roh/conf/area/
roh/game/talk/
roh/help/
roh/monsters/ocean/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.44b/
MPERMT          1       /* Permanent monster */ 
MHIDDN          2       /* Hidden */ 
MINVIS          3       /* Invisible */ 
MTOMEN          4       /* Man to men on plural */ 
MDROPS          5       /* Don't add s on plural */ 
MNOPRE          6       /* No prefix */ 
MAGGRE          7       /* Aggressive */ 
MGUARD          8       /* Guards treasure */ 
MBLOCK          9       /* Blocks exits */ 
MFOLLO          10      /* Monster follows attacker */ 
MFLEER          11      /* Monster flees */ 
MSCAVE          12      /* Monster is a scavenger */ 
M_MALE          13      /* Sex == male */ 
MPOISS          14      /* Poisons attackers */ 
MUNDED          15      /* Undead */ 
MUNSTL          16      /* Cannot be stolen from */ 
MPOISN          17      /* Poisoned */ 
MMAGIC          18      /* Monster can cast spells */ 
MHASSC          19      /* Has already scavenged something */ 
MBRETH          20      /* Monster breathes fire */ 
MMGONL		  21	/* Monster only harmed by magic */ 
M_FACTION_ASSIST  22	// monster will assist members of primeFaction
MENONL		  23	/* +1 or better weapon to hit */ 
MTALKS          24      /* Monster can talk interactively */ 
MUNKIL          25      /* Monster cannot be harmed */ 
MNRGLD          26      /* Monster has fixed amt of gold */ 
MTLKAG          27      /* Becomes aggressive after talking */ 
MRMAGI          28      /* Monster resists magic */ 
MBRWP1          29      /* Monster breathes acid */ 
MBRWP2          30      /* Monster breathes frost */ 
MENEDR          31      /* Monster drains energy (exp) */ 
MKNGDM          32      /* Monster breathes poison gas */ 
MPLDGK          33      /* Players can pledge to monster */ 
MRSCND          34      /* Players can rescind to monster */ 
MDISEA          35      /* Monster causes disease */ 
MDISIT          36      /* Monster can dissolve items */ 
MPURIT          37      /* Player can purchase from monster */ 
MTRADE          38      /* Monster will give items */ 
MPGUAR          39      /* Passive exit guard */ 
MGAGGR          40      /* Monster aggro to good players */ 
MEAGGR          41      /* Monster aggro to evil players */ 
MDEATH          42      /* Monster has additon desc after death */ 
MMAGIO          43      /* Monster cast magic percent flag (prof 1) */ 
MRBEFD          44      /* Monster resists stun only */ 
MNOCIR          45      /* Monster cannot be circled */ 
MBLNDR          46      /* Monster blinds */ 
MDMFOL          47      /* Monster will follow DM */ 
MFEARS          48      /* Monster is fearful */ 
MSILNC          49      /* Monster is silenced */ 
MBLIND          50      /* Monster is blind */ 
MCHARM          51      /* Monster is charmed */ 
MMOBIL          52      /* Mobile monster */ 
MROBOT          53      /* Logic Monster (scripted) */ 
MTHIEF          54      /* Thief [BDyess] */ 
MFWAND          55      /* Fast wander [BDyess] */ 
MPET            56      /* Is, or can be, a pet [BDyess] */ 
MPROTE          57      /* Can cast Protection on [BDyess] */ 
MBLESS          58      /* Can cast Bless on [BDyess] */ 
MLEVIT          59      /* Can cast levitation on [BDyess] */ 
MFLYSP          60      /* Can cast fly on [BDyess] */ 
MSSHLD          61      /* Can cast earth-shield on [BDyess] */ 
MBRWAT          62      /* Can cast breathe-water on [BDyess] */
M_SEXLESS       63      /* Creature is sexless */ 
MRFIRE          64      /* Can cast resist-fire on [BDyess] */ 
MEARTH          65      /* Creature of earth [BDyess] */ 
MWIND           66      /* Creature of air [BDyess] */ 
MFIRE           67      /* Creature of fire [BDyess] */ 
MWATER          68      /* Creature of water [BDyess] */ 
MEXPIR          69      /* Creature expires [BDyess] */ 
MCORPS          70      /* Monster leaves a corpse [BXKIM] */ 
MIREGP          71      /* Irregular plural monster */
MNOWAN          72      /* Monster never mobile */
MREART          73      /* Resists earth realm */
MRAIR           74      /* Resists air realm */
MRFLAM          75      /* Resists fire realm */
MRWATR          76      /* Resists water realm */
MVEART          77      /* Vulnerable to earth realm */
MVAIR           78      /* Vulnerable to air realm */
MVFLAM          79      /* Vulnerable to fire realm */
