CC = gcc #PROF = -p W_FLAGS = -Wall -Wshadow -Wformat-security -Winline -Wpointer-arith -Wcast-align -Wredundant-decls C_FLAGS = -g2 $(W_FLAGS) $(PROF) -export-dynamic L_FLAGS = -lm $(PROF) -lcrypt -ldl C_FILES = act_comm.c act_info.c act_move.c act_obj.c act_wiz.c alias.c arena.c archery.c\ baker.c ban.c bank.c boards.c board.c build.c \ clans.c color.c combo.c comm.c commands.c comments.c const.c craftsman.c \ db.c deity.c \ fight.c fisherman.c \ handler.c hashstr.c hotboot.c house.c \ infochan.c imm_host.c interp.c \ leatherworker.c liquids.c locker.c \ magic.c makeobjs.c mapper.c md5.c metalworker.c misc.c mip.c mpxset.c mud_comm.c mud_prog.c mud_mesg.c \ overland.c \ pfiles.c planes.c player.c polymorph.c \ questing.c \ remort.c reset.c save.c \ shops.c stock.c skills.c special.c \ tables.c tattoo.c track.c train.c treasurehunter.c \ update.c \ oasis_oedit.c oasis_redit.c oasis_medit.c O_FILES := $(patsubst %.c,ObjectFiles/%.o,$(C_FILES)) H_FILES = $(wildcard *.h) all: $(MAKE) -s eldhamud eldhamud: $(O_FILES) rm -f eldhamud $(CC) -export-dynamic -o eldhamud $(O_FILES) $(L_FLAGS) echo "Done compiling mud."; chmod g+w eldhamud chmod a+x eldhamud chmod g+w $(O_FILES) clean: rm -f *.o eldhamud *~ rm -f ObjectFiles/*.o rm -f Headers/*.h~ ObjectFiles/%.o: %.c echo " Compiling $@...."; $(CC) -c $(C_FLAGS) $< -o $@ .c.o: mud.h $(CC) -c $(C_FLAGS) $<