The Land of Legends focuses on a medieval fantasy setting with role-play strongly encouraged. We have guilds, orders, and clans available along with 141 areas containing over 10,000 rooms currently online with additional areas currently in production. We currently offer 30 races and 15 classes to choose from, and to multi-class amongst, though we also have several new races and classes on the way. There have been a great many changes to code, skills, spells, etc with much more still on the way. We are always looking for ways to further improve our Lands.

* We have an online alias system so you don't need a specialized mud client to be an effective player.

* We issue every new player with a very comprehensive newbie guide which was recently updated.

* We feature a customizable prompt system that can even include a 'bar graph' reflecting your opponents remaining life or your XP to next level.

* We have a buddy notification system to let you know when your friends log on or off or when they gain a level.

* Our help system is very well maintained and we have a corresponding help file for every command, skill, spell, area, and for most other common subjects, of course, most of the help topics are also covered in your newbie guide.

* We offer online weddings between those who desire a permanent bond.

* Our whole mud color theme is customizable for each player.

* We have hotboot capabilities, so game play almost never needs to be interrupted for a reboot.

* We now even have mobs who will sell tattoos, arrange for travel between areas for you, cast spells on you, provide banking services (including transfers between players), and even generate quests for you!

* We still have much more in the works as well.

Come test your mettle and see if you can attain Avatar powers today!
For 25 years, SlothMUD has been one of the most successful MUDs of
its kind. Sloth is a heavily modified Diku which offers a unique world
of more than 24,300 rooms, inhabited by 8,500 people and creatures.

In SlothMUD, each player advances in four classes chosen from
bard, cleric, druid, mage, monk, necromancer, thief, and warrior.
In addition to the skills and spells of his basic four classes, our
multi-class system provides special powers to each "prime" class. As
a result, the 1,680 possible class orderings have distinct play
styles. Once a player reaches maximum level in his four initial
classes, a prestigious fifth class opens up which gives him entirely
new skills and powers as well as access to a dangerous but rewarding
expert-level continent.

Sloth provides its immortals with a unique scripting language,
allowing them to build areas that are interactive to an unprecedented
degree. These areas include complex puzzles, hundreds of scripted
quests, and monsters that behave in surprising and intelligent
ways. Several areas provide more than simple hunt-and-kill;
these include a PvP arena and a coliseum where the player can
test his mettle against an ever-nastier series of monsters.

Since the end of September we have added MXP(Mud Extension Protocol),
MCCP (Mud Client Compression Protocol), an astrological event
system,tons of new spells and skills, and much, much more. We have
a one of best coding staffs around who enjoy adding player
suggestions, as well as implementing many of their own ideas while
maintaining our 'Slothy' feel.

As well, one of our creators, William Lees, has been busy updating
his MUD client Wintin.Net(an updated version of wintin95 which he
also authored). It possesses many of the features we have added
lately such as MXP, MCCP, etc. For more information on this great
windows client,please refer to

SlothMUD also offers a very active immortal and administrative
staff, constantly working to provide new and interesting
experiences to challenge players. We are one of the most
newbie-friendly MUDs around, with many experienced players willing
to assist you in learning and enjoying our game.

We look forward to
seeing you soon!
Bleached InuYasha Galaxy (previously known as InuYasha Galaxy) is a hybrid MUD that mixes together the Bleach and InuYasha anime series into one unique intense adventure.

Our average player count ranges from 5-20 players online. One of our most unique features is our shard system, where shards (shikon shards) of a jewel (the Shikon no Tama) have been scattered across both eras, thus players can find these shards and use them to increase their own power by embedding them into body parts as well as attaching them to items. This plays a very important role in our intense PK system as well. There is virtually no limit for the strength of a player, and we have absolutely no stock areas, classes, or races. Since players have full control over the clan system, clan wars become extremely bloody (and even more so with shikon shards in play).

Here are just some of our features:
-Embed shards of the Shikon no Tama in different body parts for various strengths, or attach shards to weapons and armor.
-Combine enough shards and create the Shikon no Tama, which can grant your deepest desire!
-Create your own customizable Youkai (demon) transformation.
-Travel between two worlds; the Modern and Feudal era (time travel).
-A unique class system, where you can multi-class into different classes such as Combatant or Slayer, and level up the class.
-Set up your own shop and sell items with a merchant cart.
-Create, customize, and control your own clans.
-Plenty of skills right from both anime series, such as Sankon Tetsusou (Iron Reaver Soul Stealer), or Kidou (Demon Arts).
-An elemental system (fire, wind, earth, etc), where players can choose an element on creation as well as elemental weapons.
-Unique weapon attacks, where special weapons can fire powerful attacks.
…and so much more!

