dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /cmds/creator/stat.c
 *    from the Dead Souls LPC Library
 *    a command to view something's stats
 *    created by Descartes of Borg 950409
 */

#include <lib.h>

inherit LIB_DAEMON;

mixed cmd(string args) {
    string *lines, *arr, *limbs;
    object ob;
    string tmp1, tmp2;
    int i, x, y, cols;

    if( args == "" || !args || args == "me" ) args = this_player()->GetKeyName();
    else if(args && !creatorp(this_player())) {
	write("You can only stat yourself.");
	return 1;
    }

    if( !(ob = present(args, environment(this_player()))) )
	if( !(ob = find_player(convert_name(args))) &&
	  !(ob = find_living(lower_case(args))) )
	    return capitalize(args) + " is nowhere to be found.";
    if(!living(ob)) return capitalize(args) + " is not alive.";
    cols = ((int *)this_player()->GetScreen())[0];
    tmp1 = (string)ob->GetCapName() + " aka " + (string)ob->GetShort() +
    ", level " + (int)ob->GetLevel() + " " + (string)ob->GetGender();
    if( !(tmp2 = (string)ob->GetRace()) ) tmp2 = "blob";
    tmp1 += " " + tmp2;
    if( !(tmp2 = (string)ob->GetClass())  || !stringp(tmp2)) tmp2 = "drifter";
    tmp1 += " " + capitalize(tmp2);
    if( tmp2 = (string)ob->GetSpouse() )
	tmp1 += " (spouse: " + tmp2 + ")";
    lines = ({ center(tmp1, cols) });
    if( (int)ob->GetUndead() ) tmp1 = "%^BOLD%^RED%^UNDEAD%^RESET%^";
    else tmp1 = "%^BOLD%^GREEN%^Alive%^RESET%^";
    if( (int)ob->GetSleeping() ) tmp1 += " / Sleeping";
    else tmp1 += " / Awake";
    if( (int)ob->GetParalyzed() ) tmp1 += " / Paralyzed";
    lines += ({ center(tmp1, cols), "" });
    lines += ({ center("Health: " +(int)ob->GetHealthPoints() + "/"+
	(int)ob->GetMaxHealthPoints() + "   Magic: " +
	(int)ob->GetMagicPoints() + "/" +
	(int)ob->GetMaxMagicPoints() + "   Stamina: " +
	(int)ob->GetStaminaPoints() + "/" +
	to_int((float)ob->GetMaxStaminaPoints()) + "   Carry: " +
	(int)ob->GetCarriedMass() + "/" +
	(int)ob->GetMaxCarry(), cols) });
    lines += ({ center("Food: " + (int)ob->GetFood() + "    " +
	"Drink: " + (int)ob->GetDrink() + "    " +
	"Alcohol: " + (int)ob->GetAlcohol() + "    " +
	"Caffeine: " + (int)ob->GetCaffeine() + "    " +
	"Poison: " + (int)ob->GetPoison() + "    ", cols) });
    lines += ({ "\n" }) ;
    lines += ({ center("Training Points: " + (int)ob->GetTrainingPoints() +
	"    " +
	"Quest Points: "+ (int)ob->GetQuestPoints() +
	"    " +
"Experience Points: "+ (int)ob->GetExperiencePoints())
    });
    lines += ({ "", "Limbs:" });
    limbs = (string *)ob->GetWieldingLimbs();
    if(ob && !ob->GetGhost()) arr = map((string *)ob->GetLimbs(),
	  (: sprintf("%:-14s%s (%d) %d/%d", $1,
	      ((member_array($1, $(limbs)) == -1) ? " " : "*"),
	      (int)($(ob))->GetLimbClass($1),
	      (int)($(ob))->GetHealthPoints($1),
	      (int)($(ob))->GetMaxHealthPoints($1)) :));
    i = sizeof(arr);
    while(i--) if( (y = strlen(arr[i])) > x ) x = y;
    x = cols/(x+2);
    lines += explode(format_page(arr, x), "\n") + ({ "", "Skills:" });
    arr = map((string *)ob->GetSkills(),
      function(string skill, object who) {
	  mapping mp = (mapping)who->GetSkill(skill);
	  int x, max;
	  x = to_int(percent(mp["points"],
	      (int)who->GetMaxSkillPoints(skill, mp["level"])));
	  max = ( mp["class"] == 1 ? 2 : 1 ) +  who->GetLevel();
	  max *= 2;
	  if( max < mp["level"] ) max = mp["level"];
	  return sprintf("%:-18s (%d) %:2d%% - %d/%d",
	    skill, mp["class"], x, mp["level"], max);
      }, ob);
    i = sizeof(arr);
    while(i--) if( (y = strlen(arr[i])) > x ) x = y;
    x = cols/(x+2);
    lines += explode(format_page(arr, x), "\n") + ({ "", "Stats:" });
    arr = map((string *)ob->GetStats(),
      (: sprintf("%:-12s (%d) %d/%d", $1,
	  (int)($(ob))->GetStatClass($1),
	  (int)($(ob))->GetStatLevel($1),
	  (int)($(ob))->GetBaseStatLevel($1)) :));
    i = sizeof(arr);
    x = 0;
    while(i--) if( (y = strlen(arr[i])) > x ) x = y;
    x =cols/(x+2);
    lines += explode(format_page(arr, x), "\n");
    lines += ({ "", (string)ob->GetName()+" has amassed a net worth of " +
      ( (int)ob->GetNetWorth("gold") ) + " gold."});
    arr = filter( map((string *)ob->GetCurrencies(),
	(: ($(ob))->GetCurrency($1) &&
	  sprintf("%d %s", ($(ob))->GetCurrency($1), $1) :)),
      (: $1 :));
    lines += ({ "Money on hand: "+implode(arr, ", ") });
    this_player()->eventPage(lines, "system");
    return 1;
}

string GetHelp(string blah) {
    return ("Syntax: stat <living>\n\n"
      "Displays statistical information a living object.");
}