/* /domains/Ylsrim/room/adv_hall.c * from the Nightmare V Object Library * created by Descartes of Borg 960302 */ #include <lib.h> inherit LIB_ROOM; static void create() { object ob; room::create(); SetClimate("indoors"); SetAmbientLight(35); SetShort("the adventurer's hall"); SetLong("A bulletin board sits in the middle of this circular room where " "adventurers from all over gather to meet one another. Kaliid Road " "lies to the south. Stairs lead up to the tower."); SetItems( ([ "stairs" : "They spiral up into the tower which looks over " "Kaliid Road.", "tower" : "You can't see much in the darkness into which the " "stairs disappear." ])); SetExits( ([ "up" : __DIR__ "tower", "south" : __DIR__ "kaliid4" ]) ); SetObviousExits("u, s"); ob = new("/domains/Ylsrim/etc/adv_board"); ob->set_max_posts(30); ob->eventMove(this_object()); }