sunder2.1a/clan/
sunder2.1a/class/
sunder2.1a/class/bak/
sunder2.1a/doc/ideas/
sunder2.1a/gods/
sunder2.1a/i3/
sunder2.1a/log/
sunder2.1a/msgbase/
sunder2.1a/player/
sunder2.1a/src/o/
sunder2.1a/time/
process flow to create a random mob:

>Choose type: * done * 

    >monster *done*
        > Choose Monster Race *done* 
	    > Set MOB name based on Monster Race. *done*
    >person *done* 
        > Choose PC Race *done*
    	> Choose an ACT_CLASS (mage, etc.) *done*
	    >Set a name based on race / class. *done*
> Choose Level *done*
    > 2 OFFENSE flags per 10 levels. *done*
    > Choose 1 AFFECTED BY per 10 levels. *delayed* 
    > Choose 1 RESIST per 10 levels. *delayed* 
    > Choose 1 VULN per 10 levels. *delayed*
    > Hitroll per 10 levels. *done*
    > Run default code. *done*
> Choose Alignment *done* 
> Choose Sex *done*
> Choose a spec_ function. *done* 
> Set immunity to summon. *done*
/* do below later */
    >if person was chosen before (now that level is chosen) 
	> equip with 1 random weapon, 2 random magic.
> Place in an area not marked private, safe, rentable or pkill.
    >if person: any outdoor
    >if mob: any outdoor or underground EXCEPT city.