<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: evil - good realism --> <!--X-From-R13: Hnqvz Fxnpuraxb <igNserrubyq.pebpbqvyr.bet> --> <!--X-Date: Thu, 22 Oct 1998 21:00:52 -0700 --> <!--X-Message-Id: 362FFEDE.30D815B#freehold,crocodile.org --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.LNX.3.93.981021191453.9304A-100000#galeb,etf.bg.ac.yu --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: evil - good realism</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:vt#freehold,crocodile.org"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00381.html">Previous</a> | <a href="msg00383.html">Next</a> ] Thread: [ <a href="msg00350.html">Previous</a> | <a href="msg00293.html">Next</a> ] Index: [ <A HREF="author.html#00382">Author</A> | <A HREF="#00382">Date</A> | <A HREF="thread.html#00382">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: evil - good realism</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: evil - good realism</LI> <LI><em>From</em>: Vadim Tkachenko <<A HREF="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</A>></LI> <LI><em>Date</em>: Thu, 22 Oct 1998 22:58:22 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Vladimir Prelovac wrote: > > I've got this question. Suppose I make a perfect, realistic mud, and have > dark and light races conflicting over the ages. Player can choose to play > either one, and the final goal of the game is that your race finnaly > rules the land. Ok, trouble: > > Most of the items in the game that evil folks wear and use are marked > !GOOD (for those not familiar, it means that good aligned people cant wear > or use that item). What is a definition of "can't"? I'd rephrase that to: "get a penalty when use/wear/you name it". Remember the Wall Of Screams in Eye of Beholder II? You hit it, it hits you back; but you have to break it in order to get through. It becomes less obvious and thus more appealing to require, for example, to use a Very Bad Thing to achieve a Very Good Goal. And the other way around. > And the other way around. For reality's sake, I would > certainly prohibit good people killing good people, and evil killing evil, > forcing the war between good and evil. Was this a typo? What is a definition of "prohibit"? If I drop a brick from the roof at the very moment the person of the same alignment is passing by downstairs, is it "prohibited"? > Ok, suppose I can say there will be !GOOD and !EVIL flags on things. But > its not realistic that evil necron would use templar's great sword > (although players would, because the sword is so great), or elf wearing > orc leather jerkin of power. See above -- Still alive and smile stays on, Vadim Tkachenko <vt#freehold,crocodile.org> -- UNIX _is_ user friendly, he's just very picky about who his friends are </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00306" HREF="msg00306.html">[MUD-Dev] evil - good realism</A></STRONG> <UL><LI><EM>From:</EM> Vladimir Prelovac <tomcat#galeb,etf.bg.ac.yu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00381.html">[MUD-Dev] Re: PDMud thread summary</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00383.html">[MUD-Dev] Re: PDMud (was Re: Bruce Sterling on Virtual Community goals)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00350.html">[MUD-Dev] Re: evil - good realism</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00293.html">[MUD-Dev] Re: Hacks/Diablo/etc (was: Re: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign))</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00382"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00382"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: evil - good realism</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00314" HREF="msg00314.html">[MUD-Dev] Re: evil - good realism</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 21 Oct 1998, 18:24 GMT </LI> <LI><strong><A NAME="00326" HREF="msg00326.html">[MUD-Dev] Re: evil - good realism</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 22 Oct 1998, 01:12 GMT </LI> <LI><strong><A NAME="00343" HREF="msg00343.html">[MUD-Dev] Re: evil - good realism</A></strong>, Brandon A Downey <a href="mailto:badowney#sprynet,com">badowney#sprynet,com</a>, Thu 22 Oct 1998, 08:28 GMT <UL> <LI><strong><A NAME="00350" HREF="msg00350.html">[MUD-Dev] Re: evil - good realism</A></strong>, Vladimir Prelovac <a href="mailto:tomcat#galeb,etf.bg.ac.yu">tomcat#galeb,etf.bg.ac.yu</a>, Thu 22 Oct 1998, 13:17 GMT </LI> </UL> </LI> <LI><strong><A NAME="00382" HREF="msg00382.html">[MUD-Dev] Re: evil - good realism</A></strong>, Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Fri 23 Oct 1998, 04:00 GMT </LI> </ul> </LI> <LI><strong><A NAME="00293" HREF="msg00293.html">[MUD-Dev] Re: Hacks/Diablo/etc (was: Re: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign))</A></strong>, quzah [sotfhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Wed 21 Oct 1998, 07:13 GMT <LI><strong><A NAME="00283" HREF="msg00283.html">[MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign)</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 21 Oct 1998, 02:15 GMT <UL> <LI><strong><A NAME="00334" HREF="msg00334.html">[MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign)</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 22 Oct 1998, 03:23 GMT </LI> </UL> </LI> <LI><strong><A NAME="00282" HREF="msg00282.html">[MUD-Dev] Lengthy Palace study</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 21 Oct 1998, 02:13 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>