/
com/planet_ink/coffee_mud/Abilities/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Areas/interfaces/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Software/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/Locales/interfaces/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/MOBS/interfaces/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/application/
com/planet_ink/coffee_mud/core/smtp/
com/planet_ink/siplet/applet/
lib/
resources/examples/
resources/fakedb/
resources/quests/delivery/
resources/quests/diseased/
resources/quests/drowning/
resources/quests/gobwar/
resources/quests/holidays/
resources/quests/robbed/
resources/quests/smurfocide/
resources/quests/stolen/
resources/quests/templates/
resources/quests/treasurehunt/
resources/quests/vengeance/
web/
web/admin.templates/
web/admin/images/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
; MXP IMAGES
; This file is used by CoffeeMud to determine the DEFAULT images to use for MXP whenever
; an image is not specified in the settings for a particular mob, item, room, or exit object.
;
; The values are relative paths and filename of jpeg, bmp, or gif images.  The path is 
; relative to the MXPIMAGEPATH in the coffeemud.ini file, and is typically from pub/web/images/mxp.
;
; The keys below use an * to denote a "catch-all" when a more specific key for the object
; can not be determined.  For instance, for an Orc, if RACE_ORC key exists, it will be
; used, otherwise, RACE_* key is used.  
;
; The values which may be substituted for the * character in key names (called key extensions)
; are usually specified in the comments before each group.  Appropriate values are also given
; where possible.
;
; All MOBS will use the RACE_ or RACECAT_ keys to determine a default image.
; All ROOMS will use the ROOM_ or LOCALE_ keys to determine a default image.
; All EXITS will use the EXIT_ keys to determine a default image.
; Items, however, are somewhat more complicated.  An image is first selected using a
; key grouping denoted by the items type, such as RIDEABLE, CORPSE, RESOURCE, etc.
; If no image can be determined by the appropriate group, the the ITEM_ keys are used.
; If no image can be determined for ANY object type, the * key at the bottom of this
; document is used.
;
;