The current MUD version is alpha.
The history of the world tells of great legends, from brave heroes
to the worst of evils. Kingdoms have risen and fallen, wars have been
won and lost, but at the center of each epic conflict has always
simply just been people. Sometimes those from the humblest of origins
can rise to be the world's greatest hero or the world's greatest fear.

Follow in the footsteps of great legends of the past, from Cloud,
Edgar and Cecil to Sephiroth, Golbez and Kefka. Engage in and help
determine the fate of the great Kingdoms of Guardia, Empire and Shin-Ra.
Help shape and become the next epic story within the world that so
many others have left their mark.

With over thirty years having passed since any of the events from
the games within our theme and the great legends of those stories
long since passed, this is your opportunity to become that next great
hero or villain. Explore a rich world, complete with a unique
overworld map, with a deep history comprised of the events from
familiar settings with nine starting races and four starting classes
available. Discover more race options and quest to gain the promotion
classes within the game itself. Customize your character with our
detailed character creation including merits/flaws, and fight your
battles with the aid of fully customizable limit breaks, a deep magic
system with countless possibilities that along with combat overall
has been completely overhauled, the aid of group members and combo
'techniques' that you and your group members can execute, along with
a vast swath of skills and spells, very few which are stock and the
few that are have been completely rewritten, many of which are
evolvable as mastering will lead to entirely new ones.

While our theme encompasses the majority of the Final Fantasy games
with heavy influence from Chrono Trigger/Chrono Cross, familiarity
with these games are in no way necessary to play, enjoy or understand
End of Time. Our game boasts numerous features unique to our game
implemented over literally years worth of development, a friendly
staff and playerbase and an overall laid back, fun atmosphere.
NarutoMUD is based of the anime Naruto. Our goal is a quality MUDing experience which trancends the normal sterotypes of most anime themed MUDs. We are still in development but have a nice portion of the game playable. Any fan of Naruto will find a lot of fun to be had and any non-Naruto fan will still find a range of interesting things including a variety of skills to learn that go beyond the typical 'cut, paste and rename' style a lot of anime MUDs seem to employ. We strive for perfection, keeping to the motto "Everything must be cool." From login to logout, we are certain we can provide a quality experience.
Malacious Bliss is a MUD created some time ago. It has since been revived and we are working very hard on a daily basis to get it back up to par. We have a clan based PvP sytem, and we are going for a PvP hack and slash theme. Please come and give us a try. The staff is experienced, and we are ready to help you if you need it. Come join the fun!

+ Hero Level
+ Ancient Level (tough to acheive, but powerful. Special ancient only areas, tournys, equipment)
+ new bank system
+ new donation system
+ quest system (automated but unique)
+ Clan code with extended PK settings
+ Hometown code with extended PK settings
+ Area code with extended PK settings
+ Object conditions (may get damaged, deteriorate over time)
+ All variables (classes, races, stats etc) load from a filebase, not the code
+ Time based dynamic room descriptions
+ Weather based dynamic room descriptions
+ Mobs pathing. Mobs will follow a route and invade a given area.
+ Player Housing. Players get their own personal vnums for objs, mobs and rooms
+ Evolving Spells/Skills (fireball may turn into a new more powerful spell if fully learned
+ War system. War status through hometowns and clans
+ Player run arena
+ Player run duels
+ Player run games (freeze tag, paintball)
+ Full marriage code
+ Stance system
+ MAP command with directions
+ DoubleXP/Damage/Questpoints/Stance gain
+ Automated quest points (AQP) and Immortal quest points (IQP)
+ Economy system with stocks, shares and crashes!
+ Global quest system. Random, engages all online players.
+ Epic and Hero equipment sets.
+ Mining / foraging
+ Quest Forging. Make something of your materials.
We have much much more!
The Smaug Institute is a place where anyone can come and learn how to build in Smaug. Simply sign up and we give you an Immortal character with a new area. While we will not teach you it step-by-step, we are here to answer any questions you have with building. We provide many links to Smaug building guides. You teach yourself Smaug OLC at your own pace, and no prior knowledge is required to join.
Hack and slash, pure-pk do the balls johnson dance on your face
fun-loving kinda mud!

