/* /domains/Examples/room/simple.c * from the Nightmare IV LPC Library * a simple example room, bare minimum stuff * created by Descartes of Borg 950402 */ #include <lib.h> inherit LIB_ROOM; static void create() { room::create(); SetProperties( ([ "light" : 4 ]) ); SetClimate("indoors"); SetShort("a workroom"); SetLong("Endless miles of veldt stretch out underneath an oppressive " "sky, awaiting your creative abilities."); SetListen("default", "Rustling sounds can be heard in all directions."); SetItems( ([ "brush" : "Across the veldt is a high brush which can " "conceal about anything.", "carnivores" : "You do not see them, but you know they are " "here.", "sky" : "A vast sky hanging over the endless veldt." ]) ); SetExits( ([ "down" : "/domains/Ylsrim/room/bazaar" ]) ); }