; key-extentions for race is ID, racecat is racial category without spaces
RACE_AARAKOCRAN=race_aarakocran.jpg
RACE_AIRELEMENTAL=race_airelemental.jpg
RACE_ALLIGATOR=race_alligator.jpg
RACE_ANIMAL=race_animal.jpg
RACE_APE=race_ape.jpg
RACE_ARACHNID=race_arachnid.jpg
RACE_AVARIEL=race_avariel.jpg
RACE_BAT=race_bat.jpg
RACE_BEAR=race_bear.jpg
RACE_BEHOLDER=race_beholder.jpg
RACE_BEHOLDERDRYAD=race_beholderdryad.jpg
RACE_BEHOLDERNYMPH=race_beholdernymph.jpg
RACE_BIRD=race_bird.jpg
RACE_BLUEDRAKE=race_bluedrake.jpg
RACE_BLUEDRAKEDRAGON=race_bluedrakedragon.jpg
RACE_BUFFALO=race_buffalo.jpg
RACE_BULL=race_bull.jpg
RACE_BULLYWUG=race_bullywug.jpg
RACE_CALF=race_calf.jpg
RACE_CAT=race_cat.jpg
RACE_CENTAUR=race_centaur.jpg
RACE_CENTIPEDE=race_centipede.jpg
RACE_CHICKEN=race_chicken.jpg
RACE_CHIMP=race_chimp.jpg
RACE_CLAYGOLEM=race_claygolem.jpg
RACE_COBRA=race_cobra.jpg
RACE_COW=race_cow.jpg
RACE_CROCODILE=race_crocodile.jpg
RACE_CUB=race_cub.jpg
RACE_DEER=race_deer.jpg
RACE_DEMON=race_demon.jpg
RACE_DEMONDRAGON=race_demondragon.jpg
RACE_DIRERAT=race_direrat.jpg
RACE_DIREWOLF=direwolf.jpg
RACE_DOG=race_dog.jpg
RACE_DOLL=race_doll.jpg
RACE_DRACONIAN=race_draconian.jpg
RACE_DRAGON=race_dragon.jpg
RACE_DRAGONELF=race_dragonelf.jpg
RACE_DROW=race_drow.jpg
RACE_DRYAD=race_dryad.jpg
RACE_DWARF=race_dwarf.jpg
RACE_EAGLE=race_eagle.jpg
RACE_EARTHELEMENTAL=race_earthelemental.jpg
RACE_ELECTRICITYELEMENTAL=race_electricityelemental.jpg
RACE_ELEPHANT=race_elephant.jpg
RACE_ELF=race_elf.jpg
RACE_EQUINE=race_equine.jpg
RACE_FAERIE=race_faerie.jpg
RACE_FAERIE_DRAGON=race_faerie_dragon.jpg
RACE_FIDO=race_fido.jpg
RACE_FIREELEMENTAL=race_fireelemental.jpg
RACE_FISH=race_fish.jpg
RACE_FLOWER=race_flower.jpg
RACE_FOX=race_fox.jpg
RACE_FROG=race_frog.jpg
RACE_GARDENSNAKE=race_gardensnake.jpg
RACE_GARGOYLE=race_gargoyle.jpg
RACE_GENRACE=
RACE_GIANT=race_giant.jpg
RACE_GIANTAMPHIBIAN=race_giantamphibian.jpg
RACE_GIANTANIMAL=race_giantanimal.jpg
RACE_GIANTFISH=race_giantfish.jpg
RACE_GIANTINSECT=race_giantinsect.jpg
RACE_GIANTLIZARD=race_giantlizard.jpg
RACE_GIANTRAT=race_giantrat.jpg
RACE_GIANTSCORPION=race_giantscorpion.jpg
RACE_GIANTSPIDER=race_giantspider.jpg
RACE_GIANTTURTLE=race_giantturtle.jpg
RACE_GIANTWOLF=race_giantwolf.jpg
RACE_GIANTWORM=race_giantworm.jpg
RACE_GITHYANKI=race_githyanki.jpg
RACE_GNOLL=race_gnoll.jpg
