eldhamud/boards/
eldhamud/clans/
eldhamud/classes/
eldhamud/councils/
eldhamud/deity/
eldhamud/doc/
eldhamud/doc/DIKU/
eldhamud/doc/MERC/
eldhamud/doc/mudprogs/
eldhamud/gods/
eldhamud/houses/
eldhamud/lockers/
eldhamud/player/a/
CC      = gcc
#PROF    = -p

W_FLAGS = -Wall -Wshadow -Wformat-security -Winline -Wpointer-arith -Wcast-align -Wredundant-decls
C_FLAGS = -g2 $(W_FLAGS) $(PROF) -export-dynamic
L_FLAGS = -lm $(PROF) -lcrypt -ldl

C_FILES = act_comm.c act_info.c act_move.c act_obj.c act_wiz.c alias.c arena.c archery.c\
	  baker.c ban.c bank.c boards.c board.c build.c \
	  clans.c color.c combo.c comm.c commands.c comments.c const.c craftsman.c \
	  db.c deity.c  \
	  fight.c fisherman.c \
	  handler.c hashstr.c hotboot.c house.c \
	  infochan.c imm_host.c interp.c \
	  leatherworker.c liquids.c locker.c \
	  magic.c makeobjs.c mapper.c md5.c metalworker.c misc.c mip.c mpxset.c mud_comm.c mud_prog.c mud_mesg.c \
	  overland.c \
	  pfiles.c planes.c player.c polymorph.c \
	  questing.c \
	  remort.c reset.c save.c \
	  shops.c stock.c skills.c special.c \
	  tables.c tattoo.c track.c train.c treasurehunter.c \
	  update.c \
	  oasis_oedit.c oasis_redit.c oasis_medit.c

O_FILES := $(patsubst %.c,ObjectFiles/%.o,$(C_FILES))

H_FILES = $(wildcard *.h) 

all:
	$(MAKE) -s eldhamud

eldhamud: $(O_FILES)
	rm -f eldhamud
	$(CC) -export-dynamic -o eldhamud $(O_FILES) $(L_FLAGS)
	echo "Done compiling mud.";
	chmod g+w eldhamud
	chmod a+x eldhamud
	chmod g+w $(O_FILES)

clean:
	rm -f *.o eldhamud *~ 
	rm -f ObjectFiles/*.o
	rm -f Headers/*.h~
	


ObjectFiles/%.o: %.c
	echo "  Compiling $@....";
	$(CC) -c $(C_FLAGS) $< -o $@

.c.o: mud.h
	$(CC) -c $(C_FLAGS) $<