#AREA The Sewers~ #VERSION 2 #AUTHOR Diku~ #RANGES 5 15 0 115 $ #SPELLLIMIT 0 #RESETMSG ~ #FLAGS 0 20 #ECONOMY 0 11139782 #CONTINENT continent1~ #CLIMATE 2 2 2 #MOBILES #50950 oldstyle mud monster mudmonster~ the horrifying mudmonster~ A horrifying mudmonster is slowly evolving from the mud ... ~ It sure looks like something out of a horror movie. It strongly resembles a huge figure made up from mud alone, and it sure looks like it had human flesh for breakfast and is strongly intent on having the same for dinner. ~ 16777281 0 -250 C 12 22 0 12d12+60 3d1+1 156 0 106 106 0 8 7 6 6 7 7 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50951 oldstyle bat~ the small bat~ The small fierce-looking bat is hanging from the ceiling. ~ You have never in your entire life seen such a mean looking small creature, though it looks rather peaceful, hanging there. The thought of arousing this cruel creature doesn't seem appealing. ~ 16777281 0 -500 C 5 22 0 5d5+15 3d2+3 13 0 104 104 0 6 5 6 5 6 5 5 0 0 0 0 0 3 3 0 1 1 1 0 0 0 34493 0 0 0 0 0 #50952 oldstyle rat~ the great sewer rat~ The huge hungry-looking sewer rat sits here. ~ ~ 16777249 0 -1000 C 5 22 0 5d5+15 2d1+1 65 0 112 112 1 5 6 6 5 6 6 5 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50953 oldstyle spider~ the small spider~ The small hairy spider. ~ ~ 16777249 0 -700 C 5 22 0 5d5+15 2d1+2 13 0 112 112 1 5 6 5 4 5 5 6 0 0 0 0 0 3 3 0 1 1 1 0 0 0 2047 0 0 0 0 0 #50954 oldstyle beetle~ the giant earth beetle~ The giant mean-looking earth beetle crawls towards you. ~ ~ 16777217 0 -300 C 8 22 0 8d8+24 1d1+2 104 0 112 112 1 6 7 7 6 6 7 6 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50955 oldstyle maggot~ the maggot~ The giant maggot crawls toward you. ~ ~ 16777217 0 300 C 5 22 0 5d5+15 1d1+1 39 0 112 112 1 5 6 5 5 6 4 4 0 0 0 0 0 3 3 0 1 1 1 0 0 0 2047 0 0 0 0 0 #50956 oldstyle snake~ the slithering snake~ The snake slithers towards you. ~ ~ 16777249 0 -500 C 4 22 0 4d4+12 2d1+2 52 0 112 112 0 5 4 5 5 6 5 5 0 0 0 0 0 3 3 0 1 1 1 0 0 0 10554425 0 0 0 0 0 #50957 oldstyle wanderer~ the evil wanderer~ The evil wanderer stares at you. ~ The evil wanderer is very thin. He is dressed in a grey cloak. ~ 16777349 0 -1000 C 10 22 0 10d10+30 2d1+3 130 0 112 112 1 8 8 6 7 6 7 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50958 oldstyle homonculus homo~ the homonculus~ The homonculus is here, looking at you with an evil look. ~ The Homonculus appears in a man-like form, about 18'' tall, it has a greenish, reptilian skin, leathery wings, and a bat-like mouth, with teeth gleaming yellow. ~ 16777217 0 -780 C 11 22 0 11d11+55 1d2+1 143 0 112 112 0 8 8 7 8 7 8 6 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50960 oldstyle chreffn~ the evil chreffn~ The chreffn are crawling here, looking around with their yellow eyes. ~ The head and torso of a chreffn is copper-covered, with yellow, glowing eyes. The lower body is in an orange shading. ~ 133 0 -830 C 12 22 0 12d12+60 3d1+3 156 0 112 112 0 7 8 7 7 7 8 8 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50961 oldstyle morkoth~ the shadowy morkoth~ The morkoth is standing here, waiting for someone to KILL! ~ It's a five feet tall, shadow monster. The shape of this creature lies somewhere between a human and a rat. It breaths very heavily, while staring at you with such a glint in the eyes that reminds you of immense hunger. ~ 16777345 0 -900 C 10 22 0 10d10+30 1d1+2 130 0 112 112 0 6 8 8 6 6 7 8 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50963 oldstyle mud monster mudmonster~ the horrifying mudmonster~ A horrifying mudmonster is slowly evolving from the mud ... ~ It sure looks like something out of a horror movie. It strongly resembles a huge figure made up from mud alone, and it sure looks like it had human flesh for breakfast and is strongly intent on having the same for dinner. ~ 16777281 0 -250 C 12 22 0 12d12+60 3d2+1 156 0 106 106 0 6 6 7 6 7 7 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50990 oldstyle red dragon~ the red dragon~ The red fierce-looking dragon stares at you angrily. ~ The red dragon stares at you, angrily, as it wakes when you arrives. It says 'Oh, human YOU woke me up ... Hsss', while it moves closer. 'Can one NEVER sleep in peace ... Hsss'. ~ 16419 0 -1000 C 32 22 0 32d32+480 4d5+5 416 0 112 112 0 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 2047 0 0 0 0 0 #50991 oldstyle sea hag~ the sea hag~ The sea hag is swimming around here. ~ The sea hag is so ghastly looking that you feel the deepest fear. Big yellow eyes and sharp teeth. Its ears are very big, and it has small sharp horns. It hates beauty. ~ 16777217 0 -800 C 14 22 0 14d14+70 3d4+2 182 0 112 112 2 7 7 6 8 6 8 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50992 oldstyle guardian naga~ the guardian naga~ The guardian naga looks kindly at you. ~ The naga are a snake-liked creature. She is covered in green-gold scale with silvery triangles along her back. Her eyes are golden. She notice that you look at her, and she says: 'Watch out. This way leads to some evil creatures'. ~ 16777219 0 700 C 12 22 0 12d12+60 3d4+1 156 0 112 112 2 7 8 7 6 8 6 8 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50993 oldstyle basilisk~ the scaled basilisk~ The scaled basilisk crawls towards you slowly. ~ The basilisk is a reptilian monster. It has eight legs, and a strong toothy jaws. It is dull brown with yellowish underbelly. It's eyes are glowing pale green. ~ 16777221 0 -250 C 13 22 0 13d13+65 1d2+3 169 0 112 112 1 7 7 8 8 7 6 8 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50994 oldstyle lemure blob~ the lemure blob~ The lemure blob slithers terribly precisely towards you for an attack! ~ This looks like a vaguely human blob. Big black yellow eyes, and a mouth going a little bit out from the face. The lemure does not look interested in you at all, but anyway it attacks. It looks like it's mind has been burned out. ~ 1 0 -500 C 5 22 0 5d5+15 1d1+1 65 0 112 112 0 6 6 6 5 6 5 6 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50995 oldstyle jones cruncher ettin~ Jones~ Jones 'Cruncher' the ettin is standing here glaring at you. ~ At the first sight you thought Jones was an orc, but when it came closer you saw his second head. He wears an animal skin dress, filthy and moth eaten. Jones really stinks... ~ 37 0 -480 C 10 22 0 10d10+30 1d1+2 130 0 106 106 1 6 7 6 8 8 6 6 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #50996 oldstyle herald mouse killer ettin~ Herald~ Herald 'Mouse-Killer' the ettin is standing here looking confused at you. ~ When you look at Herald, you feel pity. His dress are really poor, and the one of his heads hangs down. At the rope around his stomach hangs dead mouses and rats. He does not smell good. ~ 5 0 200 C 6 22 0 6d6+18 1d1+1 78 0 106 106 1 6 7 5 6 7 7 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #51150 oldstyle master mind mindflayer~ the master mindflayer~ The master mindflayer is here, looking at you with an evil look. ~ It's a seven foot tall humanoid dressed in a purple cloak, and swinging a black and purple rod above its head as if it was going to attack you any moment now. In the middle of its head are four tentacles with sharp points. ~ 16777221 0 -800 C 14 22 0 14d14+70 4d4+2 182 0 112 112 0 7 7 8 6 8 8 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #51151 oldstyle senior mind mindflayer~ the senior mindflayer~ The senior mindflayer walks around here, looking for something useful. ~ This is a horrifying monster indeed, 6'6" high. Dressed in purple and black, and carrying a large mace in its hand. In the center of its head are four large tentacles with very sharp points. ~ 16777221 0 -600 C 8 22 0 8d8+24 1d3+1 104 0 112 112 0 6 7 6 7 6 6 6 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #51152 oldstyle junior mind mindflayer~ the junior mindflayer~ The junior mindflayer is here, watching you carefully from the corner. ~ This mindflayer is six foot high. It has a small mace in its belt, and is dressed in purple and black cloth. It has four small tentacles in the center of its head. ~ 16908293 0 -350 C 6 22 0 6d6+18 1d2+2 78 0 112 112 0 5 6 5 7 6 7 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #51153 oldstyle wererat rat were~ the ugly wererat~ An ugly wererat is here, looking at you with a strange flick in his eyes. ~ The wererat is about four foot tall. It looks very much like rat, except that it is standing. ~ 16777285 0 -700 C 6 22 0 6d6+18 3d2+2 78 0 112 112 0 7 5 5 6 6 7 6 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #51154 oldstyle rat gigantic~ the gigantic rat~ There is a gigantic rat here, looking at you with a hungry look. ~ The gigantic rat is about ten foot long from head to tail and has claws the size of your head looking very nasty. ~ 16777219 0 -800 C 12 22 0 12d12+60 3d3+1 156 0 104 112 1 7 8 7 8 6 6 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 2047 0 0 0 0 0 #0 #OBJECTS #50950 ring silver~ a glinting ring of silver~ A lovely silver ring has been left here.~ ~ 9 64 3 0 0 0 13 10 468 46 A 18 1 A 17 -1 #50960 rod devil~ the devil rod~ The mysterious devil rod lies on the floor.~ ~ 5 64 8193 13 0 0 7 12 0 60 2300 230 E devil rod~ This is indeed a mysterious rod. It is dark black at the base but has four very sharp purple tentacles at the end. ~ A 1 1 A 18 2 #50961 mace large~ the large mace~ A large mace lies here.~ ~ 5 64 8193 13 0 0 4 4 0 100 610 61 E large mace~ The mace is pretty large with a weight of 10 lbs. The head is actually four purple tentacles tied together. ~ A 19 2 #50962 mace small~ the small mace~ A small mace has been left here.~ ~ 5 64 8193 13 0 0 4 5 0 60 480 48 E small mace~ This weapon doesn't look like it does a lot of damage, but then you never know. It consists of a black handle and a purple head. ~ A 19 1 #50963 cloak purple~ a purple cloak~ A purple cloak lies on the floor.~ ~ 9 64 5 0 0 0 13 200 1250 125 A 20 -1 #50965 key black~ a black key~ A black key has been left on the floor.~ ~ 18 0 1 0 0 0 0 20 0 0 #50966 skull white~ a strange white skull~ A strange white skull lies on the floor looking at you.~ ~ 9 192 17 0 0 0 13 300 10 1 E writing text~ You read the number '666'. ~ E white skull~ The skull has two small horns in the forehead. You notice some writing on the inside. ~ A 2 -4 #50968 stick small light~ a small stick~ A small stick lies here.