/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;


/*
   Copyright 2001-2016 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

public class Mage extends StdCharClass
{
	@Override
	public String ID()
	{
		return "Mage";
	}

	private final static String	localizedStaticName	= CMLib.lang().L("Mage");

	@Override
	public String name()
	{
		return localizedStaticName;
	}

	@Override
	public String baseClass()
	{
		return ID();
	}

	@Override
	public int getBonusPracLevel()
	{
		return 4;
	}

	@Override
	public int getBonusAttackLevel()
	{
		return 0;
	}

	@Override
	public int getAttackAttribute()
	{
		return CharStats.STAT_INTELLIGENCE;
	}

	@Override
	public int getLevelsPerBonusDamage()
	{
		return 30;
	}

	@Override
	public int getPracsFirstLevel()
	{
		return 6;
	}

	@Override
	public int getTrainsFirstLevel()
	{
		return 3;
	}

	@Override
	public String getMovementFormula()
	{
		return "8*((@x2<@x3)/18)";
	}

	@Override
	public String getHitPointsFormula()
	{
		return "((@x6<@x7)/6)+(1*(1?5))";
	}

	@Override
	public String getManaFormula()
	{
		return "((@x4<@x5)/3)+(1*(1?4))";
	}

	@Override
	protected String armorFailMessage()
	{
		return L("<S-NAME> watch(es) <S-HIS-HER> armor absorb <S-HIS-HER> magical energy!");
	}

	@Override
	public int allowedArmorLevel()
	{
		return CharClass.ARMOR_CLOTH;
	}

	@Override
	public int allowedWeaponLevel()
	{
		return CharClass.WEAPONS_MAGELIKE;
	}

	private final Set<Integer>	disallowedWeapons	= buildDisallowedWeaponClasses();

	@Override
	protected Set<Integer> disallowedWeaponClasses(MOB mob)
	{
		return disallowedWeapons;
	}

	@Override
	public int requiredArmorSourceMinor()
	{
		return CMMsg.TYP_CAST_SPELL;
	}

	protected boolean grantSomeSpells()
	{
		return true;
	}

	public Mage()
	{
		super();
		maxStatAdj[CharStats.STAT_INTELLIGENCE]=7;
	}
	@Override
	public void initializeClass()
	{
		super.initializeClass();
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",100,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_WandUse",25,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",25,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Revoke",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Skill_Climb",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Skill_Spellcraft",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_ScrollCopy",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ScrollScribing",75,true);
		// level 1
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_MagicMissile",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_ResistMagicMissiles",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_ReadMagic",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_Shield",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_IronGrip",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_Erase",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_MagicalAura",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_Ventriloquate",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_SpiderClimb",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_WizardsChest",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Spell_RepairingAura",false);

		// level 2
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_Blur",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_Infravision",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_DetectUndead",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_ObscureSelf",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_SummonSteed",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_ResistPoison",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_EnchantArrows",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_Enlarge",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_Shrink",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_Light",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_Clog",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Spell_AnimateItem",false);
		// level 3
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_KnowAlignment",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_DetectMetal",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_Dream",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_ResistGas",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_Grease",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_SummoningWard",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_SummonCompanion",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_WizardLock",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_Deafness",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_Knock",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_FeatherFall",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_Sleep",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Spell_FloatingDisc",false);
		// level 4
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_FakeFood",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_FakeSpring",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_Frost",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_AcidArrow",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_Hunger",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_DetectWater",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_DetectPoison",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_ResistAcid",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_MageArmor",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_BurningHands",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_Friends",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Spell_WaterBreathing",false);
		// level 5
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_DetectMagic",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_DetectGold",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_WallOfStone",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_Spook",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_CharmWard",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_ResistCold",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_Mend",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_WeaknessGas",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_DispelMagic",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_FaerieFire",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Spell_MysticShine",false);
		// level 6
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_WeaknessAcid",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_Augury",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_Charm",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_Meld",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_IllusoryWall",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_FindFamiliar",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_StinkingCloud",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_DetectInvisible",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_ResistElectricity",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_GraceOfTheCat",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Spell_ShockingGrasp",false);
		// level 7
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_WeaknessCold",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_Darkness",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_Invisibility",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_GhostSound",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_Tourettes",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_Refit",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_ResistFire",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_DetectHidden",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_PassDoor",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_Fireball",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Spell_SummonMonster",false);
		// level 8
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_WeaknessElectricity",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_FaerieFog",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_Lightning",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_ResistDisease",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_TeleportationWard",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_Shatter",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_ElementalStorm",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_WallOfDarkness",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_Fear",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Spell_IdentifyObject",false);
		// level 9
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_WeaknessFire",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_Blindness",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_Mirage",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_Awe",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_ComprehendLangs",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_MagicMouth",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_Daydream",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_IceSheet",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_Farsight",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Spell_Flameshield",false);
		// level 10
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_LocateObject",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_Slow",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_ArcaneMark",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_PhantomHound",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_ResistArrows",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_Teleport",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_GustOfWind",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_Ugliness",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Spell_Mute",false);
		// level 11
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_Claireaudience",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_Feeblemind",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_Stoneskin",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_WallOfIce",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_AcidFog",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_HeatMetal",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_Weaken",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_MirrorImage",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_ChangeSex",false);
		// level 12
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Laughter",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Clairevoyance",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Haste",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_DestroyObject",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Enlightenment",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_MinorGlobe",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Shelter",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Confusion",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Delirium",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Spell_Fly",false);
		//level 13
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_DistantVision",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_Reinforce",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_ResistParalyzation",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_FeignDeath",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_Earthquake",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_Gate",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_GiantStrength",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Spell_Frenzy",false);
		// level 14
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_KnowValue",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_Silence",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_ArcanePossession",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_WallOfAir",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_AnimateWeapon",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_MassInvisibility",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Spell_Scribe",false);
		// level 15
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_Ensnare",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_Hold",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_FakeWeapon",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_Blink",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_Polymorph",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_Youth",0,"",false,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_Irritation",false);
		// level 16
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_ChainLightening",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_Choke",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_Dismissal",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Skill_Meditation",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_MageClaws",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_FreeMovement",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_PredictWeather",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_FakeArmor",false);
		// level 17
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Spell_ClarifyScroll",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Spell_FoolsGold",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Spell_WallOfFire",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Spell_Siphon",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Spell_Portal",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Spell_RechargeWand",false);
		// level 18
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Spell_SeeAura",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Spell_ReverseGravity",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Spell_Web",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Spell_Delude",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Spell_ResistPetrification",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Spell_Summon",false);
		// level 19
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Spell_FleshStone",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Spell_Forget",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Spell_StoneFlesh",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Spell_WallOfForce",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Spell_ImprovedInvisibility",false);
		// level 20
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Spell_Scry",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Spell_ImprovedPolymorph",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Spell_Nightmare",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Spell_Cloudkill",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Spell_Repulsion",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Spell_EnchantArmor",false);
		// level 21
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Alchemy",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Spell_Command",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Spell_Immunity",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Spell_SummonEnemy",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Spell_MassHaste",false);
		// level 22
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Spell_Disenchant",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Spell_MajorGlobe",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Spell_Hungerless",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Spell_MeteorStorm",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Spell_EnchantWeapon",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Spell_DetectSentience",false);
		// level 23
		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Spell_Dragonfire",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Spell_MindBlock",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Spell_Cogniportive",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Spell_TimeStop",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Spell_CombatPrecognition",false);
		// level 24
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Spell_Delay",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Spell_Frailty",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Spell_Boomerang",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Spell_Thirstless",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Spell_SummonFlyer",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Spell_Anchor",false);
		// level 25
		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Spell_SpellTurning",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Spell_Disintegrate",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Spell_DemonGate",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Spell_MassFly",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Spell_Geas",false);

