#AREADATA Name The Town of Shinndara~ Creator Marianne~ Builders None~ VNUMs 16400 16481 Security 1 Flags 0 Aflags 4 Owned 0 End #MOBILES #16404 olfok peddler fruit~ Olfok~ Olfok the fruit peddler is here. ~ ~ 3 128 0 S 67 0 0 0d0+0 0d0+0 0 0 0 0 1 #16411 lich ~ a Lich~ A lich is stamping towards you. ~ ~ 3 1048580 0 S 130 0 0 0d0+0 0d0+0 0 0 0 0 1 #16416 cleric holy~ the holy cleric~ The Holy Cleric stands here. ~ ~ 3 16552 0 S 110 0 0 0d0+0 0d0+0 0 0 0 0 1 #16418 master guildmaster undead~ the Guildmaster~ The Undread Guildmaster is here. ~ ~ 3 128 0 S 195 0 0 0d0+0 0d0+0 0 0 0 0 1 #16419 guildmaster master quild~ the Guildmaster~ The Undead GuildMaster is here. ~ ~ 32771 168 0 S 267 0 0 0d0+0 0d0+0 0 0 0 0 1 #16421 guild master guildmaster~ the Guildmaster~ The undead Guildmaster is here. ~ ~ 3 168 0 S 224 0 0 0d0+0 0d0+0 0 0 0 0 2 #16422 guild master guildmaster~ the Guildmaster~ The Undead Guildmaster is here. ~ ~ 3 168 0 S 166 0 0 0d0+0 0d0+0 0 0 0 0 1 #16436 lieutenant~ the lieutenant~ A lieutenant is here, looking at you. ~ ~ 3 40 0 S 296 0 0 0d0+0 0d0+0 0 0 0 0 0 #16437 cleric silvercleric templecleric~ the Silver Temple Cleric~ The Cleric of the silver temple is here. ~ ~ 3 128 0 S 165 0 0 0d0+0 0d0+0 0 0 0 0 1 #16438 witch~ the witch~ A witch is looking at you. ~ ~ 65 1048576 0 S 88 0 0 0d0+0 0d0+0 0 0 0 0 2 #16439 apothecary~ the Apothecary~ The ancient apothecary eyes you greedily. ~ ~ 3 128 0 S 202 0 0 0d0+0 0d0+0 0 0 0 0 1 #16448 cleric onyx~ the Onyx cleric~ The cleric of the onyx temple is here. ~ ~ 3 128 0 S 207 0 0 0d0+0 0d0+0 0 0 0 0 1 #16450 dog fido ~ the undead fido~ An undead beastly fido is here ~ ~ 1 0 0 S 124 0 0 0d0+0 0d0+0 0 0 0 0 1 #16451 janitor undead~ the undead janitor~ An undead Janitor is walking around, cleaning up ~ ~ 1 0 0 S 62 0 0 0d0+0 0d0+0 0 0 0 0 1 #16452 guard cityguard undead~ the undead cityguard~ An undead cityguard is here. ~ ~ 65 0 0 S 105 0 0 0d0+0 0d0+0 0 0 0 0 1 #16455 bartender~ the bartender~ The bartender is standing behind the bar, cleaning some glasses. ~ ~ 3 0 0 S 214 0 0 0d0+0 0d0+0 0 0 0 0 0 #16469 ghoul~ a ghoul~ A ghastly ghoul is here. ~ ~ 1 0 1 S 394 0 0 0d0+0 0d0+0 0 0 0 0 0 #16470 skeleton~ a skeleton~ A dusty skeleton lies here. ~ ~ 1 0 0 S 486 0 0 0d0+0 0d0+0 0 0 0 0 0 #16471 zombie~ a zombie~ A rotting zombie is staggering towards you. ~ ~ 1 0 0 S 579 0 0 0d0+0 0d0+0 0 0 0 0 0 #0 #OBJECTS #16406 tree~ a rotten tree~ A nearly rotten tree lies here.~ ~ 13 0 0 0 0 0 0 16959 0 0 #16407 bench~ a bench~ A once white-painted wooden bench is standing here.~ ~ 12 0 0 0 0 0 0 1 0 0 #16408 desk~ a desk~ A nearly rotten old desk is standing here.~ ~ 12 0 0 0 0 0 0 -13825 0 0 #16409 chair~ a chair~ An old chair is standing here.~ ~ 12 0 0 0 0 0 0 -13825 0 0 #16415 potion cyan~ A cyan potion~ A cyan potion~ ~ 10 64 8193 24 33 0 0 0 0 0 #16451 fountain~ a fountain~ A large onyx fountain is here.~ ~ 25 0 0 0 0 0 0 1 0 0 E fountain~ The fountain is made from dark onyx and contains a something which surely is no water. Large onyx lion heads spout the liquid from their mouths. You are not able to define the color of the liquid. ~ #16456 altar~ an alter~ (#yGlowing#n) A huge black altar is standing in the middle of the room.