~ ~ 1 0 16385 13 0 120 0 10 5 0 E letters letter~ It reads 'Hold me'. ~ E small stick~ The small stick does not look interesting at all. But just as you are going to throw it away you notice some small letters. ~ #50969 boots muddy~ a pair of muddy boots~ A pair of muddy boots has been dropped here.~ ~ 9 64 65 0 0 0 13 200 900 90 E The boots are muddy and they look well worn, but also very comfortable.~ ~ A 2 1 #50970 treasure coins~ a huge treasure~ There is a huge treasure here, looking very valuable.~ ~ 20 0 1 50 3 0 0 1 0 0 E treasure~ This looks like a whole lot of coins. ~ #50971 sword short~ a short sword~ There lies a short sword.~ ~ 5 0 8193 13 0 0 1 1 0 20 540 54 A 18 1 #50976 claw red redclaw~ a red dragon claw~ On the floor rests an enormous red claw.~ ~ 5 64 8193 13 0 0 5 190 5800 580 E claw red redclaw~ This big claw looks like a part of a dragon. ~ A 19 5 A 17 2 #50977 plate breast silvery~ a silvery breast plate~ There is a silvery breast plate on the floor.~ ~ 9 3392 9 0 0 0 13 40 12400 1240 E plate breast silvery~ On the breast plate you notice a relief of large rose. The metal seems to be some kind of silver or platinum. ~ A 1 3 #50978 plates leg silvery~ some silvery leg plates~ On the floor you see some silvery leg plates.~ ~ 9 3392 33 0 0 0 13 20 10100 1010 E leg plates silvery~ They seem to be made from silver or platinum. You see the outline of a rose. ~ A 3 3 #50979 gloves silvery~ a pair of silvery gloves~ You can see a pair of silvery gloves on the floor.~ ~ 9 3392 129 0 0 0 13 14 3700 370 E gloves silvery~ The gloves are made of silver threads. ~ A 19 1 A 18 2 #50980 helmet silvery~ a silvery helmet~ The silvery helmet lies here.~ ~ 9 3392 17 0 0 0 13 35 10600 1060 E helmet silvery~ The helmet is made from platinum or silver and has a white fur brush attached on the top. ~ A 4 3 #50981 shield~ the shield of the rose~ The shield of the rose rests on the floor.~ ~ 9 3392 513 0 0 0 13 60 5800 580 E shield~ On the shield you see a clear and perfect painting of a dark red rose on a white background. You also notice the inscription :'Pax Est Sanctuum'. ~ A 17 -7 #50982 boots silvery~ a pair of silvery boots~ A pair of silvery boots stand on the floor.~ ~ 9 3392 65 0 0 0 13 40 10100 1010 E boots silvery~ The boots are made from a silvery metal. ~ A 2 3 #50983 plates arm silvery~ some silvery arm plates~ On the floor you see some silvery arm plates.~ ~ 9 3392 257 0 0 0 13 40 10100 1010 E plates arm silvery~ They seem to be made from silver or platinum. You see the outline of a rose. ~ A 5 3 #50984 cloak white~ a white cloak~ A white cloak lies on the floor.~ ~ 9 3392 1025 0 0 0 13 20 3700 370 E cloak white~ This is a very fine made cloak from an unknown material, in a bright white color. ~ A 20 -2 #51058 treasure coins~ a huge treasure~ A huge treasure is lying here, looking very valuable.~ ~ 20 0 1 325 12 0 0 1 0 0 E treasure~ Looks like a LOT of coins. ~ #51059 sword short~ a short sword~ There lies a short sword.~ ~ 5 0 8193 13 0 0 2 1 0 40 610 61 E short sword~ This is a very nice little weapon. ~ #51060 backpack pack back~ a backpack~ A backpack stands upright here.~ ~ 15 0 1025 200 5 0 13 100 0 20 100 10 #51061 beltpouch pouch~ a large beltpouch~ A large beltpouch lies here on the ground.~ ~ 15 0 2049 25 5 0 13 100 0 10 20 2 #51063 orb dragonorb~ the Red DragonOrb~ A large reddish sphere is in the center of the room.~ ~ 4 576 16385 13 10 10 -1 50 18600 1860 'create spring' A 4 2 A 3 2 #51064 red torso~ a red dragon torso~ There is a pile of red dragonscale on the floor.~ ~ 9 576 9 0 0 0 13 30 6400 640 A 19 2 A 2 -1 #51065 leggings red~ red dragonscale leggings~ On the floor you see two red dragonscale leggings.~ ~ 9 576 33 0 0 0 13 17 3700 370 A 19 2 A 2 -1 #51066 claws dragonclaws red~ a pair of red dragon claws~ You can see a pair of large red dragon claws on the floor.~ ~ 5 576 129 13 0 0 5 40 1150 115 A 19 2 #51067 skull dragonhelm red~ a red dragonhelm~ A helmet fashioned into the likeness of a dragon skull is here.~ ~ 9 576 17 0 0 0 13 15 7000 700 A 4 2 A 19 2 A 2 -1 #51068 shield red~ the red dragon shield~ A large red dragon shield rests on the floor.~ ~ 9 576 513 0 0 0 13 20 6900 690 A 19 2 #51069 greaves red~ a pair of a red dragon's rear claws~ A pair of a red dragon's rear claws is on the floor.~ ~ 9 576 65 0 0 0 13 40 3700 370 A 2 -1 A 19 2 #51070 arm guards red~ red dragon arm guards~ On the ground you see two red arm guards.~ ~ 9 576 257 0 0 0 13 400 3700 370 A 2 -1 A 19 2 #0 #ROOMS #50950 The muddy sewer~ You are standing in mud to your knees. This is not the kind of place for a picnic. The muddy sewer stretches further into the south. ~ 0 9 5 D2 You see the muddy sewer continuing into the darkness to the south. ~ ~ 0 -1 50951 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50951 The muddy sewer junction~ The muddy sewer stretches into the dark to the south. It looks as if no person has ever sat his foot here before. It's too muddy for that anyway. The sewer leads north, south and east from here. ~ 0 9 5 D0 The muddy sewer stretches into the dark to the north. ~ ~ 0 -1 50950 0 0 0 D1 East. The muddy sewer leads into a bend that goes south. ~ ~ 0 -1 50956 0 0 0 D2 South. The muddy sewer ends in a mudhole that way. ~ ~ 0 -1 50952 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50952 The mudhole~ You stand in mud all the way up to your thighs and it's not too comfortable since you are used to a somewhat different environment. The sewer leads to the north of here. In the middle you can just make out an enormous drainpipe leading down. ~ 0 13 5 D0 North. The muddy junction lies in that direction. ~ ~ 0 -1 50951 0 0 0 D5 The muddy drainpipe leads down through the mud, otherwise it is utterly dark. ~ ~ 0 -1 51050 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50953 The Dark Pit~ You are standing by the edge of a dark pit that leads down into even deeper darkness. >BWWAAADDRR< - The smell from down there is unbearable. The sewer stretches into the darkness to the east. ~ 0 9 0 D1 East. The sewer leads into the sewer junction. ~ ~ 0 -1 50958 0 0 0 D5 The Dark Pit leads down and down and down ... well you can't see the bottom anyway. There are bars that function as a ladder on the side. ~ ~ 0 -1 51051 0 0 0 S #50954 The muddy sewer~ You are standing in the middle of a bend of the sewer pipe. It is very dark around here and the mud is sticking to your legs, not very pleasant. The pipe leads east and south from here. ~ 0 9 4 D1 East. The mud stretches on into the darkness. ~ ~ 0 -1 50960 0 0 0 D2 South. There is even more mud in that direction than where you are now. Incredible. ~ ~ 0 -1 50955 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50955 The muddy sewer~ You are standing in something that reminds you very much of porridge, this has the advantage that it's not hot, it's rather cold actually. The pipe bends to the north and east. ~ 0 9 5 D0 The muddy sewer pipe leads into a bend that goes east. ~ ~ 0 -1 50954 0 0 0 D1 The pipe leads into a bend that goes south. Interesting, there's mud on the floor there. ~ ~ 0 -1 50961 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50956 The muddy sewer bend~ This isn't your idea of a place to stay too long. You're in up to your knees in something that resembles mud, but you're not quite sure. The bend in which you stand leads west and south. ~ 0 9 5 D2 The pipe leads into a intersection that goes south and east. The floor here is still covered in mud. ~ ~ 0 -1 50957 0 0 0 D3 The pipe (still filled with mud) leads into a intersection that goes north and south. Interesting. ~ ~ 0 -1 50951 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50957 A muddy intersection~ You have both your feet safely stuck in mud. It isn't the mud that's wrong it's the smell, the sounds, the total darkness that surrounds you. Everything here is so depressing. The pipe leads on with a trail of thick mud to the north, east and south. ~ 0 9 4 D0 North. The pipe goes into a bend with a load of mud all the way up the walls. The bend leads west. ~ ~ 0 -1 50956 0 0 0 D1 East. This way like a place for the annual mud festival, although the stench wouldn't allow any happiness at all. The pipe leads into a bend that leads north. ~ ~ 0 -1 50963 0 0 0 D2 South. There's less mud in that direction. *smile*. Your light doesn't cover enough space for you to see much more than that it leads into some sort of junction. ~ ~ 0 -1 50958 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50958 The Sewer Junction~ You stand in the middle of a huge junction of sewer pipes right under what you'd think was an air shaft. The sewer pipes lead to the north, south, east and west. It look quite impossible to force your way up. ~ 0 9 3 D0 North. Mud is the floor basis in that direction. Yummy. ~ ~ 0 -1 50957 0 0 0 D1 YYEEUUCH! BOOH! THAT looks like a nice place for creepy crawlies. ~ ~ 0 -1 50966 0 0 0 D2 North. This direction looks quite nice actually. The pipe leads into a bend that goes east. ~ ~ 0 -1 50959 0 0 0 D3 A few yards ahead - away from this junction - there is a pit leading down, but the smell from there...