package com.planet_ink.coffee_mud.Abilities.Skills; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.Thief.Thief_Sap; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Skill_ArrestingSap extends StdSkill implements HealthCondition { @Override public String ID() { return "Skill_ArrestingSap"; } private final static String localizedName = CMLib.lang().L("Arresting Sap"); @Override public String name() { return localizedName; } @Override public String displayText() { return L("(Knocked out: " + tickDown + ")"); } @Override protected int canAffectCode() { return CAN_MOBS; } @Override protected int canTargetCode() { return CAN_MOBS; } @Override public int abstractQuality() { return Ability.QUALITY_MALICIOUS; } private static final String[] triggerStrings = I(new String[] { "ASAP" }); @Override public String[] triggerStrings() { return triggerStrings; } protected int enhancement = 0; @Override public int abilityCode() { return enhancement; } @Override public void setAbilityCode(int newCode) { enhancement = newCode; } @Override public int usageType() { return USAGE_MOVEMENT; } protected boolean utterSafety = false; @Override public int classificationCode() { return Ability.ACODE_SKILL | Ability.DOMAIN_LEGAL; } @Override public String getHealthConditionDesc() { return "Unconscious"; } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(!(affected instanceof MOB)) return true; final MOB mob=(MOB)affected; // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if((msg.amISource(mob))&&(!msg.sourceMajor(CMMsg.MASK_ALWAYS))) { if((msg.sourceMajor(CMMsg.MASK_EYES)) ||(msg.sourceMajor(CMMsg.MASK_HANDS)) ||(msg.sourceMajor(CMMsg.MASK_MOUTH)) ||(msg.sourceMajor(CMMsg.MASK_MOVE))) { if(msg.sourceMessage()!=null) mob.tell(L("You are way too drowsy.")); return false; } } if(utterSafety) { if((msg.source()==affected)&&(msg.sourceMinor()==CMMsg.TYP_DEATH)) return false; if((CMath.bset(msg.targetMajor(),CMMsg.MASK_MALICIOUS) &&(msg.target()==affected) &&(affected instanceof MOB))) { if((!CMath.bset(msg.sourceMajor(),CMMsg.MASK_ALWAYS))&&(affected!=msg.source())) msg.source().tell((MOB)affected,null,null,L("<S-NAME> is already out!")); makeMyPeace((MOB)affected); return false; } } return super.okMessage(myHost,msg); } @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); // when this spell is on a MOBs Affected list, // it should consistantly put the mob into // a sleeping state, so that nothing they do // can get them out of it. affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SLEEPING); } @Override public int castingQuality(MOB mob, Physical target) { if((mob!=null)&&(target!=null)) { if(!(target instanceof MOB)) return Ability.QUALITY_INDIFFERENT; final MOB targetM=(MOB)target; if(mob.baseWeight()<(targetM.baseWeight()-450)) return Ability.QUALITY_INDIFFERENT; if(Skill_Arrest.getWarrantsOf(targetM, CMLib.law().getLegalObject(mob.location().getArea())).size()==0) return Ability.QUALITY_INDIFFERENT; return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob,target); } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) { if((mob.location()!=null)&&(!mob.amDead())) { mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> regain(s) consciousness.")); CMLib.commands().postStand(mob,true); if((utterSafety)&&(mob.isMonster())) CMLib.tracking().wanderAway(mob,false,true); } else mob.tell(L("You regain consciousness.")); } } public void makeMyPeace(MOB target) { target.makePeace(true); final Room R=target.location(); if(R!=null) for(int i=0;i<R.numInhabitants();i++) { final MOB M=R.fetchInhabitant(i); if((M!=null)&&(M.getVictim()==target)) M.setVictim(null); } } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { boolean safety=false; int ticks=3; if(auto) { if(commands!=null) { for(int c=commands.size()-1;c>=0;c--) { if(CMath.isInteger(commands.get(c))) { ticks=CMath.s_int(commands.get(c)); commands.remove(c); } else if(commands.get(c).equalsIgnoreCase("SAFELY")) { safety=true; commands.remove(c); } } } } final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; if(!auto) { if(mob.baseWeight()<(target.baseWeight()-450)) { mob.tell(L("@x1 is way to big to knock out!",target.name(mob))); return false; } if(Skill_Arrest.getWarrantsOf(target, CMLib.law().getLegalObject(mob.location().getArea())).size()==0) { mob.tell(L("@x1 has no warrants out here.",target.name(mob))); return false; } } int levelDiff=target.phyStats().level()-(mob.phyStats().level()+(2*getXLEVELLevel(mob))); if(levelDiff>0) levelDiff=levelDiff*3; else levelDiff=0; levelDiff-=(abilityCode()*mob.charStats().getStat(CharStats.STAT_STRENGTH)); // now see if it worked boolean success=proficiencyCheck(mob,(-levelDiff)+(-((target.charStats().getStat(CharStats.STAT_STRENGTH)-mob.charStats().getStat(CharStats.STAT_STRENGTH)))),auto); if(success) { invoker=mob; final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSG_NOISYMOVEMENT|(auto?CMMsg.MASK_ALWAYS:CMMsg.MASK_MALICIOUS),(mob==target)?L("<T-NAME> hit(s) the floor!"):L("^F^<FIGHT^><S-NAME> rear(s) back and sap(s) <T-NAMESELF>, knocking <T-HIM-HER> out!^</FIGHT^>^?")); CMLib.color().fixSourceFightColor(msg); if(target.riding()!=null) msg.addTrailerMsg(CMClass.getMsg(target,target.riding(),CMMsg.TYP_DISMOUNT,null)); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(target.riding()!=null) target.setRiding(null); success=maliciousAffect(mob,target,asLevel,ticks,-1)!=null; if(mob.getVictim()==target) mob.setVictim(null); final Skill_ArrestingSap A=(Skill_ArrestingSap)target.fetchEffect(ID()); if(A!=null) A.utterSafety=safety; if(safety) makeMyPeace(target); } } else return maliciousFizzle(mob,target,L("<S-NAME> rear(s) back and attempt(s) to knock <T-NAMESELF> out, but fail(s).")); // return whether it worked return success; } }