dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /secure/lib/std/access.c
 *    From the Dead Souls 3 Object Library
 *    An inheritable daemon for giving out access
 *    Created by Descartes of Borg 940918
 *    Version: @(#) access.c 1.3@(#)
 *    Last modified: 97/01/03
 */

#include <lib.h>
#include <function.h>

inherit LIB_DAEMON;

private mapping         ReadAccess    = ([]);
private static function ReadFunction  = 0;
private mapping         WriteAccess   = ([]);
private static function WriteFunction = 0;

/* ****************** access.c attributes ****************** */
// Note: this uses the old NM 3 naming scheme and is not worth the
// trouble of changing
static void set_access(string type, function f) {
    if( type == "read" ) {
	ReadFunction = f;
    }
    else {
	WriteFunction = f;
    }
}

mapping query_access(string type) {
    if( type == "read" ) {
	return copy(ReadAccess);
    }
    else {
	return copy(WriteAccess);
    }
}

/* ********************** access.c events ********************** */
nomask int check_access(object ob, string fun, string file, string oper) {
    string array who;
    mapping access;

    if( oper == "read" ) {
	if( functionp(ReadFunction) ) {
	    if( !(functionp(ReadFunction) & FP_OWNER_DESTED) ) {
		if( evaluate(ReadFunction, ob, fun, file) ) {
		    return 1;
		}
	    }
	}
	access = ReadAccess;
    }
    else {
	if( functionp(WriteFunction) ) {
	    if( !(functionp(WriteFunction) & FP_OWNER_DESTED) ) {
		if( evaluate(WriteFunction, ob, fun, file) ) {
		    return 1;
		}
	    }
	}
	access = WriteAccess;
    }
    if( !arrayp(who = match_path(access, file)) ) {
	return 0;
    }
    return (member_array(ob->GetKeyName(), who) != -1);
}

nomask int grant_access(string type, string file, string who) {
    if( type == "read" ) {
	if( ReadAccess[file] ) {
	    ReadAccess[file] = distinct_array(ReadAccess[file] + ({ who }));
	}
	else {
	    ReadAccess[file] = ({ who });
	}
	if( !eventSave() ) {
	    Destruct();
	    return 0;
	}
	return 1;
    }
    else if( type != "write" ) {
	return 0;
    }
    if( WriteAccess[file] ) {
	WriteAccess[file] = distinct_array(WriteAccess[file] + ({ who }));
    }
    else {
	WriteAccess[file] = ({ who });
    }
    if( !eventSave() ) {
	Destruct();
	return 0;
    }
    return 1;
}

nomask int remove_access(string type, string file, string who) {
    if( type == "read" ) {
	if( !ReadAccess[file] ) {
	    return 0;
	}
	else {
	    ReadAccess[file] -= ({ who });
	}
	if( !eventSave() ) {
	    Destruct();
	    return 0;
	}
	return 1;
    }
    else if( type != "write" ) {
	return 0;
    }
    if( !WriteAccess ) {
	return 0;
    }
    else {
	WriteAccess[file] -= ({ who });
    }
    if( !eventSave() ) {
	Destruct();
	return 0;
    }
    return 1;
}

/* ********************* access.c driver applies ******************* */
void create() {
    string file = base_name(this_object());

    if( strsrch(file, REALMS_DIRS) == 0 || strsrch(file, DOMAINS_DIRS) == 0 ) {
	SetSaveFile(file);
    }
    daemon::create();
}