Nightmare guilds are run by the players. Each guild is owned by a player through purchase. That player is in full control of the guild, adding new players, removing them, and purchasing new guild powers. A player may use any criteria for adding and removing guild members, although each guild does have restrictions which define membership. Guilds are meant to provide specialized callings to enhance the general way you have chosen through your class membership. The class always remains the player's primary source of power. The guild serves to create a social environment with a few highly specialized powers. A guild comes into being when a Nightmare creator creates one either alone or at the request of a high mortal. Once the guild is built, it is then placed out for open auction with a minimum bid set. The highest bidder gets to buy the guild and becom its owner. A high mortal who is a guild leader and chooses immortality must sell the guild to another player. For current guild information, type <help guilds>