/*************************************************************************** * File: olc.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ /************************************************************************** * Mudprogram's (Mobprogram, Objprogram and Roomprogram) originaly * * by the SMAUG development team * * Ported to EmberMUD by Thanatos and Tyrluk of ToED * * (Temple of Eternal Death) * * Tyrluk - morn@telmaron.com or dajy@mindspring.com * * Thanatos - morn@telmaron.com or jonathan_w._rose@ffic.com * * Heavily modified by Zane (zane@supernova.org) * **************************************************************************/ #include <sys/types.h> #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" #include "olc.h" char buf[MAX_STRING_LENGTH]; /* * Local functions. */ AREA_DATA *get_area_data args( ( int vnum ) ); int get_new_mprog_vnum args( ( void ) ); /* Executed from comm.c. Minimizes compiling when changes are made. */ bool run_olc_editor( DESCRIPTOR_DATA * d ) { if ( IS_NPC( d->character ) ) return FALSE; switch ( d->editor ) { case ED_AREA: aedit( CH( d ), d->incomm ); break; case ED_ROOM: redit( CH( d ), d->incomm ); break; case ED_OBJECT: oedit( CH( d ), d->incomm ); break; case ED_MOBILE: medit( CH( d ), d->incomm ); break; case ED_MPROG: mpedit( d->character, d->incomm ); break; case ED_MPGROUP: mpgedit( d->character, d->incomm ); break; case ED_CLAN: cedit( d->character, d->incomm ); break; case ED_FACTION: factionedit( d->character, d->incomm ); break; case ED_SOCIAL: socialedit( d->character, d->incomm ); break; case ED_HELPOLC: helpsedit( d->character, d->incomm ); break; case ED_TODOOLC: todoedit( d->character, d->incomm ); break; default: return FALSE; } return TRUE; } char *olc_ed_name( CHAR_DATA * ch ) { buf[0] = '\0'; switch ( ch->desc->editor ) { case ED_AREA: sprintf( buf, "AEdit" ); break; case ED_ROOM: sprintf( buf, "REdit" ); break; case ED_OBJECT: sprintf( buf, "OEdit" ); break; case ED_MOBILE: sprintf( buf, "MEdit" ); break; case ED_TODO: sprintf( buf, "TEdit" ); break; case ED_HELP: sprintf( buf, "HEdit" ); break; case ED_MPROG: sprintf( buf, "MPEdit" ); break; case ED_MPGROUP: sprintf( buf, "MPGEdit" ); break; case ED_CLAN: sprintf( buf, "CEdit" ); break; case ED_FACTION: sprintf( buf, "FactionEdit" ); break; case ED_SOCIAL: sprintf( buf, "SocialEdit" ); break; case ED_HELPOLC: sprintf( buf, "HelpEdit" ); break; default: sprintf( buf, " " ); break; } return buf; } /***************************************************************************** Name: show_olc_cmds Purpose: Format up the commands from given table. Called by: show_commands(olc_act.c). ****************************************************************************/ void show_olc_cmds( CHAR_DATA * ch, const struct olc_cmd_type *olc_table ) { char buf[MAX_STRING_LENGTH]; char buf1[MAX_STRING_LENGTH]; int cmd; int col; buf1[0] = '\0'; col = 0; for ( cmd = 0; olc_table[cmd].name[0] != '\0'; cmd++ ) { sprintf( buf, "%-15.15s", olc_table[cmd].name ); if ( str_cmp( olc_table[cmd].name, "oclan" ) ) strcat( buf1, buf ); if ( ++col % 5 == 0 ) strcat( buf1, "\n\r" ); } if ( col % 5 != 0 ) strcat( buf1, "\n\r" ); send_to_char( buf1, ch ); return; } /***************************************************************************** Name: show_commands Purpose: Display all olc commands. Called by: olc interpreters. ****************************************************************************/ bool show_commands( CHAR_DATA * ch, char *argument ) { switch ( ch->desc->editor ) { case ED_AREA: show_olc_cmds( ch, aedit_table ); break; case