>PHEWW<. ~ ~ 0 -1 50953 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50959 A bend in sewer pipe~ You are in a bend in the sewer pipe. A strong smell seeps in from the north. The sewer goes north and east. ~ 0 9 2 D0 North. You are staring into a huge junction with exits in all directions. ~ ~ 0 -1 50958 0 0 0 D1 East. The Pipe leads into utter darkness that way. ~ ~ 0 -1 50967 0 0 0 S #50960 The muddy sewer pipe~ You have entered a kind of tube intersection that leads south, west and east. Your legs are covered in mud up to the knees. REAL yucky! ~ 0 9 5 D1 East. There's less mud in that direction, or that's your impression. ~ ~ 0 -1 50973 0 0 0 D2 That way is lost in darkness, though you sense less mud in that direction, perhaps even a complete end to this sludge that surrounds you. ~ ~ 0 -1 50970 0 0 0 D3 West. The mud reaches that way too, all the way up the walls. ~ ~ 0 -1 50954 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50961 The bend in the Muddy sewer~ This is not your idea of a holiday. You stand in mud up to your knees. It's absolutely inconceivable how all this mud could have been placed here. The pipe leads to the west and south. ~ 0 9 5 D2 South. There's even more mud that way, incredible! Although it looks like an intersection in the sewer system that leads east and south. ~ ~ 0 -1 50962 0 0 0 D3 West. All you can see, is that the pipe leads into a bend that goes north. But there's less mud in that direction, however odd that sounds. ~ ~ 0 -1 50955 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50962 A MUDDY intersection~ You wouldn't want to know the true feeling of standing in this mud up to your hips. >BWAADR<. All that fills your mind right now is the dream of a hot bath. This is NOT very clean mud you know, remember you're in the sewer! The pipes leads north, south and east. ~ 0 9 5 D0 North. Sludge and sediment fills this corridor of the sewer that leads into a bend going west. ~ ~ 0 -1 50961 0 0 0 D1 East. You can see absolutely nothing of interest in that direction (Maybe that's why it's so damn interesting.??) There's no mud in that direction either, GREAT! ~ ~ 0 -1 50975 0 0 0 D2 South. All you can see is more mud! Although the pipe goes into a bend leading west. ~ ~ 0 -1 50963 0 0 0 E sediment~ It's NOT the kind of matter that would concern you too much, normally, but as you are in the middle of it, it just might become your main concern. REAL YUCKY! ~ E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50963 Muddy sewer~ You stand in a bend of the pipe system of the sewer with mud up to your thighs. Contemplating a higher level of existence here would be utterly inappropriate, as the smell would keep any intelligent creature from even thinking of anything but getting away from this foul end of the WORLD. The bend goes from north to west. ~ 0 9 5 D0 North. Filled with mud, that place looks like an impassable intersection with pipes leading north and east. ~ ~ 0 -1 50962 0 0 0 D3 West. There's less mud that way, maybe you're on your way out of this foul place. ~ ~ 0 -1 50957 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50964 The old well~ You are standing by an old and worn well from before this century. The sewer leads to the east from here and the well leads down into darkness. Metal bars implanted in the side of the well lead down as a ladder. ~ 0 9 3 D1 East. You see, because of the utter darkness that surround you, absolutely nothing. Your light isn't of much use for that kind of distance. ~ ~ 0 -1 50977 0 0 0 D5 Down the well there's even less light than up here, so ... sorry, you can't see a thing. There are metal bars in the side leading down into the darkness. ~ ~ 0 -1 51054 0 0 0 E bars~ These look like they're pretty slippery, and not very safe, but perhaps safe enough for you to climb down, WITH both hands on them. ~ S #50965 The ordinary bend~ You are in the middle of a bend in the pipe system of the sewer system, WHAT a place!!! The pipe leads to the south and the east. ~ 0 9 1 D1 East. What a quiet place you've found there. It's an intersection that have pipeways going north and east. ~ ~ 0 -1 50970 0 0 0 D2 South. You see nothing at all in that direction it's too dark anyway. ~ ~ 0 -1 50966 0 0 0 S #50966 The sewer junction~ You are in a junction that leads north, west and south. ~ 0 9 1 D0 North. You see a bend. ~ ~ 0 -1 50965 0 0 0 D2 South. It looks like a pipe junction just like this one. Only that one leads east and west. ~ ~ 0 -1 50967 0 0 0 D3 West. There's a junction with four pipelines in that direction. ~ ~ 0 -1 50958 0 0 0 S #50967 The ordinary junction~ This looks like an ordinary junction, actually it seems very quiet here. The pipelines lead west, east and north. ~ 0 13 1 D0 To the north you can see a junction like this one, leading north and west. ~ ~ 0 -1 50966 0 0 0 D1 To the east there's nothing of particular interest, though there's a junction with pipelines leading north and east. ~ ~ 0 -1 50980 0 0 0 D3 There's a bend to the west leading north. ~ ~ 0 -1 50959 0 0 0 S #50970 A quiet pipe junction~ This is the kind of place to rest, though the smell could be a LOT better than this. The sewer goes east, north and west from here. ~ 0 13 1 D0 In that direction, you can't see anything. It's just too dark. ~ ~ 0 -1 50960 0 0 0 D1 There's an ordinary junction in the pipe system to the east ~ ~ 0 -1 50978 0 0 0 D3 West. There's an ordinary bend leading south into the sewer system in that direction. ~ ~ 0 -1 50965 0 0 0 S #50971 The odd room with smooth walls~ As you enter you hear a loud click from one of the walls ... and you fall and fall and fall ... . . . . ... And come to an abrupt end. THIS is strange indeed. There's an arched entryway leading down. ~ 0 9 5 D5 Down. It's utterly dark that way, though you can make out an intersection of sewer pipes leading west, north and east. ~ entryway~ 0 -1 51061 0 0 0 S #50973 The sewer~ You are standing in mud up to your ankles. This is an intersection with sewer pipes leading east, south and west. ~ 0 13 1 D1 To the east there's a peculiar looking round room. ~ ~ 0 -1 50986 0 0 0 D2 To the south there's another intersection with pipes going south and east. ~ ~ 0 -1 50974 0 0 0 D3 To the west there's another intersection like this one, with sewer pipes leading south and west. ~ ~ 0 -1 50960 0 0 0 S #50974 Another intersection~ You have never seen anything so BORING...This is an intersection with pipes leading north, south and east. ~ 0 9 1 D0 To the north there's an intersection, where the pipes are leading west and east. You notice that the floor to the west is covered in mud. ~ ~ 0 -1 50973 0 0 0 D1 East. You see nothing of interest in that direction, just another intersection. This one leads east and south. ~ ~ 0 -1 50987 0 0 0 D2 Another intersection lies to the south. It leads west and south. ~ ~ 0 -1 50975 0 0 0 S #50975 A junction~ This one seems interesting, a big difference from all the other junctions. It seems cleaner than the rest of them. Weird. Something that looks like an air shaft leads upwards, but it looks far too slippery to climb. The pipes lead to the south, west and north. ~ 0 13 0 D0 North. You see an intersection there, leading north and east. ~ ~ 0 -1 50974 0 0 0 D2 To the south there's ANOTHER junction leading west and east. ~ ~ 0 -1 50977 0 0 0 D3 To the west you see a load of mud and sediment in the sewer. That should be an intersection there but you're not quite sure. ~ ~ 0 -1 50962 0 0 0 E mud~ It's dark as tar and looks like something out of a toilet, on top of THAT the smell is absolutely OVERWHELMING. ~ S #50977 The sewer junction~ You stand in a junction of sewer pipes leading north, east and west. ~ 0 9 1 D0 ~ ~ 0 -1 50975 0 0 0 D1 To the east you can see a bend in the pipe going south. ~ ~ 0 -1 50983 0 0 0 D3 To the west you can just make out an old well. ~ ~ 0 -1 50964 0 0 0 S #50978 The Triple Junction~ You stand in the middle of a huge junction of concrete sewer pipes. The pipes lead into three different directions : east, south and west. ~ 0 9 1 D1 East. You can see a bend in the sewer pipe leading north. ~ ~ 0 -1 50984 0 0 0 D2 To the south there's a ENORMOUS quadruple sewer junction, all lit up by an odd light. ~ ~ 0 -1 50979 0 0 0 D3 To the west you can just make out another junction similar to the one you are standing in. ~ ~ 0 -1 50970 0 0 0 S #50979 The Quadruple Junction Under the Dump~ You are standing in something that reminds you of an entry to an ant hive. There are enormous concrete pipes leading north, south, east and west. There's also a metal ladder built into the concrete wall leading up through a layer of garbage. ~ 0 13 1 D0 To the north you can see a huge triple junction with sewer pipes leading west and east. ~ ~ 0 -1 50978 0 0 0 D1 East. You can see a pit in the floor. ~ ~ 0 -1 50985 0 0 0 D2 To the south there's a huge junction with pipes leading east and west. ~ ~ 0 -1 50980 0 0 0 D3 To the west there's an odd looking room with totally smooth walls. ~ ~ 0 -1 50971 0 0 0 D4 ~ ~ 0 -1 21024 1 0 0 D5 ~ ~ 0 -1 51623 0 0 0 E ladder~ It looks as if it's made of stainless steel, and it would very well function as a club of considerable power, but alas ... You can't take at all since it's firmly set into the concrete wall. ~ S #50980 A triple junction~ You stand in a junction with pipes leading west, north and east. ~ 0 9 1 D0 To the north there's a ENORMOUS quadruple sewer junction, all lit up by an odd light. ~ ~ 0 -1 50979 0 0 0 D1 East. You can just make out a triple junction leading north and east. ~ ~ 0 -1 50993 0 0 0 D3 West. You can just make out a triple junction leading north and west. ~ ~ 0 -1 50967 0 0 0 S #50983 A bend in the sewer pipe~ You can look in two directions where the pipe leads : south and west. ~ 0 9 2 D2 To the south you can see another bend leading west. ~ ~ 0 -1 50984 0 0 0 D3 West. You can just make out a triple junction leading north and west. ~ ~ 0 -1 50977 0 0 0 S #50984 The sewer pipe bend~ You can look in two different directions where the pipe goes : west and north. ~ 0 9 2 D0 North. You see another bend leading west. ~ ~ 0 -1 50983 0 0 0 D3 You can see another junction although this one is a triple one with pipes going south and west. ~ ~ 0 -1 50978 0 0 0 S #50985 The pit~ You stand in a section of a pipe that leads to a dead end. In the floor there's a pit leading down. There are bars set in the side of the pit wall functioning as a ladder. ~ 0 9 5 D3 West. You can see a dimly lit quadruple junction with an exit up. ~ ~ 0 -1 50979 0 0 0 D5 Down the pit it's utterly dark you can't see a thing. ~ ~ 0 -1 51071 0 0 0 S #50986 The round room~ As you enter the room it starts rotating - at first slowly, later faster and faster - You get totally confused as to where up and down are, but you are certain that the doorway is in the opposite direction of what it was when you entered. It now leads east. There was only this one exit. ~ 0 9 1 D1 You can just make out a smaller room with a chair. ~ ~ 0 -1 50999 0 0 0 S #50987 The three way junction~ You are standing in a junction of pipes that lead west, east and south. ~ 0 9 1 D1 East. You can make out a dimly lit Guard Room. ~ ~ 0 -1 50994 0 0 0 D2 To the south you can see what looks like a store room. ~ ~ 0 -1 50988 0 0 0 D3 West. You see another junction similar to this one leading north and south. ~ ~ 0 -1 50974 0 0 0 S #50988 The Sewer Store Room~ You stand in a small room lit by a single torch set in the wall. The only way out of here is to the north. ~ 0 8 1 D0 To the north you see a pipe junction. ~ ~ 0 -1 50987 0 0 0 S #50990 The Shaft~ You are standing by the edge of a deep, dark shaft leading down. A single ladder is your tool to work your way down if you so wish. The sewer pipe leads south from here. ~ 0 9 1 D2 To the south you can see the pipe leading further