empiremud/cnf/
empiremud/doc/
empiremud/lib/boards/
empiremud/lib/etc/
empiremud/lib/misc/
empiremud/lib/plralias/F-J/
empiremud/lib/plralias/K-O/
empiremud/lib/plralias/P-T/
empiremud/lib/plralias/U-Z/
empiremud/lib/plrobjs/
empiremud/lib/plrobjs/F-J/
empiremud/lib/plrobjs/K-O/
empiremud/lib/plrobjs/P-T/
empiremud/lib/plrobjs/U-Z/
empiremud/lib/world/
empiremud/lib/world/mob/
empiremud/lib/world/obj/
empiremud/log/
EmpireMUD After Dark Object Files
- vnums.h is sorted numerically, you may cross-reference that

File   Description
----   -----------
0.obj  Boards, corpse(s), and system objects
1.obj  100-119: Things found via dig
       120-139: Things related to the forest
       140-149: Things harvested
       150-159: Processed foods
       160-169: Things mined
       170-179: Processed minerals
       180-199: Composite/modified items from this file
2.obj  Unfired clay items, fired clay items
3.obj  Skins and items made from skins
5.obj  Forged Items: Weapons and shields
6.obj  Forged Items: Armor and headgear
7.obj  Forged Items: Jewelry and trinkets
8.obj  Flask and glasswork-related items, wax items
9.obj  Assembled and manufactured items

10.obj Immortals' personal objects