dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
/*    /lib/std/story.c
 *    from the Dead Souls V Object Library
 *    handles objects and NPCs telling stories
 *    created by Corvar
 *    Version: 
 *    Last Modified: 
 */
 
private int AlreadyTellingTale;
private mapping Tales;
private string TalesDir;
private string NoTaleMessage;

void PickTale( string taletotell );
void TellTale( int part );
string SetTalesDir(string dir);
string GetTalesDir();
mapping SetTale(mapping tale);
mapping GetTale();
array GetTaleKeys();
string SetNoTaleMessage(string notalemessage);
string GetNoTaleMessage();
int GetTellingTale();

static void create() {
  AlreadyTellingTale = 0;
  TalesDir = "";
  Tales = ([ ]);
}

/* One of the following two must be used.  SetTalesDir(string dir) will set a
   directory which will contain tale files.  Each tale file should consist of
   the following:
   action#delay      where action is what you want the NPC to say, and delay
                     is how long before the next action.
   Example:
say this is the first part of the tale#5
emote this is the second part of the tale which is really long so that it will span a line.  Note that there is no line feed in the middle of this line#4
speak last line#1
   End Example.

   If using SetTale(mapping tale) instead the mapping should be like the
   following
   SetTale( ([ 1 : ({"say this is the first part of the tale",5}),
      2 : ({"emote this is.....",4}), 3 : ({"speak last line",1}) ]) );
*/

string SetTalesDir(string dir) {
  TalesDir = dir;
  return TalesDir;
}

mapping SetTale(mapping tale) {
  Tales = tale;
  return Tales;
}

string SetNoTaleMessage(string notalemessage) {
  NoTaleMessage = notalemessage;
  return NoTaleMessage;
}

string GetTalesDir() { return TalesDir; }
mapping GetTale() { return Tales; }
array GetTaleKeys() { return keys( Tales ); }
string GetNoTaleMessage() { return NoTaleMessage; }
int GetTellingTale() { return AlreadyTellingTale; }

void PickTale( string taletotell ) {
    array msg;
    string file, *files;
    int y;

    if( ! AlreadyTellingTale ) {
      int x = 0;
      if( TalesDir ) {
	files = get_dir( GetTalesDir() );
	if(taletotell){
	  y = member_array(taletotell,files);
	  if( y != -1 )
	    file = taletotell;
	  else {
	    environment(this_object())->eventPrint(NoTaleMessage);
	    return;
	  }
	}
	else 
	  file = files[random(sizeof(files))];
	AlreadyTellingTale = 1;
	Tales = ([]);
	msg = explode( read_file( TalesDir + file ), "\n" );
	foreach( string str in msg ) {
	  Tales[x++] = explode( str, "#" );
	}
      }
      if( !Tales ) return; 
      call_out( (: TellTale :), 1, 0 );
    }
    
}


void TellTale( int part ) {
    if( part == sizeof( keys( Tales ) ) ) {
        AlreadyTellingTale = 0;
        return;
    }
    if( living(this_object()) ) this_object()->eventForce( Tales[part][0] );
    else environment(this_object())->eventPrint( Tales[part][0] );
    call_out( (: TellTale :), to_int( Tales[part][1] ), part + 1 );
    return;
}