RACE_GNOME=race_gnome.jpg
RACE_GOBLIN=race_goblin.jpg
RACE_GORILLA=race_gorilla.jpg
RACE_GRASSHOPPER=race_grasshopper.jpg
RACE_GREATAMPHIBIAN=race_greatamphibian.jpg
RACE_GREATBIRD=race_greatbird.jpg
RACE_GREATCAT=race_greatcat.jpg
RACE_GREATFISH=race_greatfish.jpg
RACE_GREATLIZARD=race_greatlizard.jpg
RACE_GRIFFON=race_griffon.jpg
RACE_HALFELF=race_halfelf.jpg
RACE_HALFLING=race_halfling.jpg
RACE_HALFOGRE=race_halfogre.jpg
RACE_HARPY=race_harpy.jpg
RACE_HAWK=race_hawk.jpg
RACE_HOBBIT=race_halfling.jpg
RACE_HOBGOBLIN=race_hobgoblin.jpg
RACE_HORSE=race_horse.jpg
RACE_HUMAN=race_human.jpg
RACE_HUMANOID=race_humanoid.jpg
RACE_INSECT=race_insect.jpg
RACE_KENDER=race_kender.jpg
RACE_KITTEN=race_kitten.jpg
RACE_KOBOLD=race_kobold.jpg
RACE_LICH=race_lich.jpg
RACE_LION=race_lion.jpg
RACE_LIZARD=race_lizard.jpg
RACE_LIZARDMAN=race_lizardman.jpg
RACE_MANSCORPION=race_manscorpion.jpg
RACE_MANTICORE=race_manticore.jpg
RACE_METALGOLEM=race_metalgolem.jpg
RACE_MINDFLAYER=race_mindflayer.jpg
RACE_MINOTAUR=race_minotaur.jpg
RACE_MOLD=race_mold.jpg
RACE_MONKEY=race_monkey.jpg
RACE_MOOSE=race_moose.jpg
RACE_MOUSE=race_mouse.jpg
RACE_NAGA=race_naga.jpg
RACE_NYMPH=race_nymph.jpg
RACE_NEWT=race_newt.jpg
RACE_OGRE=race_ogre.jpg
RACE_ORC=race_orc.jpg
RACE_OWL=race_owl.jpg
RACE_PACHYDERM=race_pachyderm.jpg
RACE_PIG=race_pig.jpg
RACE_PLANT=race_plant.jpg
RACE_PLAYERRACE=
RACE_PUMA=race_puma.jpg
RACE_PUPPY=race_puppy.jpg
RACE_PYTHON=race_python.jpg
RACE_RABBIT=race_rabbit.jpg
RACE_RAT=race_rat.jpg
RACE_RAVEN=race_raven.jpg
RACE_RACCOON=race_raccoon.jpg
RACE_ROBIN=race_robin.jpg
RACE_RODENT=race_rodent.jpg
RACE_SASQUATCH=race_sasquatch.jpg
RACE_SCARAB=race_scarab.jpg
RACE_SCHOOLMONSTER=race_schoolmonster.jpg
RACE_SCORPION=race_scorpion.jpg
RACE_SHADOW=race_shadow.jpg
RACE_SHAMBLER=race_shambler.jpg
RACE_SHARK=race_shark.jpg
RACE_SHEEP=race_sheep.jpg
RACE_SKELETON=race_skeleton.jpg
RACE_SMALLELFKIN=race_smallelfkin.jpg
RACE_SMURF=race_smurf.jpg
RACE_SNAKE=race_snake.jpg
RACE_SONGBIRD=race_songbird.jpg
RACE_SPIDER=race_spider.jpg
RACE_SPIDERMONKEY=race_spidermonkey.jpg
RACE_SPIRIT=race_spirit.jpg
RACE_STDRACE=
RACE_STONE=race_stone.jpg
RACE_STONEGOLEM=race_stonegolem.jpg
RACE_TABAXI=race_tabaxi.jpg
RACE_TARANTULA=race_tarantula.jpg
RACE_TOADSTOOL=race_toadstool.jpg
RACE_TREEGOLEM=race_treegolem.jpg
RACE_TROLL=race_troll.jpg
RACE_TUMBLEWEED=race_tumbleweed.jpg
