+SYSOP (allow archons to bypass the rules) -SYSOP (always <WORD> archons) +SUBOP (allow local-room area staff to bypass the rules) -SUBOP (always <WORD> local-room area staff) -PLAYER (<WORD> all players) -MOB (<WORD> all mobs/npcs) -CLASS (<WORD> all classes) -CLASS +thief +mage +ranger (create exceptions) -BASECLASS (<WORD> all base classes) -BASECLASS +thief +mage +ranger (create exceptions) -thief -mage -ranger (<WORD> only listed classes) -RACE (<WORD> all races) -RACE +elf +dwarf +human +half +gnome (create exceptions) -elf -dwarf -human -half -gnome (<WORD> only listed races) -RACECAT (<WORD> all racial categories) -RACECAT +elf +insect +humanoid +canine +gnome (create exceptions) +RACECAT (do not <WORD> all racial categories) +RACECAT -elf -insect -humanoid -canine -gnome (create exceptions) -ALIGNMENT (<WORD> all alignments) -ALIGNMENT +evil +good +neutral (create exceptions) -evil -good -neutral (<WORD> only listed alignments) -GENDER (<WORD> all genders) -GENDER +male +female +neuter (create exceptions) -male -female -neuter (<WORD> only listed genders) -FACTION (<WORD> all faction and values, even a lack of faction) -FACTION +myfactionrange +faction.rangecode (create exceptions) -rangecode -faction.rangecode (<WORD> only faction range code) -TATTOOS (<WORD> all tattoos, even a lack of a tattoo) -TATTOOS +mytatto +thistattoo +anytattoo etc.. (create exceptions) +TATTOOS (do not <WORD> any or no tattoos) +TATTOOS -mytattoo -anytatto, etc.. (create exceptions) -EXPERTISES (<WORD> all expertises, even a lack of a edus) -EXPERTISES +myedu +thisedu +anyedu etc.. (create exceptions) +EXPERTISES (do not <WORD> any or no expertises) +EXPERTISES -myedu -anyedu, etc.. (create exceptions) -SECURITY (<WORD> all security flags, even a lack of a security flag) -SECURITY +cmdrooms +area cmditems etc.. (create exceptions) +SECURITY (do not <WORD> any or no security flags) +SECURITY -cmdrooms +area cmditems, etc.. (create exceptions) -MOOD +grumpy +normal (<WORD> all except those with given moods) +MOOD -grumpy -normal (<WORD> only those with subtracted moods) -LEVEL (<WORD> all levels) -LEVEL +=1 +>5 +>=7 +<13 +<=20 (create exceptions) -=1 ->5 ->=7 -<13 -<=20 (<WORD> only listed levels range) -NAMES (<WORD> everyone) -NAMES +bob "+my name" etc.. (create name exceptions) +NAMES (do not <WORD> anyone who has a name) +NAMES -bob "-my name" etc.. (create name exceptions) -CLASSLEVEL (<WORD> all current class levels) -CLASSLEVEL +=1 +>5 +>=7 +<13 +<=20 (create exceptions) -MAXCLASSLEVEL (<WORD> all max class levels) -MAXCLASSLEVEL +=1 +>5 +>=7 +<13 +<=20 (create exceptions) -CLAN (<WORD> everyone, even no clan) -CLAN +Killers "+Holy Avengers" etc.. (create clan exceptions) +CLAN (do not <WORD> anyone, even non clan people) +CLAN -Killers "-Holy Avengers" etc.. (create clan exceptions) -DEITY (<WORD> anyone, even no deity) -DEITY +Apollo "+Grothon The Great" etc.. (create deity exceptions) +DEITY (do not <WORD> anyone, even non deity worshipping people) +DEITY -Apollo "-rothon The Great" etc.. (create deity exceptions) -ANYCLASS (<WORD> all multi-class combinations) -ANYCLASS +thief +mage +ranger (exceptions, allow any class) +ANYCLASS (do not <WORD> all multi-class combinations) +ANYCLASS -thief -mage -ranger (exceptions, disallow any class) -ANYCLASSLEVEL (<WORD> all multi-class level combinations) -ANYCLASSLEVEL +thief +>5 +mage +<10 +ranger +=5 (exceptions) +ANYCLASSLEVEL (do not <WORD> all multi-class combinations) +ANYCLASSLEVEL -thief ->5 -mage -<10 -ranger -=5 (exceptions) -STR X (<WORD> those with strength greater than X) +STR X (<WORD> those with strength less than X) -INT X (<WORD> those with intelligence greater than X) +INT X (<WORD> those with intelligence less than X) -WIS X (<WORD> those with wisdom greater than X) +WIS X (<WORD> those with wisdom less than X) -CON X (<WORD> those with constitution greater than X) +CON X (<WORD> those with constitution less than X) -CHA X (<WORD> those with charisma greater than X) +CHA X (<WORD> those