ED_ROOM: show_olc_cmds( ch, redit_table ); break; case ED_OBJECT: show_olc_cmds( ch, oedit_table ); break; case ED_MOBILE: show_olc_cmds( ch, medit_table ); break; case ED_MPROG: show_olc_cmds( ch, mpedit_table ); break; case ED_MPGROUP: show_olc_cmds( ch, mpgedit_table ); break; case ED_CLAN: show_olc_cmds( ch, cedit_table ); case ED_FACTION: show_olc_cmds( ch, factionedit_table ); case ED_SOCIAL: show_olc_cmds( ch, socialedit_table ); case ED_HELPOLC: show_olc_cmds( ch, helpsedit_table ); case ED_TODOOLC: show_olc_cmds( ch, todoedit_table ); } return FALSE; } /***************************************************************************** * Interpreter Tables. * *****************************************************************************/ const struct olc_cmd_type aedit_table[] = { /* { command function }, */ {"age", aedit_age}, {"builder", aedit_builder}, /* s removed -- Hugin */ {"commands", show_commands}, {"create", aedit_create}, {"filename", aedit_file}, {"name", aedit_name}, /* { "recall", aedit_recall }, ROM OLC */ {"reset", aedit_reset}, {"security", aedit_security}, {"show", aedit_show}, {"vnum", aedit_vnum}, {"lvnum", aedit_lvnum}, {"uvnum", aedit_uvnum}, {"change", aedit_change}, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type redit_table[] = { /* { command function }, */ {"commands", show_commands}, {"create", redit_create}, {"desc", redit_desc}, {"ed", redit_ed}, {"format", redit_format}, {"name", redit_name}, {"show", redit_show}, {"north", redit_north}, {"south", redit_south}, {"east", redit_east}, {"west", redit_west}, {"up", redit_up}, {"down", redit_down}, /* New reset commands. */ {"mreset", redit_mreset}, {"oreset", redit_oreset}, {"mfreevnums", redit_mfreevnums}, {"ofreevnums", redit_ofreevnums}, {"rfreevnums", redit_rfreevnums}, {"mlist", redit_mlist}, {"olist", redit_olist}, {"mshow", redit_mshow}, {"oshow", redit_oshow}, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type oedit_table[] = { /* { command function }, */ {"addaffect", oedit_addaffect}, {"commands", show_commands}, {"cost", oedit_cost}, {"create", oedit_create}, {"delaffect", oedit_delaffect}, {"ed", oedit_ed}, {"long", oedit_long}, {"name", oedit_name}, {"short", oedit_short}, {"show", oedit_show}, {"v0", oedit_value0}, {"v1", oedit_value1}, {"v2", oedit_value2}, {"v3", oedit_value3}, {"v4", oedit_value4}, /* ROM */ {"weight", oedit_weight}, {"extra", oedit_extra}, /* ROM */ {"wear", oedit_wear}, /* ROM */ {"type", oedit_type}, /* ROM */ {"material", oedit_material}, /* ROM */ {"level", oedit_level}, /* ROM */ {"condition", oedit_condition}, /* ROM */ {"?", show_help}, {"version", show_version}, {"oclan", oedit_clan}, {"", 0,} }; const struct olc_cmd_type medit_table[] = { /* { command function }, */ {"alignment", medit_align}, {"commands", show_commands}, {"create", medit_create}, {"desc", medit_desc}, {"level", medit_level}, {"long", medit_long}, {"name", medit_name}, {"shop", medit_shop}, {"short", medit_short}, {"show", medit_show}, {"sex", medit_sex}, /* ROM */ {"ac", medit_ac}, /* ROM */ {"act", medit_act}, /* ROM */ {"affect", medit_affect}, /* ROM */ {"form", medit_form}, /* ROM */ {"part", medit_part}, /* ROM */ {"imm", medit_imm}, /* ROM */ {"res", medit_res}, /* ROM */ {"vuln", medit_vuln}, /* ROM */ {"material", medit_material}, /* ROM */ {"off", medit_off}, /* ROM */ {"size", medit_size}, /* ROM */ {"hitdice", medit_hitdice}, /* ROM */ {"manadice", medit_manadice}, /* ROM */ {"damdice", medit_damdice}, /* ROM */ {"damtype", medit_damtype}, /* ROM */ {"race", medit_race}, /* ROM */ {"position", medit_position}, /* ROM */ {"gold", medit_gold}, /* ROM */ {"breath damage", medit_bdamage}, {"hitroll", medit_hitroll}, /* ROM */ {"chance", medit_randpct}, /* ROM */ {"number", medit_randnum}, /* ROM */ {"types", medit_randtype}, /* ROM */ {"faction", medit_faction}, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type mpedit_table[] = { /* { command, function }, */ {"commands", show_commands}, {"assign", mpedit_assign}, {"create", mpedit_create}, {"delete", mpedit_delete}, {"description", mpedit_description}, {"edit", mpedit_edit}, {"groups", mpedit_groups}, {"name", mpedit_name}, {"progtype", mpedit_progtype}, {"unassign", mpedit_unassign}, {"show", mpedit_show}, {"trigger", mpedit_trigger}, {"triggertype", mpedit_triggertype}, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type mpgedit_table[] = { /* { command function }, */ {"add", mpgedit_add}, {"commands", show_commands}, {"create", mpgedit_create}, {"delete", mpgedit_delete}, {"description", mpgedit_description}, {"name", mpgedit_name}, {"remove", mpgedit_remove}, {"show", mpgedit_show}, {"?", show_help}, {"version", show_version}, {"", 0,} }; /***************************************************************************** * End Interpreter Tables. * *****************************************************************************/ /***************************************************************************** Name: get_area_data Purpose: Returns pointer to area with given vnum. Called by: do_aedit(olc.c). ****************************************************************************/ AREA_DATA *get_area_data( int vnum ) { AREA_DATA *pArea; for ( pArea = area_first; pArea; pArea = pArea->next ) { if ( pArea->vnum == vnum ) return pArea; } return 0; } /***************************************************************************** Name: edit_done Purpose: Resets builder information on completion. Called by: aedit, redit, oedit, medit(olc.c) ****************************************************************************/ bool edit_done( CHAR_DATA * ch ) { REMOVE_BIT( ch->act, PLR_BUILDING ); ch->desc->pEdit = NULL; ch->desc->editor = 0; if ( OLC_AUTOSAVE != 0 ) { do_asave( ch, "changed" ); } act( "$n has exited an OLC Editor.", ch, NULL, NULL, TO_ROOM ); return FALSE; } /***************************************************************************** * Interpreters. * *****************************************************************************/ /* Area Interpreter, called by do_aedit. */ void aedit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; AREA_DATA *pArea; char command[MAX_INPUT_LENGTH]; int cmd; int value; EDIT_AREA( ch, pArea ); smash_tilde( argument ); strcpy( arg, argument ); argument = one_argument( argument, command ); if ( !IS_BUILDER( ch, pArea ) ) send_to_char( "AEdit: Insufficient security to modify area.\n\r", ch ); if ( command[0] == '\0' ) { aedit_show( ch, argument ); return; } if ( !str_cmp( command, "done" ) ) { edit_done( ch ); return; } if ( !IS_BUILDER( ch, pArea ) ) { interpret( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; aedit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix( command, aedit_table[cmd].name ) ) { if ( ( *aedit_table[cmd].olc_fun ) ( ch, argument ) ) SET_BIT( pArea->area_flags, AREA_CHANGED ); return; } } if ( ( value = flag_value( area_flags, arg ) ) != NO_FLAG ) { TOGGLE_BIT( pArea->area_flags, value ); if ( value != AREA_CHANGED ) SET_BIT( pArea->area_flags, AREA_CHANGED ); send_to_char( "Flag toggled.