#AREA Omnipresent Complex~ #AUTHOR Kuran~ #RANGES 101 103 101 103 $ #RESETMSG A cool breeze blows down the ancient halls.~ #FLAGS 0 #ECONOMY 0 31250000 #MOBILES #0 #OBJECTS #100 terminal omnipresent monitor~ the Monitoring Terminal~ The Monitoring Terminal has been installed here.~ ~ 13 0 0 0 0 0 0 1 0 0 #101 terminal omnipresent coding~ the Coding Terminal~ The Terminal of the Omnipresent Coders is here, leaking source code.~ ~ 13 0 0 0 0 0 0 1 0 0 #102 terminal quest galactic control blinking~ the Terminal for Galactic Control~ The Galactic Control Terminal is here, and it is blinking.~ ~ 13 0 0 0 0 0 0 1 0 0 #103 durgas hole wormhole little~ durgas wormhole~ &zDurgas Wormhole is here folding reality into new dimensions.&w~ ~ 13 0 0 0 0 0 0 1 0 0 #0 #ROOMS #100 Omnipresent Being's Monitering Room~ You are in the center of the Omnipresent Being's domain. From this;complex the all knowing, all powerful beings that control this galaxy;do their work. There is a computer terminal in the center of the room used to monitor happenings of the rest of the Galaxy. To the north lies the Galactic Control center, to the south is the Reality Control area, along with the Supreme Being's offices. Up is a one way passage to the Isolation Room, where misbehaving mortal beings are sent to cool off. To the east is an Omnipresent-to-Mortal conference room. ~ 0 8388616 1 D0 ~ ~ 0 -1 104 D1 ~ ~ 0 -1 102 D2 ~ ~ 0 -1 106 D4 ~ ~ 0 -1 105 R O 0 100 1 100 S #101 Exar's Office~ You have entered the office of Exar, head Being for Galactic Continuity. Nothing enters existance without his go-ahead first. He also tinkers with his own creations here. There is no furniture, except for a single stool which you can't use anyway as it exists only as a probability wave. The only exit is up. ~ 0 76546060 1 S #102 The Omnipresent Being's Mortal Engagement Room~ You are in the conference room where the Omnipresent Beings engage the mortal beings in questioning, and occasionally punishment. The room is bare and there are no apparent exits except the one to the west. ~ 0 8388616 1 D3 ~ ~ 0 -1 100 R O 0 32201 1 102 S #103 Floating in a void~ ~ 0 4 1 S #104 Omnipresent Builders' Galactic Discourse Center~ From this chamber, all major construction projects which take place in the galaxy are carefully planned and executed. A terminal for the discourse of this topic has been carefully mounted in the far wall, and is blinking for some reason. The only exit apparent to you is south. ~ 0 8 1 D2 ~ ~ 0 -1 100 S #105 The Isolation Chamber~ The Isolation Chamber is a dreary place. There is a soft, diffuse light and soft grey walls. It would be almost relaxing if it weren't so mind- numbingly boring. If you have to stay in here much longer, you are sure to lose your sanity. ~ 0 1254540 1 S #106 Omnipresent Being's Office Complex~ The air here is thick with the sounds of creation. The Supreme Beings do much of their Galactic building in rooms adjoining this one. In all, there are four seperate offices accessable from here, along with the Reality Control center, which is directly above this room. North leads back to the hub of the complex. ~ 0 8 1 D0 ~ ~ 0 -1 100 D1 ~ door office~ 1 -1 107 D2 ~ door office~ 1 -1 109 D3 ~ ~ 0 -1 111 D4 ~ ~ 1 -1 110 D5 ~ trapdoor office~ 3 -1 101 D8 ~ ~ 0 -1 112 D9 ~ ~ 0 -1 31898 D10 ~ wormhole hole durga worm~ 657408 -1 108 R O 0 103 1 106 R D 0 106 1 0 R D 0 106 2 0 R D 0 106 4 0 R D 0 106 5 1 S #107 Merth Inc. Cubicle~ This is a dank crappy little cubicle. The walls are made of cardboard substitute. The walls are a thin pastel color. It hurts your eyes to look at it for more than a few seconds. Several metal folding chairs seem to be holding the walls up. ~ 0 8388616 1 D3 ~ door~ 1 -1 106 R D 0 107 3 0 S #108 Durgas Wormhole~ You are slowly compressed over an infinity as time stretches out in all directions. The universe folds in upon itself exploding into new dimensions as the laws of physics rewrite themselves into a millenia of new realities. ~ 0 9437192 1 D5 ~ ~ 2048 -1 110 D10 ~ ~ 264192 -1 100 S #109 Ackbar's Humble Abode~ Ackbar's Humble Abode You stand in Admiral Ackbar's climate controlled office... sprinklers on the ceilings allow for his fish like body to receive a soft mist every so often....You stand in amazement at the awards and honors he has received..it starts to make you think what gives you the right to stand in here looking around...If fact Get out... this is sort of his place to get away from morts...and if your in here you better have a good reason ~ 0 8 1 D0 ~ door~ 1 -1 106 R D 0 109 0 0 S #110 The Omnipresent Mail Room~ Well this room was feeling a little unused so it quit its old job and decided to become a mail room instead. ~ 0 8 1 D5 ~ ~ 0 -1 106 R O 0 38 1 110 S #111 Thrawns Quarters~ You stop short, just inside the room, and look around in astonishment. The walls and domed ceiling are covered with flat paintings and planics, a few of them vaguely human-looking but most of distinct alien origin. Various sculptures are scattered around, some freestanding, others on pedestals. In the center of the room is a double circle of repeater displays, the outer ring slightly higher than the inner ring. Both sets of displays, at from what little you can see, also seems to be devoted to pictures of artwork. And in the center of the double circle is a duplicate of an Admirals chair that would normaly be found on the ships bridge ~ 0 9437192 1 D1 ~ ~ 0 -1 106 S #112 Bibs Place~ ~ 0 1074790400 1 D7 ~ ~ 0 -1 106 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS S #$