#AREA The Keep of Mahn-Tor~ #VERSION 2 #AUTHOR Chris~ #RANGES 15 35 0 115 $ #SPELLLIMIT 0 #RESETMSG ~ #FLAGS 0 20 #ECONOMY 0 17859629 #CONTINENT continent1~ #CLIMATE 2 2 2 #MOBILES #50500 knight ethereal dark~ the Dark Ethereal Knight~ A dark ethereal knight hovers over the bloody clearing. ~ The ethereal knight is clad in shadowy black armor. It appears as though he was involved in the carnage that occurred here. His soul is trapped here, as he waits for release. ~ 3 0 -1000 C 25 22 -5 25d25+250 4d4+5 325 70000 112 112 1 9 9 10 10 10 10 10 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50501 treant tree~ the Old Treant~ A huge, gnarled tree stands here, battered by age and nature. ~ The old tree looks as though the wind has battered and torn at it for years. Very few leaves remain. Its limbs are crooked and gnarled. It moans as the wind pushes it back and forth. ~ 3 0 250 C 20 22 -3 20d20+100 1d3+4 260 35000 112 112 0 8 8 9 10 8 9 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50502 dweller cave~ the Cave Dweller~ A slimy, gross creature is here munching on a corpse. ~ The cave dweller looks like a mixture of several disgusting monsters. It has a bird's beak, huge white eyes, a furry body, and long clawed hands and feet. It sees you and snarls. ~ 35 0 0 C 15 22 2 15d15+75 2d3+3 195 21000 112 112 0 8 8 8 9 8 8 7 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50503 toad rock~ the Rock Toad~ A rather large rock toad sits here, croaking loudly. ~ A grey toad. Its about the size of a cow. Small horns grow all over its body. ~ 3 0 -250 C 14 22 4 14d14+70 2d2+3 182 17500 108 108 0 7 7 8 6 7 7 8 0 0 0 0 0 3 3 0 1 1 2 0 0 0 0 0 0 0 0 0 #50504 weeping willow tree~ the Weeping Willow~ A large willow tree stands here, weeping. ~ The weeping willow has long thins branches. These branches seem to droop in anguish and dismay. You hear a faint sound of crying. ~ 3 0 1000 C 25 22 -5 25d25+250 3d4+5 325 150000 112 112 2 10 10 11 10 9 11 11 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50505 mist mistling~ the Mistling~ A mistling emerges from the mist surrounding you. ~ It looks like a thin wisp of mist that has gained substance and size. ~ 35 0 0 C 15 22 5 15d15+75 1d3+4 195 22000 112 112 0 9 8 9 7 7 8 8 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50506 swamp wraith~ the Swamp Wraith~ A swamp wraith emerges from the mist here. ~ The swamp wraith is made of mist and is in the image of a great warrior. He appears to emerge from the mist. You feel the cold radiating from his form as he nears you. ~ 39 0 -1000 C 20 22 -10 20d20+100 2d3+3 260 50000 112 112 1 9 9 9 9 9 8 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50507 ogre villager~ the Ogre Villager~ The ogre villager is here, going about its chores. ~ You see a pitifully overworked ogre. It is dressed in rags and shuffles along with its head hung low. It sees you and cringes in mortal terror. ~ 193 0 -200 C 10 22 3 10d10+30 1d1+2 130 10000 112 112 0 7 7 6 7 8 7 7 0 0 0 0 0 3 3 0 1 1 2 0 0 0 0 0 0 0 0 0 #50508 warrior ogre~ the Ogre Warrior~ The ogre warrior stands here, growling fiercely. ~ The ogre warrior is dressed in thick fur armor. He looks quite large and formidable. ~ 229 0 -350 C 15 22 1 15d15+75 1d2+2 195 22000 112 112 1 7 8 8 8 8 8 8 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50509 guard ogre~ the Ogre Guard~ The ogre guard is here manning his post faithfully. ~ The ogre guard stands here manning his post. It appears as though he would fight to the death before abandoning his post. ~ 103 0 -500 C 19 22 2 19d19+95 1d5+2 247 35000 112 112 1 7 9 8 8 7 8 7 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50510 shaman ogre~ The Ogre Shaman~ The ogre shaman is here chanting arcane words and waving his arms. ~ The ogre shaman is draped in thick fur cloaks and pelts. He has all types of charms and holy symbols draped about him. He looks at you and snarls. ~ 231 0 -750 C 20 22 1 20d20+100 2d2+4 260 45000 112 112 1 9 9 9 8 10 8 10 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50511 chief chieftain ogre~ the Ogre Chieftain~ The ogre chieftain is here, observing his subjects. ~ This is the biggest ogre you have ever seen. He is heavily equipped and looks quite formidable. He towers high above you and growls menacingly. ~ 231 0 -1000 C 25 22 0 25d25+250 1d3+7 325 145000 112 112 1 9 9 11 11 11 9 11 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50512 barbarian~ the Plains Barbarian~ A plains barbarian is here, clad in heavy furs. ~ The plains barbarian is clad in heavy furs. He seems used to the chilling cold and icy wastes. ~ 231 0 0 C 20 22 1 20d20+100 3d4+4 260 50000 112 112 1 10 9 9 8 9 8 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50513 yeti white~ the White Yeti~ The white yeti crouches here snarling. ~ The white yeti looks like a huge white snow ape. Its long arms end in long curved talons and its mouth is full of sharp teeth. ~ 231 0 -350 C 16 22 5 16d16+80 1d3+5 208 28000 112 112 0 9 7 7 8 8 8 8 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50514 worm ice iceworm~ the Ice Worm~ A huge ice worm burrows through the ice and snow here. It rears up and attacks! ~ The huge worm is almost 50 feet long. Its huge gaping mouth spews ice and snow as it charges directly at you. ~ 103 0 0 C 20 22 -5 20d20+100 2d3+4 260 45000 112 112 0 9 9 9 10 8 8 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50515 citizen minotaur~ the Minotaur Citizen~ A minotaur citizen is here, hurrying through the icy streets. ~ You see a rather ragged and cold minotaur. It appears to be looking for a warm place to seek refuge from the cold. ~ 199 0 100 C 15 22 3 15d15+75 3d5+3 195 15000 112 112 0 8 8 7 8 9 8 8 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50516 guard minotaur~ the Minotaur Guard~ A minotaur guard catches you trespassing and attacks! ~ The minotaur is clad in heavy furs. Beneath these furs, you see the gleam of his armor. ~ 103 0 -330 C 22 22 0 22d22+220 2d3+2 286 90000 112 112 1 9 9 9 8 10 9 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50517 warrior minotaur~ the Minotaur Warrior~ A minotaur warrior is here looking for intruders. ~ You see a huge minotaur that is dressed in thick furs and armor. He has black fur and red eyes. He looks quite capable of protecting the city. ~ 101 0 -330 C 21 22 0 21d21+210 4d3+2 273 65000 112 112 1 9 8 9 9 8 9 8 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50518 minotaur gatekeeper~ the Minotaur Gatekeeper~ A minotaur is here guarding the Keep of Mahn-Tor. ~ The minotaur stands rigidly before the gates of the keep. It looks quite miserable standing in the driven snow and ice. ~ 71 0 -330 C 25 22 -5 25d25+250 2d4+4 325 100000 112 112 0 10 10 10 10 10 11 11 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50519 minotaur high guard~ the High Minotaur Guard~ The minotaur high guard is here guarding the Keep. ~ The high guard is dressed in blue plate armour. He looks quite dangerous and skilled. ~ 103 0 -330 C 25 22 -5 25d25+250 3d4+5 325 130000 112 112 1 11 9 10 9 11 10 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50520 minotaur royal guard~ the Royal Minotaur Guard~ The royal minotaur guard considers you an intruder and attacks! ~ The royal guard is quite huge. He is dressed in heavy red armor and wields a huge glaive. He looks quite capable of protecting the keep. ~ 103 0 -330 C 26 22 -7 26d26+260 2d4+4 338 160000 112 112 1 9 9 10 9 10 11 10 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50521 guard minotaur elite~ the Elite Minotaur Guard~ The elite minotaur guard sees you and attacks! ~ This minotaur wields a huge morningstar and is clad in heavy crimson plate and furs. ~ 103 0 -250 C 28 22 -8 28d28+280 3d6+6 364 300000 112 112 1 9 11 10 10 9 11 11 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50522 girl haremgirl harem slave~ the Harem Girl~ A harem girl cowers here in fear. ~ She looks quite attractive. Her low cut gown reveals why she was chosen to be in the harem. ~ 199 0 1000 C 2 22 10 2d2+6 1d1+1 26 100 112 112 1 6 5 5 6 5 5 5 0 0 0 0 0 3 3 0 1 1 1 0 0 0 0 0 0 0 0 0 #50523 butler minotaur~ the Minotaur Butler~ A minotaur butler stands here rigidly, awaiting orders. ~ He looks quite regal and refined to be a minotaur. ~ 199 0 250 C 20 22 0 20d20+100 1d2+3 260 40000 112 112 1 8 9 9 10 9 8 9 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50524 keeper minotaur ring-keeper~ the Minotaur Ring-Keeper~ The minotaur ring-keeper stands guarding his post. ~ The ring-keeper is a huge minotaur. You notice a huge ring of multicolored keys hanging from his belt. He wears huge, spiked brass knuckles. ~ 71 0 -300 C 29 22 -9 29d29+290 3d4+6 377 400000 112 112 1 11 10 10 11 9 10 11 0 0 0 0 0 3 3 0 1 1 3 0 0 0 0 0 0 0 0 0 #50525 gorak minotaur warrior master~ Gorak~ Gorak, the Minotaur Master Warrior, is here practicing his skills. ~ Gorak is HUGE. His bulging muscles are confined beneath heavy armor. He is the master of the warrior guild of Mahn-Tor. ~ 35 0 -300 C 30 22 -10 30d30+300 3d6+7 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50526 darkoth minotaur anti-paladin master~ Darkoth~ Darkoth, the minotaur anti-paladin, stands here grinning wickedly. ~ Darkoth is a living incarnation of evil. He radiates a dark aura, and a cold chill runs down your spine. He is the master of the Mahn-Tor anti-paladins. ~ 35 0 -1000 C 30 22 -10 30d30+300 2d5+4 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50527 tyrgoth minotaur paladin master~ Tyrgoth~ Tyrgoth, the minotaur paladin, is here worshipping silently. ~ Tyrgoth is the minotaur incarnation of good. You feel safe and at ease in his presence. He is the leader of the Mahn-Tor paladins. ~ 3 0 1000 C 30 22 -10 30d30+300 3d6+5 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50528 amyrok minotaur mage master~ Amyrok~ Amyrok, the minotaur archmage, is here chanting arcane spells. ~ Amyrok is a small minotaur. He is clad in loose robes and emits an aura of power. He appears quite dangerous, despite his size. He is the leader of the mages of Mahn-Tor. ~ 35 0 300 C 30 22 -10 30d30+300 3d6+6 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50529 sumaron minotaur cleric master~ Sumaron~ Sumaron, master cleric of Mahn-Tor, is here looking holy. ~ Sumaron is clad in white glowing robes. He is goodness incarnate. He is the master of all the clerics of Mahn-Tor. ~ 35 0 1000 C 30 22 -10 30d30+300 2d4+7 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50530 nasturn minotaur druid master~ Nasturn~ Nasturn, the minotaur druid, is here studying the arts of nature. ~ Nasturn is quite a natural looking minotaur. He is dressed in leather and wears no metal of any type. He looks at you and smiles. ~ 3 0 500 C 30 22 -10 30d30+300 4d6+5 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50531 belrak minotaur ranger master~ Belrak~ Belrak, the minotaur ranger, looks unhappy about having visitors. ~ Belrak is clad in green and brown leather. He looks quite agile and thin, when compared to the normal minotaur. He looks at you with a slight smirk. ~ 35 0 500 C 30 22 -10 30d30+300 4d5+6 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50532 dorgar minotaur thief master~ Dorgar~ Dorgar, the minotaur thief, is here hiding in the shadows. ~ Dorgar is clad all in black. He is tall and slender, unlike most minotaurs. He appears to be quite a skilled thief. ~ 39 0 -500 C 30 22 -10 30d30+300 2d5+6 390 800000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #50533 wandering teacher~ a wandering teacher~ An old wandering teacher hobbles about, teaching all who wish to learn. ~ ~ 68158465 0 0 C 87 0 0 87d0+0 0d0+0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 3 3 0 5122 5122 1 0 0 0 0 0 0 0 0 0 #50534 master trainer~ a master trainer~ A master trainer of long ago spends his time here remebering his golden days. ~ ~ 67108865&128 0 0 S 45 0 0 45d0+0 0d0+0 0 0 112 112 1 #50535 castel handyman~ the castel handyman~ The castel handyman hobbles about with his box of tools. ~ ~ 67108865 0 0 S 65 0 0 65d0+0 0d0+0 0 0 112 112 1 #50599 mahn-tor minotaur grand master~ Mahn-Tor~ Mahn-Tor, the minotaur grand master, is here looking down at you. ~ Mahn-Tor towers above you. He is simply huge. Mahn-Tor is clad in the best of armor and robes. He wields the largest axe you have ever seen. You can see why Mahn-Tor is the leader of the minotaurs. He is awe-inspiring. ~ 7 0 -500 C 33 22 -10 33d33+495 3d5+8 429 900000 112 112 1 14 14 14 14 14 14 14 0 0 0 0 0 3 3 0 1 1 4 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #50500 gloves combat~ a pair of minotaur combat gloves~ A pair of metal plated gloves lie here.~ ~ 9 0 129 0 0 0 13 6 10000 2500 E gloves combat~ These gloves are plated with metal plates that provide strength and protection. ~ A 18 1 A 19 1 #50501 spiked armor garde~ a suit of spiked garde armor~ A pile of spiked chainmail lies here.~ ~ 9 0 9 0 0 0 13 8 25000 5000 A 19 2 #50502 greaves black~ A pair of black minotaur greaves~ Some black metal greaves lie here.~ ~ 9 0 33 0 0 0 13 9 25000 5000 #50503 vambraces black~ A pair of black minotaur vambraces~ Some black metal vambraces lie here.~ ~ 9 0 257 0 0 0 13 9 25000 5000 #50504 rod weaponry~ the rod of weaponry~ A shiny metal rod lies here.~ ~ 5 321 8193 13 0 0 4 5 0 24 50000 10000 A 18 3 A 19 3 #50505 cloak pitch black~ a pitch black cloak~ A pile of black cloth lies here.~ ~ 15 64 1025 150 0 0 13 3 25000 2500 E cloak pitch black~ It appears to have pockets inside it. ~ A 23 -3 #50506 neckguard neck guard black plate~ a black plate neckguard~ A black plate collar rests here.~ ~ 9 2624 5 0 0 0 13 10 10000 1500 A 4 1 #50507 spiked gauntlets~ a pair of spiked gauntlets~ A pair of spiked gauntlets lies here.~ ~ 9 0 129 0 0 0 13 10 15000 2500 E spiked gauntlets~ They look pretty damaging. ~ A 19 3 #50508 shield shadow~ the shadow shield~ A shadowy shield rests here.~ ~ 9 2625 513 0 0 0 13 15 50000 7500 E shield shadow~ You look into the depths of the shield and shiver at the evil it contains. ~ A 23 -3 #50509 nightbringer short sword shortsword~ a shortsword named "Nightbringer"~ A very evil looking shortsword lies here.~ ~ 5 2628 8193 13 0 0 1 1 0 9 75000 10000 E nightbringer short sword shortsword~ The runes "NiGHtBrINgeR" are scrawled along the blade. ~ A 18 3 A 19 3 #50510 visor helm golden~ a golden helm and visor~ A helm and visor made of pure gold rests here.~ ~ 9 3137 17 0 0 0 13 15 25000 5000 A 4 1 A 3 1 #50511 breast plate gilded gold~ a gilded gold breast plate~ A large golden breast plate lies here.~ ~ 9 3137 9 0 0 0 13 18 35000 6500 A 13 25 #50512 cape white billowing silk~ a billowing white cape ~ A pile of white silk lies here.~ ~ 9 65 5 0 0 0 13 5 15000 3500 A 9 20 #50513 shield huge tower~ a huge tower shield~ A huge shield lies here.~ ~ 9 65 513 0 0 0 13 14 10000 1500 E shield huge tower~ A pure white shield with a gold cross emblazoned across it. ~ #50514 dawnbringer mace huge~ a huge mace named "Dawnbringer"~ A huge mace lies here. It radiates an aura of power.~ ~ 5 3137 8193 13 0 0 4 5 0 24 50000 10000 E dawnbringer mace huge~ The runes "DAwNbRIngER" are scrawled along the handle. ~ A 18 3 A 19 3 #50515 spectacles wire rimmed~ a pair of wire rimmed spectacles~ A small pair of wire rimmed spectacles rests here.~ ~ 9 64 17 0 0 0 13 2 25000 2500 E spectacles wire rimmed~ They'll make you look smart. ~ A 3 4 #50516 ring banded~ a banded ring~ A small ring made of gold and silver bands lies here.~ ~ 9 65 3 0 0 0 13 2 25000 2500 E ring banded~ The ring has entwined bands of gold and silver. ~ A 12 30 A 9 10 #50517 globe minor~ a minor globe of invulnerability~ A small globe rests here. It shimmers and radiates power.~ ~ 9 65 1025 0 0 0 13 1 50000 7500 E globe minor~ Shimmering colors move inside the globe. ~ A 25 -5 A 23 -5 #50519 girdle pouches many~ a girdle of many pouches~ A girdle lies here.~ ~ 15 0 2049 500 0 0 13 5 15000 1500 E girdle pouches many~ It appears to be full of tiny pockets. ~ #50520 robe heavy woolen~ a heavy woolen robe~ A heavy pile of wool lies here.~ ~ 9 64 1025 0 0 0 13 10 15000 1000 #50521 broach ivory~ a broach of life~ A small ivory broach lies here.~ ~ 9 321 5 0 0 0 13 5 50000 10000 A 13 50 #50523 mace huge mithril~ a huge mithril mace~ A huge mace made of mithril metal lies here.~ ~ 5 65 8193 13 0 0 4 5 0 13 25000 5000 A 18 2 A 19 2 #50524 symbol holy golden~ a golden holy symbol~ A small holy symbol on a golden chain lies here.~ ~ 9 64 5 0 0 0 13 3 10000 1000 A 12 10 #50525 ring marble thick~ a thick marble ring~ A thick ring made of marble~ ~ 9 64 3 0 0 0 13 5 10000 1000 #50526 bracelet thick marble~ a thick marble bracelet~ A thick bracelet made of marble lies here.~ ~ 9 64 4097 0 0 0 13 8 30000 3000 A 5 1 #50527 boots striding~ boots of striding~ A lithe pair of leather boots have been left here.