8$ $n arrives from below. mptrans $n $RNUM:8$ ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ENDROOMS #KEYS #ENDKEYS #END