<?xml version="1.0"?> <Room Num="3675" Version="2.40" Area="ocean"> <Name>Thieve's Passage</Name> <ShortDescription>This is a small crawlway deep inside the castle. It's dark and clammy.</ShortDescription> <LongDescription>There is a sound of trickling water and the scurry of small feet. From time to time, you hear the sharp sounds of rats or other high pitched squeals. Sounds like either a fight or lovemaking. You might not want to get caught in the middle of either. A circular room is to the east.</LongDescription> <Flags> <Bit Num="8"/> <Bit Num="9"/> <Bit Num="14"/> </Flags> <Wander> <Traffic>10</Traffic> <RandomMonsters> <Mob Area="ocean">17</Mob> <Mob Area="ocean" Num="1">17</Mob> <Mob Area="ocean" Num="2">17</Mob> <Mob Area="ocean" Num="3">17</Mob> <Mob Area="ocean" Num="4">17</Mob> <Mob Area="ocean" Num="5">17</Mob> <Mob Area="ocean" Num="6">17</Mob> <Mob Area="ocean" Num="7">17</Mob> <Mob Area="ocean" Num="8">17</Mob> <Mob Area="ocean" Num="9">17</Mob> </RandomMonsters> </Wander> <Track> <Direction>west</Direction> </Track> <PermMobs/> <PermObjs/> <LastTimes/> <Objects/> <Creatures/> <Exits> <Exit Name="west"> <Keys/> <Room Area="ocean">3674</Room> <Flags/> </Exit> <Exit Name="east"> <Keys/> <Room Area="ocean">3676</Room> <Flags/> </Exit> </Exits> </Room>