package com.planet_ink.coffee_mud.Items.MiscTech; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2006 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class GenSSEngine extends GenShipComponent implements ShipComponent.ShipEngine { public String ID(){ return "GenSSEngine";} public GenSSEngine() { super(); setName("a generic ships engine"); baseEnvStats.setWeight(500); setDisplayText("a generic ships engine sits here."); setDescription(""); baseGoldValue=500000; baseEnvStats().setLevel(1); recoverEnvStats(); setMaterial(RawMaterial.RESOURCE_STEEL); } public boolean sameAs(Environmental E) { if(!(E instanceof GenSSEngine)) return false; return super.sameAs(E); } protected int maxThrust=1000; public int getMaxThrust(){return maxThrust;} public void setMaxThrust(int max){maxThrust=max;} protected int thrust=1000; public int getThrust(){return thrust;} public void setThrust(int current){thrust=current;} }