RACE_TURKEY=race_turkey.jpg
RACE_TURTLE=race_turtle.jpg
RACE_UMBERHULK=race_umberhulk.jpg
RACE_UNDEAD=race_undead.jpg
RACE_UNICORN=race_unicorn.jpg
RACE_UNIQUE=race_unique.jpg
RACE_VINE=race_vine.jpg
RACE_WATERELEMENTAL=race_waterelemental.jpg
RACE_WATERFOWL=race_waterfowl.jpg
RACE_WEMIC=race_wemic.jpg
RACE_WEREAMPHIBIAN=race_wereamphibian.jpg
RACE_WEREANIMAL=race_wereanimal.jpg
RACE_WEREBAT=race_werebat.jpg
RACE_WEREBEAR=race_werebear.jpg
RACE_WERERAT=race_wererat.jpg
RACE_WEREWOLF=race_werewolf.jpg
RACE_WOLF=race_wolf.jpg
RACE_WOODGOLEM=race_woodgolem.jpg
RACE_WORM=race_worm.jpg
RACE_WYVERN=race_wyvern.jpg
RACE_ZACARIAN=
RACECAT_AIR_ELEMENTAL=racecat_air_elemental.jpg
RACECAT_AMPHIBIAN=racecat_amphibian.jpg
RACECAT_ARACHNID=racecat_arachnid.jpg
RACECAT_AVIAN=racecat_avian.jpg
RACECAT_BOVINE=racecat_bovine.jpg
RACECAT_CANINE=racecat_canine.jpg
RACECAT_DRAGON=racecat_dragon.jpg
RACECAT_DWARF=racecat_dwarf.jpg
RACECAT_EARTH_ELEMENTAL=racecat_earth_elemental.jpg
RACECAT_ELF=racecat_elf.jpg
RACECAT_ELECTRICITY_ELEMENTAL=racecat_electricity_elemental.jpg
RACECAT_EQUINE=racecat_equine.jpg
RACECAT_FAIRY-KIN=racecat_fairy-kin.jpg
RACECAT_FELINE=racecat_feline.jpg
RACECAT_FIRE_ELEMENTAL=racecat_fire_elemental.jpg
RACECAT_GIANT-KIN=racecat_giant-kin.jpg
RACECAT_GITH=racecat_gith.jpg
RACECAT_GNOLL=racecat_gnoll.jpg
RACECAT_GNOME=racecat_gnome.jpg
RACECAT_GOBLINOID=racecat_goblin.jpg
RACECAT_HALFLING=racecat_halfling.jpg
RACECAT_HUMAN=racecat_human.jpg
RACECAT_HUMANOID=racecat_humanoid.jpg
RACECAT_ILLITHID=racecat_illithid.jpg
RACECAT_INSECT=racecat_insect.jpg
RACECAT_LIZARDMAN=racecat_lizardman.jpg
RACECAT_METALGOLEM=racecat_metalgolem.jpg
RACECAT_OVINE=racecat_ovine.jpg
RACECAT_PACHYDERM=racecat_pachyderm.jpg
RACECAT_PORCINE=racecat_porcine.jpg
RACECAT_PRIMATE=racecat_primate.jpg
RACECAT_PTEROPINE=racecat_pteropine.jpg
RACECAT_REPTILE=racecat_reptile.jpg
RACECAT_RODENT=racecat_rodent.jpg
RACECAT_SERPENT=racecat_serpent.jpg
RACECAT_STONE_GOLEM=racecat_stone_golem.jpg
RACECAT_TROLL-KIN=racecat_troll-kin.jpg
RACECAT_UNDEAD=racecat_undead.jpg
RACECAT_UNIQUE=racecat_unique.jpg
RACECAT_UNKNOWN=
RACECAT_URSINE=racecat_ursine.jpg
RACECAT_VEGETATION=racecat_vegetation.jpg
RACECAT_WATER_ELEMENTAL=racecat_water_elemental.jpg
RACECAT_WOOD_GOLEM=racecat_wood_golem.jpg
RACECAT_WORM=racecat_worm.jpg
RACE_*=
RACECAT_*=

