nightmare4_fluffos_v1/
nightmare4_fluffos_v1/bin/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/ChangeLog.old/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/Win32/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/compat/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/compat/simuls/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/include/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/clone/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/command/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/data/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/etc/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/include/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/inherit/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/inherit/master/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/log/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/single/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/single/tests/compiler/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/single/tests/efuns/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/single/tests/operators/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/testsuite/u/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/tmp/
nightmare4_fluffos_v1/fluffos-2.9-ds2.14/windows/
nightmare4_fluffos_v1/lib/cfg/
nightmare4_fluffos_v1/lib/cmds/admins/
nightmare4_fluffos_v1/lib/cmds/common/
nightmare4_fluffos_v1/lib/cmds/creators/include/
nightmare4_fluffos_v1/lib/cmds/creators/include/SCCS/
nightmare4_fluffos_v1/lib/cmds/hm/
nightmare4_fluffos_v1/lib/daemon/services/
nightmare4_fluffos_v1/lib/doc/
nightmare4_fluffos_v1/lib/doc/faq/
nightmare4_fluffos_v1/lib/doc/help/classes/
nightmare4_fluffos_v1/lib/doc/help/creators/
nightmare4_fluffos_v1/lib/doc/help/hm/
nightmare4_fluffos_v1/lib/doc/help/players/
nightmare4_fluffos_v1/lib/doc/help/races/
nightmare4_fluffos_v1/lib/doc/help/religion/
nightmare4_fluffos_v1/lib/doc/mudlib/
nightmare4_fluffos_v1/lib/doc/mudlib/cfg/
nightmare4_fluffos_v1/lib/domains/Ylsrim/
nightmare4_fluffos_v1/lib/domains/Ylsrim/adm/
nightmare4_fluffos_v1/lib/domains/Ylsrim/armour/
nightmare4_fluffos_v1/lib/domains/Ylsrim/fish/
nightmare4_fluffos_v1/lib/domains/Ylsrim/meal/
nightmare4_fluffos_v1/lib/domains/Ylsrim/npc/
nightmare4_fluffos_v1/lib/domains/Ylsrim/virtual/
nightmare4_fluffos_v1/lib/domains/Ylsrim/weapon/
nightmare4_fluffos_v1/lib/domains/Ylsrim/xtra/
nightmare4_fluffos_v1/lib/lib/comp/
nightmare4_fluffos_v1/lib/lib/lvs/
nightmare4_fluffos_v1/lib/lib/std/
nightmare4_fluffos_v1/lib/lib/user/
nightmare4_fluffos_v1/lib/news/
nightmare4_fluffos_v1/lib/obj/
nightmare4_fluffos_v1/lib/obj/include/
nightmare4_fluffos_v1/lib/save/
nightmare4_fluffos_v1/lib/save/kills/a/
nightmare4_fluffos_v1/lib/save/kills/b/
nightmare4_fluffos_v1/lib/save/kills/f/
nightmare4_fluffos_v1/lib/save/kills/m/
nightmare4_fluffos_v1/lib/save/kills/q/
nightmare4_fluffos_v1/lib/save/kills/r/
nightmare4_fluffos_v1/lib/secure/cfg/
nightmare4_fluffos_v1/lib/secure/cfg/classes/
nightmare4_fluffos_v1/lib/secure/cfg/races/SCCS/
nightmare4_fluffos_v1/lib/secure/cmds/creators/include/
nightmare4_fluffos_v1/lib/secure/cmds/players/
nightmare4_fluffos_v1/lib/secure/cmds/players/include/
nightmare4_fluffos_v1/lib/secure/daemon/include/
nightmare4_fluffos_v1/lib/secure/lib/
nightmare4_fluffos_v1/lib/secure/lib/include/
nightmare4_fluffos_v1/lib/secure/lib/net/
nightmare4_fluffos_v1/lib/secure/lib/std/
nightmare4_fluffos_v1/lib/secure/obj/
nightmare4_fluffos_v1/lib/secure/obj/include/
nightmare4_fluffos_v1/lib/secure/save/
nightmare4_fluffos_v1/lib/secure/save/boards/
nightmare4_fluffos_v1/lib/secure/save/votes/
nightmare4_fluffos_v1/lib/spells/
nightmare4_fluffos_v1/lib/verbs/admins/include/
nightmare4_fluffos_v1/lib/verbs/common/
nightmare4_fluffos_v1/lib/verbs/common/include/
nightmare4_fluffos_v1/lib/verbs/creators/
nightmare4_fluffos_v1/lib/verbs/creators/include/
nightmare4_fluffos_v1/lib/verbs/players/include/SCCS/
nightmare4_fluffos_v1/lib/verbs/rooms/
nightmare4_fluffos_v1/lib/verbs/rooms/include/
nightmare4_fluffos_v1/lib/www/
nightmare4_fluffos_v1/old/
nightmare4_fluffos_v1/old/tools/
nightmare4_fluffos_v1/win32/
/*    /lib/position.c
 *    From the Nightmare V Object Library
 *    Handles the positioning of living things
 *    Created by Descartes of Borg 961221
 *    Version: @(#) position.c 1.1@(#)
 *    Last modified: 96/12/21
 */