~ ~ 9 64 65 0 0 0 13 5 45000 4500 E boots striding~ They look comfortable to walk in. ~ A 14 30 #50528 cloak icy white~ an icy white cloak~ A cold pile of white cloth lies here.~ ~ 9 65 1025 0 0 0 13 5 25000 2500 E cloak icy white~ Smoke rises from it almost like it's made of dry ice. ~ #50530 ring carved wooden~ a carved wooden ring~ A wooden ring is on the floor.~ ~ 9 64 3 0 0 0 13 3 25000 2500 A 18 1 A 19 1 #50531 horn life~ the horn of life~ A severed minotaur horn lies here.~ ~ 3 64 16385 30 8 8 -1 5 25000 2500 'NONE' E horn life~ The horn is capped at both ends with gold. Unreadable runes are scrawled on it. ~ #50532 belt life~ the belt of life~ A strange belt lies here.~ ~ 9 64 2049 0 0 0 13 9 50000 5500 A 5 3 #50533 stone blood red~ a blood red stone~ A blood red stone lies here collecting dust.~ ~ 9 66 16384 0 0 0 13 2 45000 4500 E stone blood red~ The stone pulses with your own heart beat. ~ A 13 20 #50534 crossbow huge~ a huge crossbow~ A huge crossbow rests here.~ ~ 5 64 8193 13 0 0 7 15 35000 3500 A 18 1 A 19 1 #50535 pack leather small~ a small leather pack~ A small leather pack rests here.~ ~ 15 64 1025 200 0 0 13 9 1000 250 E pack leather small~ It looks pretty big on the inside. ~ #50536 hood black leather~ a black leather hood~ A hood made of black leather rests here.~ ~ 9 64 17 0 0 0 13 5 25000 2500 #50537 sleeves black leather~ a pair of black leather sleeves~ Some leather sleeves lie here.~ ~ 9 0 257 0 0 0 13 5 3500 1000 #50538 pants black leather~ a pair of black leather pants~ Some leather pants lie here.~ ~ 9 64 33 0 0 0 13 5 15000 1500 E pants black leather~ They look sneaky. ~ #50539 sword wicked short shortsword~ a wicked shortsword~ A wicked looking shortsword lies here.~ ~ 5 64 8193 13 0 0 1 1 0 11 50000 5000 E sword wicked short shortsword~ It looks just perfect for backstabbing. ~ A 18 1 A 19 1 #50540 globe major~ a major globe of invulnerability~ A large globe rests here, pulsing uneasily.~ ~ 9 67 1025 0 0 0 13 1 100000 25000 E globe major~ Shimmering colors move inside the globe. ~ A 24 -5 #50541 chain chainmail black suit~ a suit of black minotaur chainmail~ A huge pile of black chainmail rests here.~ ~ 9 64 9 0 0 0 13 12 100000 10000 A 1 1 A 5 1 #50542 buckler spiked~ a spiked buckler~ A small spiked buckler rests here.~ ~ 9 0 513 0 0 0 13 5 22500 5000 A 19 2 #50543 ring studded~ a studded ring~ A small studded ring lies here.~ ~ 9 64 3 0 0 0 13 1 5000 1000 A 19 1 #50544 helm horned~ a horned minotaur helm~ A small horned helm rests here.~ ~ 9 0 17 0 0 0 13 8 20000 2000 #50545 axe great~ Mahn-Tor's Great Axe~ An extremely huge axe is resting here.~ ~ 5 66 8193 13 0 0 3 9 0 26 100000 25000 E axe great~ The runes "DeAtH" are scrawled along the blade. ~ A 18 2 A 19 2 #50546 plate ethereal suit~ a suit of ethereal plate~ A suit of shimmering plate rests here.~ ~ 9 513 9 0 0 0 13 2 50000 10000 E plate ethereal suit~ You can almost see through it. ~ A 24 -3 #50547 helm ethereal~ an ethereal helm~ A shimmering helm rests here.~ ~ 9 513 17 0 0 0 13 5 15000 3500 E helm ethereal~ You can almost see through it. ~ #50548 blade ethereal~ an ethereal blade~ A shimmering blade lies here.~ ~ 5 513 8193 13 0 0 1 1 0 3 10000 1000 E blade ethereal~ You can almost see through it. ~ A 18 1 A 19 1 #50549 branch willow~ a willow branch~ A small willow branch lies here.~ ~ 3 64 16385 20 0 0 -1 3 10000 1000 'aggressive style' #50550 key keep~ the keep key~ A small key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50551 key red~ a red key~ A small red key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50552 key black~ a black key~ A small black key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50553 key white~ a white key~ A small white key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50554 key brown~ a brown key~ A small brown key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50555 key yellow~ a yellow key~ A small yellow key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50556 key maroon~ a maroon key~ A small maroon key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50557 key green~ a green key~ A small green key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50558 key grey~ a grey key~ A small grey key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 #50559 key runed~ a runed key~ A small runed key lies here.~ ~ 18 0 1 2 0 0 0 1 0 0 E key runed~ The key looks like it was made for royalty. ~ #50560 boots fur lined~ a pair of fur lined boots~ A pair of boots are on the floor.~ ~ 9 64 65 0 0 0 13 5 10000 1500 A 14 10 #50561 pelt yeti white~ the white pelt of a yeti~ A white pelt lies here.~ ~ 9 0 1025 0 0 0 13 9 5000 750 #50562 sword kopesh~ a kopesh sword~ A sword with a curved blade lies here.~ ~ 5 0 8193 13 0 0 1 1 0 13 10000 1000 E sword kopesh~ The sword looks like it would be grasped so that the blade extended along the forearm of the wielder. ~ #50563 vambraces steel~ a pair of steel vambraces~ A gleaming pair of vambraces lies here.~ ~ 9 0 256 0 0 0 13 7 5000 450 #50564 greaves steel~ a pair of steel greaves~ A gleaming pair of greaves lie here.~ ~ 9 0 33 0 0 0 13 7 5000 450 #50565 axe battle battleaxe~ a battle axe~ A dangerous looking battle axe rests here.~ ~ 5 0 8193 13 0 0 3 9 0 18 7500 1250 #50566 plate steel breast~ a steel breast plate~ A breast plate of thick steel rests here.~ ~ 9 0 9 0 0 0 13 10 8000 1000 #50567 helm steel~ a steel helm~ A steel helm has been left here.~ ~ 9 0 17 0 0 0 13 6 3000 450 #50568 halberd huge~ a huge halberd~ A huge halberd has been left here.~ ~ 5 64 8193 13 0 0 3 18 20000 5000 A 18 1 A 19 1 #50569 visor blue steel helm~ a blue steel helm and visor~ A helm and visor of blue steel rests here.~ ~ 9 0 17 0 0 0 13 8 10000 2500 #50570 greaves blue steel~ a pair of blue steel greaves~ Some greaves made of blue steel rest here.~ ~ 9 0 33 0 0 0 13 8 10000 2500 #50571 vambraces blue steel~ a pair of blue steel vambraces~ Some vambraces made of blue steel rest here.~ ~ 9 0 257 0 0 0 13 8 10000 2500 #50572 sword two two-handed~ a two-handed sword~ A large sword lies here.~ ~ 5 64 8193 13 0 0 1 1 0 18 20000 2000 A 18 2 A 19 2 #50573 visor helm steel red~ a red steel helm and visor~ A helm and visor made of red steel rests here.~ ~ 9 0 17 0 0 0 13 8 20000 5000 #50574 greaves red steel~ a pair of red steel greaves~ Some greaves made of red steel rest here.~ ~ 9 0 33 0 0 0 13 8 20000 5000 #50575 vambraces red steel~ a pair of red steel vambraces~ Some vambraces made of red steel rest here.~ ~ 9 0 257 0 0 0 13 8 20000 5000 #50576 glaive~ a minotaur glaive~ A very large glaive rests here.~ ~ 5 64 8193 13 0 0 0 4 0 19 45000 5000 A 18 1 A 19 1 #50577 visor helm crimson steel~ a crimson steel helm and visor~ A helm and visor made of crimson steel rests here.~ ~ 9 0 17 0 0 0 13 8 40000 7500 #50578 greaves crimson steel~ a pair of crimson steel greaves~ Some greaves made of crimson steel rest here.~ ~ 9 0 33 0 0 0 13 8 40000 7500 #50579 vambraces crimson steel~ a pair of crimson steel vambraces~ Some vambraces made of crimson steel rest here.~ ~ 9 0 257 0 0 0 13 8 40000 7500 #50581 spiked brass knuckles~ some huge spiked brass knuckles~ A set of spiked brass knuckles lies here.~ ~ 5 0 8193 13 0 0 1 9 15000 1500 E spiked brass knuckles~ A band held in the hand that has spikes on the front side. ~ #50582 ring key multi colored multi-colored~ a multi-colored key ring~ A ring of multi-colored keys rests here.~ ~ 15 0 5 10 0 0 13 3 500 250 E ring key multi colored multi-colored~ It has several keys of different colors on it. ~ #50583 maul huge wooden~ a huge wooden maul~ A huge wooden maul rests here.~ ~ 5 0 8193 13 0 0 6 22 100000 20000 #50585 pouch belt~ a belt pouch~ A belt pouch lies here.~ ~ 15 0 2049 75 0 0 13 5 3500 850 #50586 spear ogre~ an ogre spear~ A crude spear rests here.~ ~ 5 0 8193 13 0 0 11 8 1000 500 #50587 club ogre war~ an ogre war club~ A large, crude club rests here.~ ~ 5 0 8193 13 0 0 6 10 2500 750 #50588 cloak bear skin bearskin~ a bearskin cloak~ A rough bearskin rests here.~ ~ 9 0 1025 0 0 0 13 12 3500 900 #50589 ear ring earring feathered~ a pair of feathered earrings~ Some feathered earrings rest here.~ ~ 9 65 17 0 0 0 13 2 15000 5000 #50590 gauntlets ogre power~ gauntlets of ogre power~ Some heavy gauntlets lie here.~ ~ 9 66 129 0 0 0 13 13 75000 25000 E gauntlets ogre power~ They look very "handy". ~ A 1 4 A 19 3 A 17 10 #50592 cape thick fur~ a thick fur cape~ A thick pile of fur lies here.