~ ~ 15 0 0 0 0 0 0 5000 0 0 E altar~ This altar is made out of the same black granite you already noticed. It is covered with arcane symbols and on the top someone carved the sign of this cult. Next to the altar you notice a small plaque. ~ E plaque~ This is the temple of the Doomed. Only those who have lost everything and are damned to walk over this earth without friends and a home can join. ~ #0 #ROOMS #16400 The Hidden Gateway to Shinndara~ This is the hidden gateway to the town of Shinndara. The room is misty and you can't see a lot. There is a magic ladder leading down into the mist. There is a sign and a plaque nailed on to a wall. ~ 0 4 0 E sign~ **WELCOME TO SHINNDARA** Welcome to Shinndara Traveler. The only way to Shinndara is down. Rest your weary feet and enjoy the peace you have here. Make sure, you got the right level, before entering the lost town. You might be able to recall from down there. ~ D5 ~ ~ 0 0 16401 S #16401 Shinndara Town Square~ This is the Marketplace of Shinndara. You hear the crying of undead vendors selling things. The air smells dirty and is filled with the stench of putrefaction. Once this surely was a nice town, now the houses lay down in ruins and the taste of evil is everywhere. ~ 0 8192 0 D0 ~ ~ 0 0 16417 D1 ~ ~ 0 0 16405 D2 ~ ~ 0 0 16402 D3 ~ ~ 0 0 16424 D4 ~ ~ 0 0 16400 S #16402 A Road in Shinndara~ You wander down this road of Shinndara. Everything is covered by shadows. You have an uneasy feeling about what could be hiding in the shadows of this city. For some reason this section of the city is very quiet. Even, from all around you, you feel creatures watching you. ~ 0 8192 0 D0 ~ ~ 0 0 16401 D2 ~ ~ 0 0 16403 S #16403 Entrance to the Graveyard~ The city street ends here. To the east you can see a small fruit shop, and ... a fruit seller inside! The way way south leads to an old steel door and behind it you see something, which looks like what used to be the graveyard of the city. The city street continues north. ~ 0 8192 0 D0 ~ ~ 0 0 16402 D1 ~ ~ 0 0 16404 D2 ~ ~ 0 0 16459 S #16404 The Fruit Shop~ This is where the fruit seller Olfok comes to sell his fruits. His wooden fruit cart stands here filled with all sorts of beautiful fruits. Every year he travels from his home to this lost town he tells you, but in fact you know, nobody ever saw him wandering around. Even, this is the first person you meet here, who is talking to you. There is a small sign hanging above the fruit stand. ~ 0 8192 0 E sign~ ~ D3 ~ ~ 0 0 16403 S #16405 East Main Street~ The streets are barren and windswept here. This was once a magnificent street, but now is in total ruin. You can go east and west here. ~ 0 8192 0 D1 ~ ~ 0 0 16406 D3 ~ ~ 0 0 16401 S #16406 East Main Street~ The streets are barren and windswept here. This was once a magnificent street, but now is in total ruin. Ruined buildings made of clay and stone is all the view has to offer. You can go east and west here. ~ 0 8192 0 D1 ~ ~ 0 0 16407 D3 ~ ~ 0 0 16405 S #16407 Corner of Golden Road and East Main Street~ This is the corner of Golden Road and East Main Street. To the south you can see the golden road, which looks more friendly somehow than the rest of the town. To the west the main street continues. ~ 0 8192 0 D2 ~ ~ 0 0 16408 D3 ~ ~ 0 0 16406 S #16408 Golden Road~ You are on the golden road in Shinndara. Everything is amazingly clean here. This road seems to be in a better mood then the rest of the town. The way is leading north and south. ~ 0 8192 0 D0 ~ ~ 0 0 16407 D2 ~ ~ 0 0 16409 S #16409 Golden Road~ You are on the golden road in Shinndara. Everything is amazingly clean here. This road seems to be in a better mood then the rest of the town. The way is leading north and to the south to a great old stone door of a temple. ~ 0 8192 0 D0 ~ ~ 0 0 16408 D2 ~ ~ 0 0 16410 S #16410 The Entranceway to the Golden Temple~ This entrance is sparse compared to some of the others. The marble floors behind the stone door are barren of any type of decorations. