#AREA Tatooine~ #AUTHOR Mael~ #RANGES 0 30 0 36 $ #FLAGS 0 #ECONOMY 0 4456941 #MOBILES #250 low_mob ~ a newly created low_mob ~ Some god abandoned a newly created low_mob here. ~ ~ 1073741827 65538 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #251 finicky jawa~ a little, finicky Jawa~ A finicky Jawa stands at the field's edge watching takeoffs. ~ Standing here is a Jawa, whom, like all of his folk is vertically challenged. Coming only shortly above the knee on most humans. He is rapped in a dark brown, hooded sand cloth robe and the only feature visible from within are his brightly bioilluminescent eyes. He chitters endlessly and seemingly without sense but if one were to listen long enough a talker like this could be a fountain of information. ~ 1539 4194304 0 Z 10 0 75 1d1+499 1d1+50 0 0 8 8 0 3 3 22 3 3 3 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 256 0 0 0 0 0 0 0 > speech_prog say parts~ mpechoat $n A shifty little Jawa fixes his eyes on you appraisingly. mpechoaround $n A shifty little Jawa fixes his eyes on $n appraisingly. emote says in an excited tone, being uncommonly helpful, "What?! What?? mpecho Sure, the bazaar for parts!" emote cuts himself off then says after a long pause, "Yeah, Lady mpecho Valarian's Despot.. Good luck!" ~ > give_prog jawa tax fraud receipt corpse~ em cries out and falls to his knees beside the body. mpat 101 drop corpse mpat 101 purge corpse say Here.. Take the things that were my brothers. mpwithdraw 200 give 200 credits $n mpadvance $n 5 420 say That bastard Talmont! say Kill him for me?! I'll give you all I have. ~ > give_prog head talmont~ say Kind spirit! say You've done more good today than you realize! mpat 101 drop head mpat 101 purge head mpwithdraw 650 em pushes a credstick on $n give 650 credits $n mpadvance $n 8 999 ~ > greet_prog 15~ em mutters quietly to himself, "Taxes, taxes!" em fixes his eyes on $n calculatingly say Talmont! He's taken my brothers to be tried say For tax fraud?! em chitters piteously ~ | #252 lumbering ronto~ a gargantuan, lumbering Ronto~ A lumbering Ronto wades its way through the crowds, a pair of Jawas hanging onto its back and chittering commands. ~ Slowly lumbering its way down the path, this massive, saurian quadraped is nothing more than a beast of burden to its miniscule, Jawa masters. While this creature is monstrous in appearance it is surprisingly skittish toward passing swoops. ~ 131 0 0 Z 1 0 0 1d1+699 1d1+30 0 0 8 8 0 20 3 4 6 23 10 10 0 0 0 0 0 0 0 0 0 131073 131072 0 7 6 0 0 0 0 0 0 256 0 0 0 0 0 0 0 > greet_prog 9~ mpechoar $n A gargantuan, lumbering Ronto is startled by $n mpechoaround $n passing by and jolts upright, leaving its mpechoaround $n Jawa caretakers hanging by its halter leads. mpechoat $n You startle a gargantuan, lumbering Ronto in mpechoat $n passing and it jolts upright, leaving its Jawa mpechoat $n owners hanging by its halter leads. ~ | #253 bloated askajian water vendor~ a bloated Askajian~ An Askajian, bloated from water intake stands here selling it drop by precious drop. ~ Standing behind a small, locked display counter full of duraplast bottles full of crystal clear water. This bloated Askajian stands, arms folded across his uppermost set of water bloated breasts. His skin is a dark sandy color, well broiled by a long life beneath Tatooine's twin suns. ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 256 0 0 0 0 0 0 0 > greet_prog 12~ emote mops the pools of sweat from his cheeks and neck. ~ > greet_prog 10~ emote spits a large green lunger out past the crowd. ~ > greet_prog 8~ emote pours a gallon of water out over his bare face and chest, absorbing it quickly. ~ | #254 chalmut sallow porsine hutt~ a sallow, porsine Hutt~ A porsine, sallow skinned Hutt stands before his display of spirits. ~ Chalmut, the foul, sallow skinned Hutt is semi reposed on a weapons capable swoop at the opening to a wide, adjoining room full of kegs and barrels, a display of smaller bottles, opened and otherwise occupy a glass shelf for samplers. ~ 3 0 0 Z 1 0 0 30d10+450 0d0+0 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 3 0 0 0 0 0 0 0 0 256 0 0 0 0 0 0 0 #255 foul smelling whiphid barkeep~ a foul smelling Whiphid female~ A foul smelling Whiphid female hurries along the bar, serving patrons. ~ This old Whiphid's got her share and a half of battle scars and looks none too pleasant to the untrained, non-whiphid perspective. She carries herself with surprising grace, perhaps as a counterpoint to her fly-drawing aroma. ~ 3 0 100 Z 25 0 37 5d10+250 2d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 2 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > greet_prog 100~ mpechoat $n >he sounds of one wild band blast you from the stage. ~ | #256 jawa trader~ a tiny, Jawa trader~ A tiny Jawa sits cross-legged on a mat, pushing his wares. ~ This small hunched figure's mat is depressingly bare of salvage yet he continues to hawk what remains with high spirits and jovial chittering. His reptillian like fingers protrude on occasion from his sleeves to catch up a buy or hide something precious. ~ 3 0 0 Z 25 0 37 5d10+250 2d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 131072 1 2 5 5 0 0 0 0 0 0 256 0 0 0 0 0 0 0 #257 prefect talmont human~ a human man of middling height~ A human man of middling height sits behind his desk filing papers. ~ This short man, of middling height is buried in his paperwork and looking none too happy about it. When he occasionally looks up it is to sneer at a co-worker or reach for his foul smelling cigarettes. ~ 1027 0 -150 Z 35 0 12 7d10+350 3d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 6 7 7 0 0 0 0 0 0 256 0 0 0 0 0 0 0 > death_prog 100~ mpoload 272 ~ > speech_prog work~ emote glances up again, this time obviously irritated emote cracks an unsettling grin say Sure, son. I've got something jus' for you. say Take them.. Receipts out to the sands and put say 'em in a proper Sanddigger grave.. say And maybe.. I'll throw a cred or two your way. em snickers malevolently and returns his attention to his mpecho desk drop corpse ~ > greet_prog 30~ say Yeah, yeah? Another Cred hunter? em sneers at $n say Well, if you want work, tell me, Smegma breath. ~ > speech_prog hello~ em glances up from his work to the source of his irritation. say Yes? What?! I've got business, son. Scram! ~ | #258 lady valarian whiphid female impressive~ an impressive Whiphid female~ An impressive Whiphid female, Lady Valarian, sits behind her desk looking the picture of calm. ~ Here stands a old humanoid. He is dressed in sand colored robes and seems wise. Looking here you can tell he is a Tusken Shaman. He doesn't seem aggresive but can hold his own. ~ 3 4194304 0 Z 30 0 25 6d10+300 3d4+2 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 3 14 6 0 0 0 0 16 0 256 0 0 0 0 0 0 0 > greet_prog 100~ em flutters her heavy lips, snorts and sits upright upon the lift's mpecho noise. mpechoat $n Lady Valarian thumbs her tusks briefly as she eyes you. mpechoaround $n Lady Valarian thumbs her tusks briefly as she eyes $n. say Well, what do you want? say Oh, of course.. Credits, Can you fight? ~ > speech_prog yes~ emote grumbles thoughtfully say Alright, alright. Go deal with my janitor bot. em grins jaggedly say He seems to have had