south into darkness. ~ ~ 0 -1 50992 0 0 0 D5 Down and utter darkness. There's absolutely nothing to be seen in that direction. ~ ~ 0 -1 51072 0 0 0 E ladder~ Firmly set into the wall of the shaft it's impossible to even rock, is your estimate. ~ S #50992 The Sewer Entrance~ You stand in the middle of a pipe that leads from north to south. Above you an air shaft leads up into sunlight. It seems totally impossible to go up that way. ~ 0 9 1 D0 To the north you can just make out a huge shaft leading down. ~ ~ 0 -1 50990 0 0 0 D2 To the south you can see a triple junction leading west and east. ~ ~ 0 -1 50993 0 0 0 S #50993 The junction going three ways~ You are in a passageway in the pipes of the sewer system leading north, east and west. ~ 0 9 1 D0 You see a sewer pipe leading north. ~ ~ 0 -1 50992 0 0 0 D1 ~ ~ 0 -1 50998 0 0 0 D3 West. You see another junction very similar to this one that leads north and west. ~ ~ 0 -1 50980 0 0 0 S #50994 The Sewer Room~ You are standing in a large room with chairs set in the walls. You have the feeling of being watched. To the south there's an entry to a larger room. The room is lit by five torches, also set in the walls. To the west there is a doorway leading out to the sewers. ~ 0 8 1 D2 You can see an even larger room than this one, filled with light. ~ ~ 0 -1 50995 0 0 0 D3 To the west you can see the sewers. ~ ~ 0 -1 50987 0 0 0 S #50995 The Sewer room~ This is a Room with walls that glitters like gold though not quite like it. This is strange as it looks as if the glitter lights the whole room. It looks very bright. To the south the floor is covered with yucky water. The North leads to sort of a Guard Room. ~ 0 8 1 D0 To the north you can see the guard room. ~ ~ 0 -1 50994 0 0 0 D2 To the south there is nothing but water and an exit leads east from there. ~ ~ 0 -1 50996 0 0 0 S #50996 The Pool in the Sewer~ You stand in water to your waist. To the north is the entrance to this room. A single door leads east. ~ 0 8 1 D0 To the north you see the entrance to this room. ~ ~ 0 -1 50995 0 0 0 D1 You can see an enormous hall through the doorway. ~ ~ 0 -1 51002 0 0 0 S #50997 The Sewers~ You stand in a dead end of the sewer. The only way out is south. You can see a shaft leading up but it looks too difficult to go up that way. ~ 0 9 1 D2 ~ ~ 0 -1 50998 0 0 0 S #50998 The junction~ You stand in a junction leading north, west and east. ~ 0 9 1 D0 ~ ~ 0 -1 50997 0 0 0 D1 Darkness has closed in on that part of the sewer system, you can't see a thing in that direction. ~ ~ 0 -1 51009 0 0 0 D3 West. You see another junction very similar to this one that leads north and west. ~ ~ 0 -1 50993 0 0 0 S #50999 The small room~ The only thing in this room of interest is a chair, and that's tight to the rock floor. A doorway leads south and another leads east into darkness. ~ 0 9 1 D1 Utter darkness...! ~ ~ 0 -1 51004 0 0 0 D2 You can see a room with a lot of light in it. You can't make out any details. ~ ~ 0 -1 51000 0 0 0 E chair~ This chair is made of marble, but the fact that it is worn and attached to the floor makes you think twice about taking it along with you. ~ S #51000 The Sewer pipe~ You are in what reminds you of a foul sewer, as if you liked being here! You can see two exits leading either north or south. ~ 0 8 1 D0 ~ ~ 0 -1 50999 0 0 0 D2 To the south you can see a strange light flowing from there. ~ ~ 0 -1 51001 0 0 0 S #51001 The Grand Sewer~ You are in a Grand Sewer Pipe. This stretches toward the south. It's large indeed! A doorway leads to the east from here. ~ 0 8 1 D0 To the north you can see a doorway. ~ ~ 0 -1 51000 0 0 0 D1 You can't see anything in that darkness. ~ ~ 0 -1 51005 0 0 0 D2 In the south end of the pipe the "floor" is completely covered with water. ~ ~ 0 -1 51002 0 0 0 S #51002 The South end of the Grand Pipe~ You stand in water to your knees. A doorway leads west from here. The Pipe stretches north. ~ 0 8 1 D0 You see a lot of pictures decorating the walls. ~ ~ 0 -1 51001 0 0 0 D3 ~ ~ 0 -1 50996 0 0 0 S #51004 The Edge of The Water Sewer~ You stand in a room where half of the floor is covered in water. The water leads east and a doorway leads west. ~ 0 9 3 D1 You can hardly make out much more than that the next place is in a pipe with more water. ~ ~ 0 -1 51010 0 0 0 D3 ~ ~ 0 -1 50999 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51005 The Dark hallway~ You can't see much of this, even with a light. The hallway goes into a passageway to the south. A doorway leads west. ~ 0 9 1 D2 You can see nothing at all, because it's completely dark in that direction. ~ ~ 0 -1 51006 0 0 0 D3 You see a lot of light, bright as daylight, but nothing of interest. ~ ~ 0 -1 51001 0 0 0 S #51006 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51005 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51007 0 0 0 S #51007 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51006 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51008 0 0 0 S #51008 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51007 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51009 0 0 0 S #51009 The dark passageway~ You can't see anything but the ground where you put your feet. The passageway seems to continue west and north. To the east there's water covering the floor and that leads through an arched entry to a watery sewer. ~ 0 9 1 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51008 0 0 0 D1 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51017 0 0 0 D3 You can just make out a triple junction leading north and west. ~ ~ 0 -1 50998 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51010 The Watery Sewer Bend~ You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead south and west. ~ 0 9 5 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51011 0 0 0 D3 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51004 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51011 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51010 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51012 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51012 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51011 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51013 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51013 The Watery Sewer Junction~ You can't see anything but the water you're in up to your hips. The sewer seems to lead into a junction going south, north and east. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51012 0 0 0 D1 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51018 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51014 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51014 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51013 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51015 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51015 The Watery sewer junction~ You can't see anything but the water you're in up to your hips. The sewer seems to lead into a junction that goes north, south and east. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51014 0 0 0 D1 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51019 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51016 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51016 The Watery sewer~ You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51015 0 0 0 D2 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51017 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51017 The Watery sewer bend~ You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead west and north. ~ 0 9 5 D0 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51016 0 0 0 D3 You can't see anything in that direction and your light isn't enough to light that far. ~ ~ 0 -1 51009 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51018 A ledge by the dark pool~ You can't see much here but the echo tells you that there's quite a drop down. You can just make out a huge dark pool out there in the darkness, mostly because of the trickling of water. The water from the sewer actually washes over this ledge and makes it quite slippery. From here it drops, like a waterfall, into the pool far down. ~ 0 9 5 D2 You can't see a thing. It's too dark. ~ ~ 0 -1 51019 0 0 0 D3 You can't see a thing. It's too dark. ~ ~ 0 -1 51013 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51019 A ledge by the dark pool~ You can't see much here but the echo tells you that there's quite a drop down. You can just make out a huge dark pool out there in the darkness, mostly because of the trickling of water. The water from the sewer actually washes over this ledge and makes it quite slippery. From here it drops, like a waterfall, into the pool far down. Under you there is a small fissure in the rock. It seems big enough to contain a few people. ~ 0 9 5 D0 You can't see a thing. It's too dark. ~ ~ 0 -1 51018 0 0 0 D3 You can't see a thing. It's too dark. ~ ~ 0 -1 51015 0 0 0 D5 ~ ~ 0 -1 51048 0 0 0 E water~ It looks dark and murky, and emanates a foul stench. ~ S #51048 The fissure under the ledge~ This is a small fissure in the solid rock. Under you lies the deep dark pool. The water trickles quietly down from the ledge above you. The water smells like the water in a sewer. ~ 0 13 5 D4 ~ ~ 0 -1 51019 0 0 0 D5 The water edge. ~ ~ 0 -1 51148 0 0 0 S #51050 Under the mudhole~ You stand in a small room with a great big opening in the ceiling. From this opening there's mud dripping down in large lumps. >YUCK<. You can smell the foul stench of the slimy sediment as you try not to get covered by the falling sludge. To the east there is an entryway leading out from here and it seems absolutely impossible to force the muddy descent. ~ 0 13 5 D1 East. You see nothing of interest. ~ ~ 0 -1 51052 0 0 0 E mud~ You never saw such disgusting matter before, it nearly makes you puke. ~ S #51051 Under the Dark Pit~ Nice place you found yourself. You stand in the middle of a room with only two exits, Up and East. A tall ladder is left here so that you can climb up through the Pit without the use of a rope. ~ 0 9 1 D1 ~ ~ 0 -1 51053 0 0 0 D4 Up. You can't see a thing up there, it's way too dark. ~ ~ 0 -1 50953 0 0 0 D5 ~ trapdoor~ 0 -1 51349 0 0 0 E ladder~ This is funny enough a wooden ladder and, after closer inspection, you discover it is magically held towards the wall! You can't, even with your greatest effort, rock it at ALL! ~ S #51052 A muddy bend in the sewer