with charisma less than X) -DEX X (<WORD> those with dexterity greater than X) +DEX X (<WORD> those with dexterity less than X) +-ADJSTR...ADJCON (Same as above, but uses current values) -GROUPSIZE X (<WORD> those in groups larger than X) +GROUPSIZE X (<WORD> those in groups smaller than X) -AREA (<WORD> in all areas) -AREA "+my areaname" etc.. (create exceptions) +AREA (do not <WORD> any areas) +AREA "-my areaname" etc.. (create exceptions) -HOME (<WORD> in all home/beacon areas) -HOME "+my home/beacon areaname" etc.. (create exceptions) +HOME (do not <WORD> any home/beacon areas) +HOME "-my home/beacon areaname" etc.. (create exceptions) -ITEM "+item name" etc... (<WORD> only those with an item name) -WORN "+item name" etc... (<WORD> only those wearing item name) -EFFECTS (<WORD> everyone, even no effects) -EFFECTS +Sleep "+Wood Chopping" etc.. (create name exceptions) +EFFECTS (do not <WORD> anyone, even non effected people) +EFFECTS -Sleep "-Wood Chopping" etc.. (create name exceptions) -SKILLS (<WORD> everyone, even those with no skill) -SKILLS +Spell_Sleep(75) etc.. (create exceptions with proficiency) +SKILLS (do not <WORD> anyone, even non skilled people) +SKILLS -Spell_Sleep(75) etc.. (create exceptions with proficiency) -MATERIAL "+WOODEN" etc.. (<WORD> only items of added materials) +MATERIAL "-WOODEN" etc.. (Do not <WORD> items of -materials) -RESOURCES "+OAK" etc.. (<WORD> only items of added resources) +RESOURCES "-OAK" etc.. (Do not <WORD> items of -resources) -JAVACLASS "+GENMOB" etc.. (<WORD> only objects of +java class) +JAVACLASS "-GENITEM" etc.. (Do not <WORD> objs of -classes) -ABILITY X (<WORD> those with magical ability less than X) +ABILITY X (<WORD> those with magical ability greater than X) -IF <CONDITION> (<WORD>, unless they meet Scriptable conditions) +IF <CONDITION> (never <WORD> anyone who meets Scriptable cond) -VALUE X (<WORD> those with value or money less than X) +VALUE X (<WORD> those with value or money greater than X) -WEIGHT X (<WORD> those weighing less than X) +WEIGHT X (<WORD> those weighing more than X) -ARMOR X (<WORD> those with armor bonus less than X) +ARMOR X (<WORD> those with armor bonus more than X) -DAMAGE X (<WORD> those with damage bonus less than X) +DAMAGE X (<WORD> those with damage bonus more than X) -ATTACK X (<WORD> those with attack bonus less than X) +ATTACK X (<WORD> those with attack bonus more than X) -WORNON "+TORSO" etc.. (<WORD> only items wearable on +locations) +WORNON "-NECK" etc.. (Do not <WORD> items wearable on -locations) -DISPOSITION "+ISHIDDEN" etc.. (<WORD> only with +dispositions) +DISPOSITION "-ISHIDDEN" etc.. (Do not <WORD> only with sub disp) -SENSES "+CANSEEDARK" etc.. (<WORD> only those with +senses) +SENSES "-CANSEEDARK" etc.. (Do not <WORD> those with -senses) -HOUR +X (<WORD> always, unless the hour is X) +HOUR -X (<WORD> those only when the hour is X) -SEASON +FALL (<WORD> those only when season is FALL) +SEASON -SPRING (<WORD> those whenever the season is SPRING) -MONTH +X (<WORD> those only when month number is X) +MONTH -X (<WORD> those whenever the month number is X) -DAY +X (<WORD> those only when day number is X) +DAY -X (<WORD> those whenever the day number is X) -WEATHER +DROUGHT (<WORD> those only when weather is DROUGHT) +WEATHER -BLIZZARD (<WORD> those whenever the weather is BLIZZARD) -QUESTWIN "+MY QUEST" (<WORD> those who have not my MY QUEST) +QUESTWIN "-MY QUEST" (<WORD> those who have won MY QUEST) -SKILLFLAG (<WORD> everyone, even those with no skills) -SKILLFLAG +ENCHANTMENT etc.. (create exceptions to -skillflag) +SKILLFLAG (do not <WORD> anyone, even non skilled people) +SKILLFLAG -ENCHANTMENT etc.. (create exceptions to +skillflag) -ACCCHIEVES (<WORD> all Account achievements, even a lack of a achievements) -ACCCHIEVES +mytatto +thistattoo +anytattoo etc.. (create exceptions) +ACCCHIEVES (do not <WORD> any or no Account achievements) +ACCCHIEVES -mytattoo -anytatto, etc.. (create exceptions) -CHANCE 50 (<WORD> the given % of the time)