~ ~ 9 0 5 0 0 0 13 5 2500 550 #50599 tunic fur lined~ a fur lined tunic~ A fur lined tunic rests here.~ ~ 9 0 9 0 0 0 13 6 1500 450 #0 #ROOMS #50500 The dark woods~ You are travelling through woods that are as dark as night. The trees above block all light and wind. The air is stagnant and smells of death and decay. The lack of sounds and other signs of life make your skin crawl and you feel very much like turning back and heading for safer areas. The path leads north into more open lands while it also leads south into the darkness of the forest. A small sign is posted here. ~ 0 4 3 D2 ~ ~ 0 -1 50501 0 0 0 D3 ~ ~ 536870912 -1 50500 1 1158 1234 E sign~ []================================[] | BEWARE! | Hope you | | Travellers are | enjoy it! | | advised to stay | <-------> | | in groups for | Skurge | | safety. | Ragnarok | []================================[] ~ S #50501 The dark woods~ You wearily travel through the darkness of the forest. Huge skeletal trees line the edges of the path and tower above you. Errant rays of light spear down through the gaps in the canopy above and provide small spots of light that seem to attract what little foliage can grow on the dark forest floor. The path winds north and south into darkness. ~ 0 5 3 D0 ~ ~ 0 -1 50500 0 0 0 D2 ~ ~ 0 -1 50502 0 0 0 S #50502 The small intersection in the forest~ The forest path splits here in three directions. Small paths lead to the east, north, and south. The trees above leave a gap which allows light to fill the intersection. It is almost as though you are in a circle of light that provides sanctuary in this land of darkness. Something has been scrawled in the dirt in blood here. ~ 0 0 3 D0 ~ ~ 0 0 50501 0 0 0 D1 ~ ~ 0 0 50504 0 0 0 D2 ~ ~ 0 0 50503 0 0 0 E blood dirt scrawl~ BeWAre tHe SwAmP oGreS...... ~ S #50503 The edge of the forest and hills~ You stand at the edge of a dark forest. A path leads north into the forest and its deadly darkness and silence. Looking west, you see a path that leads up into a foothills region. Standing here on the boundary between light and darkness, you feel very vulnerable and alone. ~ 0 0 4 D0 ~ ~ 0 -1 50502 0 0 0 D3 ~ ~ 0 -1 50509 0 0 0 S #50504 In the dense forest~ You walk along a small path leading through a dark forest. No sounds can be heard and little light penetrates the canopy of trees above you. The air here smells musty and you long for a fresh breath. You see an intersection of paths to the west. The path you are on leads south into the darkening woods. ~ 0 1 3 D2 ~ ~ 0 0 50505 0 0 0 D3 ~ ~ 0 0 50502 0 0 0 S #50505 The dark forest path~ You continue on through darkness and gloom. The path below you has become a wet quagmire. It is difficult to walk, and you make squishing sounds as you move on. Looking east, you see a swampy path. The main path leads north and south into darkness. ~ 0 1 3 D0 ~ ~ 0 0 50504 0 0 0 D1 ~ ~ 0 -1 50527 0 0 0 D2 ~ ~ 0 0 50506 0 0 0 S #50506 A turn in the path~ The forest path turns here towards the north and west. To the north, you see that the ground has become dank and swampy, while the western path appears to be entering a hilly area. You hear sounds of swamp creatures to the north east. ~ 0 1 3 D0 ~ ~ 0 0 50505 0 0 0 D3 ~ ~ 0 0 50507 0 0 0 S #50507 The bloody intersection~ This is a small intersection. Paths lead east, west, and south. You are struck by the carnage here when you enter the clearing. There appears to have been a great battle here. Blood is everywhere and the ground is all torn up. Pieces of beaten armour and broken blades lie all around. Examining the tracks here lead you to believe that the dead and wounded were dragged off in two directions, south and east. ~ 0 1 4 D1 ~ ~ 0 0 50506 0 0 0 D2 ~ ~ 0 0 50510 0 0 0 D3 ~ ~ 0 0 50508 0 0 0 S #50508 The rocky path~ The path here winds among the low rocky hills. The long trek up and down the hills begins to tire you greatly. Looking east, you see a small clearing. More hills are to the north of here. ~ 0 0 4 D0 ~ ~ 0 0 50509 0 0 0 D1 ~ ~ 0 0 50507 0 0 0 S #50509 The rocky path~ The path here is very rocky and treacherous. The travelling is rough and you slip and fall often. Looking south, you see that the path continues into the hills. Smoother ground is to the east, but the path seems to lead into a dark forest in that direction. ~ 0 0 4 D1 ~ ~ 0 0 50503 0 0 0 D2 ~ ~ 0 0 50508 0 0 0 S #50510 Up the rocky hillside~ You are climbing on a rocky hillside. As you scramble about, loose rocks and small boulders bounce and fall down below you. Looking to the east and west, you see more stable ground. The hillside itself goes on higher to the south and it drops away to the north. ~ 0 4 5 D0 ~ ~ 0 0 50507 0 0 0 D1 ~ ~ 0 0 50512 0 0 0 D2 ~ ~ 0 0 50514 0 0 0 D3 ~ ~ 0 0 50511 0 0 0 S #50511 The sparse foothills~ You are in foothills that are sparsely covered by scraggly bushes and weather beaten trees. There are little signs of life here. Only bare rock and dry dirt can be seen. Looking east, you see a small pass that will allow you to leave the foothills. The foothills themselves extend to the south. ~ 0 0 4 D1 ~ ~ 0 0 50510 0 0 0 D2 ~ ~ 0 0 50513 0 0 0 S #50512 Standing on level ground~ You are standing at the edge of a steep set of foothills. Looking down, you see what appears to be a marshy, dark forest. It reeks of death and decay. Even here, you catch its scent on the winds. From here, you can travel south deeper into the foothills or to the west where a small pass will allow you to climb down. ~ 0 0 4 D2 ~ ~ 0 0 50515 0 0 0 D3 ~ ~ 0 0 50510 0 0 0 S #50513 In the foothills~ You are in a barren set of foothills. Looking around, all you see are dead plants and boulders. From the south, you get a whiff of salty air. Barren paths lead east, north, and south into more barren hills. ~ 0 0 4 D0 ~ ~ 0 0 50511 0 0 0 D1 ~ ~ 0 0 50514 0 0 0 D2 ~ ~ 0 0 50517 0 0 0 S #50514 Before the huge tree~ You enter a large ring of boulders. Sheltered by this wall of stones, a small cluster of plants have sprung up. In the center of this group of trees and bushes is a huge gnarled tree. It appears to have been twisted and torn by the forces of nature. It sways and moans as a strong wind from the south tears through its old feeble branches. The hills themselves lead in all directions. ~ 0 0 4 D0 ~ ~ 0 0 50510 0 0 0 D1 ~ ~ 0 0 50515 0 0 0 D2 ~ ~ 0 0 50518 0 0 0 D3 ~ ~ 0 0 50513 0 0 0 S #50515 Before the dark cave~ You stand directly before a huge dark cave. The rocks and boulders outside the cave are covered with blood stains and all types of broken and shattered bones lie around. An unbearable stench comes from within the cave itself. The dark cave entrance looms to the east. The hills themselves lead towards the north, south, and west. ~ 0 0 4 D0 ~ ~ 0 0 50512 0 0 0 D1 ~ ~ 0 0 50516 0 0 0 D2 ~ ~ 0 0 50519 0 0 0 D3 ~ ~ 0 0 50514 0 0 0 S #50516 Inside the horrid cave~ The stench is overwhelming. You can hardly breathe as you enter the cave. Looking around, you realize that some bizarre and horrible creature uses this cave as a home. Skeletal remains lie all over. Several half-eaten corpses are rotting away slowly in the gloomy darkness. In the back of the cave, you see a large pile of rotting cloth, fur, and plant matter. Light and safety is towards the west. ~ 0 9 0 D3 ~ ~ 0 0 50515 0 0 0 E pile~ It appears to be some sort of nest...... ~ S #50517 The hills overlooking the shore~ Standing at the edge of the foothills, you are able to look down upon a rocky shoreline. It appears as though a vast ocean is to the south. Sea birds have made their nests here in the rocks and you are heartened by the presence of life here. It is possible to climb down to the shore here. The hills themselves are to the north. The edge of the hills leads to the east along the shoreline. ~ 0 0 4 D0 ~ ~ 0 0 50513 0 0 0 D1 ~ ~ 0 0 50518 0 0 0 D5 ~ ~ 0 0 50520 0 0 0 S #50518 The hills overlooking the shoreline~ You stand on a barren section of hills that overlook a rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean forward a bit to keep your balance. The salty sea air fills your nostrils and you notice signs of life in the rocky crags here. You can climb down towards the shore or head north into the hills themselves. The rocky summit you are standing leads east and west along the shoreline. ~ 0 0 4 D0 ~ ~ 0 0 50514 0 0 0 D1 ~ ~ 0 0 50519 0 0 0 D3 ~ ~ 0 0 50517 0 0 0 D5 ~ ~ 0 0 50521 0 0 0 S #50519 The hills above the shoreline~ You stand on a rocky summit overlooking a rough shoreline