roh/conf/area/
roh/game/talk/
roh/help/
roh/monsters/ocean/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.44b/
OPERMT          1       /* Permanent item (not yet taken) */ 
OHIDDN          2       /* Hidden */ 
OINVIS          3       /* Invisible */ 
OSOMEA          4       /* "some" prefix */ 
ODROPS          5       /* Don't add s on plural */ 
ONOPRE          6       /* No prefix */ 
		7       /* unused */ 
OWTLES          8       /* Container of weightless holding */ 
OTEMPP          9       /* Temporarily permanent */ 
OPERM2          10       /* Permanent INVENTORY item */ 
ONOMAG          11      /* Mages cannot wear/use it */ 
OLIGHT          12      /* Object serves as a light */ 
OGOODO          13      /* Usable only by good players */ 
OEVILO          14      /* Usable only by evil players */ 
ONOENC          15      /* Cannot be enchanted */ 
ONOFIX          16      /* Cannot be repaired */ 
OCLIMB          17      /* Climbing gear */ 
ONOTAK          18      /* Cannot be taken */ 
OSCENE          19      /* Part of room description/scenery */ 
OSIZE1          20      /* OSIZE: 00=all wear, 01=small wear, */ 
OSIZE2          21      /* 10=medium wear, 11=large wear */ 
ORENCH          22      /* Random enchantment flag */ 
OCURSE          23      /* The item is cursed */ 
OWEARS          24      /* The item is being worn */ 
OUSEFL          25      /* Can be used from the floor */ 
OCNDES          26      /* Container devours items */ 
O_FEMALE_ONLY   27      /* Usable by only females */ 
O_MALE_ONLY     28      /* Usable by only males */ 
O_SEXLESS_ONLY  29      /* Usable by only sexless creatures */ 
OPLDGK          30      /* pledge players may only use */ 
OLARMO          31      /* Object is light armor */
OCLSEL          32      /* class selective invert */ 
			/* Caution: this could let monks and wolves use the item */
OASSNO          33      /* class selective: assassin */ 
OBARBO          34      /* class selective: barbarian */ 
OCLERO          35      /* class selective: cleric */ 
OFIGHO          36      /* class selective: fighter */ 
OMAGEO          37      /* class selective: mage */ 
OPALAO          38      /* class selective: paladin */ 
ORNGRO          39      /* class selective: ranger */ 
OTHIEO          40      /* class selective: thief */ 
OVAMPO          41      /* class selective: vamp */ 
OMONKO          42      /* class selective: monk */ 
ODEATO          43      /* class selective: death knight */ 
ODRUDO          44      /* class selective: druid */ 
OLICHO          45      /* class selective: lich */
OWEREO          46      /* class selective: werewolf */
OBARDO          47      /* class selective: bard */
OROGUE          48      /* class selective: rogue */
		49      /* unused */ 
ONSHAT          50      /* weapon will never shatter */ 
OALCRT          51      /* weapon will always critical */ 
OLUCKY          52      /* Item is a luck charm */ 
OWCAST          53      /* Weapon casts */ 
OTWOHA          54      /* Weapon requires two hands, (no dlb wield) */
OIREGP          55      /* Irregular Plural Name */
		56      /* unused */ 
OCHAON          57      /* Chaotics Only */
OLAWON          58      /* Lawfuls Only */
OTMENC		59      /* Temp Emchant */ 
O_STARTING	60      /* Starting Item */
		61      /* unused */  
 /*Clan Flags, note flag 30 must also be set */
OCLAN1          62      /* Clan 1 can use */
OCLAN2          63      /* Clan 2 can use */
OCLAN3          64      /* Clan 3 can use */
OCLAN4          65      /* Clan 4 can use */
OCLAN5          66      /* Clan 5 can use */
OCLAN6          67      /* Clan 6 can use */
OCLAN7          68      /* Clan 7 can use */
OCLAN8          69      /* Clan 8 can use */
OCLAN9          70      /* Clan 9 can use */
OCLAN0          71      /* Clan 10 can use */
	ORMAGI          72      /* Confers Resist-Magic when worn */
	ORFIRE          73      /* Confers Resist-Fire when worn */
	ORCOLD          74      /* Confers Resist-Cold when worn */
	OREART          75      /* Confers Earth-Shield when worn */
	OBWATR          76      /* Confers Breathe-Water when worn */
	ORDRAN          77      /* Wearer resists xp drain and lich drain */
	ODMAGI          78      /* Confers Detect-magic to wearer */
	ODINVI  	        79      /* Confers Detect-invisible to wearer */
	ORSTUN          80      /* Wearer resists-stun spell */
	OENONL          81      /* Wearer can only be hit by magic weapons */
ORDISS          82      /* Object resists-dissolve */
