dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /lib/comp/holder.c
 *    From the Dead Souls Object Library
 *    A composite object that holds inanimate items
 *    Created by Descartes of Borg 960113
 *    Version: @(#) holder.c 1.6@(#)
 *    Last modified: 96/12/22
 */

#include <lib.h>

inherit LIB_CARRY;      // Handles capacity issues
inherit LIB_CONTAINER;  // Determines whether something can be contained
inherit LIB_GET_FROM;   // Let's players things from it and put them in
inherit LIB_INVENTORY;  // Let's cres specify an initial inventory

private static int Persist = 0;

int isBag() {
    return 1;
}

int GetOpacity(){
    return container::GetOpacity();
}

int SetOpacity(int x){
    return container::SetOpacity(x);
}

varargs string GetInternalDesc() {
    object array items = all_inventory();
    string desc;
    int surfacep;

    surfacep = inherits(LIB_SURFACE , this_object());

    desc = (container::GetInternalDesc() || "");
    if(this_object()->CanClose() && GetOpacity() > 33){
	if(this_object()->GetClosed()) desc += " It is closed. ";
	else desc += " It is open. ";
    }
    if(!surfacep) desc = desc + capitalize(add_article(GetShort(), 1));
    if(surfacep) desc = "On "+add_article(GetShort(), 1);
    items = filter(items, (: !($1->isDummy()) && !($1->GetInvis()) :));
    if( sizeof(items) ) {
	if(surfacep){ 
	    desc = desc+" you see " + item_list(items) + ".";
	}
	else desc = desc + " contains " + item_list(items) + ".";
    }
    else {
	if(!surfacep) desc = desc + " is completely empty.";
	else desc = desc + " you see nothing.";
    }
    return desc;
}

static mixed array AddSave(mixed array vars) {
    return ({});
}

int SetSaveRecurse(int x) {
    return 0;
}

int CanReceive(object ob) {
    if( !CanCarry(ob->GetMass()) ) {
	return 0;
    }
    return container::CanReceive(ob);
}

static void eventLoadInventory() {
    if( !environment() || Persist ) {
	return;
    }
    Persist = 1;
    inventory::eventLoadInventory();
}

int eventReceiveObject(object ob) {
    mixed tmp = container::eventReceiveObject(ob);

    if( tmp != 1 ) {
	return tmp;
    }
    AddCarriedMass(ob->GetMass());
    if(environment()) environment()->AddCarriedMass((int)ob->GetMass());
    parse_refresh();
    return 1;
}

int eventReleaseObject(object ob) {
    int x;

    x = container::eventReleaseObject(ob);
    if(ob->GetMass()){
	AddCarriedMass(-(ob->GetMass()));
	if(environment()) environment()->AddCarriedMass(-(ob->GetMass()));
    }
    parse_refresh();
    return x;
}

static void create() {
    AddSave(({ "Persist" }));
    SetSaveRecurse(1);
    call_out((: reset :), 0);
}

mixed inventory_visible() {
    return container::inventory_visible();
}