empiremud/cnf/
empiremud/doc/
empiremud/lib/boards/
empiremud/lib/etc/
empiremud/lib/misc/
empiremud/lib/plralias/F-J/
empiremud/lib/plralias/K-O/
empiremud/lib/plralias/P-T/
empiremud/lib/plralias/U-Z/
empiremud/lib/plrobjs/
empiremud/lib/plrobjs/F-J/
empiremud/lib/plrobjs/K-O/
empiremud/lib/plrobjs/P-T/
empiremud/lib/plrobjs/U-Z/
empiremud/lib/world/
empiremud/lib/world/mob/
empiremud/lib/world/obj/
empiremud/log/
# Generated automatically from Makefile.in by configure.
# EmpireMUD 0.0a Makefile.in - Makefile template used by 'configure'
# Based upon CircleMUD 3.0
# for the 'util' directory

# C compiler to use
CC = gcc

# Any special flags you want to pass to the compiler
MYFLAGS = -Wall -DEMPIRE_UTIL

#flags for profiling (see hacker.doc for more information)
PROFILE = 

##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################

# binary destination directory
BINDIR = ../../bin
# location of world files
WLDDIR = ../../lib/world/wld
# location of Empire include files
INCDIR = ..

CFLAGS = -g -O2 $(MYFLAGS) $(PROFILE) -I$(INCDIR)

default: all

all: $(BINDIR)/autowiz $(BINDIR)/delobjs $(BINDIR)/listrent \
	$(WLDDIR)/map $(BINDIR)/mudpasswd $(BINDIR)/purgeplay \
	$(BINDIR)/showplay $(BINDIR)/sign $(BINDIR)/plrconv

autowiz: $(BINDIR)/autowiz

delobjs: $(BINDIR)/delobjs

listrent: $(BINDIR)/listrent

mudpasswd: $(BINDIR)/mudpasswd

map: $(WLDDIR)/map

purgeplay: $(BINDIR)/purgeplay

plrconv: $(BINDIR)/plrconv

showplay: $(BINDIR)/showplay

sign: $(BINDIR)/sign

$(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h
	$(CC) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c

$(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h $(INCDIR)/utils.h
	$(CC) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c

$(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h
	$(CC) $(CFLAGS) -o $(BINDIR)/listrent listrent.c

$(WLDDIR)/map: map.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
	$(CC) $(CFLAGS) -o $(WLDDIR)/map map.c

$(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h $(INCDIR)/utils.h
	$(CC) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c -lcrypt

$(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h $(INCDIR)/utils.h
	$(CC) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c

$(BINDIR)/plrconv: plrconv.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h $(INCDIR)/utils.h
	$(CC) $(CFLAGS) -o $(BINDIR)/plrconv plrconv.c

$(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
	$(INCDIR)/structs.h
	$(CC) $(CFLAGS) -o $(BINDIR)/showplay showplay.c

$(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
	$(CC) $(CFLAGS) -o $(BINDIR)/sign sign.c