\n\r", ch ); return; } interpret( ch, arg ); /* Default to Standard Interpreter. */ return; } /* Room Interpreter, called by do_redit. */ void redit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; ROOM_INDEX_DATA *pRoom; AREA_DATA *pArea; char command[MAX_INPUT_LENGTH]; int cmd; int value; EDIT_ROOM( ch, pRoom ); pArea = pRoom->area; smash_tilde( argument ); strcpy( arg, argument ); argument = one_argument( argument, command ); if ( !IS_BUILDER( ch, pArea ) ) send_to_char( "REdit: Insufficient security to modify room.\n\r", ch ); if ( command[0] == '\0' ) { redit_show( ch, argument ); return; } if ( !str_cmp( command, "done" ) ) { edit_done( ch ); return; } if ( !IS_BUILDER( ch, pArea ) ) { interpret( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; redit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix( command, redit_table[cmd].name ) ) { if ( ( *redit_table[cmd].olc_fun ) ( ch, argument ) ) SET_BIT( pArea->area_flags, AREA_CHANGED ); return; } } if ( ( value = flag_value( room_flags, arg ) ) != NO_FLAG ) { TOGGLE_BIT( pRoom->room_flags, value ); SET_BIT( pArea->area_flags, AREA_CHANGED ); send_to_char( "Room flag toggled.\n\r", ch ); return; } if ( ( value = flag_value( sector_flags, arg ) ) != NO_FLAG ) { pRoom->sector_type = value; SET_BIT( pArea->area_flags, AREA_CHANGED ); send_to_char( "Sector type set.\n\r", ch ); return; } /* Default to Standard Interpreter. */ interpret( ch, arg ); return; } /* Object Interpreter, called by do_oedit. */ void oedit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; AREA_DATA *pArea; OBJ_INDEX_DATA *pObj; char command[MAX_INPUT_LENGTH]; int cmd; smash_tilde( argument ); strcpy( arg, argument ); argument = one_argument( argument, command ); EDIT_OBJ( ch, pObj ); pArea = pObj->area; if ( !IS_BUILDER( ch, pArea ) ) send_to_char( "OEdit: Insufficient security to modify area.\n\r", ch ); if ( command[0] == '\0' ) { oedit_show( ch, argument ); return; } if ( !str_cmp( command, "done" ) ) { /* * Check to make sure the damage type is set if the item is a weapon. * If it is, tell the user to set it and don't allow exiting the editor. */ if ( pObj->item_type == ITEM_WEAPON && pObj->value[3] == 0 ) { send_to_char ( "OEdit: You must set the weapon's damage type (v3) before exiting.\n\r", ch ); return; } edit_done( ch ); return; } if ( !IS_BUILDER( ch, pArea ) ) { interpret( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; oedit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix( command, oedit_table[cmd].name ) ) { if ( ( *oedit_table[cmd].olc_fun ) ( ch, argument ) ) SET_BIT( pArea->area_flags, AREA_CHANGED ); return; } } /* Default to Standard Interpreter. */ interpret( ch, arg ); return; } /* Mobile Interpreter, called by do_medit. */ void medit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; AREA_DATA *pArea; MOB_INDEX_DATA *pMob; char command[MAX_INPUT_LENGTH]; int cmd; smash_tilde( argument ); strcpy( arg, argument ); argument = one_argument( argument, command ); EDIT_MOB( ch, pMob ); pArea = pMob->area; if ( !IS_BUILDER( ch, pArea ) ) send_to_char( "MEdit: Insufficient security to modify area.\n\r", ch ); if ( command[0] == '\0' ) { medit_show( ch, argument ); return; } if ( !str_cmp( command, "done" ) ) { edit_done( ch ); return; } if ( !IS_BUILDER( ch, pArea ) ) { interpret( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; medit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix( command, medit_table[cmd].name ) ) { if ( ( *medit_table[cmd].olc_fun ) ( ch, argument ) ) SET_BIT( pArea->area_flags, AREA_CHANGED ); return; } } /* Default to Standard Interpreter. */ interpret( ch, arg ); return; } /* MudProg Interpreter, called by do_mpedit. */ void mpedit( CHAR_DATA * ch, char *argument ) { MPROG_DATA *pMudProg; char command[MAX_INPUT_LENGTH]; char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; int cmd; smash_tilde( argument ); strcpy( arg, argument ); argument = one_argument( argument, command ); #ifdef REQUIRE_MUDPROG_PERMISSION if ( !IS_SET( ch->act, PLR_CAN_PROG ) ) { send_to_char( "You don't have permission.