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. You wonder why this temple is called the 'golden'. You notice a fresh brise from inside. There are oak doors to the east and west, you feel cold as you look in that direction. ~ 0 8192 0 D0 ~ ~ 0 0 16409 D1 ~ ~ 0 0 16411 D2 ~ ~ 0 0 16413 D3 ~ ~ 0 0 16412 S #16411 Guest Quarters~ You have entered private quarters which were reserved for visitors to the golden temple. You nearly faint as you recognize the occupant of this chamber is a lich! ~ 0 8192 0 D3 ~ ~ 0 0 16410 S #16412 Guest Quarters~ You have entered private quarters which were reserved for visitors to the golden temple. You nearly faint as you recognize the occupant of this chamber is a lich! ~ 0 8192 0 D1 ~ ~ 0 0 16410 S #16413 A Hallway in the Golden Temple~ This hallway is sparse compared to some of the others. The marble floors are barren of any type of decorations. You again wonder why this temple is called the 'golden'. The air smells more fresh somehow, and the ground is clean. You cannot see any dirt on the floor at all. Weird. ~ 0 8192 0 D0 ~ ~ 0 0 16410 D2 ~ ~ 0 0 16414 S #16414 An Intersection in the Golden Temple~ This is the intersection of three large hallways. Light streams in from the stainglass skylight above. Large double doors close off the hallways to the east and west. The doors are made of oak and encrusted with gold patterns. ~ 0 8192 0 D0 ~ ~ 0 0 16413 D1 ~ ~ 0 0 16415 D3 ~ ~ 0 0 16416 S #16415 The Room of the Golden Mage~ You are in a small room that smells of rare spices and chemicals. Dark smoke-stained stones arch over numerous huge oaken tables, most of these cluttered with strange-looking pipes and flasks and on the wall behind it are numerous shelves crammed with jars and bottles. ~ 0 8192 0 D3 ~ ~ 0 0 16414 S #16416 The Innersanc of the Golden Temple Of Shinndara~ You are in a little shrine, the only exit is east. Everything is amazingly clean here and the walls are covered by ancient wall paintings picturing gods, giants and peasants. This room isn't fully destroyed like the most of the city. There is still a pure and good aura in here, which might guard while you are sleeping. In front of you there is a big altar forming an open hand. ~ 0 8192 0 D1 ~ ~ 0 0 16414 T >ENTER<~ #wa still holy cleric says '#gBless you my child#w'#n. #wa still holy cleric says '#gThere is truly goodness in all of us#w'#n.~ copy~ all~ 1048576 0 16416 S #16417 Guild Row~ You are on the guild row of Shinndara. You wish you could see the moon, not the continuous darkness that lives in this city. Everywhere darkness creeps, even with the light you got, it is still dark. To your east and west you see entrances to a dark building, the old guild houses of Shinndara. ~ 0 8192 0 D0 ~ ~ 0 0 16420 D1 ~ ~ 0 0 16418 D2 ~ ~ 0 0 16401 D3 ~ ~ 0 0 16419 S #16418 The Thief Guild~ You are standing in what once was this city's thief guild house. The secret practice yard of thieves and