empiremud/cnf/
empiremud/doc/
empiremud/lib/boards/
empiremud/lib/etc/
empiremud/lib/misc/
empiremud/lib/plralias/F-J/
empiremud/lib/plralias/K-O/
empiremud/lib/plralias/P-T/
empiremud/lib/plralias/U-Z/
empiremud/lib/plrobjs/
empiremud/lib/plrobjs/F-J/
empiremud/lib/plrobjs/K-O/
empiremud/lib/plrobjs/P-T/
empiremud/lib/plrobjs/U-Z/
empiremud/lib/world/
empiremud/lib/world/mob/
empiremud/lib/world/obj/
empiremud/log/
#!/bin/sh
#
# EmpireMUD 1.0 autorun script
# Based on CircleMUD 3.0 autorun script
# Contributions by Fred Merkel, Stuart Lamble, and Jeremy Elson
# Copyright (c) 1996 The Trustees of The Johns Hopkins University
# All Rights Reserved
# See license.doc for more information
#
#############################################################################
#
# This script can be used to run EmpireMUD over and over again (i.e., have it
# automatically reboot if it crashes).  It will run the game, and copy some
# of the more useful information from the system logs to the 'log' directory
# for safe keeping.
#
# You can control the operation of this script by creating and deleting files
# in Empire's root directory, either manually or by using the 'shutdown'
# command from within the MUD.
#
# Creating a file called .killscript makes the script terminate (i.e., stop
# rebooting the MUD).  If you want to shut down the MUD and make it stay
# shut down, use the "shutdown die" command from within the MUD.
#
# Finally, if a file called pause exists, the script will not reboot the MUD
# again until pause is removed.  This is useful if you want to turn the MUD
# off for a couple of minutes and then bring it back up without killing the
# script.  Type "shutdown pause" from within the MUD to activate this feature.
#

# The port on which to run the MUD
PORT=4000

# Default flags to pass to the MUD server (see admin.txt for a description
# of all flags).
FLAGS=''

#############################################################################

while ( : ) do

  DATE=`date`
  echo "autorun starting game $DATE" >> syslog
  echo "running bin/empire $FLAGS $PORT" >> syslog

  bin/empire $FLAGS $PORT >> syslog 2>&1

  tail -30 syslog > syslog.CRASH

  fgrep "BAN:" syslog >> log/ban
  fgrep "GC:" syslog >> log/godcmds
  fgrep "VALID:" syslog >> log/validation
  fgrep "DEATH:" syslog >> log/rip
  fgrep "BAD PW:" syslog >> log/badpw
  fgrep "DEL:" syslog >> log/delete
  fgrep "NEW:" syslog >> log/newplayers
  fgrep "SYSERR:" syslog >> log/syserr
  fgrep "LVL:" syslog >> log/levels

  rm log/syslog.old
  mv syslog       log/syslog.old
  touch syslog

  if [ -r .killscript ]; then
    DATE=`date`;
    echo "autoscript killed $DATE"  >> syslog
    rm .killscript
    exit
  fi

  sleep 1

  while [ -r pause ]; do
    sleep 1
  done

done