below. The sea wind blows hard across the rocks here and they have been worn smooth with time. Looking around, you notice that you can safely climb down towards the shore. The hills themselves stretch towards the north. The rough summit you stand upon leads west along the shoreline. ~ 0 0 4 D0 ~ ~ 0 0 50515 0 0 0 D3 ~ ~ 0 0 50518 0 0 0 D5 ~ ~ 0 0 50522 0 0 0 S #50520 The rocky shore~ You are at the base of the rocky hills. Stretching to the south and east, you see a rocky shore. To the southeast, you see a small altar of some sorts that glows with an eerie blue light. It is possible to climb up into the hills here. ~ 0 0 2 D1 ~ ~ 0 0 50521 0 0 0 D2 ~ ~ 0 0 50523 0 0 0 D4 ~ ~ 0 0 50517 0 0 0 S #50521 The rocky shoreline~ You are on a rocky shore that borders a vast sea. A stiff wind blows here and whistles among the rocks. You see an altar of some sort built on the shore to the south. The shore itself leads east and west. Looking up, you see foothills and rocky crags. ~ 0 0 2 D1 ~ ~ 0 0 50522 0 0 0 D2 ~ ~ 0 0 50524 0 0 0 D3 ~ ~ 0 0 50520 0 0 0 D4 ~ ~ 0 0 50518 0 0 0 S #50522 The rocky shore~ You stand at the base of some rocky hills, where they meet a rocky shore. A vast sea is to your south. Looking to the southwest, you see a small altar that glows with a eerie blue light. The shore stretches out to the south and west. It is possible to climb up into the hills here. ~ 0 0 2 D2 ~ ~ 0 0 50525 0 0 0 D3 ~ ~ 0 0 50521 0 0 0 D4 ~ ~ 0 0 50519 0 0 0 S #50523 The edge of the sea~ You walk along the water's edge. The vastness of the ocean is staggering as you look out across it. You notice a small altar that glows with blue light to the east. The shore itself extends north away from the water's edge. ~ 0 0 2 D0 ~ ~ 0 0 50520 0 0 0 D1 ~ ~ 0 0 50524 0 0 0 S #50524 The Blood Sea Portal~ You stand on a small pedestal like altar that has been built on the shore here. Standing here, you can look out across the sea. You can almost imagine that you see a far away island. Dominating the altar is a small blue portal of light. It is possible to walk south into the portal. The shore itself extends to the north, east, and west. There are small inscriptions on the rock at the base of the portal. ~ 0 0 2 D0 ~ ~ 0 0 50521 0 0 0 D1 ~ ~ 0 0 50525 0 0 0 D2 ~ ~ 0 0 50526 0 0 0 D3 ~ ~ 0 0 50523 0 0 0 E small inscriptions inscription~ "Enter all ye who wish to join the Brotherhood!" ~ E portal blue~ You see a swirling blue portal of light. You think you can see glimpses of something moving on the "other side". ~ S #50525 The edge of the sea~ You walk along the water's edge. The tide appears to have risen. Very little debris is washed up on shore. You slip and slide as you tread across the slippery rocks that make up the shore. To the west you see a small altar that radiates blue light. The shore extends north away from the water's edge. ~ 0 0 2 D0 ~ ~ 0 0 50522 0 0 0 D3 ~ ~ 0 0 50524 0 0 0 S #50526 Floating in blue light~ You seem to be floating in blue weightlessness. You tumble head over heels and finally right yourself. Gaining your bearings, you notice that there are two "windows" in the sea of blue here. One to the south shows an image of a snowy plain. Another window the the north shows an image of a rocky shore. ~ 0 4 0 D0 ~ ~ 0 0 50524 0 0 0 D2 ~ ~ 0 -1 50553 0 0 0 S #50527 The swampy path~ This damp path seems to lead into a deep, dark swamp. The trees above block out all light and stifle the wind. You smell swamp gas and hear damp squashing sounds all around you. The path leads east deeper into the swamp. You also see a dark forest to the west. ~ 0 13 3 D1 ~ ~ 0 0 50528 0 0 0 D3 ~ ~ 0 0 50505 0 0 0 S #50528 The swampy path~ You tread lightly in a wet, swampy path. All around you, you see pools of quicksand and rotting vegetation. Unlike the forest to the west, the swamp is teeming with life. Some of it is harmless, some is not. The path leads east and west into more swamp. ~ 0 9 3 D0 ~ ~ 0 -1 3149 1 0 0 D1 ~ ~ 0 0 50529 0 0 0 D3 ~ ~ 0 0 50527 0 0 0 S #50529 The swampy path~ You weave your way through the treacherous swamp. Gas rises all around you and a damp mist covers the ground, making it impossible to travel safely, without carefully picking your way around obstacles. Large, gnarled trees rise above you. Their moss covered branches block out all traces of the sun. The path here leads east and west. ~ 0 9 3 D1 ~ ~ 0 -1 50530 0 0 0 D3 ~ ~ 0 0 50528 0 0 0 S #50530 The turn in the swampy path~ You come upon a bend in the swampy path. The ground here is fairly sturdy, as this place is elevated above the rest of the swamp. Looking around, you see a dark, mist filled swamp. Small paths lead south and west into the mist. ~ 0 9 3 D2 ~ ~ 0 0 50531 0 0 0 D3 ~ ~ 0 0 50529 0 0 0 S #50531 The swampy path~ You tread lightly through the mirky water and sludge that makes up the path you follow. To the east, there is a thick wall of mist. You can see nothing within it. Harder ground rises to the north. ~ 0 9 3 D0 ~ ~ 0 0 50530 0 0 0 D1 ~ ~ 0 0 50535 0 0 0 S #50532 Lost in the Mist~ You wander, hopelessly lost. Swirling mist obscures your vision and clouds your mind. You lose all concept of direction. Small, silent giggles can be heard all around. You can wander in any direction. ~ 0 9 0 D0 ~ ~ 0 0 50534 0 0 0 D1 ~ ~ 0 0 50537 0 0 0 D2 ~ ~ 0 0 50535 0 0 0 D3 ~ ~ 0 0 50534 0 0 0 S #50533 Lost in the Mist~ You are in a thick misty area. The mist swirls around you, seeming to taunt you and dare you to escape. You feel a slight electric charge in the mist. It almost caresses your body as it floats about you. You can wander in any direction....... ~ 0 9 0 D0 ~ ~ 0 0 50536 0 0 0 D1 ~ ~ 0 0 50533 0 0 0 D2 ~ ~ 0 0 50535 0 0 0 D3 ~ ~ 0 0 50533 0 0 0 S #50534 Lost in the Mist~ You try to peer through the mist......You see nothing. It swirls about you, covering you in a damp sheen. There is no sound, all light is eagerly devoured by the mist. You feel totally and hopelessly lost. ~ 0 9 0 D0 ~ ~ 0 0 50532 0 0 0 D1 ~ ~ 0 0 50532 0 0 0 D2 ~ ~ 0 0 50538 0 0 0 D3 ~ ~ 0 0 50536 0 0 0 S #50535 Lost in the Mist~ You stumble through the marsh here. The swamp seems to have swallowed you up and denied you exit. This mist is your jailor. You cannot tell where you are. You hear quiet laughter all about you. ~ 0 9 0 D0 ~ ~ 0 0 50537 0 0 0 D1 ~ ~ 0 0 50533 0 0 0 D2 ~ ~ 0 0 50532 0 0 0 D3 ~ ~ 0 0 50531 0 0 0 S #50536 Lost in the Mist~ You wander, lost, for what seems an eternity. Then....From nowhere....You see what appears to be trees and hills to the east. The mist itself thickens to the west, while it grows thin to the east. ~ 0 9 0 D0 ~ ~ 0 0 50533 0 0 0 D1 ~ ~ 0 0 50534 0 0 0 D2 ~ ~ 0 0 50538 0 0 0 D3 ~ ~ 0 0 50539 0 0 0 S #50537 Lost in the Mist~ You wander through the thick mist. It swirls all about you and makes it hard to breathe. The ground below you makes a soft squishing sound as you trudge on, but this noise is absorbed by the mist and does not travel. You can wander in any direction. ~ 0 9 0 D0 ~ ~ 0 0 50538 0 0 0 D1 ~ ~ 0 0 50532 0 0 0 D2 ~ ~ 0 0 50535 0 0 0 D3 ~ ~ 0 0 50538 0 0 0 S #50538 Lost in the Mist~ You wander, lost hopelessly. The mist swirls all about you. You can discern no direction. You stumble blindly through the mist, oblivious to your surroundings. ~ 0 9 0 D0 ~ ~ 0 0 50534 0 0 0 D1 ~ ~ 0 0 50537 0 0 0 D2 ~ ~ 0 0 50537 0 0 0 D3 ~ ~ 0 0 50536 0 0 0 S #50539 The solid path~ A solid path rises out of the misty swamp. It leads north, into what appears to be a forested area. The trees, above, allow light and air to penetrate and you can see the sky above. A thick bank of mist is to your west. ~ 0 0 4 D0 ~ ~ 0 0 50540 0 0 0 D3 ~ ~ 0 0 50536 0 0 0 S #50540 A forested path~ The path here leads north through a thick forest. High bushes and forest undergrowth line both sides of the trail. Looking north, you see a thin line of smoke rising up above the tree line. You also notice a crude wooden gate farther north on the trail. The trail itself leads south into murky territory. ~ 0 4 3 D0 ~ ~ 0 0 50541 0 0 0 D2 ~ ~ 0 0 50539 0 0 0 S #50541 The gate before the Ogre Village~ You stand before a huge pair of crude, wooden gates. They are thrown open. Looking inside the gates, you see a crude village. Large humanoid creatures are milling to and fro.......Ogres! You can head north through the gate or south into the forest. ~ 0 0 3 D0 ~ ~ 0 0 50543 0 0 0 D2 ~ ~ 0 0 50540 0 0 0 S #50542 Among the crude huts~ You walk among the huts of the