roh/conf/area/
roh/game/talk/
roh/help/
roh/monsters/ocean/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.44b/
<?xml version="1.0"?>
<Creature Num="106" Area="ocean" Version="2.40">
  <Name>the Platinum Dragon</Name>
  <Class>5</Class>
  <Level>25</Level>
  <Type>1</Type>
  <Experience>4000</Experience>
  <Coins>
    <Coin Num="2">9000</Coin>
  </Coins>
  <Alignment>300</Alignment>
  <Stats>
    <Stat Name="Strength">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Dexterity">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Constitution">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Intelligence">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Piety">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Hp">
      <Current>390</Current>
      <Max>390</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Mp">
      <Current>300</Current>
      <Max>300</Max>
      <TempMax>0</TempMax>
    </Stat>
  </Stats>
  <Description>You see Bahamut, the Platinum Dragon.</Description>
  <Keys>
    <Key Num="0">platinum</Key>
    <Key Num="1">dragon</Key>
  </Keys>
  <MoveTypes/>
  <Armor>830</Armor>
  <Bank/>
  <Realms/>
  <Proficiencies/>
  <Dice>
    <Number>8</Number>
    <Sides>6</Sides>
    <Plus>0</Plus>
  </Dice>
  <Attacks/>
  <Talk>Only with this key can you defeat Tiamat, the Chromatic Dragon.</Talk>
  <DefenseSkill>245</DefenseSkill>
  <AttackPower>250</AttackPower>
  <WeaponSkill>245</WeaponSkill>
  <CarriedItems>
    <Carry Area="ocean">149</Carry>
    <Carry Area="ocean" Num="1">149</Carry>
    <Carry Area="ocean" Num="2">149</Carry>
    <Carry Area="ocean" Num="3">149</Carry>
    <Carry Area="ocean" Num="4">149</Carry>
    <Carry Area="ocean" Num="5">149</Carry>
    <Carry Area="ocean" Num="6">149</Carry>
    <Carry Area="ocean" Num="7">149</Carry>
    <Carry Area="ocean" Num="8">149</Carry>
    <Carry Area="ocean" Num="9">149</Carry>
  </CarriedItems>
  <AssistMobs/>
  <EnemyMobs/>
  <ClassAggro/>
  <RaceAggro/>
  <DeityAggro/>
  <Factions/>
  <Skills/>
  <Effects>
    <Effect>
      <Name>detect-invisible</Name>
      <Duration>-1</Duration>
      <Strength>1</Strength>
      <Extra>0</Extra>
    </Effect>
  </Effects>
  <SpecialAttacks>
    <SpecialAttack>
      <Name>Fire Breath</Name>
      <Verb>breathes fire on</Verb>
      <TargetStr>^r*ATTACKER* breathes fire on you!*CR*You take ^R*DAMAGE*^r damage!^x</TargetStr>
      <TargetFailStr></TargetFailStr>
      <RoomFailStr></RoomFailStr>
      <SelfStr></SelfStr>
      <RoomStr>^r*ATTACKER* breathes fire on *LOW-TARGET*!^x</RoomStr>
      <TargetSaveStr>^cYou almost manage to dive out of the way.^x</TargetSaveStr>
      <SelfSaveStr></SelfSaveStr>
      <RoomSaveStr>*TARGET* almost dives out of the way.</RoomSaveStr>
      <Limit>0</Limit>
      <Delay>60</Delay>
      <Chance>20</Chance>
      <StunLength>0</StunLength>
      <Type>3</Type>
      <SaveType>4</SaveType>
      <SaveBonus>0</SaveBonus>
      <MaxBonus>0</MaxBonus>
      <Flags>
        <Bit Num="1"/>
      </Flags>
      <Dice>
        <Number>25</Number>
        <Sides>4</Sides>
        <Plus>0</Plus>
      </Dice>
    </SpecialAttack>
  </SpecialAttacks>
  <InitialStats/>
  <DailyTimers/>
  <SavingThrows>
    <SavingThrow Num="0">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="1">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="2">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="3">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="4">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="5">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
  </SavingThrows>
  <Spells>
    <Bit Num="11"/>
    <Bit Num="13"/>
    <Bit Num="14"/>
    <Bit Num="16"/>
    <Bit Num="18"/>
  </Spells>
  <Quests/>
  <Languages/>
  <Flags>
    <Bit Num="5"/>
    <Bit Num="7"/>
    <Bit Num="8"/>
    <Bit Num="12"/>
    <Bit Num="17"/>
    <Bit Num="22"/>
  </Flags>
  <LastTimes/>
  <Inventory/>
</Creature>