Legends Forgotten takes place in an age where Darkness
encompasses the land as long forgotten Heroes and Legends rise
once again to destroy this Darkness in the Age of Legends

1. Essence System: Enhance your Equipment Permanently!
2. Unique Item System: Artifacts, Relics, Mythical Items
3. Skill-Spell System: 500+ Skills-Spells all unique!!!
4. 34 Races all unique in their origin and abilities
5. Classes such as: blademaster, aiel, aes sedai, dreadlord…
6. Detailed Character Creation: eyecolor, haircolor, body…
7. Intelligent Mobs: skills, special attacks, quest-mobs
8. Clan System: player recruiting, ranks, promotions, banks
9. Multi-Cast System: more functionality to casting
10. Newbie Friendly, Battlefield, Detailed Creation
11. Taveren System: add to damage, healing, protection & more
12. Area-Quests coded into areas for all players!
13. Channeling, Chanting, Conjuring, Casting!!!
14. Event System that adds variety and uniqueness to the world.
Bleeding, Mining, Rivers, Wind, Interactive Items & more

-> Many friendly players willing to help any New Players
-> Promotional Events: Free Levels, Healing, Personalized Items!
-> Tired of stock muds, then come play LegendsForgotten!!!
Tempus is a fun, multifarious, massive fantasy world with an overarching time travel theme.

High magic and futuristic technology collide in one of the foremost MUDs of its class. With past and future time periods, outer and elemental planes, intricate game mechanics, and a uniquely rich environment, Tempus aims to be the best there is.

Set apart from other MUDs by dovetailing diverse genres, Tempus weaves high fantasy, cyberpunk, and science fiction into a cohesive theme, connected by temporal rifts in time.

Tempus is, and will always be, absolutely free to play.

Heavily modified since April 1995, Tempus still retains much of its Circle look, but the gameplay and feel are decidedly original. A perpetual work in progress, Tempus continues to be improved and expanded upon.

Advanced game play incorporates a combination of exploration, socialization, character customization, questing, and just plain fun.

Limited player versus player combat is also featured in conjunction with a reputation and bounty hunter system. Breaking from a common MUD trend, Tempus is not role-play intensive, allowing players the freedom to play their characters however they wish.

Tempus hosts a variety of past and future classes, including Cleric, Cyborg, Barbarian, Psionicist, Ranger, Bard, Mercenary, Physicist, and Monk.

An advanced remorting system allows players to create dual-class combinations, combining the skills and abilities of each class.

Quests, clans, guilds, group combat, unique religions, and a plethora of communication channels provide the players with a broad range of socialization and interactivity.

Players and staff hail from several countries, including the United States, Canada, Australia, and the European Union. They are known for and pride themselves on being extremely newbie-friendly.

The multifarious themes, character combinations, game play mechanics, gigantic world, and colorful people can make Tempus an extremely addicting environment.

If you are searching for a home away from home, TempusMUD is a must see.


Imagine that you exist in a world where time has begun to collide, where the past meets the future, and neither will ever be the same again.

Tempus is a fantasy role playing game set in a world where ancient magic confronts advanced technology. Upon entering Tempus, you become an adventurer in an imaginative and mysterious universe, where you have the opportunity to carve out a unique niche for yourself in an evolving world.

The distinction between different time frames has been blurred by the activities of the most powerful beings in existence.

The high mages of the past have built their secret empire by planting political seeds of influence. These seeds have begun to sprout as they delve deeper into the realm of the arcane, finding a new lore in the art of time shifting.

The disciples of the greater gods and goddess, after a lifetime of attaining a closer relation with divinity, are shown a new realm of infinite proportions, the continuum of time.

Far into the future, the scientists and technologists that rule the civilized world relentlessly pursue the fleeting prize known as energy. They uncover the secret of time, allowing them to build great machines to send them back to the past.

As the time frames collide, these figures inevitably meet and begin to engineer the nature of reality to their own ends. Populations all across the timeline begin to notice subtle changes as strange visitors bearing unknown powers begin to emerge.

As the flow of time begins to swirl together, you enter Tempus.

The players and Immortals of TempusMUD invite you to alter their world.


Whichever MUD you call home, best of luck to you, and enjoy!
A mysterious land, Karinth is inhabited by a curious mixture of races scattered across three major continents and several island nations. Discover its hidden mysteries and challenges, following the routes taken by ancestral explorers yanked from known Earth to Karinth's shores by strange events known as Chaos Storms and the influence of the Menedrian Gnarl.

Today, life begins anew, and any preconceptions you may have must be set aside. Enter with your mind open and willing to accept what you see.. and what you do not see.

Your challenge - to Live Within the Legend - become a Legend yourself.

