/* * paths.h * Operation system paths. * ____ _ * | _ \ ___ __ _| |_ __ ___ ___ * | |_) / _ \/ _` | | '_ ` _ \/ __| * | _ < __/ (_| | | | | | | \__ \ * |_| \_\___|\__,_|_|_| |_| |_|___/ * * Permission to use, modify and distribute is granted via the * Creative Commons - Attribution - Non Commercial - Share Alike 3.0 License * http://creativecommons.org/licenses/by-nc-sa/3.0/ * * Copyright (C) 2007-2009 Jason Mitchell, Randi Mitchell * Contributions by Tim Callahan, Jonathan Hseu * Based on Mordor (C) Brooke Paul, Brett J. Vickers, John P. Freeman * */ #ifndef PATHS_H_ #define PATHS_H_ #define ROOMPATH "../rooms/" #define AREAROOMPATH "../rooms/area/" #define MONPATH "../monsters/" #define OBJPATH "../objects/" #define TALKPATH "../game/talk/" #define DDESCPATH "../game/ddesc/" #define SIGNSCROLL "../game/signs/" #define UNIQUEPATH "../game/unique/" #define GAMEPATH "../game/" #define PLAYERPATH "../player/" #define BACKUPPATH "../player/backup/" #define HISTPATH "../history/" #define DOCPATH "../help/" #define WIKIPATH "../wiki/" #define POSTPATH "../post/" #define BINPATH "../bin/" #define LOGPATH "../log/" #define LOGALLPATH "../log/all.cmd" #define BUGPATH "../log/bug/" #define CONFPATH "../conf/" #define SPELLPATH "../spells/" #define AREADATAPATH "../conf/area/" #define DMHSUBDIR "../dmhelp/" #define BHSUBDIR "../bhelp/" #define BANKDIR "../bank/" #define GUILDBANKDIR "../guildbank/" #define LOTTERYPATH "../lottery/" #define RESOLVER_FILE CONFPATH "/RESOLVER_FILE" #endif /*PATHS_H_*/