package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_LightSensitivity extends Spell { @Override public String ID() { return "Spell_LightSensitivity"; } private final static String localizedName = CMLib.lang().L("Light Sensitivity"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Light Sensitivity)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} @Override protected int canAffectCode(){return CAN_MOBS;} @Override public int classificationCode(){return Ability.ACODE_SPELL|Ability.DOMAIN_TRANSMUTATION;} @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if(!(affected instanceof MOB)) return; if(((MOB)affected).location()==null) return; if(CMLib.flags().isInDark(((MOB)affected).location())) affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_DARK); else affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_SEE); } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) mob.tell(L("Your light sensitivity returns to normal.")); } @Override public int castingQuality(MOB mob, Physical target) { if(mob!=null) { if(mob.isInCombat()) { if(CMLib.flags().isInDark(mob.location())) return Ability.QUALITY_INDIFFERENT; if(target instanceof MOB) { if(((MOB)target).charStats().getBodyPart(Race.BODY_EYE)==0) return Ability.QUALITY_INDIFFERENT; if(!CMLib.flags().canSee((MOB)target)) return Ability.QUALITY_INDIFFERENT; } } } return super.castingQuality(mob,target); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if((!auto)&&(target.charStats().getBodyPart(Race.BODY_EYE)==0)) { mob.tell(L("@x1 has no eyes, and would not be affected.",target.name(mob))); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; boolean success=proficiencyCheck(mob,0,auto); if(success) { invoker=mob; final String autoStr=L("A flashing light blazes in the eyes of <T-NAME>!"); final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?autoStr:L("^SYou invoke a sensitive light into <T-NAME>s eyes.^?"),verbalCastCode(mob,target,auto),auto?autoStr:L("^S<S-NAME> invoke(s) a sensitive light into your eyes.^?"),CMMsg.MSG_CAST_ATTACK_VERBAL_SPELL,auto?autoStr:L("^S<S-NAME> invokes a sensitive light into <T-NAME>s eyes.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(msg.value()<=0) { if(CMLib.flags().isInDark(mob.location())) mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> become(s) extremely sensitive to light.")); else mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> become(s) blinded by the light.")); if(castingQuality(mob,target)==Ability.QUALITY_MALICIOUS) success=maliciousAffect(mob,target,asLevel,0,-1)!=null; else success=beneficialAffect(mob,target,asLevel,0)!=null; } } } else if(castingQuality(mob,target)==Ability.QUALITY_MALICIOUS) return maliciousFizzle(mob,target,L("<S-NAME> invoke(s) at <T-NAMESELF>, but the spell fizzles.")); else return beneficialVisualFizzle(mob,target,L("<S-NAME> invoke(s) at <T-NAMESELF>, but the spell fizzles.")); // return whether it worked return success; } }