ogre village. The village appears to be cut from the heart of the forest itself. The swamp, nearby, provides the ogres with a prime hunting ground. Small paths lead north and east. ~ 0 0 1 D0 ~ ~ 0 0 50545 0 0 0 D1 ~ ~ 0 0 50543 0 0 0 S #50543 Inside the gates~ You stand just north of the gates to the village. Looking around, you see many crude huts and cooking fires. To the north, you see a huge fire pit. Behind it, there appears to be a hut of sorts. Small paths lead east and west among the crude huts. The gates to the south provide an exit from the village. ~ 0 0 1 D0 ~ ~ 0 0 50546 0 0 0 D1 ~ ~ 0 0 50544 0 0 0 D2 ~ ~ 0 0 50541 0 0 0 D3 ~ ~ 0 0 50542 0 0 0 S #50544 Among the crude huts~ You walk through the crude village. Small huts made of wood and thatch surround you. Every so often, you can hear grunts and snarls inside the huts. The smell here is unbearable. You wonder what type of creature could possibly live in such squalor. Small paths lead west and north here. ~ 0 0 1 D0 ~ ~ 0 0 50547 0 0 0 D3 ~ ~ 0 0 50543 0 0 0 S #50545 The gathering place~ This appears to be the clearing the ogres use to assemble. It is quite large and has a raised mound in the center that contains a crude throne. The ground in front of the throne is quite worn, as if it is sat on quite often. You get the impression that this place is a crude sort of auditorium. Small paths lead east and south. ~ 0 0 1 D1 ~ ~ 0 0 50546 0 0 0 D2 ~ ~ 0 0 50542 0 0 0 S #50546 The firepit before the lodge~ You stand at the edge of a huge firepit. The heat from the burning embers makes you sweat as you stand here. Large spits above the pit are empty but they appear to be quite large enough to hold hapless adventurers. A large lodge is towards the north, while paths lead east, west, and south into the village itself. ~ 0 0 1 D0 ~ door~ 1 -1 50548 0 0 0 D1 ~ ~ 0 0 50547 0 0 0 D2 ~ ~ 0 0 50543 0 0 0 D3 ~ ~ 0 0 50545 0 0 0 S #50547 The village dump~ The smell here overpowers you. All around you are the rotting remains of the village's refuse. Partially eaten corpses, rotting food, and other truly disgusting things have been discarded here. Paths lead south and west towards fresher air. ~ 0 0 1 D2 ~ ~ 0 0 50544 0 0 0 D3 ~ ~ 0 0 50546 0 0 0 S #50548 The entryway to the lodge~ You are at the entry hall to a large lodge. Animal pelts and other trophies line the walls here. Large chests on either side of the door appear to be locked. The lodge stretches north, while the doors to the south provide an exit into the village. ~ 0 8 0 D0 ~ ~ 0 -1 50549 0 0 0 D2 ~ door~ 1 -1 50546 0 0 0 S #50549 The throne room~ You stand in a large, crudely decorated throne room. A huge throne adorned with humanoid skulls sits against the west wall. A crude, blood stained altar is against the east wall. A doorway is directly to the north, long strands of beads blocking the view of the other side. Crude torches light the hall and smoke clings to the ceiling. ~ 0 8 0 D0 ~ ~ 0 0 50550 0 0 0 D2 ~ ~ 0 0 50548 0 0 0 S #50550 The chieftain's room~ This appears to be the ogre chieftain's private quarters. A huge pile of furs is in the far corner. Large chests fill the room. All of them have heavy pad locks. The room is filled with trophies of dead enemies. It is quite lavishly decorated for such a crude inhabitant as an ogre. A beaded doorway is to the south. ~ 0 8 0 D2 ~ ~ 0 0 50549 0 0 0 S #50551 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make impossible for you to discern any directions. ~ 0 0 5 D0 ~ ~ 0 0 50553 0 0 0 D1 ~ ~ 0 0 50554 0 0 0 D2 ~ ~ 0 0 50552 0 0 0 D3 ~ ~ 0 0 50555 0 0 0 S #50552 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bine. Swirling snow and wind make it impossible to discern any directions. ~ 0 0 5 D0 ~ ~ 0 -1 50554 0 0 0 D1 ~ ~ 0 -1 50557 0 0 0 D2 ~ ~ 0 -1 50558 0 0 0 D3 ~ ~ 0 0 50551 0 0 0 S #50553 The Glacier Temple~ You are in a small temple. It appears to be built entirely from ice. The ice walls are frosted and are opaque. There is a small blue portal here. You can go north, to enter the portal. Looking south, you see a world of white outside the open doorway. Swirling snow and bright light obscure your view. ~ 0 8 0 D0 ~ ~ 0 0 50526 0 0 0 D2 ~ ~ 0 0 50551 0 0 0 S #50554 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 5 D0 ~ ~ 0 0 50556 0 0 0 D1 ~ ~ 0 0 50551 0 0 0 D2 ~ ~ 0 0 50552 0 0 0 D3 ~ ~ 0 0 50559 0 0 0 S #50555 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 5 D0 ~ ~ 0 0 50556 0 0 0 D1 ~ ~ 0 0 50557 0 0 0 D2 ~ ~ 0 0 50556 0 0 0 D3 ~ ~ 0 0 50551 0 0 0 S #50556 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 5 D0 ~ ~ 0 0 50559 0 0 0 D1 ~ ~ 0 0 50555 0 0 0 D2 ~ ~ 0 0 50555 0 0 0 D3 ~ ~ 0 0 50554 0 0 0 S #50557 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 5 D0 ~ ~ 0 0 50555 0 0 0 D1 ~ ~ 0 0 50559 0 0 0 D2 ~ ~ 0 0 50552 0 0 0 D3 ~ ~ 0 0 50558 0 0 0 S #50558 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any direction. ~ 0 0 5 D0 ~ ~ 0 0 50557 0 0 0 D1 ~ ~ 0 0 50552 0 0 0 D2 ~ ~ 0 0 50559 0 0 0 D3 ~ ~ 0 0 50560 0 0 0 S #50559 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 5 D0 ~ ~ 0 0 50554 0 0 0 D1 ~ ~ 0 0 50558 0 0 0 D2 ~ ~ 0 0 50556 0 0 0 D3 ~ ~ 0 0 50557 0 0 0 S #50560 The edge of the frigid wastes~ You stand at the base of a steep rocky cliff. To the north, a vast arctic wasteland stretches out. The snow falls lightly here and the wind is not very fierce. You can climb up the rocky cliff or head north into the arctic wastes. ~ 0 4 5 D0 ~ ~ 0 0 50558 0 0 0 D4 ~ ~ 0 0 50561 0 0 0 S #50561 On the cliffside~ You cling to the side of the cliff. Looking down, you are terrified by the sheer distance to the ground below. You can climb up higher into the cliffs, but the area above is obscured by clouds and you cannot tell what lies waiting above. ~ 0 4 5 D4 ~ ~ 0 0 50562 0 0 0 D5 ~ ~ 0 0 50560 0 0 0 S #50562 Before the gates of Mahn-Tor~ You stand at the edge of a high cliff. Directly south, set back off the cliff's edge, you see a huge pair of gates. These gates appear to be carved almost completely out of ice. A huge city and keep appear to be on the other side of these gates. There is also a possibility of climbing down the cliff face. ~ 0 0 5 D2 ~ gate huge gates ice~ 3 -1 50564 0 0 0 D5 ~ ~ 0 0 50561 0 0 0 E gate gates ice huge~ The gates to the city are made almost completely of ice. Looking closely, you can see intricate carvings in the gates. They appear to be of creatures that are half man and half bull. ~ S #50563 The city streets of Mahn-Tor~ You walk among the ice and snow covered shops and homes. Most of the doors are closed and only the light from the windows betrays the presence of inhabitants. A cold wind blows through here, scattering fine clouds of snow all about. Small streets lead south and east. ~ 0 0 1 D1 ~ ~ 0 0 50564 0 0 0 D2 ~ ~ 0 0 50566 0 0 0 S #50564 Inside the gates of Mahn-Tor~ You stand just inside the gates to the city of Mahn-Tor. The city itself spreads out in front of you. The buildings are sturdy, as they appear to be made from the very rock of this mountain. Snow falls all around and a fine sheet of ice can be seen covering all but the most used walk ways. Small city streets lead east and west, while a main road appears to lead south. ~ 0 0 1 D0 ~ gates gate huge ice~ 1 -1 50562 0 0 0 D1 ~ ~ 0 -1 50565 0 0 0 D2 ~ ~ 0 0 50567 0 0 0 D3 ~ ~ 0 -1 50563 0 0 0 S #50565 The city streets of Mahn-Tor~ You trudge among the icy streets of Mahn-Tor. The streets themselves are made of cobblestone and are quite treacherous. Small homes and businesses along the street are closed tight and light from their windows throws eerie shadows across the dark street. Small streets lead west and south here. ~ 0 0 1 D2 ~ ~ 0 0 50568 0 0 0 D3 ~ ~ 0 0 50564 0 0 0 S #50566 The city streets of Mahn-Tor~ You trudge through the snow covered streets. The street itself is made of cobblestones and the footing is quite treacherous. To the south, you see what appears to be a small tavern. Bright lights shine through the windows. Small streets also lead north and east. A small sign hangs outside the tavern. ~ 0 0 1 D0 ~ ~ 0 0 50563 0 0 0 D1 ~ ~ 0 -1 50567 0 0 0 D2 ~ ~ 0 -1 50569 0 0 0 E sign small~ []=============[] | The Inn | | of the | | Broken | | Horn | []=============[] ~ S #50567 The Square of Mahn-Tor~ This appears to be the main square of Mahn-Tor. A huge fountain graces the center of the square, but the extreme cold has turned it into an ice sculpture. The water has frozen