assassins. Tables and chairs have been smashed and broken weapons lie strewn about the floor as if some massive battle had taken place here. ~ 0 8192 0 D3 ~ ~ 0 0 16417 S #16419 The Warrior Guild~ You are standing in what once was this city's warrior guild house. The practice yard of the fighters. Tables and chairs have been smashed and broken weapons lie strewn about the floor as if some massive battle had taken place here. ~ 0 8192 0 D1 ~ ~ 0 0 16417 S #16420 Guild Row~ You are on the guild row of Shinndara. You wish you could see the moon, not the continuous darkness that lives in this city. Everywhere darkness creeps, even with the light you got, it is still dark. To your east and west you see entrances to a dark buildings, the old guild houses of Shinndara. ~ 0 8192 0 D0 ~ ~ 0 0 16423 D1 ~ ~ 0 0 16421 D2 ~ ~ 0 0 16417 D3 ~ ~ 0 0 16422 S #16421 The Mage Guild~ You are standing in what once was this city's mage guild house. The floor is covered with half-erased pentagrams and a blackboard in a dark corner has only been partially cleaned, some painful-looking letters faintly visible. Tables and chairs have been smashed and broken weapons lie strewn about the floor as if some massive battle had taken place here. ~ 0 8192 0 D3 ~ ~ 0 0 16420 S #16422 The Cleric Guild~ You are standing in what once was this city's cleric guild house. Tables and chairs have been smashed and broken weapons lie strewn about the floor as if some massive battle had taken place here. ~ 0 8192 0 D1 ~ ~ 0 0 16420 S #16423 End of the Guild Row~ You stand at the dead end of the guild row of Shinndara. Darkness is unending here, the only exit is south. ~ 0 8192 0 D2 ~ ~ 0 0 16420 S #16424 The Western Main Road~ This was the western main road in Shinndara. You see devastation everywhere. Houses lie in ruin and skeletons litter the streets. You see strange beasts stalking the shadows. ~ 0 8192 0 D0 ~ ~ 0 0 16425 D1 ~ ~ 0 0 16401 S #16425 A Light Path~ A trail leads north and south, but it looks old and unused. You wonder if it might be best to turn back here. ~ 0 8192 0 D0 ~ ~ 0 0 16426 D2 ~ ~ 0 0 16424 S #16426 A Junction~ A small grove of old trees surrounds the path here. The trees look as though they may be dying. A few bushes line the edges of this clearing. You think you hear movement from within them. Perhaps you shouldn't rest here. ~ 0 8192 0 D0 ~ ~ 0 0 16427 D2 ~ ~ 0 0 16425 D3 ~ ~ 0 0 16440 S #16427 A Dirty Path~ You walk along a dirty path. It is cold and windy, and the thinness of the air is beginning to get to you. At this point the path has had enough. With a terrified shudder it cowers to the ground, only staying here because you're standing on it. With a slight feeling of unease you look around noticing only a few bushes. The way leads north to the silver temple or south to the town of Shinndara. ~ 0 8192 0 D0 ~ ~ 0 0 16428 D2 ~ ~ 0 0 16426 S #16428 The Foyer of the Silver Temple~ You stand in the Foyer of a gigantic stone archway. The two silver gates have been forced open. A hollow gust of wind blows by you into the deserted, and seemingly destroyed, silver temple. ~ 0 8192 0 D0 ~ ~ 0 0 16429 D2 ~ ~ 0 0 16427 S #16429 Silver Temple Nexus~ Inside the temple, small patches of light shoot through each doorway as well as a few holes in the ceiling. Even it is still dark somehow. Ways are leading in every direction. ~ 0 8192 0 D0 ~ ~ 0 0 16437 D1 ~ ~ 0 0 