/* /secure/obj/sefun.c
* from Dead Souls
* the mud sefun object
* created by Descartes of Borg 940213
*/
#include <lib.h>
#include <cfg.h>
#include <daemons.h>
#include <commands.h>
#include <objects.h>
#include <privs.h>
#include "sefun.h"
#include "/secure/sefun/absolute_value.c"
#include "/secure/sefun/base_name.c"
#include "/secure/sefun/communications.c"
#include "/secure/sefun/convert_name.c"
#include "/secure/sefun/copy.c"
#include "/secure/sefun/distinct_array.c"
#include "/secure/sefun/domains.c"
#include "/secure/sefun/economy.c"
#include "/secure/sefun/english.c"
#include "/secure/sefun/events.c"
#include "/secure/sefun/expand_keys.c"
#include "/secure/sefun/files.c"
#include "/secure/sefun/format_page.c"
#include "/secure/sefun/get_object.c"
#include "/secure/sefun/identify.c"
#include "/secure/sefun/interface.c"
#include "/secure/sefun/light.c"
#include "/secure/sefun/load_object.c"
#include "/secure/sefun/log_file.c"
#include "/secure/sefun/messaging.c"
#include "/secure/sefun/morality.c"
#include "/secure/sefun/mud_info.c"
#include "/secure/sefun/ordinal.c"
#include "/secure/sefun/parse_objects.c"
#include "/secure/sefun/path_file.c"
#include "/secure/sefun/percent.c"
#include "/secure/sefun/persist.c"
#include "/secure/sefun/pointers.c"
#include "/secure/sefun/query_time_of_day.c"
#include "/secure/sefun/absolute_path.c"
#include "/secure/sefun/security.c"
#include "/secure/sefun/strings.c"
#include "/secure/sefun/this_agent.c"
#include "/secure/sefun/time.c"
#include "/secure/sefun/to_object.c"
#include "/secure/sefun/translate.c"
#include "/secure/sefun/user_exists.c"
#include "/secure/sefun/user_path.c"
#include "/secure/sefun/visible.c"
#include "/secure/sefun/tail.c"
#include "/secure/sefun/dump_socket_status.c"
#include "/secure/sefun/local_time.c"
#include "/secure/sefun/get_livings.c"
#include "/secure/sefun/get_verbs.c"
#include "/secure/sefun/get_cmds.c"
#include "/secure/sefun/get_stack.c"
#include "/secure/sefun/timestamp.c"
#include "/secure/sefun/duplicates.c"
#include "/secure/sefun/reaper.c"
#include "/secure/sefun/custom_path.c"
#include "/secure/sefun/mappings.c"
#include "/secure/sefun/dummy.c"
#include "/secure/sefun/disable.c"
#include "/secure/sefun/make_workroom.c"
#include "/secure/sefun/query_invis.c"
#include "/secure/sefun/rooms.c"
#include "/secure/sefun/generic.c"
#include "/secure/sefun/singular_array.c"
#include "/secure/sefun/reload.c"
#include "/secure/sefun/wipe_inv.c"
#include "/secure/sefun/numbers.c"
#include "/secure/sefun/query_carrying.c"
#include "/secure/sefun/findobs.c"
#include "/secure/sefun/query_names.c"
#include "/secure/sefun/ascii.c"
#include "/secure/sefun/wild_card.c"
#include "/secure/sefun/compare_array.c"
#include "/secure/sefun/legacy.c"
#include "/secure/sefun/atomize.c"
#ifdef LIVEUPGRADE_SERVER
#include "/secure/sefun/native_version.c"
#endif
#include "/secure/sefun/automap.c"
string globalstr;
mixed globalmixed, gargs, gfun, gdelay;
string debug_info(int debuglevel, mixed arg){
if((int)master()->valid_apply(({ "SECURE", "ASSIST" })))
return efun::debug_info(debuglevel, arg);
else return "";
}
string array groups(){
string *group_arr = ({});
string raw = read_file(CFG_GROUPS);
string *raw_arr = explode(raw,"\n");
foreach(string element in raw_arr){
string s1,s2,s3;
if(element[0..0] == "#"){
continue;
}
if(sscanf(element,"(%s)%s",s1,s2) < 1)
sscanf(element,"%s(%s)%s",s2,s1,s3);
if(s1) group_arr += ({ s1 });
}
return singular_array(group_arr);
}
varargs string socket_address(mixed arg, int foo){
return efun::socket_address(arg, foo);
}
#if CALL_OUT_LOGGING
//This is ugly and should not be used except in cases of dire
//emergency when you can't figure out wtf is choking your mud.
