dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
#ifndef l_body_h
#define l_body_h

static void create();
static void heart_beat();
void restart_heart();

int CanFly();

void eventCheckHealing();
void eventCompleteHeal(int x);
mixed eventFall();
varargs int eventHealDamage(int x, int internal, mixed limbs);
varargs int eventReceiveDamage(mixed agent, int type, int x, int internal, mixed limbs);
int eventCheckProtection(object agent, int type, int damage);

mixed eventReceiveThrow(object who, object what);
varargs int eventDie(mixed agent);
int eventRemoveItem(object ob);
int eventWear(object ob, mixed limbs);

void NewBody(string race);
mixed CanWear(object armor, string *limbs);
varargs int AddLimb(string limb, string parent, int classes, int *armors);
int RestoreLimb(string str);
int RemoveLimb(string limb, mixed agent);
mapping GetLimb(string limb);
string GetRandomLimb(string targ);
string GetTorso();
string *GetLimbs();
int GetLimbClass(string limb);
string GetLimbParent(string limb);
string *GetLimbChildren(string limb);
mapping GetMissingLimb(string limb);
varargs string *GetMissingLimbs(int not_default);
string GetLong(string nom);
string *GetWieldingLimbs();
varargs int AddFingers(string limb, int x);
int GetFingers(string limb);
varargs object *GetWorn(string limb);
varargs mixed GetWielded(string limb);
varargs static int AddHealthPoints(int x, string limb, mixed agent);
varargs int GetHealthPoints(string limb);
varargs int GetMaxHealthPoints(string limb);
int AddMagicPoints(int x);
int GetMagicPoints();
int GetMaxMagicPoints();
float AddStaminaPoints(mixed x);
int GetStaminaPoints();
float GetMaxStaminaPoints();
int AddMagicProtection(class MagicProtection cl);
class MagicProtection *GetMagicProtection();
int RemoveMagicProtection(int i);
int SetUndead(int x);
int GetUndead();
string SetUndeadType(string str);
string GetUndeadType();
int SetSleeping(int x);
int GetSleeping();
int AddAlcohol(int x);
int GetAlcohol();
int AddCaffeine(int x);
int GetCaffeine();
int AddFood(int x);
int GetFood();
int AddDrink(int x);
int GetDrink();
int AddPoison(int x);
int GetPoison();
int GetDying();
string GetResistance(int type);
string GetRace();
string GetName();
string GetCapName();
int GetHeartRate();
int GetHealRate();
/* pure virtual */ string GetShort();
/* pure virtual */ varargs mixed eventPrint(mixed msg, mixed cl, mixed three);
/* pure virtual */ varargs int SetParalyzed(int x, function f);
/* pure virtual */ varargs mixed eventMoveLiving(mixed dest, string omsg,
  string imsg);

#endif /* l_body_h */