		// level 30
		if(ID().equals(baseClass()))
			CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Spell_Spellbinding",true);
	}

	@Override
	public int availabilityCode()
	{
		return Area.THEME_FANTASY;
	}

	private final String[] raceRequiredList=new String[]{
		"Human","Elf","Gith","Dragon","Humanoid","Illithid",
		"Gnome","Fairy-kin","HalfElf"
	};

	@Override
	public String[] getRequiredRaceList()
	{
		return raceRequiredList;
	}

	@SuppressWarnings("unchecked")
	private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]
	{
		new Pair<String,Integer>("Intelligence",Integer.valueOf(9))
	};

	@Override
	public Pair<String,Integer>[] getMinimumStatRequirements() 
	{
		return minimumStatRequirements;
	}

	@Override
	public void grantAbilities(MOB mob, boolean isBorrowedClass)
	{
		super.grantAbilities(mob,isBorrowedClass);
		if(!grantSomeSpells())
			return;

		final Vector<String> grantable=new Vector<String>();

		final int level=mob.charStats().getClassLevel(this);
		int numSpells=3;
		if(level<8)
			numSpells=3;
		else
		if(level<19)
			numSpells=2;
		else
			numSpells=1;
		for(final Enumeration<Ability> a=CMClass.abilities();a.hasMoreElements();)
		{
			final Ability A=a.nextElement();
			if((CMLib.ableMapper().getQualifyingLevel(ID(),true,A.ID())==level)
			&&((CMLib.ableMapper().getQualifyingLevel(ID(),true,A.ID())<=25)
			&&(!CMLib.ableMapper().getSecretSkill(ID(),true,A.ID()))
			&&(!CMLib.ableMapper().getDefaultGain(ID(),true,A.ID()))
			&&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_SPELL)))
			{
				if (!grantable.contains(A.ID()))
					grantable.addElement(A.ID());
			}
		}
		for(int a=0;a<mob.numAbilities();a++)
		{
			final Ability A=mob.fetchAbility(a);
			if(grantable.contains(A.ID()))
			{
				grantable.remove(A.ID());
				numSpells--;
			}
		}
		for(int i=0;i<numSpells;i++)
		{
			if(grantable.size()==0)
				break;
			final String AID=grantable.elementAt(CMLib.dice().roll(1,grantable.size(),-1));
			if(AID!=null)
			{
				grantable.removeElement(AID);
				giveMobAbility(mob,
							   CMClass.getAbility(AID),
							   CMLib.ableMapper().getDefaultProficiency(ID(),true,AID),
							   CMLib.ableMapper().getDefaultParm(ID(),true,AID),
							   isBorrowedClass);
			}
		}
	}

	@Override
	public List<Item> outfit(MOB myChar)
	{
		if(outfitChoices==null)
		{
			final Weapon w=CMClass.getWeapon("Quarterstaff");
			if(w == null)
				return new Vector<Item>();
			outfitChoices=new Vector<Item>();
			outfitChoices.add(w);
		}
		return outfitChoices;
	}
}