system~ You are standing in what looks like a bend in the pipe system of the sewer. The 'floor' is covered completely by mud! This includes covering your legs up to your knees as well. The pipe leads west and south. ~ 0 9 4 D2 To the south there's less mud than here! It actually seems to end there! You have a feeling it would be nice to have your feet free from mud again. ~ ~ 0 -1 51053 0 0 0 D3 You can see a room in which mud drips from the roof onto the floor in great cakes of sludge. There doesn't seem to be any exits from that room apart from in you direction. ~ ~ 0 -1 51050 0 0 0 E mud~ You never saw such disgusting matter before, it nearly makes you puke. ~ S #51053 A junction in the sewer pipes~ You stand in the middle of what looks like a triple junction of pipes going east, west and north. ~ 0 9 1 D0 You can see a mud area starting in that direction. ~ ~ 0 -1 51052 0 0 0 D1 East. You can't even make out what it might look like, it's just too dark. ~ ~ 0 -1 51061 0 0 0 D3 West. There's a room with a ladder leading up. ~ ~ 0 -1 51051 0 0 0 S #51054 Down the old well~ You are dangling on the slippery sides of the old well leading down and up. The only secure point here is the metal bars that are cemented into the sides, the ones that you cling frantically to so that you don't fall. Who knows how deep this well is? ~ 0 9 5 D4 There's a slight, dim light from above, or maybe it's your imagination. Anyway it SEEMS darker down here than up there, if that is possible. ~ ~ 0 -1 50964 0 0 0 E bars~ These look like they're pretty slippery, and not very safe. You'd better not go down any further. ~ S #51055 The northwestern corner of the ledge~ You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the east but not back south. It seems that the ledge is too narrow to turn on so you'll have to continue forward. ~ 0 13 5 D1 The ledge continues east. ~ ~ 0 -1 51062 0 0 0 D2 The ledge continues south. ~ ~ 0 -1 51056 0 0 0 S #51056 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads into a corner and turns eastward. ~ ~ 0 -1 51055 0 0 0 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling an utterly unknown distance. ~ ~ 0 -1 51139 0 0 0 D2 South. The ledge leads further south into utter darkness. ~ ~ 0 -1 51057 0 0 0 S #51057 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 51056 0 0 0 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51139 0 0 0 D2 The ledge continues further south into darkness. ~ ~ 0 -1 51058 0 0 0 S #51058 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 51057 0 0 0 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51139 0 0 0 D2 The ledge continues south into darkness. ~ ~ 0 -1 51059 0 0 0 S #51059 The narrow ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 51058 0 0 0 D1 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51139 0 0 0 D2 South. You can just make out the south-western corner of this ledge. ~ ~ 0 -1 51060 0 0 0 S #51060 The southwestern corner of the ledge~ This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of Abyss of total darkness. The ledge seems to have an odd-looking edge here. ~ 0 13 5 D0 North. The ledge leads further north. ~ ~ 0 -1 51059 0 0 0 D1 You see a broad ledge leading eastward. ~ ~ 0 -1 51064 0 0 0 D2 South of here is the exit from the ledge. ~ ~ 0 -1 51061 0 0 0 D5 The Abyss lies down there. Who knows what might lurk down there? ~ ~ 0 -1 51228 0 0 0 E rock~ It looks as if it can be opened in a door-like fashion. Maybe this will lead the way down. ~ E step~ A small rock sticks out right under it, otherwise the way is DOWN, DOWN, and SPLAT!!! ~ E edge odd-looking~ This is truly a weird piece of craftsmanship in your eyes. The edge seems to form a step leading down, but WHAT a STEP DOWN. The Abyss opens down there leading to seemingly total destruction. ~ S #51061 An odd intersection~ You stand in a rather odd intersection of pipes. The pipes actually don't resemble pipes anymore. They look more like a real stone tunnel, or a passageway hewn directly into the rock. The ways from here lead north, east and west. ~ 0 9 1 D0 North. You see a ledge to something that looks like an abyss. ~ ~ 0 -1 51060 0 0 0 D1 ~ ~ 0 -1 51071 0 0 0 D3 ~ ~ 0 -1 51053 0 0 0 D5 ~ ~ 2048 -1 50608 1 0 0 S #51062 The narrow ledge going east to west~ You are in the process of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. ~ 0 13 5 D1 The ledge leads further east. ~ ~ 0 -1 51065 0 0 0 D2 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51139 0 0 0 D3 The ledge leads further west. ~ ~ 0 -1 51055 0 0 0 S #51063 Mid-air~ You've just stepped into the most unlucky position in the whole of Merc Mud. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 metres per second per second, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Bye Cruel World. You've fallen, and you can't get up!!! ~ 0 12 0 S #51064 The Broad ledge~ You are standing on a ledge that seems quite a lot larger than the rest of the ledges. This one leads to the west and the east, plus it has an exit going to the south. Though you could jump into mid-air, but it probably wouldn't be such a good idea. The way south is in utter darkness. ~ 0 13 4 D0 ~ ~ 0 -1 51063 0 0 0 D1 ~ ~ 0 -1 51070 0 0 0 D2 ~ ~ 0 -1 51078 0 0 0 D3 ~ ~ 0 -1 51060 0 0 0 S #51065 The northeastern corner of the ledge~ You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the west and leads south from here into darkness. ~ 0 13 5 D2 ~ ~ 0 -1 51066 0 0 0 D3 The ledge continues west. ~ ~ 0 -1 51062 0 0 0 D5 ~ secret trapdoor entrance~ 3 -1 51229 0 0 0 E soil soft earth~ You can just make out the outline of a trapdoor here in the soil. The earth is probably there to conceal a secret entrance. This looks as if it leads down into the seemingly solid rock face of the ledge. ~ E ground ledge rock~ The ground here seems a little different from all the other ledges along the Abyss. There's a kind of soft soil on this ledge, maybe you should look carefully at this. It seems to be of some interest. ~ S #51066 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. ~ 0 13 5 D2 The ledge leads further south. ~ ~ 0 -1 51067 0 0 0 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51063 0 0 0 S #51067 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. ~ 0 13 5 D2 The ledge leads further south. ~ ~ 0 -1 51068 0 0 0 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51063 0 0 0 S #51068 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. ~ 0 13 5 D2 The ledge leads further south. ~ ~ 0 -1 51069 0 0 0 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51063 0 0 0 S #51069 The narrow eastern ledge~ You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. You also see a small opening to the east. ~ 0 13 5 D1 East. You stare into darkness. ~ ~ 0 -1 51072 0 0 0 D2 The ledge leads further south. ~ ~ 0 -1 51070 0 0 0 D3 You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. ~ ~ 0 -1 51063 0 0 0 S #51070 The southeastern corner of the ledge~ This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of abyss of total darkness. ~ 0 13 5 D0 North of here you can see a ledge. ~ ~ 0 -1 51069 0 0 0 D3 The ledge leads further west. ~ ~ 0 -1 51064 0 0 0 S #51071 Under the pit~ You stand in a completely dark cavern leading west. The wall looks weird here. ~ 0 9 0 D3 ~ ~ 0 -1 51061 0 0 0 E wall~ There is a crack here that looks like it has been made recently. ~ S #51072 Under The Shaft~ A ladder leads up from here to the Shaft. A small opening leads west from here. ~ 0 9 5 D3 You can see a narrow ledge going north and south. ~ ~ 0 -1 51069 0 0 0 D4 It's too dark up there. ~ ~ 0 -1 50990 0 0 0 S #51078 The sewer line.~ You are in a narrow part of the sewer. Down the sewer continues and to the north is the ledge. ~ 0 9 3 D0 You can see the southern part of the ledge. ~ ~ 0 -1 51064 0 0 0 D5 You look deeper down into the drain. ~ ~ 0 -1 51170 0 0 0 S #51079 The sewer pipe.~ You are in an odd sewer pipe You see some odd scratches on the pipe wall, as from a gigantic rat. You can see some slimy water gently running down into a sewer drain, and north the drain continues. ~ 0 13 3 S #51139 Mid-air~ You've just stepped into the most unlucky position in the whole of DikuMUD. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 metres per second per second, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Bye Cruel World. You've fallen, and you can't get up!!! ~ 0 12 0 S #51148 The Edge of the Water~ The pool side is dimly lit up by your light. You can see absolutely nothing else nearby. The darkness here seems enormously oppressive. The air is damp and the rock on which you stand is slippery. The pool seems too dark to make anything clear. The rock can be climbed upwards from here. ~ 0 13 5 D4 ~ ~ 0 -1 51048 0 0 0 S #51149 The Treasury~ You are in a small but well equipped treasury. You can see some writing on the wall. The ceiling has a funny glow, which enables you to see. You can get back into the inner lair through the stone door which is east. ~ 0 12 0 D1 You look back through the opening into the inner lair. ~ door stone~ 0 50965 51150 0 0 0 E writing~ You read the number '666'. ~ E door stone~ This is a heavy black stone door it looks very solid. ~ S #51150 The inner Lair~ You are in a octagonal room with smooth purple stone walls. The floor is made from black stone. In the western wall you see a large black stone door. ~ 0 9 0 D2 You look back through the door into the lair. ~ door wooden~ 3 -1 51151 0 0 0 D3 You see the treasury. ~ door stone~ 7 50965 51149 0 0 0 S #51151 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. To the north are a wooden door. ~ 0 8 1 D0 You can see the inner lair. ~ door wooden~ 3 -1 51150 0 0 0 D1 You see another part of the lair. ~ ~ 0 -1 51154 0 0 0 D2 You see another part of the lair. ~ ~ 0 -1 51152 0 0 0 E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ E slime~ The slime is slimy and uninteresting. ~ E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ S #51152 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 D0 You see another part of the lair. ~ ~ 0 -1 51151 0 0 0 D1 You see another part of the lair. ~ ~ 0 -1 51155 0 0 0 D2 You see another part of the lair. ~ ~ 0 -1 51153 0 0 0 E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ E slime~ The slime is slimy and uninteresting. ~ E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ S #51153 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 D0 You see another part of the lair. ~ ~ 0 -1 51152 0 0 0 D1 You see another part of the lair. ~ ~ 0 -1 51156 0 0 0 D2 You see the lair entrance. ~ door wooden~ 0 -1 51157 0 0 0 E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ E slime~ The slime is slimy and uninteresting. ~ E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ S #51154 The Lair~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 D2 You see another part of the lair. ~ ~ 0 -1 51155 0 0 0 D3 You see another part of the lair. ~ ~ 0 -1 51151 0 0 0 E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ E slime~ The slime is slimy and uninteresting. ~ E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ S #51155 The lair.