#include <lib.h>
#include <daemons.h>
inherit LIB_ROOM;
int imud_enabled = 0;
mixed eventReadPrintout(){
mapping MudMap2;
string *all_dead_souls = ({});
string ret = "";
string tmpfile = generate_tmp();
MudMap2 = INTERMUD_D->GetMudList();
if(!sizeof(MudMap2)){
write("Intermud3 link down. Stats unavailable.");
return 1;
}
foreach(string key, mixed *val in MudMap2){
if(grepp(val[5],"Dead Souls")) all_dead_souls += ({ key });
}
ret += "%^RED%^Muds, alive or dead, test or production, that tried Dead Souls:%^RESET%^\n";
foreach(string mud in all_dead_souls){
ret += mud + "\t\t" +MudMap2[mud][5] + "%^RESET%^\n";
}
ret += "\nTotal: "+sizeof(all_dead_souls);
write_file(tmpfile,ret);
this_player()->eventPage(tmpfile);
rm(tmpfile);
return "";
}
mixed eventReadScreen(){
mapping MudMap;
string *dead_keys = ({});
string *all_dead_keys = ({});
string *good_muds = ({});
string *online_muds = ({});
string ret = "";
string canonical = "UNKNOWN";
string tmpfile = generate_tmp();
MudMap = INTERMUD_D->GetMudList();
if(!sizeof(MudMap)){
write("Intermud3 link down. Stats unavailable.");
return 1;
}
if(MudMap["Frontiers"]) canonical = MudMap["Frontiers"][5];
foreach(string key, mixed *val in MudMap){
if(!grepp(key,"Dead_Souls_")){
if(grepp(val[5],mudlib_version()))
dead_keys += ({ key });
if(grepp(val[5],"Dead Souls")) all_dead_keys += ({ key });
if(canonical != "UNKNOWN" && grepp(val[5],canonical)) good_muds += ({ key });
if(grepp(val[5],"Dead Souls") && val[0] == -1) online_muds += ({ key });
}
}
if(canonical != "UNKNOWN"){
ret += "%^GREEN%^Muds running the current version of Dead Souls:%^RESET%^\n";
foreach(string mud in good_muds){
if(mud != "DeadSoulsWin")
ret += mud + "\t\t" +MudMap[mud][5] + "%^RESET%^\n";
}
}
if(!grepp(ret,"current version") || !grepp(canonical,mudlib_version())){
ret += "\n%^CYAN%^Muds running our version of Dead Souls:%^RESET%^\n";
foreach(string mud in dead_keys){
ret += mud + "\t\t" +MudMap[mud][5] + "%^RESET%^\n";
}
}
ret += "\n%^RED%^Muds running any version of Dead Souls:%^RESET%^\n";
foreach(string mud in all_dead_keys){
ret += mud + "\t\t" +MudMap[mud][5] + "%^RESET%^\n";
}
ret += "\nTotal: "+sizeof(all_dead_keys);
ret+= "\n\n%^YELLOW%^Dead Souls muds online:%^RESET%^ \n";
foreach(string mud in online_muds){
ret += mud + "\t\t" +MudMap[mud][5] + "%^RESET%^\n";
}
write_file(tmpfile,ret);
this_player()->eventPage(tmpfile);
rm(tmpfile);
return "";
}
void SetImud(int i){
if(!i) i = 0;
imud_enabled = i;
}
int GetImud(){
return imud_enabled;
}
string SignRead(){
string ret = "";
if(INTERMUD_D->GetConnectedStatus())
ret += "\"Intermud connection: %^BOLD%^GREEN%^ONLINE%^RESET%^\"";
else ret += "\"Intermud connection: %^BOLD%^RED%^OFFLINE%^RESET%^\"";
return ret;
}
string LongDesc(){
string desc = "This is a polished antiseptic room composed of some "+
"white gleaming material. There is a viewscreen on a wall here, "+
"with a control panel alonside it. "+
"A long printout hangs from the panel."
"\nThe network troubleshooting room is down from here.";
desc += "\nA sign on the wall reads: "+SignRead();
return desc;
}
static void create() {
object ob;
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Arch Room");
SetLong( (: LongDesc :) );
SetItems( ([ ({"wall","walls"}) : "The walls seem composed "
"of some advanced polymer. They are extremely clean and highly "
"polished.",
"room" : "This looks like it might be the control room "
"for the mud.",
//({"screen","viewscreen"}) : "This is a display screen of some sort.",
({"screen","viewscreen"}) : (: eventReadScreen :) ,
({"printout"}) : (: eventReadPrintout :) ,
({"sign"}) : "A sign you can read.",
({"panel","control panel"}): "This seems to be the main control "
"panel for the mud. It contains a bewildering array of "
"keypads, but the most prominent feature of the control panel "
"is a metallic plate in its center, shaped in the form of a "
"human hand.",
({"camera","hal","HAL"}) : "This is the rectangular faceplate of "
"a camera mounted within the wall. On the upper end of the "
"rectangle is a stamped label. On the lower end is the lens, "
"which has at its center a glowing red light.",
({"label","stamped label"}) : "A stamped metal label. The label "
"reads: 'HAL 9000'.",
({"plate","metallic plate","identification plate"}) : "This "
"appears to be an identification plate of some sort, designed "
"to accomodate a human hand.",
"portal" : "A portal to another place." ]) );
SetExits( ([
"north" : "/domains/default/room/wiz_hall",
"down" : "/secure/room/network.c",
]) );
SetEnters( ([
]) );
SetProperties(([
"no peer" : 1,
]));
SetRead("screen", (: eventReadScreen :) );
SetRead("printout", (: eventReadPrintout :) );
SetRead("sign", (: SignRead :) );
SetListen("default", "You can faintly hear a low hum coming from the walls.");
SetListen( ({"wall","walls"}), "You hear a low throbbing sound, as if from machinery.");
SetInventory( ([
"/secure/obj/arch_board" : 1,
]) );
}
int CanReceive(object ob) {
if( !archp(ob) && base_name(ob) != "/secure/obj/arch_board"){
message("info","The arch room is available only to "+
"admins, sorry.",ob);
return 0;
}
return 1;
}
void init(){
::init();
}