\n\r", ch ); return; } #endif if ( command[0] == '\0' ) { mpedit_show( ch, "" ); return; } if ( !str_cmp( command, "done" ) ) { EDIT_MPROG( ch, pMudProg ); if ( !pMudProg->vnum ) { pMudProg->vnum = get_new_mprog_vnum( ); if ( mudprog_last ) { mudprog_last->next = pMudProg; mudprog_last = pMudProg; } else { mudprog_last = pMudProg; mudprog_first = pMudProg; } pMudProg->next = NULL; sprintf( buf, "MudProg assigned vnum [%4d].\n\r", pMudProg->vnum ); send_to_char( buf, ch ); } edit_done( ch ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; mpedit_table[cmd].name[0] != '\0'; cmd++ ) if ( !str_prefix( command, mpedit_table[cmd].name ) ) { ( *mpedit_table[cmd].olc_fun ) ( ch, argument ); return; } /* Default to Standard Interpreter. */ interpret( ch, arg ); return; } /* MudProg Group Interpreter, called by do_mpgedit. */ void mpgedit( CHAR_DATA * ch, char *argument ) { MPROG_GROUP *pGroup; char command[MAX_INPUT_LENGTH]; char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; int cmd; smash_tilde( argument ); strcpy( arg, argument ); argument = one_argument( argument, command ); #ifdef REQUIRE_MUDPROG_PERMISSION if ( !IS_SET( ch->act, PLR_CAN_PROG ) ) { send_to_char( "You don't have permission.\n\r", ch ); return; } #endif if ( command[0] == '\0' ) { mpgedit_show( ch, "" ); return; } if ( !str_cmp( command, "done" ) ) { EDIT_MPGROUP( ch, pGroup ); if ( !pGroup->vnum ) { pGroup->vnum = get_new_mprog_vnum( ); if ( mprog_group_last ) { mprog_group_last->next = pGroup; mprog_group_last = pGroup; } else { mprog_group_first = pGroup; mprog_group_last = pGroup; } pGroup->next = NULL; sprintf( buf, "MudProg Group assigned vnum [%4d].\n\r", pGroup->vnum ); send_to_char( buf, ch ); } edit_done( ch ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; mpgedit_table[cmd].name[0] != '\0'; cmd++ ) if ( !str_prefix( command, mpgedit_table[cmd].name ) ) { ( *mpgedit_table[cmd].olc_fun ) ( ch, argument ); return; } /* Default to Standard Interpreter. */ interpret( ch, arg ); return; } /* Entry point for editing mud_prog_data. */ void do_mpedit( CHAR_DATA * ch, char *argument ) { MPROG_DATA *pMudProg; int value; char arg1[MAX_INPUT_LENGTH]; char arg2[MAX_INPUT_LENGTH]; if ( IS_NPC( ch ) ) return; argument = one_argument( argument, arg1 ); one_argument( argument, arg2 ); if ( is_number( arg1 ) ) { value = atoi( arg1 ); if ( !( pMudProg = get_mprog_by_vnum( value ) ) ) { send_to_char( "MPEdit: That vnum does not exist.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pMudProg; ch->desc->editor = ED_MPROG; SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the MudProg Editor.", ch, NULL, NULL, TO_ROOM ); return; } else { if ( !str_cmp( arg1, "create" ) ) { if ( mpedit_create( ch, argument ) ) ch->desc->editor = ED_MPROG; return; } if ( !str_cmp( arg1, "assign" ) ) { mpedit_assign( ch, argument ); return; } if ( !str_cmp( arg1, "unassign" ) ) { mpedit_unassign( ch, argument ); return; } } send_to_char ( "Syntax: edit mprog <vnum> or edit mprog create [mobprog||objprog||roomprog]\n\r" " edit mprog assign <target vnum> <mudprog vnum>\n\r" " edit mprog unassign <target vnum> <mudprog vnum>\n\r", ch ); return; } /* Entry point for editing mud_prog_group. */ void do_mpgedit( CHAR_DATA * ch, char *argument ) { MPROG_GROUP *pGroup; int value; char arg1[MAX_INPUT_LENGTH]; char arg2[MAX_INPUT_LENGTH]; if ( IS_NPC( ch ) ) return; argument = one_argument( argument, arg1 ); one_argument( argument, arg2 ); if ( is_number( arg1 ) ) { value = atoi( arg1 ); if ( !