some programming malfunctions.. say The basement. emote snickers, kicks her feet up on the desk and closes her eyes. ~ > give_prog capacitator blown~ say Hah, impressive. say That piece of scrap's been ravaging my maintenance say personnel population. mpat 101 drop capacitator mpat 101 purge capacitator mpwithdraw 5 give 5 credits $n mpadvance $n 3 777 em pushes a credstick on $n then waves a hand dismissively. ~ | #259 berserked janitor droid~ a janitor droid running rampant~ A janitor droid runs rampant through the cargo comparment. ~ ~ 67108899 0 0 Z 36 0 10 7d10+1000 5d3+50 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 2049 2049 4 7 7 0 0 0 0 56 3 0 0 0 0 0 0 0 0 > death_prog 100~ mpoload 273 ~ | #260 miniscule jawa merchant~ a miniscule Jawa merchant~ A miniscule Jawa sits atop a vending machine, selling the items it will not. ~ This tiny excuse for a biped calls himself a Jawa and chitters ceaselessly about the virtues of his garbage - Claiming it all to be treasure. His face is only denoted as a face by the glowing red eyes from within, for all most could see would be the outer edges of his hood. ~ 131 0 0 Z 15 0 62 3d10+150 1d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 8 0 0 0 131072 131072 0 3 3 0 0 0 0 16 0 256 0 0 0 0 0 0 0 #261 ortolan ommnibox player~ an Ortolan Ommnibox player~ An Ortolan is tranced out on stage as he plays the Ommnibox. ~ ~ 1073741827 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 8 0 0 0 131073 131072 0 0 0 0 0 0 0 16 0 0 0 0 0 0 0 0 0 #262 vertically challenged jawa kloo horn player~ a vertically challenged Jawa kloo horn player~ A vertically challenged Jawa wildly gyrates his hips as he plays the Kloo horn. ~ Quite uncommon, this Jawa - Unrobed, his scaly, furred little form exposed to the world as he gyrates his hips and gets down wildly, Kloo horn pressed to his lips. ~ 1073741827 0 0 Z 30 0 25 6d10+300 3d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #263 gith gasan string drum player~ a gith gasan string drum player~ A Gith beats on his Gasan string drums expressionlesly. ~ This pale, bulb headed creature wails away on his string drums with a fervor like one crazed on glitterstim or even worse.. Religion. His teeth are small and sharp and his mouth is constantly open in a slack jawed, dazed expression. ~ 1073741827 0 0 Z 10 0 75 2d10+100 1d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 2 2 0 0 0 0 16 0 0 0 0 0 0 0 0 0 #264 ASP droid~ an ASP droid~ An ASP droid silently minds a booth, perhaps too simple in programming to "advertise". ~ ~ 1073741827 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #265 pasty skinned hutt bouncer~ a pasty, thick skinned Hutt bouncer~ A pasty, thick skinned Hutt acts as bouncer. ~ This Hutt, yet to gain the fat his race is so prone to take on in age is rather imposing. His mouth gapes toothless but it is doubtful he would have to chew on you. His skin is as tough as tire rubber. ~ 16777223 0 0 Z 10 0 75 1d1+590 1d1+50 0 0 8 8 1 23 10 10 10 23 10 10 0 0 0 0 0 4 0 0 0 1 17 0 50 30 0 0 0 0 33 1 0 0 0 0 0 0 0 0 > greet_prog 100~ if ispc($n) if clan($n) == The Empire em lets out a deafening whistle. mpasound a Hutt bouncers' deafening whistle can be heard. else if race($n) == Assassin Droid say Yer kind ain't welcome here. em shoves $n away from the door. mpforce $n sw else if race($n) == Astromech Droid say Yer kind ain't welcome here. em shoves $n away from the door. mpforce $n sw else if race($n) == Gladiator Droid say Yer kind ain't welcome here. em shoves $n away from the door. mpforce $n sw else if race($n) == Interrogation Droid say Yer kind ain't welcome here. em shoves $n away from the door. mpforce $n sw else if race($n) == Protocol Droid say Yer kind ain't welcome here. em shoves $n away from the door. mpforce $n sw endif endif endif endif endif endif endif ~ | #266 citizen of tatooine~ a male citizen of Tatooine~ A male citizen of Tatooine wanders the streets. ~ This man, a resident of Mos Eisley by appearance makes his way in silence through the streets which are anything but. He carries a jug of water, three quarters of the way empty, probably to be sold. His skin is dark and tough as boot leather. And he carries himself like a farmer, in speech and clothing. ~ 16777413 0 500 Z 35 0 12 5d6+100 6d3+10 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 3 0 0 0 9 8 0 7 7 0 0 0 0 16 0 256 0 0 0 0 0 0 0 #267 greasy faced little concierge~ a greasy faced little concierge~ A greasy faced little man here acts as concierge for the casino. ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > greet_prog 25~ say Oh, hello. say Do you need a room? say Also.. I suggest avoiding the penthouse today say The Lady Valarian is in quite an uproar. ~ | #268 tatooine citizen female~ a female citizen of Tatooine~ A female citizen of Tatooine wanders the streets. ~ This young woman, while a little water starved is what some would deem attractive, with her dun colored skin and clear blue eyes that speak to great quantities of spice consumption. She wanders the streets, comlink in hand all but dead to the world. ~ 16777413 0 0 Z 1 0 0 8d8+100 8d8+20 20 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 256 0 0 0 0 0 0 0 #269 sandtrooper imperial customs watch~ an Imperial sandtrooper acting as a customs watch~ An Imperial sandtrooper stands here checking for contraband. ~ This old sandtrooper's armor is worn damn near to the cloth in places but he carries himself like a man who knows his business - Killing. He gruffly stops all who pass and attempts to rustle them for weapons arbitrarily and seeming amused by his task. ~ 7 4194304 0 Z 35 0 12 8d3+400 2d4+20 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 9 0 0 0 524288 524289 0 7 7 0 0 0 0 48 3 256 0 0 0 0 0 0 0 #270 slight human pale~ a slight, pale man~ A slight, pale man wanders the streets, his duster seeming a little overstuffed. ~ ~ 1090519233 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 #271 shopkeeper~ a newly created shopkeeper~ A shopkeeper is here selling items ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #272 shopkeeper~ a newly created shopkeeper~ Some god abandoned a newly created shopkeeper here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #273 shop keeper~ a newly created shop keeper~ Some god abandoned a newly created shop keeper here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #277 owen~ a newly created owen~ Some god abandoned a newly created owen here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #278 shopkeeper~ a newly created shopkeeper~ Some god abandoned a newly created shopkeeper here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #290 guar~ &zThe Royal Guard~ &zThe Royal Guard Stands here.. ~ ~ 1073741827 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if clan($n) == Royals smile $n mpechoat $n The Guard says, "Access Granted!" else mpechoat $n A guard forces you to sit mpechoat $n A guard scans you for weapons! mpechoat $n A guard pulls you up! mpechoat $n The Guars says, "Get out! You're no Royal!" mpforce $n up endif ~ | #291 toydarian pawn owner~ a Toydarian pawn shop owner~ A Toydarian stands hunched over a back counter, tinkering away, unprotected on a hand grenade. ~ ~ 134217731 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 131073 1 0 0 0 0 0 0 0 0 0 256 0 0 0 0 0 0 0 > rand_prog 30~ em drops a few creds into a coin safe mpdeposit 100 ~ | #292 blahprogmob~ ~ ~ ~ 1073741827 65538 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > act_prog p digging...