16430 D2 ~ ~ 0 0 16428 D3 ~ ~ 0 0 16439 S #16430 A Small Guard Room~ This was once the barrack for Shinndara cityguards. There is a ladder leading down, the stench of rotten meat attracts your attention from there. You can leave this room west. ~ 0 8192 0 D3 ~ ~ 0 0 16429 D5 ~ ~ 0 0 16431 S #16431 A Corridor in the Barracks~ You are in a corridor of the guard barracks. You can leave this room east or up. To the north and south are oak doors. ~ 0 8192 0 D0 ~ ~ 0 0 16436 D1 ~ ~ 0 0 16433 D2 ~ ~ 0 0 16432 D4 ~ ~ 0 0 16430 S #16432 Guards Room~ There are many barrels and chests in here. All of it looks spoiled and broken. This is where the guards of the silver temple have had hang out when not on duty. There is an oak door to the north. ~ 0 8192 0 D0 ~ ~ 0 0 16431 S #16433 A Corridor in the Barracks~ You are in a corridor of the guard barracks. You can leave this room west. To the north and south are oak doors. ~ 0 8192 0 D0 ~ ~ 0 0 16434 D2 ~ ~ 0 0 16435 D3 ~ ~ 0 0 16431 S #16434 Guards Room~ There are many barrels and chests in here. All of it looks spoiled and broken. This is where the guards of the silver temple have had hang out when not on duty. There is an oak door to the south. ~ 0 8192 0 D2 ~ ~ 0 0 16433 S #16435 Guards Room~ There are many barrels and chests in here. All of it looks spoiled and broken. This is where the guards of the silver temple have had hang out when not on duty. There is an oak door to the north. ~ 0 8192 0 D0 ~ ~ 0 0 16433 S #16436 Lieutenant's Office~ This is the Office of the Lieutenant Commander of the guards, where the commander of the silver temple have had hang out when not on duty. There is an oak door to the south. ~ 0 8192 0 D2 ~ ~ 0 0 16431 S #16437 Silver Dining Hall~ You are in the dining hall of this temple. The wrecked remains of a long table stretches to the east and it is still great enough for fifteen people no problem. A way is leading south here, and to the north is an old door. ~ 0 8192 0 D0 ~ ~ 0 0 16438 D2 ~ ~ 0 0 16429 S #16438 Silver Kitchen~ You stand in a large kitchen. The trash of spoiled food laying on the floor reach up your knees. You are sure, this kitchen hasn't been cleaned since long ago. A door is to the south. ~ 0 8192 0 D2 ~ ~ 0 0 16437 S #16439 Apothecary~ You enter a large room, a shop obviously. You are surprised about the 'real-living' old man inside. You see a lot of candles line the shelves. There are all kinds off liquids and pills you can buy here. There is a sign on the wall. ~ 0 8192 0 D1 ~ ~ 0 0 16429 S #16440 Onyx Road~ You walk along a dirt path. It is cold and windy, and the thinness of the air is beginning to get to you. Occasionally, the trail bends around large rocks or the roots of huge gnarled trees that jut out from the mountainside. The way continues east and west. ~ 0 8192 0 D1 ~ ~ 0 0 16426 D3 ~ ~ 0 0 16441 S #16441 Onyx Road~ You walk along a dirt path. It is cold and windy, and the thinness of the air is beginning to get to you. Occasionally, the trail bends around large rocks or the roots of huge gnarled trees that jut out from the mountainside. The way continues east and west. ~ 0 8192 0 D1 ~ ~ 0 0 16440 D3 ~ ~ 0 0 16442 S #16442 Onyx Road~ You walk along a dirt path. It is cold and windy, and the thinness of the air is beginning to get to you. Occasionally, the trail bends around large rocks or the roots of huge gnarled trees that jut out