Legends of Karinth is based on a series of original stories by MK van Bronkhorst.
    The 7th Plane is a highly customized game, featuring a completely original world and mythos.
    The primary foci of the game are PvE and character building, but there are also options for
    PvP and RP. The general goal is to allow for PvE, RP and PvP to integrate together seamlessly.
    Some of the game's more prominent features are listed below:

  • Unique classes, with each having drastically different styles of progression and game play

  • Medium sized, original world with spatially realistic layout, making it highly walkable

  • NPCs that have complex and interesting behavioral routines, and few game mechanics to
    differentiate them from PCs

  • Deeply involved crafting system: create weapons, armors, items and structures from up to
    90 different resources

  • Physics based game mechanics, such as: falling from heights, sinking in water, dragging heavy
    objects and characters, solar/lunar cycles with tides and seasonal changes producing dynamic
    weather that has tangible effects on the game world and characters in it

  • Skinning/butchering systems that allow for the full dissection of any creature, NPC or PC,
    dead or alive…

    Furthermore, The 7th Plane has almost 100% up-time and has been around for 7 years now. It is
    still in active development, and we welcome new ideas and suggestions for improvements from our
    players. You are cordially invited to join our community and become a part of the ever-growing


    The 7th Plane Administrative Staff
We are running on the Dawn of Time codebase (1.69r). We offer more than twenty races to choose from as well as ten different classes. Additional races and classes are currently being developed along with the realm itself. The equipment is saved automatically and on quit. We have ANSI color and a line of sight automapper, which shows you the surrounding terrain. In addition to Immortal run quests we have automated quests which are puzzles of sorts, often with unique rewards at the end. The rewards vary from questing experience points and special magical items, to gold and gems. Role-playing is encourage and to a point required, an example being all player-killing must have a valid reasoning in character. We are extremely newbie friendly with over 1,000 help files to assist you in playing and friendly Support Immortals. We currently have a skill and level-based training system and level-based equipment system. We have a detailed character creation so if you don't know how to play a MUD you should have no problem creating a character and allowing our staff to assist you in learning.
DBE is one of the longest running DBZ MUDs online that continues to
expand everyday. This MUD takes a mixture of roleplaying and PK to
create an unique Dragonball experience. Each of the races will give
you a different style of gameplay while RPing and PKing. Even though
DBE is based on Dragonball, that does not mean other themes or
influences wont exist in the MUD. As the name of the MUD says, DBE
is an evolution of the DBZ theme. If youre looking for a different
view on the anime, then you should give DBE a try.

DBE Includes:

* 17 races that make up 4 different race types(Attack, Defense,
Healer and All-Around)
* 100 skills split between all the races
* Skills that upgrade through transformations
* 14,000 rooms
* 7 planets, Majinia, Outer Space, Afterlife/Heaven and Hell
* 80+ quests to set out on
* over 4,000 items can be bought, found or created
* 7 clans
* Weekly events and Double Experience weekends
* 24/7 PK Dragonball Hunt
* Zones and Bosses that require groups with tanks and healers
* PK Wars and RP events held often
* Food and water are actually useful by restoring pl, ki and fatigue
* Bloodlust which is full PK mode that offers multiple buffs
* Houses, custom items and pets can be earned
* Optional Newbie Academy with rewards when completed
* Multiple types of scouters and radars that show different
* Powerlevel gains kept within range of the Frieza Saga
* Level based system with virtually no cap
* Dedicated staff, most have been with DBE for years
* Freedom of Speech if not being malicious
* Newbie friendly environment(ask for Ozma if any help is needed)
* Stable server and no intentions of shutting down, DBE is here to

If any of that sounds appealing, stop by and join in the fun.

Hope to see you there,
Ozma and the Staff of DBE
Looking for something different, something challenging?
Now in its 13th year, LegendMUD is a classless mud offering
unique professions and endless possibilities.

Imagine an Earth where time is fractured, and performing
menial tasks can get you sent backwards or forwards through
time, from ancient days all the way through the Industrial
period, in the blink of an eye. Not only that, but all of
the great myths and legends from history are real: from
mystical sidhe dwelling in the forests of ancient Ireland,
to ravenous sea monsters patrolling the unexplored waters
of the medieval Atlantic, to fiendish hellhounds prowling
the fog-choked moors of 19th century England. And depending
on where and when you grew up, you can use all the skills
known to the people of the time!

Are you one of the ancients? You can master herbalism and
use the dozens of herbs at your disposal to concoct potions,
flavored brews and healing poultices…or master a magic
system boasting over 150 spells in specialties such as divination, conjuration, and illusion.

Or perhaps you derive from more modern times? Become a doctor
and apply medications, anesthesia and field surgery to your patients…or become a crack shot and rely on your trusty
firearms (including pistols, rifles, bows, and more) to deal
some serious hurting. Then make your escape in one of many
modern vehicles like planes, cars or even a hot air balloon.
You can mix and match abilities available to you from any
one of six starting hometowns, including our newest addition:
Gold Rush San Francisco.