//This *will* break a bunch of stuff. You were warned.
varargs int call_out(mixed fun, mixed delay, mixed args...){
gargs = args;
gfun = fun;
gdelay = delay;
if(pointerp(gfun) && !functionp(gfun)){
if(sizeof(gfun) > 1) gargs = gfun[1..];
gfun = gfun[0];
}
//This if() weeds out call_outs generated by objects in /secure and
///daemon from being logged, since such objects will clog your log
//and anyway should not be behaving unpredictably.
if(strsrch(base_name(previous_object()),"/secure/")
&& strsrch(base_name(previous_object()),"/daemon/")){
unguarded( (: write_file("/log/secure/callouts",timestamp()+" "+
identify(previous_object(-1))+" "+identify((gargs || gfun))+"\n") :) );
}
if(sizeof(gargs)) return efun::call_out(gfun, gdelay, gargs...);
else return efun::call_out(gfun, gdelay);
}
#endif
//addr_server calls don't work well on Solaris and spam stderr
string query_ip_name(object ob){
if(architecture() == "Solaris") return query_ip_number(ob);
else return efun::query_ip_name(ob);
}
function functionify(string str){
globalstr = str;
return (: globalstr :);
}
string *query_local_functions(mixed arg){
object ob;
string *allfuns;
string *ret = ({});
if(objectp(arg)) ob = arg;
else if(stringp(arg)) ob = load_object(arg);
allfuns = functions(ob);
foreach(string subfun in allfuns){
mixed thingy = function_exists(subfun,ob,1);
if(thingy && thingy == base_name(ob) && member_array(subfun,ret) == -1)
ret += ({ subfun });
}
return ret;
}
object find_object( string str ){
object ret = efun::find_object(str);
if(!ret) return 0;
if((int)master()->valid_apply(({ "SECURE", "ASSIST", "SNOOP_D" }))) return ret;
if(base_name(previous_object()) == SERVICES_D) return ret;
if(base_name(ret) == "/secure/obj/snooper") return 0;
if(archp(ret) && ret->GetInvis()) return 0;
else return ret;
}
object find_player( string str ){
object ret = efun::find_player(str);
if((int)master()->valid_apply(({ "SECURE", "ASSIST", "SNOOP_D" }))) return ret;
if(base_name(previous_object()) == SERVICES_D) return ret;
if(ret && archp(ret) && ret->GetInvis()) return 0;
else return ret;
}
object *livings() {
object *privlivs = efun::livings();
object *unprivlivs = filter(privlivs, (: !($1->GetInvis() && archp($1)) :) );
if((int)master()->valid_apply(({ "SECURE", "ASSIST", "SNOOP_D" }))) return privlivs;
if(base_name(previous_object()) == SERVICES_D) return privlivs;
else return unprivlivs;
//return efun::livings() - (efun::livings() - objects());
}
varargs mixed objects(mixed arg1, mixed arg2){
object array tmp_obs = efun::objects();
if(!((int)master()->valid_apply(({ "SECURE", "ASSIST", "SNOOP_D" }))) &&
base_name(previous_object()) != SERVICES_D)
tmp_obs = filter(tmp_obs, (: !($1->GetInvis() && archp($1)) :) );
if(base_name(previous_object()) == SNOOP_D || archp(this_player())){
return tmp_obs;
}
if(!arg1){
return filter(tmp_obs, (: base_name($1) != "/secure/obj/snooper" :) );
}
if(arg1 && !arg2) {
object *ret_arr = ({});
if(!functionp(arg1)) return 0;
foreach(object ob in filter(tmp_obs, (: base_name($1) != "/secure/obj/snooper" :) )){
if(evaluate(arg1, ob)) ret_arr += ({ ob });
}
return ret_arr;
}
if(arg1 && arg2) {
object *ret_arr = ({});
if(!functionp(arg1)) return 0;
if(!objectp(arg2)) return 0;
foreach(object ob in filter(tmp_obs, (: base_name($1) != "/secure/obj/snooper" :) )){
if(call_other(arg2, arg1, ob)) ret_arr += ({ ob });
}
return ret_arr;
}
else return ({});
}
mixed array users(){
object *ret = filter(efun::users(), (: ($1) && environment($1) :) );