from the mountainside. The way continues east and west. ~ 0 8192 0 D1 ~ ~ 0 0 16441 D3 ~ ~ 0 0 16443 S #16443 Onyx Road~ You are on a small bewildered path. To the north the path grow steadily darker. This is the cause of no sunset, it is rather the power of evil penetrating these area. You hope your walk will soon end. The way leads north and east from here. ~ 0 8192 0 D0 ~ ~ 0 0 16444 D1 ~ ~ 0 0 16442 S #16444 Onyx Road~ You walk along a dirt path. It is cold and windy, and the thinness of the air is beginning to get to you. At this point the path has had enough. With a terrified shudder it cowers to the ground, only staying here because you're standing on it. With a slight feeling of unease you look around noticing only a few bushes. To the north you feel something dark and cold awaiting you. ~ 0 8192 0 D0 ~ ~ 0 0 16445 D2 ~ ~ 0 0 16443 S #16445 The Onyx Temple of Shinndara~ You stand within one of the most unholy places in the realm. This stunning domed temple once housed the city's worshipers en masse. Everything exhudes evil here somehow. Large chunks of stone have fallen from the walls and roof, sending an unholy twilight in on you. A few books lie about, conveying to you an unholy message in a strange tongue. To the east and west you see old wooden doors blocking your way. ~ 0 8192 0 D0 ~ ~ 0 0 16448 D1 ~ ~ 0 0 16446 D2 ~ ~ 0 0 16444 D3 ~ ~ 0 0 16447 S #16446 Laboratory Room~ You are in the laboratory. A lot of of weird instruments lying on a large table against the north wall. You see scalpels and scissors along with weird magical wands and devices. A cage filled with skeletons of 'something' lies under the table. To the west there is an old wooden door. ~ 0 8192 0 D3 ~ ~ 0 0 16445 S #16447 The Summoning Chamber~ You stand in a summoning chamber. This room was obviously used to summon demons from another plane. The walls, which are covered with mystic symbols, are made of onyx. On the floor is a huge hexagon. There is a sense of pure evil and power in this room. An old wooden door is to the east. ~ 0 8192 0 D1 ~ ~ 0 0 16445 S #16448 Onyx Chamber~ This is the Chamber of Death. The walls are covered with twisted faces of a countless tortured souls crying out in agony. The floor is made of black onyx. The air is filled with a green gas and makes your lungs burn with every breath. You can leave this room north and south and there are doors to the east and west. ~ 0 8192 0 D0 ~ ~ 0 0 16451 D1 ~ ~ 0 0 16449 D2 ~ ~ 0 0 16445 D3 ~ ~ 0 0 16450 S #16449 The Sleeping Quarter of the Onyx Cleric~ You are standing in the sleeping quarter of the onyx cleric. The west wall depicts scenes from the layers of the abyss where the demons dwell. The door west is the only exit here. ~ 0 8192 0 D3 ~ ~ 0 0 16448 S #16450 Abandoned Abbey~ You are inside an old abbey of the onyx temple. The place is very dusty and appears to have been unused for many years. As you enter, shadows dart across the walls. To the east is a door. ~ 0 8192 0 D1 ~ ~ 0 0 16448 S #16451 The Dark Fountain~ There is a very large fountain here. Large onyx lion heads spout a liquid from their mouths. The liquid smells poisened, and you are not able to define the color of the liquid. To the north you see a large dark cavern. ~ 0 8192 0 D0 ~ ~ 0 0 16452 D2 ~ ~ 0 0 16448 S #16452 The Entrance~ You are standing in a large cavern and you KNOW that it was carved out of the mountain even