MVWATR          80      /* Vulnerable to water realm */
MRSHRP          81      /* Resists sharp weapons */
MRTHRS          82      /* Resists thrust weapons */
MRBLNT          83      /* Resists blunt weapons */
MRPOLE          84      /* Resists pole weapons */
MRMISL          85      /* Resists missile weapons */
MVSHRP          86      /* Vulnerable to sharp weapons */
MVTHRS          87      /* Vulnerable to thrust weapons */
MVBLNT          88      /* Vulnerable to blunt weapons */
MVPOLE          89      /* Vulnerable to pole weapons */
MVMISL          90      /* Vulnerable to missile weapons */
MREGEN          91      /* Monster regenerates */
MTWO            92      /* +2 or better weapon needed to hit */
MTHREE          93      /* +3 or better weapon needed to hit */
MSMOTH          94      /* Earth smother attack */
MSTEAL          95      /* Monster steals if attacking */
MSAGGR          96      /* Monster steals randomly on sight */
MBRLIG          97      /* Breathes lightning */
MFSHIE          98      /* Monster has fire-shield spell on */
MPSYBL          99      /* Monster has Psychic energy blast */
MWBASS          100     /* Will be assisted */
MWASSI          101     /* Will assist */
MNIGHT          102     /* Only comes at night */
MAGOUT          103     /* Monster aggros outlaws */
MWBACK          104     /* Monster will backstab, (needs to be hidden) */
MWBASH          105     /* Monster will bash */
MWCIRC          106     /* Monster will circle */
MWWIEL          107     /* Monster wields weapons */
MOFFER		108	/* Monster will accept offers (NOt in yet) */
MWBITE		109	/* Monster will bite */
MDAY            110     /* Monster will come only during the day */
MNSHOW          111     /* Doesn't show when monster arrives */
MHIRE           112     /* Mob is hireable */
MHLEAV          113     /* DON'T USE, used for hire */
MRDODG          114     /* Monster not dodgeable */
MDMIST          115     /* Monster detects mist */
MRBITE          116     /* Monster cannot be bitten */
MASHOP          117     /* Monster after a shoplifter - DONT SET */
MCHASE          118     /* Monster chasing someone - DONT SET */
MRCIRC          119     /* Monster resists circle as undead */
MWYELL          120     /* Monster will yell for help */
MYELLD          121     /* Monster yelled for help - DONT SET */
MNYELL          122     /* Do not show "monster yells" message */
MBSPEL          123     /* Monster casts beneficial spells at random */
MWBLOG          124     /* Monster logged */
MBITES          125     /* Monster always bites */
MTAILS          126     /* Monster has tail slap attack */
MLSTUN          127     /* Resist-stun based on caster level */
MRTOUC          128     /* Monster resists touch */
MGREDY	        129	/* Monster will knock someone unconsious and steal
			   gold - can be used with flag 7 */
MPOLCE          130     /* Monster will knock someone unconsious and haul
		        them off to jail (2645) or whever u *set j mob # to)
MLVLRE          131     /* Level restricted attack */
MNSTAB          132     /* Monster cannot be backstabbed  */
MUNDEW          133     /* Monster cannot be hurt by animated creatures */
MTRAMP	        134     /* Monster is big enough to trample people */
MNEART          135     /* Monster immune to earth realm */
MNAIR           136     /* Monster immune to air realm */
MNFIRE          137     /* Monster immune to fire realm */
MNWATR          138     /* Monster immune to water realm */
MNELEC          139     /* Monster immune to electricity realm */
MNICE           140     /* Monster immune to ice realm */
                141     /* unused */
                142     /* unused */
MRELEC          143     /* Monster resists electricity realm */
MRICER          144     /* Monster resists ice realm */
                145     /* unused */
                146     /* unused */
MVELEC          147     /* Monster vulnerable to electricity */
MVICER          148     /* Monster vulnerable to ice realm */
                149     /* unused */
                150     /* unused */
MNSHRP          151     /* Monster immune to sharp weapons */
MNTHRS          152     /* Monster immune to thrust weapons */
MNBLNT          153     /* Monster immune to blunt weapons */
MNPOLE          154     /* Monster immune to pole weapons */
MNMISL          155     /* Monster immune to missile weapons */
