/* /verbs/players/pray.c * From Dead Souls LPMud * Created by Descartes of Borg 961101 * Version: @(#) pray.c 1.3@(#) * Last modified: 96/11/03 */ #include <lib.h> #include <daemons.h> inherit LIB_VERB; static void create() { verb::create(); SetVerb("pray"); SetRules("for STR", "for STR against STR", "for STR against STR for LIV", "for STR for OBJ"); SetErrorMessage("Pray for what?"); SetHelp("Syntax: <pray for PRAYER>\n" " <pray for PRAYER against SOMETHING>\n" " <pray for PRAYER against SOMETHING for SOMEONE>\n\n" "Allows you to say a prayer to whatever deity you believe in.\n\n" "See also: prayers"); } mixed can_pray_for_str(string spell) { object tmp = SPELLS_D->GetSpell(spell); if( tmp ) { string verb = tmp->GetVerb(); if( verb != "pray" ) { return "That is not something you pray for."; } } return this_player()->CanCast(tmp); } mixed can_pray_for_str_against_str(string spell) { return can_pray_for_str(spell); } mixed can_pray_for_str_for_obj(string spell) { return can_pray_for_str(spell); } mixed can_pray_for_str_against_str_for_liv(string spell) { return can_pray_for_str(spell); } mixed do_pray_for_str(string spell) { return this_player()->eventPrepareCast(spell); } mixed do_pray_for_str_against_str(string spell, string ag) { return this_player()->eventPrepareCast(spell, ag); } mixed do_pray_for_str_for_obj(string spell, object ob) { return this_player()->eventPrepareCast(spell, ob); } mixed do_pray_for_str_against_str_for_liv(string spell, string ag, object tg) { return this_player()->eventPrepareCast(spell, ag, tg); }