/* /domains/Ylsrim/room/kaliid4.c * From the Dead Souls V Object Library * A simple example room * Created by Descartes of Borg 950929 */ #include <lib.h> inherit LIB_ROOM; static void create() { room::create(); SetTown("Ylsrim"); SetClimate("arid"); SetNightLight(18); SetShort("Kaliid Road north of the bazaar"); SetLong("Kaliid Road stretches as far as you can see east and west " "across Ylsrim. South, Kaliid opens up into the central " "bazaar where vendors sell goods day and night. " "on the opposite side of the road is the entrance to " "the local adventurers' hall."); AddItem("hall", "A small building which serves as the focal point for " "the adventuring activities for which Ylsrim's support " "is widely known.", ({ "adventurer", "adventurers" })); AddItem("bazaar", "The central bazaar is the main marketplace of " "Ylsrim. Though many of the shops close at night, vendors " "wander the bazaar at all times pawning their goods.", ({ "central" })); AddItem("vendor", "Thre are many vendors wandering about the bazaar."); AddItem("road", "The main street for Ylsrim.", ({ "kaliid" })); SetObviousExits("e, w, s, enter hall"); SetExits( ([ "east" : "/domains/Ylsrim/room/"+ "kaliid3", "west" : "/domains/Ylsrim/room/"+ "kaliid5", "south" : "/domains/Ylsrim/room/"+ "bazaar" ]) ); SetEnters( ([ "hall" : "/domains/Ylsrim/room/"+ "adv_hall" ])); } void init(){ ::init(); }