~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 12 1 D0 You see another part of the lair. ~ ~ 0 -1 51154 0 0 0 D2 You see another part of the lair. ~ ~ 0 -1 51156 0 0 0 D3 You see another part of the lair. ~ ~ 0 -1 51152 0 0 0 E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ E slime~ The slime is slimy and uninteresting. ~ E bones decay~ All the bones are broken and old. ~ S #51156 The lair.~ On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. ~ 0 8 1 D0 You see another part of the lair. ~ ~ 0 -1 51155 0 0 0 D3 You see another part of the lair. ~ ~ 0 -1 51153 0 0 0 E torch sconce~ The torch is bolted to the sconce and the sconce to the wall. ~ E slime~ The slime is slimy and uninteresting. ~ E skull skulls bones decay~ On all the skulls you notice that there is a three inch hole in the forehead. All the bones are broken and old. ~ S #51157 The lair entrance.~ You are in a dry part of the sewer. To the north is a wooden door, you can see some slime at the lower part of the door. You also see some skulls and some broken bones. ~ 0 13 2 D0 You can see the lair. ~ door wooden~ 3 -1 51153 0 0 0 D1 You see a crawlway. ~ ~ 0 -1 51158 0 0 0 E slime~ The slime is slimy and uninteresting. ~ S #51158 The crawlway.~ You are in a narrow crawlway. You don't notice anything interesting here. ~ 0 9 3 D1 You see a four-way junction. ~ ~ 0 -1 51159 0 0 0 D3 You see the entrance to a lair. ~ ~ 0 -1 51157 0 0 0 S #51159 The four-way junction.~ You are in a sewer junction. To the north is a small hole, to the west is a narrow crawlway and to the east and south the sewer continues. ~ 0 9 3 D0 You can see a small cave-like room. ~ ~ 0 -1 51160 0 0 0 D1 You can see a sewer drain. ~ ~ 0 -1 51161 0 0 0 D2 You can see a sewer drain. ~ ~ 0 -1 51164 0 0 0 D3 You can see a narrow crawlway. ~ ~ 0 -1 51158 0 0 0 S #51160 The small cave.~ You are in a collapsed sewer drain, which now is more like a small cave. ~ 0 9 3 D2 You look back into the four-way junction. ~ ~ 0 -1 51159 0 0 0 S #51161 The sewer drain.~ You are in a dry sewer drain which bends to the north. ~ 0 9 3 D0 You can see the drain continuing north. ~ ~ 0 -1 51162 0 0 0 D3 You can see the four-way junction. ~ ~ 0 -1 51159 0 0 0 S #51162 The sewer drain.~ You are in a dry sewer drain which bends to the east. ~ 0 9 3 D1 You can see the drain continuing east. ~ ~ 0 -1 51163 0 0 0 D2 You can see the drain continuing south. ~ ~ 0 -1 51161 0 0 0 S #51163 The drain end.~ You are at the end of the drain around you the sewer has collapsed, the only exit is west. ~ 0 9 3 D3 You see the sewer drain. ~ ~ 0 -1 51162 0 0 0 S #51164 The half-wet drain.~ You are in a sewer drain where the floor is covered with water. To the north it looks more dry, south however the drain runs down into some water. ~ 0 9 4 D0 To the north lies a dry four-way junction. ~ ~ 0 -1 51159 0 0 0 D2 To the south you see a sewer drain filled with water. ~ ~ 0 -1 51165 0 0 0 E water~ The water is dirty but it looks like you would be able to swim in it. ~ S #51165 Under water in the sewer.~ You swim in some dirty water and is holding you breath. You'll better continue before you drown. It is a good thing that you can hold your light above water-level. ~ 0 9 6 D0 It is hard to see, but it looks like the drain runs slightly upwards. ~ ~ 0 -1 51164 0 0 0 D2 It is hard to see, but it looks like the drain runs a little bit upwards. ~ ~ 0 -1 51166 0 0 0 S #51166 The half-dry drain.~ You are in a half-dry sewer drain. To the north the drain runs a little bit downwards into some water to the east you can see a small hole. To the west you see another drain. ~ 0 9 4 D0 You see the drain running down into some water. ~ ~ 0 -1 51165 0 0 0 D1 Through the hole you can just make out a very small room. ~ ~ 0 -1 51167 0 0 0 D3 You see a drain running to the west. ~ ~ 0 -1 51168 0 0 0 E hole~ Through the hole you can just make out a very small room. ~ E water~ The water is dirty but it looks like you would be able to swim in it. ~ S #51167 The very small room.~ You are in a very small room, it is pretty uninteresting. ~ 0 9 3 D3 Through the little hole you can see a half-dry drain. ~ ~ 0 -1 51166 0 0 0 S #51168 A dry sewer drain.~ You are in a dry but dirty sewer drain. The drain continues east and south. ~ 0 9 3 D1 You see a half-dry drain. ~ ~ 0 -1 51166 0 0 0 D2 You see another boring sewer drain. ~ ~ 0 -1 51169 0 0 0 S #51169 A boring drain.~ You are in yet another sewer drain. ~ 0 9 3 D0 You see a sewer drain continuing to the north. ~ ~ 0 -1 51168 0 0 0 D1 You can see another drain to the east. ~ ~ 0 -1 51170 0 0 0 S #51170 The sewer drain.~ You are in a sewer drain, there is nothing special in here, except for a loud echo. ~ 0 9 3 D1 You can see another sewer drain. ~ ~ 0 -1 51171 0 0 0 D3 You can make out a sewer drain to the west. ~ ~ 0 -1 51169 0 0 0 D4 You can see a sewer line. ~ ~ 0 -1 51078 0 0 0 S #51171 The sewer drain.~ You are in a drain, with some slimy water on the floor. ~ 0 9 3 D1 You see a sewer bend. ~ ~ 0 -1 51172 0 0 0 D3 You see a sewer drain. ~ ~ 0 -1 51170 0 0 0 E slimy water~ The water floats to the east from here. ~ S #51172 The sewer bend.~ You find yourself in an ordinary sewer bend, which bend from west to north. ~ 0 9 3 D0 You see a sewer drain. ~ ~ 0 -1 51173 0 0 0 D3 You see a sewer drain. ~ ~ 0 -1 51171 0 0 0 S #51173 The sewer junction~ You stand in a junction of three sewer drains. You see some odd scratches on the pipe wall, as from a gigantic rat.North and south the sewer continues as usual, but west it looks a little strange. ~ 0 9 3 D0 You see nothing but a sewer drain. ~ ~ 0 -1 51174 0 0 0 D2 You see nothing but a sewer drain. ~ ~ 0 -1 51172 0 0 0 D3 You see a strange sewer pipe. ~ ~ 0 -1 51178 0 0 0 S #51174 The sewer~ You are in a sewer, where the slimy water runs down through a tiny hole. You see some odd scratches on the pipe wall, as from a gigantic rat. There is a sewer drain south. ~ 0 9 3 D2 You see a sewer drain. ~ ~ 0 -1 51173 0 0 0 S #51178 The strange sewer~ You are in a very strange sewer indeed, there are some odd scratches on the pipe wall, as from a gigantic rat. And you can see a lot of organic decay like bones from animals AND humans. West the drain runs slightly upwards. ~ 0 9 3 D1 You see a sewer junction. ~ ~ 0 -1 51173 0 0 0 D3 You see a slimy sewer drain. ~ ~ 0 -1 51179 0 0 0 S #51179 The damp sewer~ You are in a sewer drain with a funny damp substance on the floor, in the substance you see a lot of decay. You see some odd scratches on the wall, as from a gigantic rat. Both to the east and west the pipe seems to run down. ~ 0 13 3 D1 You see a sewer. ~ ~ 0 -1 51178 0 0 0 D3 You see a sewer. ~ ~ 0 -1 51180 0 0 0 S #51180 The strange sewer~ You are in an ordinary sewer except for a lot of scratches on the sewer wall, ad a lot of debris on the floor. ~ 0 9 3 D1 You see a sewer. ~ ~ 0 -1 51179 0 0 0 D3 You see another sewer. ~ ~ 0 -1 51181 0 0 0 E debris~ You see a lot of organic decay on the floor. ~ S #51181 The sewer~ You are in a sewer with more scratches on the walls. And of course a whole lot of decay. The drain runs east and north. ~ 0 9 3 D0 You see yet another sewer line. ~ ~ 0 -1 51182 0 0 0 D1 You see a sewer pipe. ~ ~ 0 -1 51180 0 0 0 S #51182 The sewer drain~ You stand in in a sewer drain, you are able to see some kind of cave-like room. You see some odd scratches on the drain wall, as from a gigantic rat. The sewer leads south. ~ 0 9 3 D1 You see a cave-like room. ~ ~ 0 -1 51183 0 0 0 D2 You see a sewer. ~ ~ 0 -1 51181 0 0 0 S #51183 The rat's lair~ You are in a little cave. You are able to see quite a lot of debris on the floor. There is a sewer drain west of here. ~ 0 9 3 D3 You see the sewer system that way. ~ ~ 0 -1 51182 0 0 0 S #51228 The Wall of the Abyss~ You hang onto some steps leading down into utter darkness. There's an exit leading up as well, though you'll have to open the tiny rock again to do so. ~ 0 9 5 D4 ~ ~ 0 -1 51060 0 0 0 D5 ~ ~ 0 -1 51348 0 0 0 S #51229 The entrance.~ You are in a very dark room. You notice that some faces are staring at you from inside the walls. In the middle of the room there is a small altar. To the north there is a small round door. ~ 0 9 1 D0 A beam of red light seeps through a hole in the door. ~ small round door~ 0 -1 51230 0 0 0 D4 ~ secret door~ 3 -1 51065 0 0 0 E triangle~ The triangle is filled with small symbols in a language you have never seen before. ~ E altar~ This altar are very special. Faces are smiling from it. There is a triangle in top of it. ~ S #51230 The corridor.~ The corridor is glowing oppressively in a red hue. You can hear wailing through an open black hole to the east. To the south there is a round door. ~ 0 8 1 D1 The hole seems more black than the night. It is appears to be "eating" the red light around it. ~ ~ 0 -1 51231 0 0 0 D2 ~ small round door~ 0 -1 51229 0 0 0 E walls~ The walls look alive. ~ E red light~ The red light glows from the walls. ~ E small round door~ The door is completely round without a keyhole. ~ S #51231 The Realm of lost souls~ You are standing in nothing. All around you there are stars. Sometimes a shadow flies closely by you, wailing very loudly. To the north there is a small bright hole. To the west there is a small red hole. ~ 0 8 0 D0 You look into a very bright hole. ~ ~ 0 -1 51232 0 0 0 D3 You look into a red hole. ~ ~ 0 -1 51230 0 0 0 E shadow~ The shadow looks like a man in great pain. ~ S #51232 The T-crossing~ You are in a small hallway. There are doors to the east and to the west. To the south there are a black hole. There is writing in the wall. Wails can be heard from the south. ~ 0 13 1 D1 Too dark to tell. ~ ~ 0 -1 51235 0 0 0 D2 A black hole in the wall. ~ ~ 0 -1 51231 0 0 0 D3 You can see a big fire to the west. It looks like a unhealthy place to enter! ~ ~ 0 -1 51233 0 0 0 E writing~ The writing says 'The one to the east, belongs to the beast. To the west you will surely END your quest!'