~ ~ | #293 athletic defel~ an athletic Defel youngling~ A distortion of light in the dim hall breathes shallowly. ~ ~ 5 4227074 -25 Z 1 0 0 48d40+350 40d56+12 1800 0 8 8 1 23 10 10 23 23 10 10 0 0 0 0 0 12 0 0 0 2097152 2097152 4 0 0 201 8 0 0 48 3 256 0 0 0 0 0 0 0 > fight_prog 15~ set full say Die, Son of a Grannish Whore! mea $r A Defel rears back and strikes you with a left. mer $r A Defel rears back and strikes $r with a left. mpdamage $r 25 ~ > death_prog 100~ mpat 101 drop sliver mpat 101 mppurge ~ > rand_prog 20~ mpdeposit 400 ~ | #294 salvage engineer~ a tiny grease spot of an engineer~ A tiny grease spot of an engineer sorts through a heap and mutters. ~ ~ 1155 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 23 10 10 23 23 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 256 0 0 0 0 0 0 0 #450 hi_mob ~ a newly created hi_mob ~ Some god abandoned a newly created hi_mob here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #250 low_obj~ a low_obj~ A low_obj is here.~ ~ 13 0 0 0 0 0 0 1 0 0 #251 abandoned x-wing~ an abandoned X-wing fighter~ A rusty old relic of an abandoned X-wing lies here on its side.~ ~ 15 0 0 100 0 0 0 1000 0 0 E abandoned x-wing~ Lying here with its dejected looking hull half buried in the red sand, what remains above ground and untouched by the Jawa looks to be frequently used as a parking stop for drunken hover craft and swoop owners. The hatch hangs open a few inches and the soil around is loose, perhaps one with thin fingers could explore its innards. ~ E abandoned x-wing~ Lying here, half buried in the red sands this worn old X wing appears to have been used as a parking stop for many swoops and small carriers. Its hatch is partially open and the sand around is loose. One with thin hands might be able to reach inside. ~ #252 ragged space charts~ a ragged, time worn chart of stellar maps~ A ragged space charts is here.~ ~ 13 33554432 16385 0 0 0 0 1 0 0 E ragged space charts~ Lying rumpled up here is a pamphlet if clear plastic sheets, displaying the various nearby planetary systems. It reads: Coruscant -345 -987 1562 Yavin IV 4000 4000 4000 ~ E back~ turning the pamphlet over it displays a faded yet readable map, that would lead one due west, past the needle spire, through the tusken canyons and into the very heart of the dune sea with some vague drawings of jewels or pearls. ~ #253 oz ounce water~ a tiny paper cup~ An ounce of water in a tiny paper cup.~ ~ 17 8192 1 0 2 0 0 1 20 2 #254 collapsable shovel~ a collapsable shovel~ A collapsable, durasteel shovel lies here.~ ~ 59 8192 1 0 0 0 0 1 311 31 #255 jawa tax fraud receipt corpse~ a decaying Jawa corpse~ A decaying Jawa corpse here acts as an Imperial tax "receipt"~ ~ 13 8192 16385 0 0 0 0 1 0 0 #256 blown capacitator~ a blown capacitator~ A capacitator lies here, hanging wires.~ ~ 13 8192 1 0 0 0 0 1 0 0 #257 sallustan gut buster shot~ a shot of Sallustan gut buster~ A shot of Sallustan gut buster bubbles on its own accord.~ ~ 17 8192 0 0 3 8 0 1 15 1 #258 chalmut's secret sauce keg~ a keg of Chalmut's secret sauce~ A keg of Chalmut's secret sauce stews here, smelling particularly foul.~ ~ 17 8192 1 0 14 9 0 1 180 18 #259 sallustan gut buster keg~ a keg of Sallustan gut buster~ A keg of Sallustan gut buster sits here in a container made clearly of recycled duraplast.~ ~ 17 8192 1 0 14 8 0 1 220 22 #260 kawokian gin keg~ A Kawokian Keg~ A large keg sits here, seems to be filled with some sort of alcohol.~ ~ 17 8192 1 0 14 8 0 1 330 33 #261 pressure catch~ a pressure catch~ A pressure catch is here.~ ~ 39 1073741824 0 0 0 0 0 1 0 0 > push_prog 100~ mpecho A loud click is heard from behind the bar, its surface mpecho tilts precariously and dumps all the drinks into a mpecho trough then a few gruff droids relieve everyone in the mpecho room of their drinks, drugs and other delicacies. mpforce all give shot whiphid mpforce all give shot whiphid mpforce all give spice whiphid mpat 450 drop all mpat 450 purge ~ | #264 battered duraplast shin guards~ a pair of battered duraplast shinguards~ A pile of tired looking duraplast lies here.~ ~ 9 1073741824 16417 15 -11 0 0 3 0 0 E battered duraplast shin guards~ These well used old shin guards actually cover a good deal of the leg and bear a small sheath, behind the knee on each. The duraplast itself is a dull grey and entirely unextraordinary. ~ #265 beaten hyperterminal board~ a beaten hyperterminal board~ A beaten hyperterminal board is here.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #266 dun colored grenade~ a dun colored grenade~ A dun colored grenade blends in nicely with the sand.~ ~ 82 0 16385 100 200 0 0 1 1250 125 #267 floor plan~ a floor plan~ A floor plan is tacked to the duraplast wall.~ ~ 12 1073741825 0 0 0 0 0 1 0 0 E floor plan~ &G[&z-1&G -&z -6&G]&z Resident Homes &G[&z-7&G]&z Rehydration Facilities &G[&z-8&G]&z Dining Floor &G[&z-9&G]&z Security &G[&z-10&G]&z Maintenance ~ #268 toilet lever~ a lever to flush the ceramic toilet~ A ceramic toilet sits here overflowing and smelling none too pleasant, dare you flush?~ ~ 39 0 0 0 0 0 0 1 0 0 > push_prog 100~ mpecho The toilet gurgles a few times ominously then, mpecho The wall panel behind it rotates to its side. mpecho Revealing a passage temporarily for $n. mpat 340 mptransfer $n mpat 279 pull toilet ~ | #269 desert ration~ a desert ration~ A small, duraplast ration container.~ ~ 19 8192 1 20 20 0 0 1 20 2 #270 sand goggles~ a pair of sand goggles~ A pair of beaten, gritty sand goggles.~ ~ 9 8192 131073 12 -14 0 0 1 200 450 #271 durafiber dustcloak~ a durafiber dustcloak~ A loose, durafiber dustcloak helps to ward the heat.~ ~ 9 -2012471296 1025 12 -16 0 0 5 2000 200 A 37 10 #272 head talmont~ Talmont's head~ Talmont's head lies here, smirk gone from his cold, dead lips.~ ~ 13 0 1 0 0 0 0 1 0 0 #273 capacitator blown~ a blown capacitator~ A capacitator lies here, sizzling and leaking solder.~ ~ 13 0 16385 0 0 0 0 1 0 0 #274 crumbling dun spice bindle~ a wad of crumbling, dun hued spice~ A brown paper bindle lies on the floor, probably thrown by some junkie.~ ~ 78 8208 1 4 10 0 0 1 400 40 #275 chalmut's secret sauce shot~ a short of Chalmut's secret sauce~ A shot of Chalmut's secret sauce sits here smelling foul.~ ~ 17 8192 0 0 3 0 9 1 10 1 #276 kawokian gin shot~ a shot of Kawokian gin~ A shot of Kawokian gin stews here~ ~ 17 8192 16385 0 3 8 0 1 25 2 #277 gaderffii gaffi stick~ razor sharp gaffi~ A gaderffii lies here looking quite lethal.~ ~ 5 0 24577 100 5 6 0 100 110 1 760 76 #278 sporting blaster~ a sporting blaster~ A sporting blaster is here.~ ~ 5 1073741824 8193 0 0 0 0 2000 2000 1 666 66 #279 tiny behind ear comlink~ a tiny behind ear comlink~ A tiny behind ear comlink is here.~ ~ 72 8192 81921 0 0 0 0 1 200 20 A 3 1 A 11 2 #280 toll fountain~ a toll fountain~ A durasteel toll-fountain is firmly attached to the wall.~ ~ 17 1073750016 0 1000 1000 0 0 1 0 0 > use_prog 100~ mpechoat $n You drop a coin into the slot and take a short drink. mer $n $n drops a coin into the fountain's slot and takes a drink. mprestore $n 1 mpforce $n drop 5 credits mppurge cred ~ | #281 tired looking bowcaster~ a tired looking bowcaster~ An old bowcaster lies here forgotten.