All of Legend's areas are original and carefully researched,
from Ancient Egypt and Celtic Ireland to Viking Scandinavia
and the Crusades to Victorian London and LegendMUD's latest
area addition: Dartmoor, based on the writings of Sir Arthur
Conan Doyle. We even have high-level group areas, where
parties of players can join forces to tackle armies of
epic beasts none could stand alone against.

Touches like optional player descriptions, equipment stringing,
and anadvanced moods system for realistic speech make LegendMUD
a great roleplaying environment. When it's fortune and glory
you seek, there are hundreds of quests ranging from minor
tasks to epic adventures. You can even earn experience by

Additionally, our TWO playerkill systems have many rewarding
features for the competitive gamer. Become PKE enabled, and
battle it out with all other PKE players, anywhere, anytime.
Or, for a less chaotic experience, join the PKOK system and
pkill only with the players you know and trust. Our
sophisticated combat system is easy to pick up, but
difficult to master, so gamers will find lots of depth the
more time they spend practicing to become the ultimate warrior.

Many great personalities have lived and died in the world
of Legend over its 12 years, some so famous (or infamous)
that they have been immortalized as Legends of the Past
replica mobs that still wander thelands to this day.
Interact with and battle against them for a little piece
of history, or build your own fortunes and become one
yourself someday after you've passed on!

For those who have already mastered the game to level 50,
we've got a brand new set of post-50 goals to achieve. Earn
special experience in each era of history, and apply it
towards earning brand new, high-powered skills such as
Standing Regen, Deathtrap Avoidance and Vicious Backstab.

There are no rent fees, but there are themed free-forming
clans, a complex weapons proficiencies system for variable
speed combat, player-owned housing, Immortal-run events
within the game such as recall tag, trivia, flag hunts,
and rp tinyplots. All this plus stable code, built-in
aliases, the Legendary Times newsletter, the Legend
Discussion Forum, and a mature, friendly playerbase.
Adventure, politics and bloody war await you in this life of swords, sorcery, deception, and honor.

Established in 1994, Carrion Fields has evolved immensely over the years. With over 200 areas (all written for CF), 18 races, 16 classes, 11 cabals, and a solid playerbase we continually improve. Roleplaying is enforced and playerkilling makes life a challenge when you battle for some of the rare items in the land. Carrion Fields is completely free to play, and has a deep help system and a large Immortal staff for assisting new players in learning the ropes.
Out of the mists, a Crimson Gate stands before you. You
have heard of such gates but have never seen one. Do you
dare enter it, and let the fates decide where you shall
end up, or do you pass this chance by to become wealthy
and powerful beyond your wildest dreams? The choice is
before you.

Once a great wizard, Thalor the Lich Lord now attempts
to rule over all. The forces of Palladia, Aretymis,
Jade and Nimloth keep him at bay. Now Palladia, Jade and
Aretymis are dead. Killed by his evil plots. New gods
have stepped up to challenge him. Others have been employed
in the fight to keep Thalor at his station, and to keep him
from ruling the world.

Crimson Gate features a tiered class system.
Cabal/clans have been replaced by a religious/faction
system. 500 spells/skills are available, along with an
artifacting system with famous artifacts such as the Deck
of Many Things, The Rod of Seven Parts and other, original
artifacts, with powers only found at Crimson Gate. Items that
gain levels like players. Role playing is encouraged but not

Stop on by!
Legends of the Darkstone has been up and running for over ten years now. It is a large world, with over 8000 completely unique, custom built rooms with areas ranging from vast deserts, to steamy jungles and dank crypts. We have a number of interesting and original classes and races as well as numerous features exclusive to the Legends of the Darkstone. We do promote Roleplaying and there are a host of player written stories on our website that all add to the rich history of our world. Our playerbase if friendly and welcoming and always ready to offer a helping hand to anyone new to the game. Come and give us a try! We hope you will decide to stay.
City Of Silence has been around a long time and in that time COS has been built upon in many ways. Through the combined effort of many builders and coders we have created a large world full of new areas and adventures. We are a very newbie-friendly mud with clans, guilds, councils, and active admins that make being here an enjoyable experience. Playerkilling is an everyday part of life, and rivalry among clans is legendary. To this day there are still mazes that no players on the mud have been able to solve. Beyond those mazes are powerful items that scarce characters possess and none can aquire through any other means than murder. New areas are always being added to this ever changing mud and new players are welcome to come and share this exciting world with us.