. ~ S #51233 The firedeath~ This room is very hot. There are flames surrounding you. You can see no exits at all! Skeletons are lying all over the floor. ~ 0 12 1 E writing wall~ The writing says 'A pray to the GODS will not be heard, though the only exit is death..... Mother, I love you'. ~ E skeletons~ The skeletons looks like they had suffered the death of hunger. One of them looks like he has written something at the wall. ~ S #51234 The tortureroom.~ You are standing in a middle of a square room. Along the walls skeletons are hanging in rusty chains. In the middle of the room there is a big metal box, covered with dust. To the south you can just make out a small exit. ~ 0 8 1 D2 To dark to tell. ~ door iron~ 0 -1 51235 0 0 0 E big metal box~ The metal box is covered with dust. You notice that is once has been filled with coal, as you see some of them. ~ E skeletons~ When you look at the skeletons, you can see that they once had been in great pain. They are hanging in their arms, and some of them has been killed with a sharp instrument. ~ S #51235 The hells yard~ You are standing in a lot of mud. A disgusting smell surrounds the place, and makes you feel sick. Small flames sometimes shoot up from the hot mud. To the west there is a small door. To the north you can see an iron door. ~ 0 12 5 D0 To dark to tell. ~ door iron~ 0 -1 51234 0 0 0 D3 To dark to tell. ~ ~ 0 -1 51232 0 0 0 S #51250 The Entrance to the Realm of silence~ This is an utterly silent place. As you look around you see that there hasn't been a living thing in a long time. The dust lies here in a thick layer on the floor and on the furniture. On the wall hangs a bleak and worn tapestry. A winding stone staircase leads up into darkness. On the wall to the west you can see a huge torch stuck into the solid rock. A large portcullis blocks your way to the north. ~ 0 12 2 E stairs staircase~ This looks as if it has been standing here for at least 12 centuries. It's Very worn and cracks in the surface mingle with the cores of mineral that penetrates the rock from which these steps are chiselled. ~ E torch light~ This VERY old torch looks as if it has burned for ages, yet no traces of the searing flame can be seen on it! ~ E portcullis gate~ This seems like an exceptionally heavy gate, made of thick iron. ~ S #51348 On the walls of the Abyss~ You are clutching the steps on the wall so that you don't fall to the ground down below. A large sign says : I haven't gotten any further ... Yet. But I'm pushing to get finished with this sewer. Greetings and Good Health :) Redferne The Gentle This stops your journey down, the only exit is up. ~ 0 9 5 D4 ~ ~ 0 -1 51228 0 0 0 S #51349 Cave entrance~ You are standing in the cave entrance. It is very dark down here. There is writing at the wall. There is an exit to the north. A stairway leads up. ~ 0 9 1 D0 To the north you can see a small tunnel. ~ ~ 0 -1 51350 0 0 0 D4 You can see the stairs going up into darkness. ~ ~ 0 -1 51051 0 0 0 E writing wall~ The writing says 'BEWARE adventurer!' ~ S #51350 Cave tunnel~ You are walking in a tunnel. It is very cold. You can feel the presence of a living thing ... SOMEWHERE. ~ 0 9 1 D0 To the north you can see the tunnel continuing. ~ ~ 0 -1 51351 0 0 0 D2 To the south tunnel continuing. ~ ~ 0 -1 51349 0 0 0 S #51351 Cave room~ You are standing in a room. It's much cooler now. The walls are glowing. ~ 0 8 1 D1 To the east you see the tunnel going downwards. ~ ~ 0 -1 51352 0 0 0 D2 To the south you see a dark cave tunnel. ~ ~ 0 -1 51350 0 0 0 D3 ~ ~ 0 -1 51370 0 0 0 S #51352 Cave T-cross~ You are standing in a mud-like substance. The smell here is awful, it is rotten. To the west you can see some light. ~ 0 9 2 D1 To the east the tunnel still goes downwards. ~ ~ 0 -1 51353 0 0 0 D2 ~ ~ 0 -1 51357 0 0 0 D3 You can see some light to the west. ~ ~ 0 -1 51351 0 0 0 E worms~ The worms are purple. They do not look edible. ~ E mud~ When you examine the mud, you notice small worms crawling around. ~ S #51353 Cave turning-point~ The mud are getting deeper. You are wondering, 'Would it be an idea to leave, before I disappear?'. To the south you notice a flat round stone are blocking the way. To the west you can see mud. ~ 0 9 2 D2 You can see an opening behind the stone. ~ flat round stone~ 3 -1 51354 0 0 0 D3 ~ ~ 0 -1 51352 0 0 0 E flat round stone~ The stone looks very uninteresting. BUT as you are about to turn away, you see a lightstribe coming through a small hole. Conclusion: The stone is movable. ~ S #51354 The secret room~ There is dust all over the place. It looks like nobody has been here for ages. In the middle of the room you see a socket with a crystal globe. The globe glows with a pulsing light. To the north you see a stone door. To the south you see a grey block. ~ 0 8 1 D0 You see a round stone door. ~ round stone door~ 3 -1 51353 0 0 0 D2 You see a grey block. ~ grey block~ 3 -1 51355 0 0 0 E crystal globe~ The crystal globe is glowing with a pulsing light. It looks like there is smoke inside it. ~ E socket~ The socket looks like the work of a dwarf. It is VERY beautiful. ~ S #51355 The mudhole~ You are standing in a lot of mud. The mud goes to your chest. You feel the presence of something IN the mud. The only obvious exit is to the west. ~ 0 9 6 D0 You can see nothing at all. ~ grey block~ 3 -1 51354 0 0 0 D3 ~ ~ 0 -1 51356 0 0 0 S #51356 Tunnel~ The mud goes to your knees. Otherwise the tunnel looks very normal. ~ 0 9 5 D0 ~ ~ 0 -1 51357 0 0 0 D1 You can see a mudhole. ~ ~ 0 -1 51355 0 0 0 D2 ~ ~ 0 -1 51358 0 0 0 S #51357 The long tunnel~ Here There is almost no mud, as you stand at the top of a small rock. Just beside you there are a sign which says 'WARNING! The worms are dangerous!'. ~ 0 9 1 D0 You can see a lot of mud..Yarck! ~ ~ 0 -1 51352 0 0 0 D2 The tunnel goes a little downwards. ~ ~ 0 -1 51356 0 0 0 S #51358 The hot room~ You are very surprised, as this room for a change are hot instead of cold. To the north it goes downwards into some mud. There are also an exit to the west. ~ 0 9 1 D0 You see a lot of mud. ~ ~ 0 -1 51356 0 0 0 D3 You see a entrance to a small room. ~ ~ 0 -1 51359 0 0 0 S #51359 The small room~ As you look around you notice a small statue. There are exits to the west and to the east. ~ 0 9 1 D1 It is pitch dark out there. ~ ~ 0 -1 51358 0 0 0 D3 You see a VERY long hallway. ~ ~ 0 -1 51360 0 0 0 E small statue~ This is a statue of a imp, pointing to the west. The imp looks like a man with horns and a tail. ~ S #51360 The stalagmite cave~ You are standing in a stalagmite cave. Water is dripping from the walls. It is very cold in here. ~ 0 9 2 D0 ~ ~ 0 -1 51363 0 0 0 D1 You see a long hallway, and some mud. ~ ~ 0 -1 51359 0 0 0 D2 ~ ~ 0 -1 51361 0 0 0 E stalagmite~ The stalagmites are very tall, and looks very beautiful. ~ S #51361 The stalagmite tunnel~ You have entered a small tunnel. Here it is quite dry. Maybe it would be an idea to rest here. ~ 0 9 1 D0 You can see a small cave to the north. ~ ~ 0 -1 51360 0 0 0 D3 ~ ~ 0 -1 51362 0 0 0 S #51362 The spongy room~ You definitely NOT like this area. It is very dank, and most of the places it is wet. ~ 0 12 3 D1 ~ ~ 0 -1 51361 0 0 0 D3 ~ ~ 0 -1 51394 0 0 0 S #51363 The stalagmite T-cross~ You are standing in a cross. To the north you can see some light. Otherwise it is dark. ~ 0 12 1 D0 You see some light ahead. ~ ~ 0 -1 51366 0 0 0 D1 ~ ~ 0 -1 51364 0 0 0 D2 ~ ~ 0 -1 51360 0 0 0 S #51364 The blind end room~ This room is obviously a blind end. To the north you see a primitive picture. ~ 0 9 1 D0 You see a primitive picture ~ sun~ 3 -1 51365 0 0 0 D3 ~ ~ 0 -1 51363 0 0 0 E primitive picture~ You see some persons dancing around a huge sun. The sun is about 7 feet in diameter, which shows the size of the picture. ~ S #51365 The treasure room~ This room is rich ornamented. The walls has carves showing persons dancing around a sun which is drawn at the floor. It looks very old, and it is very dusty. To the south you see a secret door. ~ 0 9 1 D2 you can see a picture with some persons crawling around a huge moon. ~ door picture sun moon~ 3 -1 51364 0 0 0 S #51366 The square lair~ You are standing in the south-east part of the lair. You can see a skeleton lying at the wall. ~ 0 8 1 D0 Another part of the lair ~ ~ 0 -1 51367 0 0 0 D2 ~ ~ 0 -1 51363 0 0 0 D3 Another part of the lair ~ ~ 0 -1 51369 0 0 0 E skeleton~ It looks like a adventurer who wasn't lucky. You better watch out- ~ S #51367 The square lair~ You are standing in the north-east part of the lair. You see a sign at the wall ~ 0 9 1 D1 You see a wooden door ~ wooden door~ 3 -1 51370 0 0 0 D2 another part of the lair. ~ ~ 0 -1 51366 0 0 0 D3 another part of the lair. ~ ~ 0 -1 51368 0 0 0 E sign wall~ The sign says 'Gods of War I call you, my sword is by my side, I seek a light free from all false pride' Reyemle Grug..... ~ S #51368 The square lair~ You are standing in the north-west part of the lair. Here's another sign. There are a exit from the lair to the north. ~ 0 9 1 D0 You see a small tunnel leading north. ~ ~ 0 -1 51371 0 0 0 D1 another part of the lair. ~ ~ 0 -1 51367 0 0 0 D2 another part of the lair. ~ ~ 0 -1 51369 0 0 0 E sign~ The sign says 'I'm wandering around in a everlasting tale, seeking the light to regain my pride Corama... ~ S #51369 The lair end~ You can see a table in front of you. It's very dusty. Around the table five skeletons are siting. Exits are north and east. ~ 0 9 1 D0 the northern part of the lair. ~ ~ 0 -1 51368 0 0 0 D1 the eastern part of the lair. ~ ~ 0 -1 51366 0 0 0 E dragon statue~ it looks like a silver dragon. It is nailed onto the table. The dragon sits on a red dragon that looks dead. But the eyes of the red dragon is glowing pulsating red. You feel drained. ~ E skeleton skeletons~ You can see that they have been killed in some sort of way. Not by sword or club. ~ E table~ On the table there is dust, in the center there is a small statue of a Dragon sleeping. ~ S #51370 East tunnel~ You are standing in dark tunnel, the exits are east and west. To the west you see a wooden door. ~ 0 12 1 D1 You can see a muddy tunnel. ~ ~ 0 -1 51351 0 0 0 D3 You can see a wooden door. ~ wooden door~ 3 -1 51367 0 0 0 S #51371 North tunnel~ You are standing in a dark tunnel, it leads upwards. ~ 0 9 1 D0 The dark tunnel continues. ~ ~ 0 -1 51372 0 0 0 D2 You can see the lair. ~ ~ 0 -1 51368 0 0 0 D3 You can see a cave entrance. ~ ~ 0 -1 51385 0 0 0 S #51372 The L-shaped room.