dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
/*    /verbs/items/pick.c
 *    from the Dead Souls V Object Library
 *    created by Descartes of Borg 951220
 *    Version: @(#) pick.c 1.4@(#)
 *    Last modified: 96/10/15
 */

#include <lib.h>
#include <rounds.h>
#include "include/pick.h"

inherit LIB_VERB;

static void create() {
    verb::create();
    SetVerb("pick");
    SetRules("STR on OBJ", "STR on OBJ with OBJ", "OBJ");
    SetErrorMessage("You might pick a flower or perhaps pick the lock on "
		    "something?");
    SetHelp("Syntax: <pick OBJECT>\n"
	    "        <pick lock on OBJECT>\n"
	    "        <pick lock on OBJECT with TOOL>\n\n"
	    "Depending on what you are doing, this command captures two "
	    "different senses of the verb \"pick\".  In the first sense, "
	    "<pick OBJECT>, pick allows you to pick things like flowers or "
	    "strawberries (not your nose).\n\n"
	    "The second conext allows you to open locked things without a key.  "
	    "Some tools can help you stealthfully pick a lock, while "
	    "others may help you pick it through brute force.\n\n"
	    "See also: close, lock, open, unlock");
}

mixed can_pick_obj() {
    if( this_player()->GetParalyzed() ) {
	return "You cannot do anything.";
    }
    return 1;
}

mixed can_pick_str_on_obj(string str) {
    if( this_player()->GetParalyzed() ) {
	return "You cannot do anything.";
    }
    if( (int)this_player()->GetStaminaPoints() < 20 ) {
	return "You are too tired.";
    }
    return 1;
}

mixed can_pick_str_on_obj_with_obj(string str) {
    if( this_player()->GetParalyzed() ) {
	return "You cannot do anything.";
    }
    if( (int)this_player()->GetStaminaPoints() < 30 ) {
	return "You are too tired.";
    }
    return 1;
}

mixed do_pick_obj(object ob, string id) {
    return ob->eventPickItem(this_player(), remove_article(lower_case(id)));
}

mixed do_pick_str_on_obj(string wrd, object ob, mixed *args...) {
    wrd = remove_article(lower_case(args[1]));
    this_player()->eventPrint("You eye the lock for weaknesses.");
    if( (int)this_player()->GetInCombat() )
      this_player()->SetAttack(0, (: $(ob)->eventPick(this_player(), $(wrd)):),
			       ROUND_OTHER);
    else ob->eventPick(this_player(), wrd);
    return 1;
}

mixed do_pick_str_on_obj_with_obj(string wrd, object ob, object tool,
					  mixed *args...) {
    wrd = remove_article(lower_case(args[1]));
    this_player()->eventPrint("You eye the lock for weaknesses.");
    if( (int)this_player()->GetInCombat() )
      this_player()->SetAttack(0, (: $(ob)->eventPick(this_player(), $(wrd),
						      $(tool)) :),ROUND_OTHER);
    else ob->eventPick(this_player(), wrd, tool);
    return 1;
}