/* /domains/Ylsrim/armour/helm.c * from the Nightmare V Object Library * created by Descartes of Borg 960302 */ #include <lib.h> #include <armour_types.h> #include <damage_types.h> #include <vendor_types.h> inherit LIB_ARMOUR; static void create() { armour::create(); SetKeyName("wooden helm"); SetId("helm"); SetAdjectives("wooden"); SetShort("a wooden helm"); SetLong("It is a lame wooden helm."); SetDamagePoints(3000); SetVendorType(VT_ARMOUR); SetMass(200); SetValue(100); SetArmourType(A_HELMET); SetProtection(BLUNT, 40); SetProtection(BLADE, 3); SetProtection(KNIFE, 10); SetProtection(HEAT, 30); }