#include <lib.h> #include <damage_types.h> #include <vendor_types.h> inherit LIB_ITEM; static void create() { item::create(); SetKeyName("small knife"); SetId( ({ "knife"})); SetAdjectives( ({ "small","fine"})); SetShort("a small knife"); SetLong("A knife."); SetMass(50); SetBaseCost("silver",5); SetVendorType(VT_WEAPON); SetClass(5); SetDamageType(BLADE); SetWeaponType("blade"); }