; key-extentions for room is ID, locale is domain type
LOCALE_CITY=locale_city.jpg
LOCALE_WOODS=locale_woods.jpg
LOCALE_ROCKY=locale_rocky.jpg
LOCALE_PLAINS=locale_plains.jpg
LOCALE_UNDERWATER=locale_underwater.jpg
LOCALE_AIR=locale_air.jpg
LOCALE_WATERSURFACE=locale_watersurface.jpg
LOCALE_JUNGLE=locale_jungle.jpg
LOCALE_SWAMP=locale_swamp.jpg
LOCALE_DESERT=locale_desert.jpg
LOCALE_HILLS=locale_hills.jpg
LOCALE_MOUNTAINS=locale_mountains.jpg
LOCALE_SPACEPORT=locale_spaceport.jpg
LOCALE_INDOOR_STONE=locale_indoor_stone.jpg
LOCALE_INDOOR_WOODEN=locale_indoor_wooden.jpg
LOCALE_INDOOR_CAVE=locale_indoor_cave.jpg
LOCALE_INDOOR_MAGIC=locale_indoor_magic.jpg
LOCALE_INDOOR_UNDERWATER=locale_indoor_underwater.jpg
LOCALE_INDOOR_AIR=locale_indoor_air.jpg
LOCALE_INDOOR_WATERSURFACE=locale_indoor_watersurface.jpg
LOCALE_INDOOR_METAL=locale_indoor.jpg
LOCALE_*=locale.jpg
ROOM_ROAD=room_road.jpg
ROOM_*=room.jpg