( pGroup = get_mprog_group_by_vnum( value ) ) ) { send_to_char( "MPGEdit: That vnum does not exist.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pGroup; ch->desc->editor = ED_MPGROUP; SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the MudProg Groups Editor.", ch, NULL, NULL, TO_ROOM ); return; } else { if ( !str_cmp( arg1, "create" ) ) { if ( mpgedit_create( ch, argument ) ) ch->desc->editor = ED_MPGROUP; return; } } send_to_char ( "Syntax: edit mpgroup <vnum> or edit mpgroup create [mobprog||objprog||roomprog]\n\r", ch ); return; } const struct editor_cmd_type editor_table[] = { /* { command function }, */ {"area", do_aedit}, {"room", do_redit}, {"object", do_oedit}, {"mobile", do_medit}, {"mprog", do_mpedit}, {"mpgroup", do_mpgedit}, {"clan", do_cedit}, {"faction", do_factionedit}, {"social", do_socialedit}, {"help", do_helpedit}, {"todo", do_todoedit}, {"", 0,} }; /* Entry point for all editors. */ void do_olc( CHAR_DATA * ch, char *argument ) { char command[MAX_INPUT_LENGTH]; int cmd; #ifdef REQUIRE_EDIT_PERMISSION if ( !IS_SET( ch->act, PLR_CAN_EDIT ) ) { send_to_char( "You don't have permission.\n\r", ch ); return; } #endif /* if ( ch->pcdata && ( ch->in_room->vnum < ch->pcdata->vnum_range[0] || ch->in_room->vnum > ch->pcdata->vnum_range[1] ) ) { send_to_char( "You're not authorized to use this command here.\n\r", ch ); return; } */ argument = one_argument( argument, command ); if ( command[0] == '\0' ) { do_help( ch, "olc" ); return; } else if ( command[0] == '\0' ) { send_to_char( "Huh?\n\r", ch ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; editor_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix( command, editor_table[cmd].name ) ) { ( *editor_table[cmd].do_fun ) ( ch, argument ); return; } } /* Invalid command, send help. */ do_help( ch, "olc" ); return; } /* Entry point for editing area_data. */ void do_aedit( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; int value; pArea = ch->in_room->area; if ( is_number( argument ) ) { value = atoi( argument ); if ( !( pArea = get_area_data( value ) ) ) { send_to_char( "That area vnum does not exist.\n\r", ch ); return; } } else { if ( !str_cmp( argument, "create" ) ) { pArea = new_area( ); area_last->next = pArea; area_last = pArea; /* Thanks, Walker. */ SET_BIT( pArea->area_flags, AREA_ADDED ); } } SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the Area Editor.", ch, NULL, NULL, TO_ROOM ); ch->desc->pEdit = ( void * ) pArea; ch->desc->editor = ED_AREA; return; } /* Entry point for editing room_index_data. */ void do_redit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; ROOM_INDEX_DATA *pRoom; argument = one_argument( argument, arg ); pRoom = ch->in_room; if ( !str_cmp( arg, "reset" ) ) { reset_room( pRoom ); send_to_char( "Room reset.\n\r", ch ); return; } else if ( !str_cmp( arg, "create" ) ) { if ( argument[0] == '\0' || atoi( argument ) == 0 ) { send_to_char( "Syntax: edit room create [vnum]\n\r", ch ); return; } if ( redit_create( ch, argument ) ) { char_from_room( ch ); char_to_room( ch, ch->desc->pEdit ); SET_BIT( pRoom->area->area_flags, AREA_CHANGED ); } } ch->desc->editor = ED_ROOM; SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the Room Editor.", ch, NULL, NULL, TO_ROOM ); return; } /* Entry point for editing obj_index_data. */ void do_oedit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; OBJ_INDEX_DATA *pObj; AREA_DATA *pArea; int value; argument = one_argument( argument, arg ); if ( is_number( arg ) ) { value = atoi( arg ); if ( !