if(!((int)master()->valid_apply(({ "SECURE", "ASSIST", "SNOOP_D" }))) &&
base_name(previous_object()) != SERVICES_D)
ret = filter(ret, (: !($1->GetInvis() && archp($1)) :) );
return ret;
}
int destruct(object ob) {
string *privs;
string tmp;
if(previous_object(0) && previous_object(0) == ob) return efun::destruct(ob);
if(!(tmp = query_privs(previous_object(0)))) return 0;
if(member_array(PRIV_SECURE, explode(tmp, ":")) != -1)
return efun::destruct(ob);
privs = ({ file_privs(file_name(ob)) });
if((int)master()->valid_apply(({ "ASSIST" }) + privs))
return efun::destruct(ob);
else return 0;
}
varargs void shutdown(int code) {
if(!((int)master()->valid_apply(({"ASSIST"}))) &&
!((int)master()->valid_apply(({"SECURE"})))) return;
if(this_player())
log_file("shutdowns", (string)this_player()->GetCapName()+
" shutdown "+mud_name()+" at "+ctime(time())+"\n");
else log_file("shutdowns", "Game shutdown by "+
file_name(previous_object(0))+" at "+ctime(time())+"\n");
efun::shutdown(code);
}
int valid_snoop(object snooper, object target){
if(member_group(target, PRIV_SECURE)) {
message("system", (string)snooper->GetCapName()+" is trying to snoop "
"you.", target);
if(!member_group(snooper, PRIV_SECURE)) return 0;
}
if(archp(snooper)) return 1;
if( base_name(snooper) == "/secure/obj/snooper" ) return 1;
//Uncomment the following line to let cres snoop players
//if(creatorp(snooper) && playerp(target)) return 1;
if(snooperp(snooper) && creatorp(snooper) && playerp(target)) return 1;
return 0;
}
varargs object snoop(object who, object target) {
if(!target) return efun::snoop(who);
if(!creatorp(who) && base_name(who) != "/secure/obj/snooper" ) return 0;
if(!((int)master()->valid_apply(({ "ASSIST" })))) {
if(!((int)target->query_snoopable())) return 0;
else return efun::snoop(who, target);
}
else if(member_group(target, PRIV_SECURE)) {
message("system", (string)who->GetCapName()+" is now snooping "
"you.", target);
return efun::snoop(who, target);
}
else return efun::snoop(who, target);
}
object query_snoop(object ob) {
if(base_name(previous_object()) != SNOOP_D)
return 0;
return efun::query_snoop(ob);
}
object query_snooping(object ob) {
if(!((int)master()->valid_apply(({})))) return 0;
else return efun::query_snooping(ob);
}
int exec(object target, object src) {
string tmp;
int ret;
tmp = base_name(previous_object());
if(tmp != LIB_CONNECT && tmp != CMD_ENCRE && tmp != CMD_DECRE && tmp != SU) return 0;
ret = efun::exec(target, src);
return ret;
}
void write(string str) {
if(this_player()) message("my_action", str, this_player());
else efun::write(str);
}
void set_privs(object ob, string str) { return; }
void set_eval_limit(int x) {
if(previous_object() != master()) return;
efun::set_eval_limit(x);
}
void notify_fail(string str) {
if( !this_player() ) return;
if( str[<1..] == "\n" ) str = str[0..<2];
this_player()->SetCommandFail(str);
}
/* want to handle colours, but do it efficiently as possible */
string capitalize(mixed str) {
string *words, *tmp;
int i;
if(objectp(str)) str = str->GetKeyName();
/* error condition, let it look like an efun */
if( !str || str == "" ) return efun::capitalize(str);
/* most strings are not colour strings */
if( strlen(str) < 2 || str[0..1] != "%^" ) return efun::capitalize(str);
/* god help us */
words = explode(str, " ");
/* ok, this is strange, but remember, colours are all caps :) */
tmp = explode(words[0], "%^");
for(i=0; i<sizeof(tmp); i++) tmp[i] = efun::capitalize(tmp[i]);
words[0] = "%^" + implode(tmp, "%^") + "%^";
return implode(words, " ");
}