	OFLY            83      /* Wearer under fly spell */
	OLEV            84      /* Wearer under levitate spell */
	OWINVI          85      /* Wearer is invisible */
	OWORN           86      /* Object must be worn to use magic */
	OBLESS          88      /* Wearer under bless spell */
	OPEART          89      /* Wearer resists-earth realm */
	OPAIR           90      /* Wearer resists-air realm */
	OPFIRE          91      /* Wearer resists-fire realm */
	OPWATR          92      /* Wearer resists-water realm */
OEAT            93      /* this flag and potion type 6 to make eatable */
OADROP          94      /* Mobs always drop */
/* Flags 95-99 require DM permission to set. */
	OSTRUP          95      /* Str goes up when worn */
	ODEXUP          96      /* Dex goes up when worn */
	OCONUP          97      /* Con goes up when worn */
	OINTUP          98      /* Int goes up when worn */
	OPTYUP          99      /* Pty goes up when worn */
OCLA11          100     /* Only clan 11 can use */
OCLA12          101     /* Only clan 12 can use */
		102     /* unused */  
		103     /* unused */  
		104     /* unused */  
OCUSTO          105     /* Object is a custom */
ONSLFT          106     /* Object cannot be shoplifted */
OSTOLN          107     /* Object was shoplifted (cannot be pawned) */
OCAMOF          108     /* Object confers camouflage when worn */
OHMIST          109     /* Weapon can hit misted vampire */
OSILVR          110     /* Object is made of silver */
OTHACO          111     /* Object makes thaco better when held */
O_UNUSED        112     /* unused */
ONOSTE          113     /* Object cannot be stolen */
OSMSHE          114     /* Object can be worn with 2 weapons (shields) */
OPRO20          115     /* Need 20% prof to use */
OPRO40          116     /* Need 40% prof to use */
OPRO60          117     /* Need 60% prof to use */
OPRO80          118     /* Need 80% prof to use */
ONPAWN          119     /* Object not pawnable */
OBDROP          120     /* Object breaks when drops */
OILORE          121     /* Lore Item */
ORASEL          122     /* race selective invert */ 
ODWRFO          123     /* race selective: dwarf */ 
OELFO           124     /* race selective: elf */ 
OHELFO          125     /* race selective: half-elf */
OHAFLO          126     /* race selective: halfling */
OHUMAO	        127	/* race selective: human */ 
OORCO		128	/* race selective: orc */
OHAFGO	        129	/* race selective: half-giant */
OGNOMO          130     /* race selective: gnome */
OTROLO          131     /* race selective: troll */
OHORCO	        132	/* race selective: half-orc */
OOGREO	        133	/* race selective: ogre */
ODELFO          134     /* race selective: dark-elf */
OGOBLO          135     /* race selective: goblin */ 
OMINOO	        136	/* race selective: minotaur */
OSERAO          137     /* race selective: seraph */
OKBLDO	        138	/* race selective: kobold */
OCAMBO          139     /* race selective: cambion */
OBARBO          140     /* race selective: barbarian */
OKATAO          141     /* race selective: kataran */
OENVEN          142     /* object has been envenomed */
OMNULL          143     /* object has null magic signature */
ONBRAK          144     /* Object does not break */
OCANTW          145     /* Can wield and touch with */
OJBOUG	        146	/* Object was just bought */
ONDROP          147     /* Object is No Drop */
OLOGIN          148     /* display file all at once */
OBROKN          149     /* Object is broken by break command */
OSMBOW          150     /* Object is a small bow - Hand crossbow */
OCOINO          151     /* Coin operated object */
OPREPA          152     /* Object is being prepared */
OSTMIS          153     /* Missile weapon uses strength bonus */
OUNIQU          154     /* Object is unique or limited */
OCNBLK          155     /* Bulkless container object */
ONBULK          156     /* Bulkless object */
OPRIME          157     /* Object is a primary key in combine codex */
ONPEEK          158     /* Object cannot be peeked at */
OBASHE          159     /* Shield does extra bash damage */
OKEEP           160     /* Keep object */
ONSTAB          161     /* No Backstab w/ this weapon */
OSVFUL          162     /* Save entire object (DO NOT SET) */
O_BODY_PART     163	/* Body part - cannot peek/steal, unset when mob dies */
O_DARKMETAL     164	/* Object is a darkmetal item (decays in sunlight) */
O_TIEFLING      165	/* race selective: tiefling */