( pObj = get_obj_index( value ) ) ) { send_to_char( "OEdit: That vnum does not exist.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pObj; ch->desc->editor = ED_OBJECT; return; } else { if ( !str_cmp( arg, "create" ) ) { value = atoi( argument ); if ( argument[0] == '\0' || value == 0 ) { send_to_char( "Syntax: edit object create [vnum]\n\r", ch ); return; } pArea = get_vnum_area( value ); if ( oedit_create( ch, argument ) ) { SET_BIT( pArea->area_flags, AREA_CHANGED ); ch->desc->editor = ED_OBJECT; SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the Object Editor.", ch, NULL, NULL, TO_ROOM ); } return; } } send_to_char( "OEdit: There is no default object to edit.\n\r", ch ); return; } /* Entry point for editing mob_index_data. */ void do_medit( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; MOB_INDEX_DATA *pMob; AREA_DATA *pArea; int value; argument = one_argument( argument, arg ); if ( is_number( arg ) ) { value = atoi( arg ); if ( !( pMob = get_mob_index( value ) ) ) { send_to_char( "MEdit: That vnum does not exist.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pMob; ch->desc->editor = ED_MOBILE; SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the Mobile Editor.", ch, NULL, NULL, TO_ROOM ); return; } else { if ( !str_cmp( arg, "create" ) ) { value = atoi( argument ); if ( arg[0] == '\0' || value == 0 ) { send_to_char( "Syntax: edit mobile create [vnum]\n\r", ch ); return; } pArea = get_vnum_area( value ); if ( medit_create( ch, argument ) ) { SET_BIT( pArea->area_flags, AREA_CHANGED ); ch->desc->editor = ED_MOBILE; SET_BIT( ch->act, PLR_BUILDING ); act( "$n has entered the Mobile Editor.", ch, NULL, NULL, TO_ROOM ); } return; } } send_to_char( "MEdit: There is no default mobile to edit.\n\r", ch ); return; } void display_resets( CHAR_DATA * ch ) { char buf[MAX_STRING_LENGTH]; ROOM_INDEX_DATA *pRoom; RESET_DATA *pReset; MOB_INDEX_DATA *pMob = NULL; char final[MAX_STRING_LENGTH]; int iReset = 0; EDIT_ROOM( ch, pRoom ); final[0] = '\0'; send_to_char ( " No. Loads Description Location Vnum Max Description" "\n\r" "==== ======== ============= =================== ======== ===== ===========" "\n\r", ch ); for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next ) { OBJ_INDEX_DATA *pObj; MOB_INDEX_DATA *pMobIndex; OBJ_INDEX_DATA *pObjIndex; OBJ_INDEX_DATA *pObjToIndex; ROOM_INDEX_DATA *pRoomIndex; final[0] = '\0'; sprintf( final, "[%2d] ", ++iReset ); switch ( pReset->command ) { default: sprintf( buf, "Bad reset command: %c.", pReset->command ); strcat( final, buf ); break; case 'M': if ( !( pMobIndex = get_mob_index( pReset->vnum ) ) ) { sprintf( buf, "Load Mobile - Bad Mob %d\n\r", pReset->vnum ); strcat( final, buf ); continue; } if ( !( pRoomIndex = get_room_index( pReset->arg3 ) ) ) { sprintf( buf, "Load Mobile - Bad Room %d\n\r", pReset->arg3 ); strcat( final, buf ); continue; } pMob = pMobIndex; sprintf( buf, "M[%5d] %-13.13s in room R[%5d] [%3d] %-15.15s\n\r", pReset->vnum, pMob->short_descr, pReset->arg3, ( pReset->arg2 == 0 ) ? 1 : pReset->arg2, pRoomIndex->name ); strcat( final, buf ); /* * Check for pet shop. * ------------------- */ { ROOM_INDEX_DATA *pRoomIndexPrev; pRoomIndexPrev = get_room_index( pRoomIndex->vnum - 1 ); if ( pRoomIndexPrev && IS_SET( pRoomIndexPrev->room_flags, ROOM_PET_SHOP ) ) final[5] = 'P'; } break; case 'O': if ( !