before your ancestors were born. Only the small hole in the south seems to have opened a short time ago. The little light coming in from this opening allows you to see an exit to the west and strange symbols on the walls. ~ 0 8192 0 D2 ~ ~ 0 0 16451 D3 ~ ~ 0 0 16453 S #16453 A hallway~ Because of the lack of any light you see almost nothing. More than seeing you sense that the walls are made of black granite and that there are exits in several directions. ~ 0 8192 0 D0 ~ ~ 0 0 16454 D1 ~ ~ 0 0 16452 S #16454 A hallway~ Because of the lack of any light you see almost nothing. More than seeing you sense that the walls are made of black granite and that there are exits in several directions. ~ 0 8192 0 D0 ~ ~ 0 0 16456 D2 ~ ~ 0 0 16453 D3 ~ ~ 0 0 16455 S #16455 The Pub~ Standing in a small cavern you realize that this is a pub. Like everywhere only few torches lighten the room, but you are able to recognise a bar at the western wall. This is a place where all those who follow the Wreaker of Havoc, Death and Disaster can meet and talk about their adventures. ~ 0 8192 0 D1 ~ ~ 0 0 16454 S #16456 The Altar~ You have reached a huge cavern. Because only a few torches illuminate the room with their light you aren't able to estimate the size of the room, but it is enormous. The flickering of the flames confuses your eyes and mind and you feel the presence of a higher being in this doomed place. Shadows dance over the walls and the floor and you the constant feeling this higher presence is watching you. Everytime you are able to catch a clear view of the room you realize that the walls and the floor are covered over and over with arcane symbols. ~ 0 8192 0 D2 ~ ~ 0 0 16454 S #16457 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16477 D1 ~ ~ 0 0 16458 D2 ~ ~ 0 0 16462 D3 ~ ~ 0 0 16461 D4 ~ ~ 0 0 16457 D5 ~ ~ 0 0 16457 S #16458 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16478 D1 ~ ~ 0 0 16459 D2 ~ ~ 0 0 16463 D3 ~ ~ 0 0 16457 D4 ~ ~ 0 0 16458 D5 ~ ~ 0 0 16458 S #16459 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16403 D1 ~ ~ 0 0 16460 D2 ~ ~ 0 0 16464 D3 ~ ~ 0 0 16458 D4 ~ ~ 0 0 16459 D5 ~ ~ 0 0 16459 S #16460 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16480 D1 ~ ~ 0 0 16461 D2 ~ ~ 0 0 16465 D3 ~ ~ 0 0 16459 D4 ~ ~ 0 0 16460 D5 ~ ~ 0 0 16460 S #16461 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16481 D1 ~ ~ 0 0 16457 D2 ~ ~ 0 0 16466 D3 ~ ~ 0 0 16460 D4 ~ ~ 0 0 16461 D5 ~ ~ 0 0 16461 S #16462 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16457 D1 ~ ~ 0 0 16463 D2 ~ ~ 0 0 16467 D3 ~ ~ 0 0 16466 D4 ~ ~ 0 0 16462 D5 ~ ~ 0 0 16462 S #16463 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16458 D1 ~ ~ 0 0 16464 D2 ~ ~ 0 0 16468 D3 ~ ~ 0 0 16462 D4 ~ ~ 0 0 16463 D5 ~ ~ 0 0 16463 S #16464 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16459 D1 ~ ~ 0 0 16465 D2 ~ ~ 0 0 16469 D3 ~ ~ 0 0 16463 D4 ~ ~ 0 0 16464 D5 ~ ~ 0 0 16464 S #16465 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16460 D1 ~ ~ 0 0 16466 D2 ~ ~ 0 0 16470 D3 ~ ~ 0 0 16464 D4 ~ ~ 0 0 16465 D5 ~ ~ 0 0 16465 S #16466 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16461 D1 ~ ~ 0 0 16462 D2 ~ ~ 0 0 16471 D3 ~ ~ 0 0 16465 D4 ~ ~ 0 0 16466 D5 ~ ~ 0 0 16466 S #16467 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16462 D1 ~ ~ 0 0 16468 D2 ~ ~ 0 0 16472 D3 ~ ~ 0 0 16471 D4 ~ ~ 0 0 16467 D5 ~ ~ 0 0 16467 S #16468 