; key-extentions for exits can include doorname, and Exit ID
EXIT_CLIMBABLEEXIT=
EXIT_DOOR=
EXIT_FLYINGEXIT=
EXIT_GAPEXIT=
EXIT_GATE=
EXIT_GENAIRLOCK=
EXIT_GENDOOR=
EXIT_GRATE=
EXIT_HIDDENCLOSEDDOORWAY=
EXIT_HIDDENWALKWAY=
EXIT_IMPASSABLE=
EXIT_LOCKEDDOOR=
EXIT_LOCKEDGATE=
EXIT_NEEDLEDOOR=
EXIT_OPEN=
EXIT_OPENDESCRIPTABLE=
EXIT_OPENNAMEABLE=
EXIT_PITOPEN=
EXIT_STDCLOSEDDOORWAY=
EXIT_STDEXIT=
EXIT_STDOPENDOORWAY
EXIT_STDLOCKEDDOORWAY=
EXIT_TRAPPEDDOOR=
EXIT_TRAPPEDLOCKEDDOOR=
EXIT_WITHDOOR=
EXIT_OPEN=
EXIT_*=

; key-extentions for rideable items are rideable descs, including:
RIDEABLE_LAND-BASED=
RIDEABLE_WATER-BASED=
RIDEABLE_AIR-FLYING=
RIDEABLE_FURNITURE-SIT=
RIDEABLE_FURNITURE-SLEEP=
RIDEABLE_FURNITURE-TABLE=
RIDEABLE_ENTER-IN=
RIDEABLE_LADDER=
RIDEABLE_WAGON=
RIDEABLE_*=

; key-extentions for shields are material names
SHIELD_METAL=shield_metal.jpg
SHIELD_MITHRIL=shield_mithril.jpg
SHIELD_WOODEN=shield_wooden.jpg
SHIELD_LEATHER=shield_leather.jpg
SHIELD_*=

; key-extentions for coins/currency are resource names
COINS_PAPER=
COINS_MITHRIL=
COINS_ADAMANTITE=
COINS_IRON=
COINS_GOLD=
COINS_SILVER=
COINS_PLATINUM=
COINS_COPPER=
COINS_*=

; key-extentions are ammo types, as defined by builders, include arrows, bullets, bolts
AMMO_ARROWS=
AMMO_BULLETS=
AMMO_BOLTS=
AMMO_*=

; key-extentions are clanitem types, which include: "FLAG", "BANNER", "GAVEL", 
CLAN_FLAG=
CLAN_BANNER=
CLAN_GAVEL=
CLAN_PROPAGANDA=
CLAN_GATHERITEM=
CLAN_CRAFTITEM=
CLAN_SPECIALSCALES=
CLAN_SPECIALSCAVENGER=
CLAN_SPECIALOTHER=
CLAN_SPECIALTAXER=
CLAN_DONATIONJOURNAL=
CLAN_ANTI-PROPAGANDA=
CLAN_GENCLANCARD=
CLAN_GENCLANDONATIONLIST=
CLAN_*=

; key-extentions for corpse is by race ID, corpsecat is by race category
CORPSE_*=
CORPSECAT_AIR_ELEMENTAL=racecat_air_elemental.jpg
CORPSECAT_AMPHIBIAN=racecat_amphibian.jpg
CORPSECAT_ARACHNID=racecat_arachnid.jpg
CORPSECAT_AVIAN=racecat_avian.jpg
CORPSECAT_BOVINE=racecat_bovine.jpg
CORPSECAT_CANINE=racecat_canine.jpg
CORPSECAT_DRAGON=racecat_dragon.jpg
CORPSECAT_DWARF=racecat_dwarf.jpg
CORPSECAT_EARTH_ELEMENTAL=racecat_earth_elemental.jpg
CORPSECAT_ELF=racecat_elf.jpg
CORPSECAT_ELECTRICITY_ELEMENTAL=racecat_electricity_elemental.jpg
CORPSECAT_EQUINE=racecat_equine.jpg
CORPSECAT_FAIRY-KIN=racecat_fairy-kin.jpg
CORPSECAT_FELINE=racecat_feline.jpg
CORPSECAT_FIRE_ELEMENTAL=racecat_fire_elemental.jpg
CORPSECAT_GIANT-KIN=racecat_giant-kin.jpg
CORPSECAT_GITH=racecat_gith.jpg
CORPSECAT_GNOLL=racecat_gnoll.jpg
CORPSECAT_GNOME=racecat_gnome.jpg
CORPSECAT_GOBLINOID=racecat_goblin.jpg
CORPSECAT_HALFLING=racecat_halfling.jpg
CORPSECAT_HUMAN=racecat_human.jpg
CORPSECAT_HUMANOID=racecat_humanoid.jpg
CORPSECAT_ILLITHID=racecat_illithid.jpg
CORPSECAT_INSECT=racecat_insect.jpg
CORPSECAT_LIZARDMAN=racecat_lizardman.jpg
CORPSECAT_METALGOLEM=racecat_metalgolem.jpg
CORPSECAT_OVINE=racecat_ovine.jpg
CORPSECAT_PACHYDERM=racecat_pachyderm.jpg
CORPSECAT_PORCINE=racecat_porcine.jpg
CORPSECAT_PRIMATE=racecat_primate.jpg
CORPSECAT_PTEROPINE=racecat_pteropine.jpg
CORPSECAT_REPTILE=racecat_reptile.jpg
CORPSECAT_RODENT=racecat_rodent.jpg
CORPSECAT_SERPENT=racecat_serpent.jpg
CORPSECAT_STONE_GOLEM=racecat_stone_golem.jpg
CORPSECAT_TROLL-KIN=racecat_troll-kin.jpg
CORPSECAT_UNDEAD=racecat_undead.jpg
CORPSECAT_UNIQUE=racecat_unique.jpg
CORPSECAT_UNKNOWN=
CORPSECAT_URSINE=racecat_ursine.jpg
CORPSECAT_VEGETATION=racecat_vegetation.jpg
CORPSECAT_WATER_ELEMENTAL=racecat_water_elemental.jpg
CORPSECAT_WOOD_GOLEM=racecat_wood_golem.jpg
CORPSECAT_WORM=racecat_worm.jpg