in arcs through the air. Snow and ice covers the square and small streets lead east and west. To the north, you see the gates to the city. You also notice a small store to the south. A small sign hangs outside the store. ~ 0 0 1 D0 ~ ~ 0 0 50564 0 0 0 D1 ~ ~ 0 0 50568 0 0 0 D2 ~ ~ 0 0 50570 0 0 0 D3 ~ ~ 0 0 50566 0 0 0 E sign~ []=========[] | Equip | | Shop | []=========[] ~ S #50568 The streets of Mahn-Tor~ You walk among the small stores and homes of Mahn-Tor. The cobblestone streets are covered with ice and snow. Small snow drifts have formed at the edges of the streets. The wind blows fiercely. Small streets lead in all directions. There appears to be a large building to the east, but the snow obscures your view. ~ 0 0 1 D0 ~ ~ 0 0 50565 0 0 0 D1 ~ ~ 0 0 50575 0 0 0 D2 ~ ~ 0 0 50571 0 0 0 D3 ~ ~ 0 0 50567 0 0 0 S #50569 The Inn of the Broken Horn~ You enter a warm tavern. The room is lit mainly by two huge fireplaces at each end of the room. Small tables and a large bar furnish the room. The inhabitants of the inn are all minotaurs of varying size and disposition. Most seem to regard you with suspicion. Few approach you. A large door leads north, out of the bar and back out into the cold. ~ 0 8 0 D0 ~ ~ 0 0 50566 0 0 0 S #50570 The Mahn-Tor Equipment Shop~ You are in a crude equipment shop. The store is filled with racks of various items that adventurers could use. Large fireplaces light and heat the room. A large desk occupies the back of the room. The door to the shop lies to the north. ~ 0 8 0 D0 ~ ~ 0 0 50567 0 0 0 S #50571 The Mahn-Tor General Store~ You enter a small store that is dark and cold. Old empty shelves line the walls and snow blows across the dirty stone floor. It is evident that this store was once used, but it is no more. A small doorway leads north out into the chilling snow and wind. ~ 0 8 0 D0 ~ ~ 0 0 50568 0 0 0 S #50572 Gorak's Training Room~ This room is full of all sorts of weapons and armours. Pieces of old targets and practice dummies lie all around. The walls are chipped and scored from weapon blows. This is obviously the room of an avid warrior. A red door leads east. ~ 0 8 0 D1 ~ red~ 33 50551 50588 0 0 0 E red~ It looks like it leads back to the hall. ~ S #50573 Darkoth's Dark Study~ This room is dark. It reeks of death and evil. Arcane symbols and a small altar fill the room. Blood runs from the altar. It is evident that this room is used for unholy purposes. A black door leads west. ~ 0 9 0 D1 ~ black~ 33 50552 50589 0 0 0 E black~ It looks like it leads back to the hall. ~ S #50574 Tyrgoth's Inner Sanctum~ Idols to the gods of good fill the room. White furniture and decorations give the room a holy appearance. It is evident that some being of supreme goodness lives here. A white door leads east. ~ 0 8 0 D1 ~ white~ 33 50553 50592 0 0 0 E white~ It looks like it leads out to the hall. ~ S #50575 The road to the Keep of Mahn-Tor~ You walk up a steep rocky road. It leads up a steep grade to the east. At the end of this steep road, you see a huge keep. Snow swirls all about you and you feel your breath freeze as it leaves your lungs. Blurry lights to the east and west are all you can see from here. ~ 0 4 5 D1 ~ ~ 0 0 50577 0 0 0 D3 ~ ~ 0 0 50568 0 0 0 S #50576 A small guard house~ You enter a small guard house. A huge fireplace lights and warms the room. Looking around, you see that the room is fairly well furnished. Thick rugs and curtains help insulate the room and the beds themselves look quite warm. A table in the center of the room has the remnants of a card game strewn across it. A small door leads south. ~ 0 8 0 D2 ~ ~ 0 0 50577 0 0 0 S #50577 Before the Keep of Mahn-Tor~ You stand before a huge keep that has been carved into the side of the mountain. Huge wooden gates before you provide entrance to the keep. It appears as though the cold here has convinced the guards to seek warmth inside. You see the lights of the city to the west. You also notice small guard houses to the north and south. ~ 0 0 1 D0 ~ ~ 0 0 50576 0 0 0 D1 ~ gate~ 39 50550 50579 0 0 0 D2 ~ ~ 0 0 50578 0 0 0 D3 ~ ~ 0 0 50575 0 0 0 S #50578 A small guard house~ You enter a small, but warm, guard house. Deep rugs and thick curtains insulate the room. A huge fireplace lights and warms the room. Outside, you hear the roar of the freezing wind. A small door leads north out into the cold. ~ 0 8 0 D0 ~ ~ 0 0 50577 0 0 0 S #50579 The entryway to the Keep of Mahn-Tor~ You are at the entry hall to the huge keep. The high vaulted ceiling is carved from solid stone. Huge stone pillars rise up from the floor to meet the ceiling far above. The architecture appears to be dwarven. A huge pair of gates stand to the west, protecting the keep from the harsh cold outside. A large hall leads east, deeper into the keep. ~ 0 8 0 D1 ~ ~ 0 0 50580 0 0 0 D3 ~ gate~ 39 50550 50577 0 0 0 S #50580 The Hall~ You are in a huge hall. Large tapestries line the walls and huge statues of various make and appearance are spread about. The ceiling above supports huge candelabras, which light the room. To the east, you see a bright light and hear sounds of inhabitation. Looking west, you see the entry gates to the keep. ~ 0 8 0 D1 ~ ~ 0 0 50581 0 0 0 D3 ~ ~ 0 0 50579 0 0 0 S #50581 The Grand Hall~ You are in the main hall of the Keep of Mahn-Tor. This hall is huge. The wide floor of the hall is an expanse of marble. It shimmers in the light thrown off by the torches that line the walls. To the east, you see what appears to be a huge golden throne. The hall itself stretches south and a smaller hall leads to the west. ~ 0 8 0 D1 ~ ~ 0 0 50583 0 0 0 D2 ~ ~ 0 0 50582 0 0 0 D3 ~ ~ 0 0 50580 0 0 0 S #50582 The Great Hall~ You stand in the great hall of the keep. Huge pillars rise up to the vaulted ceiling and torch light glimmers off the marble floor here. You are amazed at the sheer size of the hall. The hall itself leads north and east. You notice a smaller hall leading south, deeper into the keep. ~ 0 8 0 D0 ~ ~ 0 -1 50581 0 0 0 D1 ~ ~ 0 0 50584 0 0 0 D2 ~ ~ 0 -1 50587 0 0 0 S #50583 Standing before the throne~ You stand before the throne of Mahn-Tor. This golden throne is so huge that it takes up almost the entire wall, stretching far above the floor. Sitting upon it, you feel small and feeble. It is evident that this throne is more of a decoration than anything else. Only the largest of kings could sit upon it. The hall leads south and west into other parts of the keep. ~ 0 8 0 D1 ~ throne huge golden gold~ 3 0 50585 0 0 0 D2 ~ ~ 0 0 50584 0 0 0 D3 ~ ~ 0 0 50581 0 0 0 E throne huge gold golden~ The golden throne is huge. It takes up the whole wall......... ~ S #50584 The Great Hall~ You are in a great hall. Huge torches light the room and their light shimmers off the marble floor below you. To the north, you see a huge golden throne. Looking up, you grow dizzy at the height to which the vaulted ceiling rises. The hall itself leads north and west. ~ 0 8 0 D0 ~ ~ 0 0 50583 0 0 0 D3 ~ ~ 0 0 50582 0 0 0 S #50585 The secret hallway~ You are in a small, torch lit hall. It leads from east to west. A large gold door is to the west. To the east, you see a heavy stone door. ~ 0 8 0 D1 ~ door huge stone~ 39 50559 50586 0 0 0 D3 ~ gold throne huge secret~ 1 0 50583 0 0 0 E gold~ Looks like the back of a secret door of sorts. ~ E huge stone~ A very formidable looking door. ~ S #50586 Entry to the Royal Chambers~ You are at the entrance to the royal chambers of the keep. A plush shag rug covers the stone floor. Large candelabras hang from the ceiling, lighting the room. A huge fireplace warms the room. Beaded doorways lead south and east. A huge stone door stands in the west wall. ~ 0 8 0 D1 ~ ~ 0 0 50595 0 0 0 D2 ~ ~ 0 0 50593 0 0 0 D3 ~ door huge stone~ 39 50559 50585 0 0 0 E door huge stone~ A huge stone door....... ~ S #50587 The Guard Post~ The hall here has been built into a guard post of sorts. It appears as though it would be quite easy to defend in times of emergency. Obviously, something important lies beyond. A small hall leads south, while the main hall can be seen to the north. ~ 0 8 0 D0 ~ ~ 0 0 50582 0 0 0 D2 ~ ~ 0 0 50588 0 0 0 S #50588 The guarded hall~ You walk down a torch lit hallway. It has been carved out of pure stone. It is very quiet in this hall. You notice rows of colored doors on each wall. To your east, you see a yellow door. To your west, you see a red door. The hall itself leads south and north. ~ 