~ ~ 5 1073741824 8192 0 0 0 9 1 0 0 #282 beryl colored crystal~ a beryl hued crystal~ A beryl hued chunk of crystal lies here, unrecognizable.~ ~ 63 0 1 3 0 0 0 1 12 1 #284 worn looking wookiee bowcaster~ a worn looking bowcaster~ A worn looking bowcaster sits here looking smugly lethal.~ ~ 5 0 8193 15 10 12 9 100 101 6 4000 400 E bowcaster~ This piece of Wookiee machinery, while a bit dusty and certainly out of use for a while has the capability to quite lethal and that message, if any is written all over its blue durasteel and actual wood surfaces. ~ A 19 2 A 18 2 #285 restraining bolt~ a restraining bolt~ A restraining bolt is here.~ ~ 13 1073745920 5 0 0 0 0 1 0 0 #286 utilitarian remote~ a utilitarian remote~ A utilitarian remote is here.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #287 slivergun organic tissue~ a slivergun composed of organic tissue~ A slivergun composed of organic tissue lies here.~ ~ 5 0 8192 12 50 0 6 2000 2000 1 0 0 A 18 50 A 19 50 #288 chunk unformed duraplast~ a chunk of unformed duraplast~ An unformed chunk for duraplast lies here, collecting dust.~ ~ 64 0 1 0 0 0 0 1 4 0 #289 antiquated ceramic superconductor~ an antiquated ceramic superconductor~ An antiquated ceramic superconductor lies dormant.~ ~ 71 0 1 0 0 0 0 1 4 0 #290 chunk unformed durasteel~ a chunk of unformed durasteel~ A chunk of unformed durasteel lies here, collecting dust.~ ~ 67 0 1 0 0 0 0 1 4 0 #291 carbonized vial black chemicals~ a carbonized vial of black chemical~ A carbonized vial bubbles quietly to itself.~ ~ 87 8192 1 150 0 0 0 1 12 1 #292 scrap metal~ a bit of scrap metal~ A bit of scrap metal is unusually pliant and malleable.~ ~ 75 0 1 0 0 0 0 1 30 3 #293 miniature invex lens~ a miniature invex lens~ A miniature, invex lens sits here distorting light to its own ends.~ ~ 62 0 1 0 0 0 0 1 4 0 #294 blast furnace~ a portable blast furnace~ A portable blast furnace sits here radiating heat.~ ~ 68 0 1 0 0 0 0 1 24 2 #295 toolkit basic~ a basic toolkit~ A basic toolkit is spread out on the ground, its rusty innards exposed for all.~ ~ 66 0 1 0 0 0 0 1 15 1 #296 macro-circuit board~ a macro-circuit board~ A macro-circuit board lies dormant.~ ~ 70 8192 1 0 0 0 0 1 5 0 #297 battery cell industrial~ an industrial power cell~ An industrial power cell sits here, amped.~ ~ 65 0 1 0 0 0 0 1 0 0 #298 bit sandcloth~ a bit of sandcloth~ A bit of sandcloth lies here.~ ~ 74 0 1 0 0 0 0 1 4 0 #299 hand held sewing machine~ a hand held sewing machine~ A hand held sewing machine is here.~ ~ 77 0 1 0 0 0 0 1 15 1 #300 smut mag magazine~ a smut mag magazine~ A smut mag magazine is here.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 E page_1~ 8888 8888888 888888888888888888888888 8888:::8888888888888888888888888 8888::::::8888888888888888888888888888 88::::::::888:::8888888888888888888888888 88888888::::8:::::::::::88888888888888888888 888 8::888888::::::::::::::::::88888888888 888 88::::88888888::::m::::::::::88888888888 8 888888888888888888:M:::::::::::8888888888888 88888888888888888888::::::::::::M88888888888888 8888888888888888888888:::::::::M8888888888888888 8888888888888888888888:::::::M888888888888888888 8888888888888888::88888::::::M88888888888888888888 88888888888888888:::88888:::::M888888888888888 8888 88888888888888888:::88888::::M::;o*M*o;888888888 88 88888888888888888:::8888:::::M:::::::::::88888888 8 88888888888888888::::88::::::M:;:::::::::::888888888 8888888888888888888:::8::::::M::aAa::::::::M8888888888 8 88 8888888888::88::::8::::M:::::::::::::888888888888888 8888 88 88888888888:::8:::::::::M::::::::::;::88:88888888888888888 8 8888888888888:::::::::::M::"@@@@@@@"::::8w8888888888888888 88888888888:888::::::::::M:::::"@a@":::::M8i888888888888888 8888888888::::88:::::::::M88:::::::::::::M88z88888888888888888 8888888888:::::8:::::::::M88888:::::::::MM888!888888888888888888 ~ #450 hi_obj~ a hi_obj~ A hi_obj is here.~ ~ 13 0 0 0 0 0 0 1 0 0 #0 #ROOMS #250 Giant, Wind Torn Clearing~ This wide open gravel lot acts as a go between landing pad for smaller ships with their payloads of smuggled goods and armed-to-the-teeth bounty hunters. Skirting your vision in all directions except due west hazy red mesas, mountains and jagged spires of stone make themselves roughly visible on the skyline. Northward a trail of pilots turned pedestrian stream in and out of the sprawling city of Mos Eisley to do their night's injustice or, coming the other direction to escape retribution. The air is filled with swirling red, gritty and near opaque silt as the occasional hum and whine of an engine booster shakes this dust bowl. ~ 0 48 1 4 0 0 32040 D0 ~ ~ 0 -1 251 0 D1 ~ ~ 0 -1 338 0 D3 ~ ~ 0 -1 392 0 R M 0 251 1 250 R M 0 266 8 250 R O 0 251 1 250 S #251 On the Outskirts of Mos Eisley~ Sandwiched between two slowly graduating conical towers of aerodynamic design the foot traffic milling between the ship-filled clearing to the south and the packed streets northward the press of the crowd is oppressive. The sweet, sour smell of Bantha dung taints the clouds of spice reaking smoke that drift occasionaly past. The small hooded figures of the Jawa slip in and out of the crowd of "tourists" from the space port on their unguessable, individual intents. The cries of good old fashioned hawkers compete with mechanical voices spit out over encased speakers at the sides of merchandise stands covered in blinking lights northward. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 253 0 D2 ~ ~ 0 -1 250 0 R M 0 266 8 251 R M 0 269 1 251 S #252 A Shallow Rut of a Path - At the edge of a Bazaar~ This path, while devoid of the pomp and frivolous wealth of those perusing Slavers' way to the west but the Jawa population seems to have tripled. The small furry creatures scurry past with rodent like claws filled with electrical components or salvage. The Bazaar eastward looks like a low-tech engineers' fantasy, sporting a wide range of goodies that only a tech-head could love. This path is nothing more than a rut dug into the red silt ground by ages of pedestrian traffic. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 254 0 D3 ~ ~ 0 -1 253 0 S #253 The Beginnings of a Long, Bustling Road~ The foot traffic collides in this intersection and seems to roll back on itself like the tides of a human sea. All bedecked with neon obscenities, flahbulb fantasies and the glinting coin slots. The rich, as one of the few constants in the galaxy seem nonplussed by the general state of poverty and hold their noses up high on the way to the nearest dealer in frivolty along the road northward. Huge, slathering Hutts make their way past on low flying swoops or meander along through the slavers' markets and auctioning blocks. Off in the distance to the west the outline of an old cargo ship dry-docked and abandoned on its side scars the already unimpressive cityscape. Along a thinning trail to the east commoners of all walks of life make their way into a small, out of the way bazaar. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 268 0 D1 ~ ~ 0 -1 252 0 D2 ~ ~ 0 -1 251 0 R M 0 252 1 253 R M 0 266 8 253 S #254 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. West the walls of the towering sandstone buildings give way slightly and leave a stretch of rutted path to adjoin with the main road near the hover lot southward. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 261 0 D1 ~ ~ 0 -1 255 0 D3 ~ ~ 0 -1 252 0 R M 0 268 6 254 R G 1 279 1 S #255 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but west and northeast, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 260 0 D1 ~ ~ 0 -1 256 0 D3 ~ ~ 0 -1 254 0 S #256 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but west and north, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 259 0 D1 ~ ~ 0 -1 257 0 D3 ~ ~ 0 -1 255 0 S #257 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but west and northwest, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 258 0 D1 ~ ~ 0 -1 326 0 D2 ~ ~ 0 -1 364 0 D3 ~ ~ 0 -1 256 0 R M 0 268 6 257 S #258 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest and northwest, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 265 0 D2 ~ ~ 0 -1 257 0 D3 ~ ~ 0 -1 259 0 S #259 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest and off to the north, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 264 0 D1 ~ ~ 0 -1 258 0 D2 ~ ~ 0 -1 256 0 D3 ~ ~ 0 -1 260 0 S #260 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest and northeast, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 263 0 D1 ~ ~ 0 -1 259 0 D2 ~ ~ 0 -1 255 0 D3 ~ ~ 0 -1 261 0 S #261 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest, where a brief respite shows between them. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 262 0 D1 ~ ~ 0 -1 260 0 D2 ~ ~ 0 -1 254 0 R M 0 256 1 261 R G 1 254 1 S #262 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest, where a brief respite shows between them. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 263 0 D2 ~ ~ 0 -1 261 0 R M 0 266 8 262 S #263 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest and off to the northeast, where a brief respites show between them. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 264 0 D2 ~ ~ 0 -1 260 0 D3 ~ ~ 0 -1 262 0 S #264 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Northward the shabby carts and and stands give a blocky white duraplast sided building a wide girth. The building while totally unimpressive seems to house something the Jawa dislike, to say the least. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 266 0 D1 ~ ~ 0 -1 265 0 D2 ~ ~ 0 -1 259 0 D3 ~ ~ 0 -1 263 0 S #265 An Overpopulated Traders' Bazaar~ This Bazaar is almost exclusively the racket of the Jawa judging by their huddled forms everywhere, on plain wood stands filled with all manners of technical equipment. Sandcloth tarps hung between the buildings overhead keep the sun from blistering those perusing the wares as well as holding back the buffeting wind and sand. Tall, aerodynamic buildings scrape the skyline in all directions but southwest and northwest, where brief respites show between them. ~ 0 0 1 0 0 0 32040 D2 ~ ~ 0 -1 258 0 D3 ~ ~ 0 -1 264 0 R M 0 260 1 265 S #266 Before the Imperial Garrison~ Saddled in between a forest of buildings larger than itself on all but one side, this garrison seems shabby but not without malice - Born beside the door: An Imperial emblem is displayed on blackened durasteel, a meter in diameter. There does not seem to be an overly militaristic presence in this building, excluding the occasional stormtrooper passing by, it is a place of political focus, filled with clerks and protocol droids. The Jawa market opens up to the south looking more like a scrap heap than not. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 267 0 D2 ~ ~ 0 -1 264 0 S #267 A Cluttered, Imperial Garrison Office~ Standing inside this giant cubicle of a work space for Imperial desk-jockeys, an overwhelming hum of activity comes to those with audial enhancement: Data banks hum gently to themselves on long rows, covering each wall. The floors and siding are all done in a standard white duraplast, looking a little run down and even sagging in places. There are multiple weapon racks and cots to be seen through a small portal into a back room. ~ 0 0 1 0 0 0 32040 D2 ~ ~ 0 -1 266 0 R M 0 257 1 267 R G 1 255 1 R M 0 266 8 267 S #268 Slavers' Way~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. To the west a small, offset circle between two towers acts as a temporary shelter for what seems to be a water dispensary. Further to the west, and a bit north a dry-docked freighter abandoned on its side scars the cityscape while northward this circus of mechanical market influence trails off as far as the eye can see. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 269 0 D2 ~ ~ 0 -1 253 0 D3 ~ ~ 0 -1 275 0 R M 0 268 6 268 S #269 An Intersection on Slavers'~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. This intersection between the short B'Omarr Lane and Slavers' Way is packed regardless of the hour, almost without exception. West the thin lane cramped with with gamblers, alcoholics and sex maniacs heading toward the freighter in the distance, which, judging at this distance could only be a casino. Off in a crook of the road a milling crowd of the big losers and chain smoking bounty hunters loiter in front of a place of business which proclaims itself, "The Cantina" ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 270 0 D2 ~ ~ 0 -1 268 0 D3 ~ ~ 0 -1 281 0 D6 ~ ~ 0 -1 276 0 D7 ~ ~ 0 -1 280 0 S #270 Slavers' Way~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. This stretch of the way northward seems almost solely dedicated to preparing those impulse buyers who pass by before the sands. Southward is an absolutely packed intersection, the Jawa street tags reading Slavers' and B'omarr. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 271 0 D2 ~ ~ 0 -1 269 0 D3 ~ ~ 0 -1 317 0 R M 0 268 6 270 S #271 Slavers' Way~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. This stretch of the way northward seems almost solely dedicated to preparing those impulse buyers who pass by before the sands. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 272 0 D1 ~ ~ 0 -1 310 0 D2 ~ ~ 0 -1 270 0 S #272 Slavers' Way~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. This stretch of the way northward seems almost solely dedicated to preparing those impulse buyers who pass by before the sands. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 273 0 D2 ~ ~ 0 -1 271 0 R M 0 264 1 272 R G 1 269 1 R G 1 271 1 R G 1 270 1 R G 1 277 1 R M 0 266 8 272 S #273 Slavers' Way~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. This stretch of the way northward seems almost solely dedicated to preparing those impulse buyers who pass by before the sands. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 274 0 D2 ~ ~ 0 -1 272 0 S #274 Slavers' Way~ This road, aptly dubbed by the Huttese, Slavers' way in a time forgotten by most of the residents is a straight shot north through Mos Eisley. The poverty which this city seemed so infused with at it's outskirts is completely out of sight here, hidden by giant red towers and on a more personal level - Mechanical vendors of every make and model, extending from plastic display racks and squabbling amongst each other for the attention of passers-by. This stretch of the way northward seems almost solely dedicated to preparing those impulse buyers who pass by before the sands. ~ 0 0 1 0 0 0 32040 D2 ~ ~ 0 -1 273 0 D6 ~ ~ 2048 -1 650 0 S #275 In Line at the Water Vendor~ This small cul-de-sac slices itself a piece of the pie that is the crammed together occupants of Slavers' way eastward. Some thoughtful citizen had the presence of mind to lock away a few gallons of the lifeblood of all living things, water - in a clear, duraplast wraparound case. The soil is rocky and bits of glass scatter it. There is an almost ceaseless line before the water vendor. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 268 0 R M 0 253 1 275 R G 1 253 1 S #276 The Dimly Lit Cantina Entrance~ This small entryway, cut into the side of the Cantina in a half circle of red stone gives sitting room on a stone shelf for about twenty. But dozens upon dozens of all races stand about, smoking or using inhalant tubes, spice pipes and some of those Hutt's with the more deplorable tastes in victuals and less influence (anything goes with enough cred) loaf about eating live animals and drinking glasses with eyeballs or the sort drifting about inside. The few droids who make the attempt to shoulder or roll their ways through the crowd are quickly and silently expelled. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 277 0 D9 ~ ~ 0 -1 269 0 R M 0 265 1 276 R E 1 50 1 16 R M 0 268 6 276 S #277 At a Sprawling Bar, Before the Stage~ The focal point of this section of this tavern is of course the sprawling, high polish durasteel bar. A few of the patrons whom are still capable of vertical motion are trying their hand at dancing before the stage, looking like a bunch of drunken, tone deaf zombies for the most part. While the more prudent customers, not seeing fit to waste their time encircle the bartender or, as an order of business - in the apalling line before the restroom of in a corner to the southwest. ~ 0 8 1 0 0 0 32040 D1 ~ ~ 0 -1 278 0 D2 ~ ~ 0 -1 276 0 D9 ~ door~ 1 0 279 0 R M 0 255 1 277 R G 1 276 1 R G 1 275 1 R G 1 257 1 R D 0 277 9 0 S #278 A Stage, Set Above the Noisy Crowd~ This worn looking bar sits a solid two meters above the bar's dance floor It's durasteel surface has been worn down over generations of dancers pounding away on its slicked surface. The stage is dimly lit and smoky, being elevated to the rest of the bar. Most of the patrons seem jaded to the band's presence and watch either not at all or with a glazed, "Wish I were doing something else" look. ~ 0 32776 1 0 0 0 32040 D3 ~ ~ 0 -1 277 0 R M 0 263 1 278 R M 0 262 1 278 R M 0 261 1 278 S #279 A Filthy Restroom~ The white tile walls in this cold, one man bathroom would appear seamless besides a mildew line tracing the wall behind the toilet as if moisture's slowly wept through. An open shudder, ill concealing type door opens back on the tavern main while your surroundings press in a bit just to emphasise their grotesque nature, maggots squirm their way through half eaten sandwiches and unidentifiable feces while cigarette butts of all the rainbow's colors lend to the aroma. Finger nail clippings and flesh residue, chewing gum and splattered bits of rust brown paint.. Blood? Tiny flecks of the rust red blood trace across the ceiling, probably from some stim junkie tying off. ~ 0 8 1 0 0 0 32040 D6 ~ door~ 1 -1 277 0 R M 0 266 8 279 R O 0 268 1 279 R D 0 279 6 0 S #280 Chalmut's Spirits~ This tiny, red stone building is conical in shape, wide open on the inside and well toward the inverted point of a ceiling. Dusty red carpet exposes in large patches the bare stone floors beneath to any customers able to see past their liquor bottle. Grim looking aliens of a multitude stand in line for the distillery, trailing even out the door where more patrons are insurgent from the intersection on the Slavers' to the southeast. ~ 0 0 1 0 0 0 32040 D8 ~ ~ 0 -1 269 0 R M 0 254 1 280 R G 1 260 1 R G 1 259 1 R G 1 258 1 S #281 B'Omarr Lane~ This short lane curves disastrously between the nearby towers. And houses only the most depraved low lifes stumbling off from the freighter to the west. For every dozen passers by to the east, falling down or playing grab ass with Askajian prostitutes - Three neatly dressed, pressed, combed and shaved pilots or business men make their way jerkily west. Nearby to the west a crowd of loiterers mark the Lucky Despots entrance and off a short ways to the east the press and audial hum of Slavers' way infiltrates even this urban forest. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 269 0 D3 ~ ~ 0 -1 282 0 S #282 B'Omarr Lane~ This short lane curves disastrously between the nearby towers. And houses only the most depraved low lifes stumbling off from the freighter to the west. For every dozen passers by to the east, falling down or playing grab ass with Askajian prostitutes - Three neatly dressed, pressed, combed and shaved pilots or business men make their way jerkily west. Nearby to the west a crowd of loiterers mark the Lucky Despots entrance and off a short ways to the east the press and audial hum of Slavers' way infiltrates even this urban forest. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 281 0 D3 ~ ~ 0 -1 283 0 S #283 B'Omarr Lane - At the Foot of a Drydocked Freighter~ B'omarr lane, as this small cut over path between Slavers' and the massive eyesore of a cargo freighter lain on its side in the red sands southward has been dubbed. Named after an order of monks rumoured to inhabit this rock by the land developers who've long since gave up the monks' task. "The Lucky Despot" proclaims a four meter tall sign filled with blinking red bulbs on the ship's hull. A small facade has been built onto the side of the Despot's entrance, all red, stubbly carpeting and faux gold paint. Faded red, artificial velvet ropes guide the patrons in and out of the despots tiny entrance, herding them into easy reach of those collecting door fees as well as leading directly past the array of digital slot machines inside. ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 282 0 D2 ~ ~ 0 -1 284 0 S #284 The Lucky Despot's Entryway~ Through the facade the real nature of the casino makes itself apparent. Not through the various gambling machines, prostitutes or dealers which, all scream their various occupation. But by the massive bulkhead showing from the inside. This whole chamber is the cargo deck on the freighter, covered in faux gold paint and loose woven shag carpet. A good distance off through the crowds to the southwest a consierge's desk is apparent while to the north door fees are charged and the line proceeds inward like some multisplined, armored back insectoid. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 283 0 D1 ~ ~ 0 -1 286 0 D2 ~ ~ 0 -1 288 0 D3 ~ ~ 0 -1 285 0 S #285 The Lucky Despot - Casino~ ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 284 0 D2 ~ ~ 0 -1 287 0 S #286 The Lucky Despot - Casino~ This massive, gilt and carpeted room is nothing more than the cargo compartment on an old freighter. Packed with drunks, gamblers and whores, the only contenders in this rat race who seem to be turning a profit are the coin guzzling slot machines. Large Whiphid's in pressed suits wanders about trying to look inconspicuous as they survey business and make sure noone does _too_ much winning. Off to the southwest the concsierge's desk is apparent while the bulkhead lies northwest. This massive, gilt and ~ 0 0 1 0 0 0 32040 D2 ~ ~ 0 -1 289 0 D3 ~ ~ 0 -1 284 0 S #287 The Lucky Despot - Casino~ This massive, gilt and carpeted room is nothing more than the cargo compartment on an old freighter. Packed with drunks, gamblers and whores, the only contenders in this rat race who seem to be turning a profit are the coin guzzling slot machines. Large Whiphid's in pressed suits wanders about trying to look inconspicuous as they survey business and make sure noone does _too_ much winning. Off to the south the concsierge's desk is apparent while the bulkhead lies northeast. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 284 0 D1 ~ ~ 0 -1 288 0 D2 ~ ~ 0 -1 290 0 R M 0 266 8 287 S #288 The Lucky Despot - Casino~ This massive, gilt and carpeted room is nothing more than the cargo compartment on an old freighter. Packed with drunks, gamblers and whores, the only contenders in this rat race who seem to be turning a profit are the coin guzzling slot machines. Large Whiphid's in pressed suits wanders about trying to look inconspicuous as they survey business and make sure noone does _too_ much winning. Off to the southwest the concsierge's desk is apparent while the bulkhead lies north. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 284 0 D1 ~ ~ 0 -1 289 0 D3 ~ ~ 0 -1 287 0 S #289 The Lucky Despot - Casino~ This massive, gilt and carpeted room is nothing more than the cargo compartment on an old freighter. Packed with drunks, gamblers and whores, the only contenders in this rat race who seem to be turning a profit are the coin guzzling slot machines. Large Whiphid's in pressed suits wanders about trying to look inconspicuous as they survey business and make sure noone does _too_ much winning. Off to the southwest the concsierge's desk is apparent while the bulkhead lies northwest. ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 286 0 D3 ~ ~ 0 -1 288 0 S #290 By the Concierge and Lifts~ ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 287 0 D2 ~ ~ 0 -1 291 0 D3 ~ ~ 0 -1 303 0 R M 0 267 1 290 R O 0 265 1 290 S #291 Inside an Antiquated Lift~ This old, faux gold finished lift has a genuine steel grating salvaged from some nearly prehistoric time. There is a panel of buttons controlling the lift yet they are all cemented in place and replaced with a more up to date voice recognition system. The carpet is worn to the point of being pointless from the countless creatures to wander over it. ~ 0 4 1 0 0 0 32040 > speech_prog 1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Ground Floor. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 290 mpat 290 mpforce $n l mpat 290 mer $n $n gets off the turbolift. ~ > speech_prog -1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Basement. Please step off.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 292 mpat 292 mer $n $n get off of the turbolift. ~ > speech_prog 2~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Level 2. Please step off.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 293 mpat 293 mer $n $n get off of the turbolift. ~ > speech_prog penthouse~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Penthouse. Please step off.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 301 mpat 301 mer $n $n get off of the turbolift. ~ > speech_prog basement~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Basement. Please step off.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 292 mpat 292 mer $n $n get off of the turbolift. ~ | S #292 The Arid, Unfinished Innards of the Freighter~ ~ 0 4 1 0 0 0 32040 D2 ~ ~ 0 -1 291 0 R M 0 259 1 292 S #293 A Long, Carpeted Hall~ ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 294 0 D2 ~ ~ 0 -1 291 0 S #294 A long, Carpeted Hall~ ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 299 0 D1 ~ ~ 0 -1 295 0 D2 ~ ~ 0 -1 300 0 D3 ~ ~ 0 -1 293 0 S #295 A long, Carpeted Hall~ ~ 0 0 1 0 0 0 32040 D1 ~ ~ 0 -1 296 0 D3 ~ ~ 0 -1 294 0 S #296 A long, Carpeted Hall~ ~ 0 0 1 0 0 0 32040 D0 ~ ~ 0 -1 297 0 D2 ~ ~ 0 -1 298 0 D3 ~ ~ 0 -1 295 0 S #297 A Cramped, Hot, Economy Suite~ ~ 0 8388616 1 0 0 0 32040 D2 ~ ~ 0 -1 296 0 S #298 A Cramped, Hot, Economy Suite~ ~ 0 8388616 1 0 0 0 32040 D0 ~ ~ 0 -1 296 0 S #299 A Cramped, Hot, Economy Suite~ ~ 0 8388616 1 0 0 0 32040 D2 ~ ~ 0 -1 294 0 S #300 A Cramped, Hot, Economy Suite~ ~ 0 8388616 1 0 0 0 32040 D0 ~ ~ 0 -1 294 0 S #301 Lucky Despot - Penthouse~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 302 0 D2 ~ ~ 0 -1 291 0 S #302 Lucky Despot - Penthouse~ ~ 0 4 1 0 0 0 32040 D2 ~ ~ 0 -1 301 0 R M 0 258 1 302 S #303 A Cramped, Hole in the Wall Arcade~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 290 0 S #304 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #305 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #306 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #307 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #308 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #309 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #310 Twin Towers Apartment Complex~ These towers actually act as an odd sort of paradox in terms, not to mention architectural design. Sure, one could argue that a tower built ten stories into the ground is less appealing than one above but the designers of this misgnomer were not entirely unfounded in their ideas, it is one of the oldest buildings on Mos Eisley, untouched by the savage wind swept sands and stray blaster fire that so love to frequent this province. This one, above ground floor is more like a bunker than an apartment complex's entrance and acts only to syphon off the inflow of traffic to the turbolifts at the ends of each fork in the hall. ~ 0 8388620 1 0 0 0 32040 D3 ~ ~ 0 -1 271 0 D6 ~ ~ 0 -1 311 0 D8 ~ ~ 0 -1 312 0 S #311 Twin Towers Apartments - Before the Lifts~ This short, utilitiarian stint of hallway runs between the fork in the halls immediately to the southwest to and to an abrupt end at a pair of durasteel turbolift doors. Duraplast reinforced concrete rings out beneath the feet of passers-by in an almost anticlimactic thud while the lifts hum quietly as they go about their business of transportation. ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 314 0 D9 ~ ~ 0 -1 310 0 S #312 Twin Towers Apartments - Before the Lifts~ This short, utilitiarian stint of hallway runs between the fork in the halls immediately to the northwest and to an abrupt end at a pair of durasteel turbolift doors. Duraplast reinforced concrete rings out beneath the feet of passers-by in an almost anticlimactic thud while the lifts hum quietly as they go about their business of transportation. ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 313 0 D7 ~ ~ 0 -1 310 0 S #313 A Gut Wrenching Turbolift~ This utilitarian box of a turbolift has a very simple function and performs it with no second guessing or discussion, up or down. A microphone (running indepently of the lift's processor's it would have you know if its ego were properly developed) Will relay the vocal commands of any occupants with relative ease and in a timely fashion, no less - To the turbolift. In english? Say the name of the floor you wish to visit and give thanks to the system which created such a simple piece of equipment. ~ 0 4 1 0 0 0 32040 R O 0 267 1 313 > speech_prog -1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Housing -1. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 324 mpat 324 mpforce $n l mpat 324 mer $n $n gets off the turbolift. ~ > speech_prog 1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Ground Floor. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 312 mpat 312 mpforce $n l mpat 312 mer $n $n gets off the turbolift. ~ > speech_prog -7~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Rehydration. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 342 mpat 342 mpforce $n l mpat 342 mer $n $n gets off the turbolift. ~ | S #314 A Gut Wrenching Turbo Lift~ This utilitarian box of a turbolift has a very simple function and performs it with no second guessing or discussion, up or down. A microphone (running indepently of the lift's processor's it would have you know if its ego were properly developed) Will relay the vocal commands of any occupants with relative ease and in a timely fashion, no less - To the turbolift. In english? Say the name of the floor you wish to visit and give thanks to the system which created such a simple piece of equipment. ~ 0 4 1 0 0 0 32040 R O 0 267 1 314 > speech_prog 1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Ground Floor. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 311 mpat 311 mpforce $n l mpat 311 mer $n $n gets off the turbolift. ~ > speech_prog -1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Housing, -1. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 315 mpat 315 mpforce $n l mpat 315 mer $n $n gets off the turbolift. ~ > speech_prog -7~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Rehydration. Watch your step.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 342 mpat 342 mpforce $n l mpat 342 mer $n $n gets off the turbolift. ~ | S #315 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 316 0 D3 ~ ~ 0 -1 314 0 S #316 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 325 0 D1 ~ ~ 0 -1 318 0 D2 ~ ~ 0 -1 327 0 D3 ~ ~ 0 -1 315 0 S #317 Mos Eisley's Bank and Trust~ ~ 0 268 1 0 0 0 32040 D1 ~ ~ 0 -1 270 0 S #318 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 319 0 D3 ~ ~ 0 -1 316 0 S #319 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D2 ~ ~ 0 -1 320 0 D3 ~ ~ 0 -1 318 0 R M 0 293 1 319 R E 1 287 1 16 S #320 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 319 0 D1 ~ ~ 0 -1 328 0 D2 ~ ~ 0 -1 321 0 D3 ~ ~ 0 -1 329 0 S #321 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 320 0 D3 ~ ~ 0 -1 322 0 S #322 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 330 0 D1 ~ ~ 0 -1 321 0 D2 ~ ~ 0 -1 331 0 D3 ~ ~ 0 -1 323 0 S #323 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 322 0 D3 ~ ~ 0 -1 324 0 S #324 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 323 0 D3 ~ ~ 0 -1 313 0 S #325 A Vacant Apartment~ ~ 0 2097156 1 0 0 0 32040 D2 ~ ~ 0 -1 316 0 S #326 The Black Pawn~ This tiny shop is stuffed to capacity with a wild collection of guns, drugs, blades and car parts - It's a wonder this Toydarian keeps his life of crime so well beneath the Imperial's nose. One with keen eyes could see the garrison from the front door yet he is entirely unperturbed. The smell of cordite and rocket fuel, singed plasma bolts and magnetic radiation, heated metal all fill the air like a foul incense. Back to the west the Jawa market opens up with all it's wonders. ~ 0 12 1 0 0 0 32040 D2 ~ ~ 0 -1 365 0 D3 ~ ~ 0 -1 257 0 R M 0 291 1 326 R G 1 284 1 R G 1 299 1 R G 1 298 1 R G 1 4508 1 S #327 A Vacant Apartment~ ~ 0 2097164 1 0 0 0 32040 D0 ~ ~ 0 -1 316 0 S #328 A Vacant Apartment~ ~ 0 2097164 1 0 0 0 32040 D3 ~ ~ 0 -1 320 0 S #329 A Vacant Apartment~ ~ 0 2097164 1 0 0 0 32040 D1 ~ ~ 0 -1 320 0 S #330 A Vacant Apartment~ ~ 0 2097164 1 0 0 0 32040 D2 ~ ~ 0 -1 322 0 S #331 A Vacant Apartment~ ~ 0 2097164 1 0 0 0 32040 D0 ~ ~ 0 -1 322 0 S #332 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #333 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #334 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #335 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #336 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #337 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #338 A Nearly Abandoned Motor Pool~ This tiny, out of the way motor pool is offered meager protection from the desert winds by barricades built of duraplast barrels woven between stakes. Gritty red sand piles up in miniature dunes, making a good attempt at burying everything here as the sand pours in over the barricades in a slow hourglass. Most of the ships and vehicles parked around look to have been salvaged although a few ATV's and rusting droids have been spared by the yard owner for auction. Off to the west the duraplast walls open up on a giant clearing, bustling with activity of all sorts. ~ 0 4 10 8 0 0 32040 D3 ~ ~ 0 -1 250 0 S #339 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #340 A Cramped R2 Compartment~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 279 0 R O 0 274 1 340 S #342 A Sterile Hall~ ~ 0 4 1 0 0 0 32040 D1 ~ ~ 0 -1 343 0 D3 ~ ~ 0 -1 313 0 S #343 Floating in a void~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 344 0 D3 ~ ~ 0 -1 342 0 S #344 Floating in a void~ ~ 0 0 1 0 0 0 32040 D2 ~ ~ 0 -1 343 0 R O 0 280 1 344 S #364 A Hole in the Wall Workshop~ ~ 0 67108868 1 0 0 0 32040 D0 ~ ~ 0 -1 257 0 S #365 The Back Lot~ ~ 0 4 1 0 0 0 32040 D0 ~ ~ 0 -1 326 0 R M 0 294 1 365 R G 1 290 1 R G 1 289 1 R G 1 288 1 R G 1 291 1 R G 1 292 1 R G 1 293 1 R G 1 294 1 R G 1 295 1 R G 1 296 1 R G 1 297 1 S #392 The Galactic Mail Center~ ~ 0 1073741824 1 0 0 0 32040 D1 ~ ~ 0 -1 250 0 R O 0 38 1 392 S #400 Floating in a void~ ~ 0 1073741828 1 0 0 0 32040 S #445 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #446 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #447 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #448 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #449 Floating in a void~ ~ 0 4 1 0 0 0 32040 S #450 Last room~ ~ 0 4 1 0 0 0 32040 S #0 #SHOPS 253 0 0 0 0 0 120 90 0 23 ; a bloated Askajian 254 0 0 0 0 0 120 90 0 23 ; a sallow, porsine Hutt 255 0 0 0 0 0 120 90 0 23 ; a foul smelling Whiphid female 256 0 0 0 0 0 120 90 0 23 ; a tiny, Jawa trader 260 0 0 0 0 0 120 90 0 23 ; a miniscule Jawa merchant 261 0 0 0 0 0 120 90 0 23 ; an Ortolan Ommnibox player 264 0 0 0 0 0 120 90 0 23 ; an ASP droid 265 0 0 0 0 0 120 90 0 23 ; a pasty, thick skinned Hutt bouncer 266 0 0 0 0 0 120 90 0 23 ; a male citizen of Tatooine 268 0 0 0 0 0 120 90 0 23 ; a female citizen of Tatooine 269 0 0 0 0 0 120 90 0 23 ; an Imperial sandtrooper acting as a customs watch 270 0 0 0 0 0 120 90 0 23 ; a slight, pale man 271 0 0 0 0 0 120 90 0 23 ; a newly created shopkeeper 272 0 0 0 0 0 120 90 0 23 ; a newly created shopkeeper 273 0 0 0 0 0 120 90 0 23 ; a newly created shop keeper 278 0 0 0 0 0 120 90 0 23 ; a newly created shopkeeper 291 9 78 57 5 78 90 15 6 21 ; a Toydarian pawn shop owner 294 0 0 0 0 0 120 90 0 23 ; a tiny grease spot of an engineer 0 #REPAIRS 0 #SPECIALS M 269 spec_police_fine M 269 spec_customs_weapons M 293 spec_thief S #$