MWARMT          156     /* Monster under warmth spell */
/* Do not set mflags 157-160 without DM permission. */
MNLONE          157     /* Immune level 1 spells */
MNLTWO          158     /* Immune to level 2 spells or less */
MNLTHR          159     /* Immune to level 3 spells or less */
MNLFOU          160     /* Immune to level 4 spells or less */
MNKICK          161     /* Cannot be kicked (for things like slimes) */
MDSCRE          162     /* Monster has a deadly scream attack */
MWSNEA          163     /* Monster will sneak */
MSNEAK          164     /* Monster is sneaking - DO NOT SET */
/* Do not set 165 or 166 without talking to a DM */
MRAGGR          165     /* Monster randomly aggro on loading */
MWAGGR          166     /* Monster will go aggro (based on update) */
MNPOIS          167     /* Monster not poisonable */
MNCHRM          168     /* Monster not charmable */
MSUNDE          169     /* Monster is special undead (harder to turn) */
MSPOIS          170     /* Monster under slow poison spell - DO NOT SET */
MWTURN          171     /* Monster will turn undead */
MWTOUC          172     /* Monster will use touch of death */
MNLEXP          173     /* No EXP loss from monster */
MHASTE          174     /* Monster is hasted by spell - DO NOT SET */
MSLOWD          175     /* Monster is slowed by spell - DO NOT SET */
MSTING          176     /* Monster has poisonous sting */
MFTOVE          177     /* 'f' to 'ves' plural: wolf -> wolves */
MPGAZE          178     /* Monster has petrifying gaze attack */
MBPETR          179     /* Monster has petrifying breath attack */
MSTONE          180     /* Monster's touch can turn to stone */
MWRENO          181     /* Monster will renounce */
MAAGGR          182     /* Monster always aggressive */
MKPERM          183     /* Mob will attack perm creatures */
MKAMOB          184     /* Mob attacks all mobs it will not assist */
MKMAST          185     /* Mob kills master - not pet */
MWKICK          186     /* Mob will kick */
MFTICK          187     /* Mob fast ticks when no one in room */
MRESXP          188     /* Lower exp after max-killable level */
MSTREN          189     /* Monster under strength spell */
MWEAKN          190     /* Monster under weakness spell */
MITOLL          191     /* Monster is a tollkeeper */
MAVARY          192     /* Monster's alignment will vary */
MATHAC          193     /* Mobs assist each others' thac0s */ 
MSWEEP          194     /* Mob is a streetsweeper - cleans rooms */
MCUSTM          195     /* Mob is custom - has no specific mtype. */
MNOADJ          196     /* Mob will not adjust on loading */
MHASBS          197     /* Mob has backstabbed */
MRCLEA          198     /* Mob resists cleave */
MVCLEA          199     /* Mob vulnerable to cleave */
MNCLEA          200     /* Mob immune to cleave */
MRACTI          201     /* StayActive - DO NOT SET THIS */
MNACRT          202     /* Immune to auto-crit weapons */
MCGAZE          203     /* Confusing gaze */
MAMAGI          204     /* Monster blocks casting in room */
MMSTUN          205     /* Mob is mage/lich stun only */
MAFIRE          206     /* Mob has fire aura */
MACOLD          207     /* Mob has cold aura */
MANAUS          208     /* Mob has nauseating aura */
MANEGA          209     /* Mob has negative aura */
MAWIND          210     /* Mob has turbulent wind aura */
                211     /* unused */
                211     /* unused */
                213     /* unused */
M_WOUNDING      214     /* Mob has festering wound attack */
M_BERSERK       215     /* Mob is berserk */
M_W_Berserk     216     /* Mob will go berserk */
MPORTED         217     /* Mob was teleported */
MLDRAIN         218     /* Mob will temp drain levels */
MBWIND          219     /* Mob has windblast breath */
MMPZAP          220     /* Mob will zap player's MP */
MRAGGI          221     /* Race aggro flag invert */
MCAGGI          222     /* Class aggro flag invert */
MDGAZE          223     /* Monster has death gaze */
MSVFUL          224     /* Save entire mob (DO NOT SET) */
MDAGGI          225     /* Diety aggro flag invert */
MYTOIE          226     /* 'y' to 'ies' plural: sentry -> sentries */
MOFELEC         227     /* ofElec */
MOFCOLD         228     /* ofCold */
MSSKIN          229     /* Stoneskin spell */
MDARK           230     /* Darkness spell */
MRAID           231     /* Raiding */