dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /secure/lib/ftp_data_connection.c
 *    From the Nightmare V Object Library
 *    Created by Descartes of Borg 950428
 *    Modified by Dvarsk to add read,write and close settable functions.
 *    Modified by Zaxan@Haven to add PASV support.
 *	 - Also renamed it because ftp_client is kindof a misnomer.
 */

#include <lib.h>
#include <network.h>

inherit LIB_DAEMON;

class data_conn {
    int Descriptor;
    int PassiveDescriptor;
    int Blocking;
    int NoDestruct;
    mixed array Buffer;
}

private static int DestructOnClose, SocketType = -1;

private static int PassiveMode = 0;
private static string LogFile = "inet/ftp_data_conn_error";
private static function Read;
private static function Write;
private static function Close;
private static class data_conn Socket;

varargs static int eventClose(class data_conn sock, int aboted);
static void eventRead(mixed val);
static void eventSocketClose();
static void eventSocketError(string str, int x);
int eventWriteDestruct();
function SetRead(function f) { return (Read = f); }

function SetWrite(function f) { return (Write = f); }

function SetClose(function f) { return (Close = f); }

int SetSocketType(int type) { return (SocketType = type); }

int SetDestructOnClose(int x) { return (DestructOnClose = x); }


int SetPassiveMode(int x) { return (PassiveMode = x); }

int eventCreateSocket(string host, int port) {
    int x;

    Socket = new(class data_conn);

    if(PassiveMode)
	Socket->Blocking = 0;
    else
	Socket->Blocking = 1;
    if( SocketType == -1 ) SocketType = MUD;
    x = socket_create(SocketType, "eventReadCallback", "eventAbortCallback");
    if( x < 0 ) {
	eventSocketError("Error in socket_create().", x);
	return x;
    }
    Socket->Descriptor = x;

    if(PassiveMode)
	x = socket_bind(Socket->Descriptor, port);

    else
	x = socket_bind(Socket->Descriptor, 0);
    if( x != EESUCCESS ) {
	eventClose(Socket);
	eventSocketError("Error in socket_bind().", x);
	return x;
    }

    /* Added by Zaxan@Haven */
    if(PassiveMode)
    {
	x = socket_listen(Socket->Descriptor, "eventListenCallback");
	if(x != EESUCCESS)
	{
	    eventClose(Socket);
	    eventSocketError("Error in socket_listen().", x);
	    return x;
	}
    }
    else
    {

	x = socket_connect(Socket->Descriptor, host + " " + port, 
	  "eventReadCallback", "eventWriteCallback");
	if( x != EESUCCESS ) {
	    eventClose(Socket);
	    eventSocketError("Error in socket_connect().", x);
	    return x;
	}
    }
}

static void eventAbortCallback(int fd) {
    if( !Socket ) return;
    if( !PassiveMode && fd != Socket->Descriptor ) return;
    if( PassiveMode && fd != Socket->PassiveDescriptor ) return;
    eventClose(Socket, 1);
}

/* Added by Zaxan@Haven */
static void eventListenCallback(int fd)
{
    int x;


    x = socket_accept(fd, "eventReadCallback", "eventWriteCallback");
    Socket->PassiveDescriptor = x;
    if(x < 0)
    {
	eventSocketError("Error in socket_accept().", x);
	return;
    }
}

static void eventReadCallback(int fd, mixed val) {
    if( functionp(Read) ) evaluate(Read, val);
    else eventRead(val);
}

static void eventRead(mixed val) { }

static void eventWriteCallback(int fd) {
    int x;
    if( !Socket ){
	eventDestruct();
	return;
    }
    if ( !sizeof(Socket->Buffer) && Write && Socket->Blocking ){
	Socket->Buffer = ({ evaluate(Write, this_object()) });
    }

    Socket->Blocking = 0;
    Socket->NoDestruct = 1;
    x = EESUCCESS;
    while( Socket->Buffer && x == EESUCCESS ) {
	switch( x = socket_write(fd, Socket->Buffer[0]) ) {
	case EESUCCESS:
	    if (Write ){
		mixed tmp;

		tmp = evaluate(Write, this_object());
		if ( sizeof(tmp) ){
		    Socket->Buffer += ({ tmp });
		}
	    }
	    Socket->NoDestruct = 0;
	    break;
	case EECALLBACK:
	    Socket->Blocking = 1;

	    Socket->NoDestruct = 1;
	    break;
	case EEWOULDBLOCK:
	    call_out( (: eventWriteCallback($(fd)) :), 0);
	    Socket->NoDestruct = 1;
	    return;
	case EEALREADY:
	    Socket->Blocking = 1;
	    eventDestruct();
	    return;
	default:
	    eventClose(Socket);
	    eventSocketError("Error in socket_write().", x);
	    eventDestruct();
	    return ;
	}
	if( sizeof(Socket->Buffer) == 1 ) Socket->Buffer = 0;
	else Socket->Buffer = Socket->Buffer[1..];

    } 
    eventWriteDestruct();
}


void eventWrite(mixed val) {
    if( !Socket ) return;
    if( Socket->Buffer ) Socket->Buffer += ({ val });
    else Socket->Buffer = ({ val });
    if( Socket->Blocking ) return;
    else eventWriteCallback(PassiveMode ? Socket->PassiveDescriptor :
	  Socket->Descriptor);
}

varargs static int eventClose(class data_conn sock, int aborted) {
    if( !sock ) return 0;
    if( !aborted && socket_close(sock->Descriptor) != EESUCCESS ) {
	return 0;
    }
    sock = 0;
    if( functionp(Close) ) evaluate(Close);
    else eventSocketClose();
    if( DestructOnClose ) Destruct();
    return 1;
}


static void eventSocketClose() { }

int eventDestruct() {
    eventClose(Socket);
    return daemon::eventDestruct();
}

int eventWriteDestruct() {
    if(Socket->NoDestruct) return 0;
    return eventDestruct();
}

static void eventSocketError(string str, int x) { 
    if( LogFile ) 
	log_file(LogFile, ctime(time()) + " - " + str + " (" + socket_error(x)
	  + ")\n");
}