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16463 D1 ~ ~ 0 0 16469 D2 ~ ~ 0 0 16473 D3 ~ ~ 0 0 16467 D4 ~ ~ 0 0 16468 D5 ~ ~ 0 0 16468 S #16469 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16464 D1 ~ ~ 0 0 16470 D2 ~ ~ 0 0 16474 D3 ~ ~ 0 0 16468 D4 ~ ~ 0 0 16469 D5 ~ ~ 0 0 16469 S #16470 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16465 D1 ~ ~ 0 0 16471 D2 ~ ~ 0 0 16475 D3 ~ ~ 0 0 16469 D4 ~ ~ 0 0 16470 D5 ~ ~ 0 0 16470 S #16471 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16466 D1 ~ ~ 0 0 16467 D2 ~ ~ 0 0 16476 D3 ~ ~ 0 0 16470 D4 ~ ~ 0 0 16471 D5 ~ ~ 0 0 16471 S #16472 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16467 D1 ~ ~ 0 0 16473 D2 ~ ~ 0 0 16477 D3 ~ ~ 0 0 16476 D4 ~ ~ 0 0 16472 D5 ~ ~ 0 0 16472 S #16473 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16468 D1 ~ ~ 0 0 16474 D2 ~ ~ 0 0 16478 D3 ~ ~ 0 0 16472 D4 ~ ~ 0 0 16473 D5 ~ ~ 0 0 16473 S #16474 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16469 D1 ~ ~ 0 0 16475 D2 ~ ~ 0 0 16479 D3 ~ ~ 0 0 16473 D4 ~ ~ 0 0 16474 D5 ~ ~ 0 0 16474 S #16475 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16470 D1 ~ ~ 0 0 16476 D2 ~ ~ 0 0 16480 D3 ~ ~ 0 0 16474 D4 ~ ~ 0 0 16475 D5 ~ ~ 0 0 16475 S #16476 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16471 D1 ~ ~ 0 0 16472 D2 ~ ~ 0 0 16481 D3 ~ ~ 0 0 16475 D4 ~ ~ 0 0 16476 D5 ~ ~ 0 0 16476 S #16477 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16472 D1 ~ ~ 0 0 16478 D2 ~ ~ 0 0 16457 D3 ~ ~ 0 0 16481 D4 ~ ~ 0 0 16477 D5 ~ ~ 0 0 16477 S #16478 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16473 D1 ~ ~ 0 0 16479 D2 ~ ~ 0 0 16458 D3 ~ ~ 0 0 16477 D4 ~ ~ 0 0 16478 D5 ~ ~ 0 0 16478 S #16479 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16474 D1 ~ ~ 0 0 16480 D2 ~ ~ 0 0 16459 D3 ~ ~ 0 0 16478 D4 ~ ~ 0 0 16479 D5 ~ ~ 0 0 16479 S #16480 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16475 D1 ~ ~ 0 0 16481 D2 ~ ~ 0 0 16460 D3 ~ ~ 0 0 16479 D4 ~ ~ 0 0 16480 D5 ~ ~ 0 0 16480 S #16481 A path in the graveyard~ You are on a gravel path through the graveyard. You see some tree, but they seem to atrophy each second you watch them. Some foul smell reaches your nose from all these graves and tombs around in here. ~ 0 8192 0 D0 ~ ~ 0 0 16476 D1 ~ ~ 0 0 16477 D2 ~ ~ 0 0 16461 D3 ~ ~ 0 0 16480 D4 ~ ~ 0 0 16481 D5 ~ ~ 0 0 16481 S #0 #SPECIALS M 16411 spec_cast_cleric Load to: a Lich M 16416 spec_cast_adept Load to: the holy cleric M 16421 spec_breath_any Load to: the Guildmaster M 16422 spec_cast_cleric Load to: the Guildmaster M 16450 spec_fido Load to: the undead fido M 16451 spec_janitor Load to: the undead janitor M 16452 spec_guard Load to: the undead cityguard S #RESETS M 0 16471 20 16469 M 0 16470 20 16469 M 0 16469 20 16469 M 0 16451 35 16401 M 0 16452 35 16401 M 0 16450 35 16401 M 0 16438 20 16401 O 0 16456 1 16456 M 0 16455 5 16455 O 0 16451 1 16451 M 0 16448 1 16448 M 0 16438 2 16447 M 0 16438 2 16447 M 0 16438 1 16446 M 0 16438 1 16446 O 0 16406 1 16442 O 0 16406 1 16440 M 0 16439 1 16439 M 0 16438 1 16438 M 0 16437 1 16437 M 0 16411 4 16434 M 0 16411 4 16435 M 0 16411 4 16432 O 0 16409 1 16435 O 0 16409 1 16436 O 0 16408 1 16436 M 0 16436 1 16436 O 0 16407 1 16424 M 0 16404 1 16404 M 0 16422 1 16422 M 0 16421 1 16421 M 0 16419 1 16419 M 0 16418 1 16418 O 0 16407 1 16405 O 0 16407 1 16406 O 0 16406 1 16406 M 0 16411 1 16412 M 0 16411 1 16411 M 0 16416 1 16416 S #SHOPS 0 #$