~ You are standing in deep darkness. To the south there is a small exit. To the east you can see a gaping hole. ~ 0 9 1 D1 ~ ~ 0 -1 51373 0 0 0 D2 ~ ~ 0 -1 51371 0 0 0 S #51373 The Circular hall.~ You are standing in round hall. To the north, east and south you can see a stone head hanging on the walls. ~ 0 9 1 D1 you see nothing special. ~ green head dragon sculpture face~ 3 -1 51374 0 0 0 D3 you see a room far away. ~ ~ 0 -1 51372 0 0 0 E blue~ This looks like a good dragon ~ E red~ This looks like a neutral dragon ~ E green~ This looks like a evil dragon ~ E head heads~ When you study the faces of the heads you see that it is faces of dragons. The face to the north is red, the face to the east is green and the face to the south is blue. ~ S #51374 Dusty tunnel~ You are standing in dust. This place has not been touched for a long time. Otherwise it is quite boring here, looks like a place to rest! To the west you see the outline of a door. A tunnel leads to the east. ~ 0 12 1 D1 You see a tunnel which leads downwards. It is quite dark. ~ ~ 0 -1 51375 0 0 0 D3 You can see the outline of a door. Just like in the description! ~ door~ 3 -1 51373 0 0 0 S #51375 The crossing~ You are standing in a crossing of hallways. You can leave this place in every direction, except up and down. In the dust you notice strange footprints. ~ 0 9 1 D0 ~ ~ 0 -1 51380 0 0 0 D1 ~ ~ 0 -1 51379 0 0 0 D2 ~ ~ 0 -1 51376 0 0 0 D3 ~ ~ 0 -1 51374 0 0 0 E footprints foot~ You have never seen this kind of footprints before! ~ S #51376 The L-shaped room~ You are standing in a L-shaped room. You can hear noises from the long tunnel to the east. You can feel fear! A sign is hanging on the wall. ~ 0 9 2 D0 ~ ~ 0 -1 51375 0 0 0 D1 a long dark tunnel. ~ ~ 0 -1 51377 0 0 0 E sign~ The sign says 'DANGER!!'. ~ S #51377 Dragons lair~ You can see burned walls, the floorstones are fiery red. All kinds of bones are scattered all over the floor. On the walls you can see some burned shapes. You smell burned flesh. Two creatures are melted into the floor. You're next. ~ 0 9 2 D0 You can see a long tunnel. ~ ~ 0 -1 51378 0 0 0 D3 You can see nothing but darkness. ~ ~ 0 -1 51376 0 0 0 S #51378 The burned room~ You are in a room, which once had been quite burned. There is writing on the wall. ~ 0 9 1 D2 You can see a red glow ~ ~ 0 -1 51377 0 0 0 D3 ~ ~ 0 -1 51379 0 0 0 E writing~ The writing says 'DANGER!!!' ~ S #51379 The wind tunnel~ You are standing in a tunnel. Above you, you can feel a breeze. ~ 0 9 1 D1 To dark to tell ~ ~ 0 -1 51378 0 0 0 D3 ~ ~ 0 -1 51375 0 0 0 E breeze~ The breeze comes from a hole above you. NO way to get up there. ~ S #51380 The glittering room~ This room are all bright. In the walls you can see some silver. Exits are: West, east and south. ~ 0 8 1 D1 ~ ~ 0 -1 51381 0 0 0 D2 ~ ~ 0 -1 51375 0 0 0 D3 ~ ~ 0 -1 51382 0 0 0 E glitter walls silver~ The glittering silver looks like it is INSIDE the walls. ~ S #51381 The secret passageroom~ You have entered a tiny room. There WAS an exit down, and an exit to the west. ~ 0 9 1 D3 You can see a light to the west ~ ~ 0 -1 51380 0 0 0 E down~ A sign is blocking the way. It says 'we have closed an entrance to DEATH' ~ S #51382 End of long tunnel~ You are at a end of a long tunnel. Right in front of you, you can see a grey mass. To the east you can see a tremendous long tunnel, but you know that, you has just been there. ~ 0 9 5 D1 Long tunnel. JUST like in the description! ~ ~ 0 -1 51380 0 0 0 D3 A grey mass is blocking the way. ~ ~ 0 -1 51383 0 0 0 E grey mass~ The mass is nothing but a mass, but it is quite suspicious! ~ S #51383 Stair-room~ You are standing in a small room. Drawings of faces in pain are on the walls. You can feel that darkness is ruling this place. there are two exits: south and down. You have a feeling the downward exit isn't finished yet... ~ 0 9 1 D2 nothing but darkness ~ ~ 0 -1 51384 0 0 0 S #51384 Dark tunnel~ You are standing in a dark tunnel. It continues to the north and to the south. Bones are spread on the floor ~ 0 9 1 D0 ~ ~ 0 -1 51383 0 0 0 D2 ~ ~ 0 -1 51385 0 0 0 E bones bone~ it looks like bones of a human. ~ S #51385 Entrance to lair~ The smell here is awful. To the south you can see some smoke. A tunnel leads north, and east. ~ 0 13 2 D0 ~ ~ 0 -1 51384 0 0 0 D1 A small cave is to the east. ~ ~ 0 -1 51371 0 0 0 D2 the only thing you can see are smoke. ~ ~ 0 -1 51386 0 0 0 S #51386 North-eastern part of Basilisks cave~ It is hard to see here because of the smoke. To the north you can see barely see a small tunnel. Other exits are to the south and to the west. ~ 0 9 2 D0 ~ ~ 0 -1 51385 0 0 0 D2 ~ ~ 0 -1 51387 0 0 0 D3 ~ ~ 0 -1 51388 0 0 0 S #51387 South-eastern part of basilisks cave~ There are a very small hole in wall, from where the smoke are coming from. Otherwise it is pitch dark. Exits are north and west. ~ 0 9 2 D0 You can see nothing but smoke ~ ~ 0 -1 51386 0 0 0 D3 You can see nothing but smoke ~ ~ 0 -1 51389 0 0 0 E hole small~ It's a small hole. About 1 feet in diameter. ~ S #51388 North-western part of basilisks cave~ You can see some hay spread on the floor. The smell is awful here, and it makes you feel sick. The basilisk sleeps here. Watch out ... Maybe it is not far away. ~ 0 9 2 D1 ~ ~ 0 -1 51386 0 0 0 D2 ~ ~ 0 -1 51389 0 0 0 E hay~ The hay is very dirty. The smell of it makes you feel sick. ~ S #51389 South-western part of basilisks cave~ You can see nothing but smoke. ~ 0 9 5 D0 ~ ~ 0 -1 51388 0 0 0 D1 ~ ~ 0 -1 51387 0 0 0 D2 ~ ~ 0 -1 51390 0 0 0 S #51390 The small cave~ You are standing in small cave. You can see some light in the end. Exits are north and south. ~ 0 13 2 D0 You can see only smoke. ~ ~ 0 -1 51389 0 0 0 D2 You can see a blue glow. And you feel a fresh breeze. ~ ~ 0 -1 51391 0 0 0 S #51391 The northern end of the pool~ You have wet feet, you are standing in water. The water looks calm. You can see that it's a big lake. Light seeps from the water. ~ 0 8 4 D0 You can see a small cave. ~ ~ 0 -1 51390 0 0 0 D1 You can see more water. ~ ~ 0 -1 51392 0 0 0 D2 You can see water. ~ ~ 0 -1 51393 0 0 0 S #51392 The pool~ You are swimming in water. It is getting deep here. It is dark in this end. ~ 0 9 6 D2 You can see some bubbles in the water. ~ ~ 0 -1 51394 0 0 0 D3 You see calm water. ~ ~ 0 -1 51391 0 0 0 S #51393 The south end of the pool~ You standing in water up to you neck. You can only see water. ~ 0 8 5 D0 You can see calm water. ~ ~ 0 -1 51391 0 0 0 D1 To dark to tell, but you can feel something nearby. ~ ~ 0 -1 51394 0 0 0 S #51394 The pool~ You are swimming in DARKNESS. You feel something touching your right leg. ~ 0 9 6 D0 To dark to tell. ~ ~ 0 -1 51392 0 0 0 D1 You can feel a warm breeze. ~ ~ 0 -1 51362 0 0 0 D3 ~ ~ 0 -1 51393 0 0 0 S #0 #RESETS M 1 50955 7 50950 M 1 50958 4 50950 M 1 50951 22 50951 M 1 50952 17 50952 M 1 50951 22 50953 M 1 50951 22 50953 M 1 50951 22 50953 M 1 50951 22 50953 M 1 50951 22 50953 M 1 50951 22 50953 M 1 50994 6 50954 M 1 50956 6 50955 M 1 50994 6 50956 M 1 50956 6 50957 M 1 50994 6 50957 M 1 50954 3 50958 M 1 50951 22 50959 M 1 50954 3 50960 M 1 50956 6 50963 M 1 50994 6 50965 M 1 50955 7 50965 M 1 50951 22 50974 M 1 50951 22 50974 M 1 50951 22 50974 M 1 50953 18 50974 M 1 50953 18 50979 M 1 50951 22 50983 M 1 50953 18 50983 M 1 50951 22 50984 M 1 50951 22 50986 M 1 50953 18 50987 M 1 50951 22 50990 M 1 50951 22 50990 M 1 50951 22 50990 M 1 50953 18 50994 M 1 50952 17 51001 M 1 50953 18 51002 M 1 50951 22 51004 M 1 50953 18 51005 M 1 50953 18 51005 M 1 50957 13 51006 M 1 50953 18 51007 M 1 50951 22 51008 M 1 50953 18 51009 M 1 50952 17 51009 M 1 50952 17 51010 M 1 50953 18 51014 M 1 50953 18 51014 M 1 50951 22 51016 M 1 50953 18 51019 M 1 50953 18 51050 M 1 50956 6 51051 M 1 50950 8 51052 M 1 50950 8 51052 M 1 50958 4 51053 M 1 50952 17 51058 M 1 50957 13 51065 D 0 51065 5 1 M 1 50953 18 51067 M 1 50953 18 51069 M 1 50955 7 51071 M 1 50955 7 51071 M 1 51150 1 51150 E 1 50960 1 16 E 1 50963 1 3 G 1 50965 1 D 0 51150 2 1 D 0 51150 3 2 D 0 51151 0 1 M 1 51152 2 51152 E 1 50962 1 16 M 1 51152 2 51153 E 1 50962 1 16 M 1 51151 1 51154 E 1 50961 1 16 O 1 50966 1 51155 D 0 51157 0 1 M 1 51153 10 51162 E 1 50971 1 16 M 1 50957 13 51164 M 1 51153 10 51165 E 1 50969 1 8 E 1 50971 1 16 M 1 51153 10 51166 E 1 50971 1 16 M 1 51153 10 51168 E 1 50969 1 8 E 1 50971 1 16 M 1 51153 10 51173 E 1 50971 1 16 M 1 51153 10 51173 E 1 50971 1 16 M 1 51153 10 51178 G 1 50968 1 E 1 50971 1 16 M 1 51153 10 51178 G 1 50968 1 E 1 50971 1 16 M 1 51153 10 51180 G 1 50968 1 E 1 50971 1 16 M 1 51153 10 51181 E 1 50969 1 8 E 1 50971 1 16 M 1 50957 13 51182 M 1 51154 1 51183 M 1 50953 18 51228 M 1 50950 8 51229 M 1 50950 8 51229 D 0 51229 4 1 M 1 50950 8 51230 M 1 50950 8 51230 M 1 50950 8 51230 M 1 50951 22 51232 M 1 50952 17 51234 E 1 50950 1 2 M 1 50952 17 51234 M 1 50952 17 51234 E 1 50950 1 2 M 1 50952 17 51234 M 1 50950 8 51235 M 1 50963 8 51235 M 1 50963 8 51235 M 1 50963 8 51235 M 1 50963 8 51235 M 1 50963 8 51235 M 1 50963 8 51235 M 1 50952 17 51250 M 1 50954 3 51349 M 1 50958 4 51350 M 1 50955 7 51350 M 1 50952 17 51351 M 1 50994 6 51351 M 1 50956 6 51351 M 1 50963 8 51352 D 0 51353 2 1 D 0 51354 0 1 D 0 51354 2 1 D 0 51355 0 1 M 1 50955 7 51358 M 1 50957 13 51358 M 1 50955 7 51359 M 1 50994 6 51359 M 1 50958 4 51360 M 1 50963 8 51361 M 1 50956 6 51361 M 1 50952 17 51363 D 0 51364 0 1 D 0 51365 2 1 M 1 50957 13 51366 M 1 50957 13 51367 M 1 50952 17 51367 M 1 50957 13 51367 D 0 51367 1 1 M 1 50995 1 51368 M 1 50961 3 51368 M 1 50952 17 51370 D 0 51370 3 1 M 1 50961 3 51371 M 1 50957 13 51372 M 1 50961 3 51372 M 1 50996 1 51373 D 0 51373 1 1 M 1 50957 13 51374 D 0 51374 3 1 M 1 50990 1 51377 E 1 51064 1 5 E 1 51065 1 7 E 1 51066 1 9 E 1 51067 1 6 E 1 51068 1 11 E 1 51069 1 10 E 1 51070 1 8 E 1 50976 1 16 E 1 51063 1 17 M 1 50951 22 51379 M 1 50957 13 51380 M 1 50952 17 51381 M 1 50952 17 51382 M 1 50960 2 51383 M 1 50960 2 51383 M 1 50992 2 51384 M 1 50992 2 51384 M 1 50993 3 51386 M 1 50993 3 51386 M 1 50952 17 51386 M 1 50993 3 51386 M 1 50953 18 51387 O 1 51060 1 51388 M 1 50957 13 51391 M 1 50957 13 51393 M 1 50991 2 51394 M 1 50991 2 51394 S #SHOPS 0 #REPAIRS 0 #SPECIALS M 50956 spec_poison M 50990 spec_breath_fire M 50993 spec_breath_any M 51153 spec_poison M 51154 spec_poison S #$