#ifndef s_lib_h #define s_lib_h #include <dirs.h> #include <comp.h> #include <events.h> #include <lvs.h> #include <props.h> #include <std.h> #include <user.h> #define LIB_AUTH DIR_SECURE_LIB "/auth" #define LIB_BODY DIR_LIB "/body" #define LIB_BURN DIR_LIB "/burn" #define LIB_CAPTURE DIR_LIB "/capture" #define LIB_CHAPEL DIR_LIB "/chapel" #define LIB_CHAT DIR_LIB "/chat" #define LIB_CLASSES DIR_LIB "/classes" #define LIB_CLIENT DIR_SECURE_LIB "/net/client" #define LIB_COMBAT DIR_LIB "/combat" #define LIB_COMBATMSG DIR_LIB "/combatmsg" #define LIB_COMMAND DIR_LIB "/command" #define LIB_CONNECT DIR_SECURE_LIB "/connect" #define LIB_CREATOR DIR_LIB "/creator" #define LIB_CURRENCY DIR_LIB "/currency" #define LIB_DETECT DIR_LIB "/detect" #define LIB_DIGGING DIR_LIB "/digging" #define LIB_DISASTER DIR_LIB "/disaster" #define LIB_DONATE DIR_LIB "/donate" #define LIB_DOOR DIR_LIB "/door" #define LIB_EDITOR DIR_LIB "/editor" #define LIB_ENTER DIR_LIB "/enter" #define LIB_EXITS DIR_LIB "/exits" #define LIB_FILE DIR_SECURE_LIB "/file" #define LIB_FILES DIR_LIB "/files" #define LIB_FISH DIR_LIB "/fish" #define LIB_FISHING DIR_LIB "/fishing" #define LIB_FOLLOW DIR_LIB "/follow" #define LIB_FUEL DIR_LIB "/fuel" #define LIB_GENETICS DIR_LIB "/genetics" #define LIB_GUILD DIR_LIB "/guild" #define LIB_HELP DIR_LIB "/help" #define LIB_HISTORY DIR_LIB "/history" #define LIB_INTERACTIVE DIR_LIB "/interactive" #define LIB_INTERFACE DIR_LIB "/interface" #define LIB_LAMP DIR_LIB "/lamp" #define LIB_LANGUAGE DIR_LIB "/language" #define LIB_LEAD DIR_LIB "/lead" #define LIB_LEADER DIR_LIB "/leader" #define LIB_LIGHT DIR_LIB "/light" #define LIB_LIMB DIR_LIB "/limb" #define LIB_LIVING DIR_LIB "/living" #define LIB_LOGIN DIR_SECURE_LIB "/login" #define LIB_MAGIC DIR_LIB "/magic" #define LIB_MATCH DIR_LIB "/match" #define LIB_MEAL DIR_LIB "/meal" #define LIB_MESSAGES DIR_LIB "/messages" #define LIB_MONEY DIR_LIB "/money" #define LIB_NMSH DIR_LIB "/nmsh" #define LIB_NPC DIR_LIB "/npc" #define LIB_PAGER DIR_LIB "/pager" #define LIB_PERSIST DIR_LIB "/persist" #define LIB_PILE DIR_LIB "/pile" #define LIB_PLAYER DIR_LIB "/player" #define LIB_POLE DIR_LIB "/pole" #define LIB_POST_OFFICE DIR_LIB "/post_office" #define LIB_RACE DIR_LIB "/race" #define LIB_REMOTE DIR_LIB "/remote" #define LIB_SCROLL DIR_LIB "/scroll" #define LIB_SENTIENT DIR_LIB "/sentient" #define LIB_SERVER DIR_SECURE_LIB "/net/server" #define LIB_SOCKET DIR_SECURE_LIB "/net/socket" #define LIB_SPELL DIR_LIB "/spell" #define LIB_STEAL DIR_LIB "/steal" #define LIB_TALK DIR_LIB "/talk" #define LIB_TELLER DIR_LIB "/teller" #define LIB_TORCH DIR_LIB "/torch" #define LIB_TRAINER DIR_LIB "/trainer" #ifdef Dead SoulsLPMud #define LIB_UNDEAD DIR_LIB "/undead" #endif #define LIB_VEHICLE DIR_LIB "/vehicle" #define LIB_VERB DIR_LIB "/verb" #define LIB_VIRTUAL DIR_LIB "/virtual" #endif /* s_lib_h */