#ifndef s_events_h #define s_events_h #include <dirs.h> #define LIB_BAIT DIR_EVENTS "/bait" #define LIB_BAIT_WITH DIR_EVENTS "/bait_with" #define LIB_BURY DIR_EVENTS "/bury" #define LIB_BUY DIR_EVENTS "/buy" #define LIB_CLIMB DIR_EVENTS "/climb" #define LIB_CLOSE DIR_EVENTS "/close" #define LIB_DIG DIR_EVENTS "/dig" #define LIB_DIG_WITH DIR_EVENTS "/dig_with" #define LIB_DROP DIR_EVENTS "/drop" #define LIB_GET DIR_EVENTS "/get" #define LIB_GET_FROM DIR_EVENTS "/get_from" #define LIB_GIVE DIR_EVENTS "/give" #define LIB_JUMP DIR_EVENTS "/jump" #define LIB_LISTEN DIR_EVENTS "/listen" #define LIB_LOCK DIR_EVENTS "/lock" #define LIB_LOCK_WITH DIR_EVENTS "/lock_with" #define LIB_LOOK DIR_EVENTS "/look" #define LIB_LOOK_IN DIR_EVENTS "/look_in" #define LIB_POISON DIR_EVENTS "/poison" #define LIB_PRESS DIR_EVENTS "/press" #define LIB_PUT DIR_EVENTS "/put" #define LIB_READ DIR_EVENTS "/read" #define LIB_SEARCH DIR_EVENTS "/search" #define LIB_SIT DIR_EVENTS "/sit" #define LIB_SELL DIR_EVENTS "/sell" #define LIB_SMELL DIR_EVENTS "/smell" #define LIB_TOUCH DIR_EVENTS "/touch" #define LIB_WEAR DIR_EVENTS "/wear" #define LIB_WIELD DIR_EVENTS "/wield" #endif /* s_events_h */