; key-extentions for general resources are first by resource name, then by material name
RESOURCE_NOTHING=
RESOURCE_MEAT=resource_meat.jpg
RESOURCE_BEEF=resource_beef.jpg
RESOURCE_PORK=
RESOURCE_POULTRY=resource_poultry.jpg
RESOURCE_MUTTON=
RESOURCE_FISH=
RESOURCE_WHEAT=resource_wheat.jpg
RESOURCE_CORN=resource_corn.jpg
RESOURCE_RICE=
RESOURCE_CARROTS=resource_carrots.jpg
RESOURCE_TOMATOES=resource_tomatoes.jpg
RESOURCE_PEPPERS=resource_peppers.jpg
RESOURCE_GREENS=resource_greens.jpg
RESOURCE_FRUIT=resource_fruit.jpg
RESOURCE_APPLES=resource_apples.jpg
RESOURCE_BERRIES=resource_berries.jpg
RESOURCE_ORANGES=resource_oranges.jpg
RESOURCE_LEMONS=resource_lemons.jpg
RESOURCE_GRAPES=resource_grapes.jpg
RESOURCE_OLIVES=resource_olives.jpg
RESOURCE_POTATOES=resource_potatoes.jpg
RESOURCE_CACTUS=resource_cactus.jpg
RESOURCE_DATES=resource_dates.jpg
RESOURCE_SEAWEED=resource_seaweed.jpg
RESOURCE_STONE=
RESOURCE_LIMESTONE=resource_limestone.jpg
RESOURCE_FLINT=resource_flint.jpg
RESOURCE_GRANITE=resource_granite.jpg
RESOURCE_OBSIDIAN=resource_obsidian.jpg
RESOURCE_MARBLE=resource_marble.jpg
RESOURCE_SAND=resource_sand.jpg
RESOURCE_JADE=respource_jade.jpg
RESOURCE_IRON=
RESOURCE_LEAD=
RESOURCE_BRONZE=
RESOURCE_SILVER=
RESOURCE_GOLD=
RESOURCE_ZINC=
RESOURCE_COPPER=
RESOURCE_TIN=
RESOURCE_MITHRIL=
RESOURCE_ADAMANTITE=
RESOURCE_STEEL=
RESOURCE_BRASS=
RESOURCE_WOOD=
RESOURCE_PINE=
RESOURCE_BALSA=
RESOURCE_OAK=
RESOURCE_MAPLE=
RESOURCE_REDWOOD=
RESOURCE_HICKORY=
RESOURCE_SCALES=
RESOURCE_FUR=
RESOURCE_LEATHER=
RESOURCE_HIDE=
RESOURCE_WOOL=
RESOURCE_FEATHERS=
RESOURCE_COTTON=
RESOURCE_HEMP=
RESOURCE_WATER=
RESOURCE_SALT WATER=
RESOURCE_LIQUID=
RESOURCE_GLASS=
RESOURCE_PAPER=
RESOURCE_CLAY=
RESOURCE_CHINA=
RESOURCE_DIAMOND=
RESOURCE_CRYSTAL=
RESOURCE_GEM=
RESOURCE_PEARL=
RESOURCE_PLATINUM=
RESOURCE_MILK=
RESOURCE_EGGS=resource_eggs.jpg
RESOURCE_HOPS=
RESOURCE_COFFEEBEANS=
RESOURCE_COFFEE=
RESOURCE_OPAL=
RESOURCE_TOPAZ=
RESOURCE_AMETHYST=
RESOURCE_GARNET=
RESOURCE_AMBER=
RESOURCE_AQUAMARINE=
RESOURCE_CRYSOBERYL=
RESOURCE_IRONWOOD=
RESOURCE_SILK=
RESOURCE_COCOA=
RESOURCE_BLOOD=
RESOURCE_BONE=
RESOURCE_COAL=
RESOURCE_LAMP OIL=
RESOURCE_POISON=resource_poison.jpg
RESOURCE_LIQUOR=
RESOURCE_SUGAR=
RESOURCE_HONEY=resource_honey.jpg
RESOURCE_BARLEY=
RESOURCE_MUSHROOMS=resource_mushrooms.jpg
RESOURCE_HERBS=
RESOURCE_VINE=
RESOURCE_FLOWERS=
RESOURCE_PLASTIC=
RESOURCE_RUBBER=
RESOURCE_EBONY=
RESOURCE_IVORY=
RESOURCE_WAX=
RESOURCE_NUTS=resource_nuts.jpg
RESOURCE_BREAD=
RESOURCE_CRACKER=
RESOURCE_YEW=
RESOURCE_DUST=
RESOURCE_PIPEWEED=
RESOURCE_ENERGY=
RESOURCE_STRAWBERRIES=resource_strawberries.jpg
RESOURCE_BLUEBERRIES=
RESOURCE_RASPBERRIES=
RESOURCE_BOYSENBERRIES=
RESOURCE_BLACKBERRIES=
RESOURCE_SMURFBERRIES=
RESOURCE_PEACHES=resource_peaches.jpg
RESOURCE_PLUMS=resource_plums.jpg
RESOURCE_ONIONS=
RESOURCE_CHERRIES=resource_cherries.jpg
RESOURCE_GARLIC=resource_garlic.jpg
RESOURCE_PINEAPPLES=resource_pineapples.jpg
RESOURCE_COCONUTS=resource_coconuts.jpg
RESOURCE_BANANAS=
RESOURCE_LIMES=
RESOURCE_SAP=
RESOURCE_ONYX=
RESOURCE_TURQUOISE=
RESOURCE_PERIDOT=
RESOURCE_QUARTZ=
RESOURCE_LAPIS=
RESOURCE_BLOODSTONE=
RESOURCE_MOONSTONE=
RESOURCE_ALEXANDRITE=
RESOURCE_TEAK=
RESOURCE_CEDAR=
RESOURCE_ELM=
RESOURCE_CHERRYWOOD=
RESOURCE_BEECHWOOD=
RESOURCE_WILLOW=
RESOURCE_SYCAMORE=
RESOURCE_SPRUCE=
RESOURCE_MESQUITE=
RESOURCE_BASALT=
RESOURCE_SHALE=
RESOURCE_PUMICE=
RESOURCE_SANDSTONE=
RESOURCE_SOAPSTONE=
RESOURCE_SALMON=
RESOURCE_CARP=
RESOURCE_TROUT=
RESOURCE_SHRIMP=
RESOURCE_TUNA=
RESOURCE_CATFISH=
RESOURCE_BAMBOO=resource_bamboo.jpg
RESOURCE_SOAP=
RESOURCE_SPIDERSTEEL=
RESOURCE_ASH=
RESOURCE_PERFUME=
RESOURCE_ATLANTITE=
RESOURCE_*=