0 8 0 D0 ~ ~ 0 0 50587 0 0 0 D1 ~ yellow~ 39 50555 50590 0 0 0 D2 ~ ~ 0 0 50589 0 0 0 D3 ~ red~ 39 50551 50572 0 0 0 E red~ You see a red door. It has the name "Gorak" written on it. ~ E yellow~ You see a yellow door. It has the name "Sumaron" written on it. ~ S #50589 The guarded hall~ You walk down a small, quiet, torch lit hallway. Doors of different colors are in each wall. To your east, you see a maroon door. To your west, you see a black door. The hall itself leads north and south. ~ 0 8 0 D0 ~ ~ 0 0 50588 0 0 0 D1 ~ maroon~ 39 50556 50591 0 0 0 D2 ~ ~ 0 0 50592 0 0 0 D3 ~ black~ 39 50552 50573 0 0 0 E black~ You see a black door. It has the name "Darkoth" inscribed on it. ~ E maroon~ You see a maroon door here. It has the name "Amyrok" written on it. ~ S #50590 Sumaron's Sanctum~ You enter a temple of sorts. A small altar is here and relics of many religions lie around. It is evident that this is the room of a studying cleric. A yellow door leads west. ~ 0 8 0 D3 ~ yellow~ 33 50555 50588 0 0 0 E yellow~ It looks like it leads back to the hall. ~ S #50591 Amyrok's Arcane Study~ This room is full of shelves which hold various spell components. The center of the room is occupied by a huge pentagram. The entire room smells of smoke and incense. The room is obviously used extensively by a practicing mage. A maroon door leads west. ~ 0 8 0 D3 ~ maroon~ 33 50556 50589 0 0 0 E maroon~ It looks like it leads back to the hall. ~ S #50592 The guarded hall~ You walk down a quiet hall. The stone walls here are wet with moisture. Colored doors can be seen in the walls here. To your east, you see a green door. To your west, you see a white door. The hall itself leads north and south. ~ 0 8 0 D0 ~ ~ 0 0 50589 0 0 0 D1 ~ green~ 39 50557 50594 0 0 0 D2 ~ ~ 0 0 50597 0 0 0 D3 ~ white~ 39 50553 50574 0 0 0 E white~ You see a white door here. It has the name "Tyrgoth" inscribed on it. ~ E green~ You see a green door here. It has the name "Nasturn" written on it. ~ S #50593 The Harem Room~ This appears to be the harem room of the Keep. Huge piles of furs and beds fill the room. The lighting is dim, but the room is very warm. You can hear music playing quietly from somewhere. Beaded doorways lead north and east. ~ 0 8 0 D0 ~ ~ 0 0 50586 0 0 0 D1 ~ ~ 0 0 50596 0 0 0 S #50594 Nasturn's Humble Abode~ This room is filled with all types of natural items. Trees and plants have been lovingly cultivated and grown by hand, in large pots. The room is like an indoor garden. A green door leads west. ~ 0 8 0 D3 ~ green~ 33 50557 50592 0 0 0 E green~ It looks like it leads back to the hall. ~ S #50595 The main living room~ This room is decorated with sturdy stone furniture that is carved and gilded. Large candles light the room. A thick rug covers the floor. Thick furs and tapestries decorate the walls. Beaded doorways lead south and west. ~ 0 8 0 D2 ~ ~ 0 0 50596 0 0 0 D3 ~ ~ 0 0 50586 0 0 0 S #50596 The Master Bedroom~ This appears to be the master bedroom. A huge bed fills the rooms. Piles of furs and other rich furnishings adorn the room. Candles are everywhere and they help a huge fireplace light the room. The lavishness of the room overwhelms you. Beaded doorways lead north and west. ~ 0 136 0 D0 ~ ~ 0 0 50595 0 0 0 D3 ~ ~ 0 0 50593 0 0 0 S #50597 The end of the guarded hall~ You are at the end of the hall. Colored doors line the walls to the north. To your west, you see a brown door. To you east, you see a grey door. The hall itself leads north back along the rows of doors. ~ 0 8 0 D0 ~ ~ 0 0 50592 0 0 0 D1 ~ grey~ 39 50558 50598 0 0 0 D3 ~ brown~ 33 50554 50599 0 0 0 E brown~ You see a brown door here. It has the name "Belrak" written on it. ~ E grey~ You see a grey door here. It has the name "Dorgar" written on it. ~ S #50598 Dorgar's Dismal Domicile~ This room is dirty and unkempt. Odds and ends of different items lie all over. It is apparent that some type of pack-rat lives here. It appears as though nothing has ever entered this room and ever left again. A grey door leads west. ~ 0 8 0 D3 ~ grey~ 39 50558 50597 0 0 0 E grey~ It looks like it leads back to the hall. ~ S #50599 Belrak's Green Room~ This room is full of green. The furniture and all other items show the color of nature. The room smells of pine and forest odors. From the items here, it appears as though a woodsman of some sorts lives here. A brown door leads east. ~ 0 8 0 D1 ~ brown~ 33 50554 50597 0 0 0 E brown~ It looks like it leads to the hall. ~ S #0 #RESETS M 0 50500 1 50507 E 1 50546 5 5 E 1 50547 5 6 E 1 50548 10 16 M 0 50502 1 50516 M 0 50503 4 50511 M 0 50503 4 50512 M 0 50503 4 50513 M 0 50503 4 50519 M 0 50504 1 50530 G 1 50549 15 M 0 50505 3 50532 M 0 50505 3 50537 M 0 50505 3 50533 M 0 50506 1 50536 M 0 50507 5 50546 E 1 50585 25 13 M 0 50507 5 50543 E 1 50585 25 13 M 0 50507 5 50545 M 0 50507 5 50548 M 0 50507 5 50544 M 0 50508 4 50547 E 1 50586 25 16 M 0 50508 4 50542 E 1 50586 25 16 M 0 50508 4 50548 E 1 50586 25 16 M 0 50508 4 50546 E 1 50586 25 16 M 0 50509 4 50548 E 1 50587 25 16 M 0 50509 4 50542 E 1 50587 25 16 M 0 50509 4 50541 E 1 50587 25 16 M 0 50509 4 50541 E 1 50587 25 16 M 0 50510 1 50549 E 1 50588 20 12 E 1 50589 10 6 M 0 50511 1 50550 E 1 50590 5 9 M 0 50512 3 50551 E 1 50592 20 4 E 1 50599 20 5 E 1 50560 20 8 M 0 50512 3 50554 E 1 50592 20 4 E 1 50599 20 5 E 1 50560 20 8 M 0 50512 3 50559 E 1 50592 20 4 E 1 50599 20 5 E 1 50560 20 8 M 0 50513 3 50557 E 1 50561 20 12 M 0 50513 3 50559 E 1 50561 20 12 M 0 50513 3 50555 E 1 50561 20 12 M 0 50514 3 50552 M 0 50514 3 50554 M 0 50514 3 50556 M 0 50515 5 50563 E 1 50562 35 16 M 0 50515 5 50567 E 1 50562 35 16 M 0 50515 5 50565 E 1 50562 35 16 M 0 50515 5 50564 E 1 50562 35 16 M 0 50515 5 50570 E 1 50562 35 16 M 0 50516 3 50568 E 1 50563 15 10 E 1 50564 15 7 E 1 50565 10 16 M 0 50516 3 50566 E 1 50563 15 10 E 1 50564 15 7 E 1 50565 10 16 M 0 50516 3 50562 E 1 50563 15 10 E 1 50564 15 7 E 1 50565 10 16 M 0 50517 3 50567 E 1 50566 15 5 E 1 50567 15 6 E 1 50568 10 16 M 0 50517 3 50576 E 1 50566 15 5 E 1 50567 15 6 E 1 50568 10 16 M 0 50517 3 50578 E 1 50566 15 5 E 1 50567 15 6 E 1 50568 10 16 M 0 50518 1 50577 G 1 50550 1 M 0 50519 2 50580 E 1 50569 15 6 E 1 50570 15 7 E 1 50571 15 10 E 1 50566 15 5 E 1 50572 10 16 M 0 50519 2 50579 E 1 50569 15 6 E 1 50570 15 7 E 1 50571 15 10 E 1 50566 15 5 E 1 50572 10 16 M 0 50520 2 50583 E 1 50573 10 6 E 1 50574 10 7 E 1 50575 10 10 E 1 50566 15 5 E 1 50576 10 16 M 0 50520 2 50582 E 1 50573 10 6 E 1 50574 10 7 E 1 50575 10 10 E 1 50566 15 5 E 1 50576 10 16 M 0 50521 2 50585 E 1 50577 5 6 E 1 50578 5 7 E 1 50579 5 10 E 1 50566 15 5 M 0 50521 2 50585 E 1 50577 5 6 E 1 50578 5 7 E 1 50579 5 10 E 1 50566 15 5 G 1 50559 1 M 0 50522 5 50593 M 0 50522 5 50593 M 0 50522 5 50593 M 0 50522 5 50593 M 0 50522 5 50593 M 0 50523 1 50595 M 0 50524 1 50587 E 1 50581 20 17 E 1 50582 1 13 P 1 50551 1 50582 P 1 50552 1 50582 P 1 50553 1 50582 P 1 50554 1 50582 P 1 50555 1 50582 P 1 50556 1 50582 P 1 50557 1 50582 P 1 50558 1 50582 E 1 50583 5 16 M 0 50525 1 50572 E 1 50500 10 9 E 1 50501 5 5 E 1 50502 5 7 E 1 50503 5 10 E 1 50504 3 16 M 0 50526 1 50573 E 1 50505 20 12 E 1 50506 15 4 E 1 50507 5 9 E 1 50508 10 11 E 1 50509 3 16 M 0 50527 1 50574 E 1 50510 10 6 E 1 50511 5 5 E 1 50512 15 4 E 1 50513 20 11 E 1 50514 3 16 M 0 50528 1 50591 E 1 50515 10 1 E 1 50516 5 2 E 1 50517 5 12 E 1 50519 10 13 M 0 50529 1 50590 E 1 50520 15 12 E 1 50521 5 3 E 1 50523 3 16 E 1 50524 15 4 M 0 50530 1 50594 E 1 50525 10 1 E 1 50526 10 15 E 1 50527 10 8 E 1 50528 10 12 M 0 50531 1 50599 E 1 50530 10 2 E 1 50531 20 17 E 1 50532 10 13 G 1 50533 5 E 1 50534 3 16 M 0 50532 1 50598 E 1 50535 15 12 E 1 50536 10 6 E 1 50537 20 10 E 1 50538 10 7 E 1 50539 10 16 M 0 50599 1 50596 E 1 50540 5 12 E 1 50541 5 5 E 1 50542 15 14 E 1 50543 10 2 E 1 50544 10 6 E 1 50545 1 16 D 0 50577 1 2 D 0 50579 3 2 D 0 50583 1 1 D 0 50585 1 2 D 0 50586 3 2 D 0 50588 1 2 D 0 50588 3 2 D 0 50589 1 2 D 0 50589 3 2 D 0 50592 1 2 D 0 50592 3 2 D 0 50597 1 2 D 0 50598 3 2 D 0 50562 2 1 R 0 50532 4 R 0 50533 4 R 0 50534 4 R 0 50535 4 R 0 50536 4 R 0 50537 4 R 0 50538 4 R 0 50551 4 R 0 50552 4 R 0 50554 4 R 0 50555 4 R 0 50556 4 R 0 50557 4 R 0 50558 4 R 0 50559 4 M 1 50533 1 50510 M 1 50501 1 50514 M 1 50534 1 50514 M 1 50535 1 50515 S #SHOPS 0 #REPAIRS 50535 1 9 5 20 1 0 23 ; the castel handyman 0 #SPECIALS M 50502 spec_breath_acid M 50506 spec_poison M 50513 spec_breath_frost M 50514 spec_breath_acid S #$