1998Q4/
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<H1>[MUD-Dev] Re: Spell components, chemistry, and the like...</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Spell components, chemistry, and the like...</LI>
<LI><em>From</em>: Ben Greear &lt;<A HREF="mailto:greear#cyberhighway,net">greear#cyberhighway,net</A>&gt;</LI>
<LI><em>Date</em>: Tue, 10 Nov 1998 19:05:50 -0700 (MST)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>

Here's how I do constructions and concoctions in ScryMUD.  It's
not exactly spell components, but maybe it will offer food for
thought...

I use a fairly simplistic, though powerful (IMHO) approach
to components for concoctions (ie potions) and constructions
(ie build a shield from a bearskin and a hoop of metal.)

I have up to five objects in a construction/concoction, and each
knows about the other.  I also have cauldrons and toolboxes, in which
the player must place their items.  This puts some restrictions on
how easy it is to just guess what goes in a given concoction.

When the items are in the container, then the player can try to
concoct them.  If an un-needed component is in the container, then
a message to that effect is given.  If not all of the components
needed are in the container, the user is also told of one of the
missing components.

Players can learn the concoct and construct skills early in
the game, but they are restricted to the level of the components,
so a level 5 sage would not be able to put together a lazer rifle
from a ruby, some mirrors and an Ultra-LED!

Ben Greear (greear#cyberhighway,net)  <A  HREF="http://www.primenet.com/~greear">http://www.primenet.com/~greear</A> 
Author of ScryMUD:  mud.primenet.com 4444
<A  HREF="http://www.primenet.com/~greear/ScryMUD/scry.html">http://www.primenet.com/~greear/ScryMUD/scry.html</A>



</PRE>

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<LI><STRONG><A NAME="00807" HREF="msg00807.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></STRONG>
<UL><LI><EM>From:</EM> "quzah [sotfhome]" &lt;quzah#softhome,net&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00813" HREF="msg00813.html">[MUD-Dev] ADMIN:  Attributions</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 11 Nov 1998, 00:21 GMT
<LI><strong><A NAME="00805" HREF="msg00805.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 10 Nov 1998, 07:12 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00806" HREF="msg00806.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
JavaAl <a href="mailto:JavaAl#aol,com">JavaAl#aol,com</a>, Tue 10 Nov 1998, 07:16 GMT
</LI>
<LI><strong><A NAME="00807" HREF="msg00807.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
quzah [sotfhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Tue 10 Nov 1998, 13:02 GMT
<UL>
<LI><strong><A NAME="00816" HREF="msg00816.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 11 Nov 1998, 02:14 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00809" HREF="msg00809.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
quzah [sotfhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Tue 10 Nov 1998, 22:34 GMT
<UL>
<LI><strong><A NAME="00812" HREF="msg00812.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
Hal Black <a href="mailto:hal#moos,ml.org">hal#moos,ml.org</a>, Wed 11 Nov 1998, 00:00 GMT
<UL>
<LI><strong><A NAME="00817" HREF="msg00817.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 11 Nov 1998, 13:27 GMT
<UL>
<LI><strong><A NAME="00821" HREF="msg00821.html">[MUD-Dev] Re: Spell components, chemistry, and the like...</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Thu 12 Nov 1998, 02:32 GMT
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