; key-extentions for lock-keys are first by resource name, then by material name
KEY_*=

; key-extentions for all of these are by first spell ID (SPELL_MAGICMISSLE, etc..)
DUST_*=
POTION_*=
PILL_*=
SCROLL_*=
WAND_*=

; key-extentions are by music instrument type
MUSINSTR_CLARINETS=musinstr_clarinets.jpg
MUSINSTR_CYMBALS=musinstr_cymbals.jpg
MUSINSTR_DRUMS=musinstr_drums.jpg
MUSINSTR_FLUTES=musinstr_oboes.jpg
MUSINSTR_GUITARS=musinstr_guitars.jpg
MUSINSTR_HARMONICAS=musinstr_harmonicas.jpg
MUSINSTR_HARPS=musinstr_harps.jpg
MUSINSTR_HORNS=musinstr_trumpets.jpg
MUSINSTR_OBOES=musinstr_oboes.jpg
MUSINSTR_ORGANS=musinstr_pianos.jpg
MUSINSTR_PIANOS=musinstr_pianos.jpg
MUSINSTR_TROMBONES=musinstr_trombones.jpg
MUSINSTR_TRUMPETS=musinstr_trumpets.jpg
MUSINSTR_TUBAS=musinstr_tubas.jpg
MUSINSTR_VIOLINS=musinstr_violins.jpg
MUSINSTR_WOODS=musinstr_oboes.jpg
MUSINSTR_XYLOPHONES=musinstr_xylophones.jpg
MUSINSTR_*=musinstr_guitars.jpg

; key-extentions for ship components can be class ID, or generic types: 
SHIPCOMP_ENGINE=
SHIPCOMP_ENVIRO=
SHIPCOMP_PANEL=
SHIPCOMP_POWER=
SHIPCOMP_SENSOR=
SHIPCOMP_WEAPON=
SHIPCOMP_*=

; Armor is key-extended by primary wear location
ARMOR_TORSO=
ARMOR_FEET=
ARMOR_LEGS=
ARMOR_HANDS=
ARMOR_ARMS=
ARMOR_HEAD=
ARMOR_EARS=
ARMOR_EYES=
ARMOR_MOUTH=
ARMOR_NECK=
ARMOR_FINGERS=
ARMOR_WRIST=
ARMOR_BACK=
ARMOR_WAIST=
ARMOR_BODY=
ARMOR_FLOATER=
ARMOR_HELD=
ARMOR_WIELDED=
ARMOR_*=

; Weapons are key-extended by weapon classifications and by damage types
WEAPON_AXE=
WEAPON_BLUNT=
WEAPON_EDGED=
WEAPON_FLAILED=
WEAPON_HAMMER=
WEAPON_KARATE=
WEAPON_POLEARM=
WEAPON_RANGED=
WEAPON_SWORD=
WEAPON_DAGGER=
WEAPON_STAFF=
WEAPON_THROWN=
WEAPON_*=

; Food and drink are key-extended by class ID, by resource name, and by material name
FOOD_*=
DRINK_GENFOUNTAIN=
DRINK_*=

; Light sources are key-extended by class ID, and by material name
LIGHT_GENCIGAR=
LIGHT_GENLANTERN=
LIGHT_GENLIGHTSOURCE=
LIGHT_GENPIPE=
LIGHT_STDSMOKEABLE=
LIGHT_*=

; Containers by class ID, and by material name-- with or without a LID
CONTAINER_GENCAGE=
CONTAINER_LEATHER=
CONTAINER_CLOTH=
CONTAINER_METAL=
CONTAINER_MITHRIL=
CONTAINER_WOODEN=
CONTAINER_GLASS=
CONTAINER_ROCK=
CONTAINER_PRECIOUS=
CONTAINER_PLASTIC=
CONTAINER_LID_LEATHER=
CONTAINER_LID_CLOTH=
CONTAINER_LID_METAL=
CONTAINER_LID_MITHRIL=
CONTAINER_LID_WOODEN=
CONTAINER_LID_GLASS=
CONTAINER_LID_ROCK=
CONTAINER_LID_PRECIOUS=
CONTAINER_LID_PLASTIC=
CONTAINER_LID_*=
CONTAINER_*=

; below specific item types which can override ITEM_* class ID
; none of these can be key-extended
ITEM_SOFTWARE=
ITEM_RECIPE=
ITEM_PERFUME=
ITEM_PACKAGED=
ITEM_MAP=
ITEM_LANDTITLE=
ITEM_ELECTRONICS=
ITEM_MISCMAGIC=

; if none of the above apply, items will use the generic ITEM tag, which is 
; key-extended first by resource, then by material
ITEM_*=

; if none of the above produce an image, this is the general catch-all for mxp images
; this key can NOT be extended
*=