#include <position.h>

private int           Position = POSITION_STANDING;
private static object Chair    = 0;

// abstract methods
varargs mixed eventPrint(string str, mixed args...);
// end abstract methods

int GetPosition() {
    return Position;
}

static int SetPosition(int x) {
    Position = x;
}

mixed eventFall() {
    send_messages("fall", "$agent_name $agent_verb to the ground.",
		  this_object(), 0, environment());
    Position = POSITION_LYING;
    return 1;
}

varargs mixed eventLay(object target) {
    mixed tmp;

    if( Position != POSITION_STANDING ) {
	eventPrint("You must be standing in order to lie.");
	return 1;
    }
    if( !target ) {
	send_messages("lay", "$agent_name $agent_verb down.", this_object(),
		      0, environment());
	Position = POSITION_LYING;
	return 1;
    }
    tmp = target->eventReceiveLay(this_object());
    if( tmp != 1 ) {
	if( !tmp ) {
	    eventPrint("You cannot lay there!");
	}
	else {
	    eventPrint(tmp);
	}
	return 1;
    }
    send_messages("lay", "$agent_name $agent_verb down on " +
		  target->GetShort() + ".", this_object(), 0, environment());
    Position = POSITION_LYING;
    Chair = target;
    return 1;
    
}

varargs mixed eventSit(object target) {
    mixed tmp;

    if( Position != POSITION_STANDING ) {
	eventPrint("You must be standing in order to sit!");
	return 1;
    }
    if( !target ) {
	send_messages("sit", "$agent_name $agent_verb down.", this_object(),
		      0, environment());
	Position = POSITION_SITTING;
	return 1;
    }
    tmp = target->eventReceiveSit(this_object());
    if( tmp != 1 ) {
	if( !tmp ) {
	    eventPrint("You cannot sit there!");
	}
	else {
	    eventPrint(tmp);
	}
	return 1;
    }
    send_messages("sit", "$agent_name $agent_verb down on " +
		  target->GetShort() + ".", this_object(), 0, environment());
    Position = POSITION_SITTING;
    Chair = target;
    return 1;
}

mixed eventStand() {
    if( Position == POSITION_STANDING ) {
	eventPrint("You are already standing!");
	return 1;
    }
    if( Chair ) {
	mixed tmp = Chair->eventReleaseStand(this_object());

	if( tmp != 1 ) {
	    if( !tmp ) {
		eventPrint("You cannot get up!");
	    }
	    else {
		eventPrint(tmp);
	    }
	    return 1;
	}
	Chair = 0;
    }
    Position = POSITION_STANDING;
    send_messages("stand", "$agent_name $agent_verb up.", this_object(), 0,
		  environment());
    return 1;
}