( pObjIndex = get_obj_index( pReset->vnum ) ) ) { sprintf( buf, "Load Object - Bad Object %d\n\r", pReset->vnum ); strcat( final, buf ); continue; } pObj = pObjIndex; if ( !( pRoomIndex = get_room_index( pReset->arg3 ) ) ) { sprintf( buf, "Load Object - Bad Room %d\n\r", pReset->arg3 ); strcat( final, buf ); continue; } sprintf( buf, "O[%5d] %-13.13s in room " "R[%5d] %-15.15s\n\r", pReset->vnum, pObj->short_descr, pReset->arg3, pRoomIndex->name ); strcat( final, buf ); break; case 'P': if ( !( pObjIndex = get_obj_index( pReset->vnum ) ) ) { sprintf( buf, "Put Object - Bad Object %d\n\r", pReset->vnum ); strcat( final, buf ); continue; } pObj = pObjIndex; if ( !( pObjToIndex = get_obj_index( pReset->arg3 ) ) ) { sprintf( buf, "Put Object - Bad To Object %d\n\r", pReset->arg3 ); strcat( final, buf ); continue; } sprintf( buf, "O[%5d] %-13.13s inside O[%5d] %-15.15s\n\r", pReset->vnum, pObj->short_descr, pReset->arg3, pObjToIndex->short_descr ); strcat( final, buf ); break; case 'G': case 'E': if ( !( pObjIndex = get_obj_index( pReset->vnum ) ) ) { sprintf( buf, "Give/Equip Object - Bad Object %d\n\r", pReset->vnum ); strcat( final, buf ); continue; } pObj = pObjIndex; if ( !pMob ) { sprintf( buf, "Give/Equip Object - No Previous Mobile\n\r" ); strcat( final, buf ); break; } if ( pMob->pShop ) { sprintf( buf, "O[%5d] %-13.13s in the inventory of S[%5d] %-15.15s\n\r", pReset->vnum, pObj->short_descr, pMob->vnum, pMob->short_descr ); } else sprintf( buf, "O[%5d] %-13.13s %-19.19s M[%5d] %-15.15s\n\r", pReset->vnum, pObj->short_descr, ( pReset->command == 'G' ) ? flag_string( wear_loc_strings, WEAR_NONE ) : flag_string( wear_loc_strings, pReset->arg3 ), pMob->vnum, pMob->short_descr ); strcat( final, buf ); break; /* * Doors are set in rs_flags don't need to be displayed. * If you want to display them then uncomment the new_reset * line in the case 'D' in load_resets in db.c and here. */ case 'D': pRoomIndex = get_room_index( pReset->vnum ); sprintf( buf, "R[%5d] %s door of %-19.19s reset to %s\n\r", pReset->vnum, capitalize( dir_name[pReset->arg2] ), pRoomIndex->name, flag_string( door_resets, pReset->arg3 ) ); strcat( final, buf ); break; /* * End Doors Comment. */ case 'R': if ( !( pRoomIndex = get_room_index( pReset->vnum ) ) ) { sprintf( buf, "Randomize Exits - Bad Room %d\n\r", pReset->vnum ); strcat( final, buf ); continue; } sprintf( buf, "R[%5d] Exits are randomized in %s\n\r", pReset->vnum, pRoomIndex->name ); strcat( final, buf ); break; } send_to_char( final, ch ); } return; } /***************************************************************************** Name: add_reset Purpose: Inserts a new reset in the given index slot. Called by: do_resets(olc.c). ****************************************************************************/ void add_reset( ROOM_INDEX_DATA * room, RESET_DATA * pReset, int index ) { RESET_DATA *reset; int iReset = 0; if ( !room->reset_first ) { room->reset_first = pReset; room->reset_last = pReset; pReset->next = NULL; return; } index--; if ( index == 0 ) /* First slot (1) selected. */ { pReset->next = room->reset_first; room->reset_first = pReset; return; } /* * If negative slot( <= 0 selected) then this will find the last. */ for ( reset = room->reset_first; reset->next; reset = reset->next ) { if ( ++iReset == index ) break; } pReset->next = reset->next; reset->next = pReset; if ( !pReset->next ) room->reset_last = pReset; SET_BIT( room->area->area_flags, AREA_CHANGED ); return; } void do_resets( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; char arg2[MAX_INPUT_LENGTH]; char arg3[MAX_INPUT_LENGTH]; char arg4[MAX_INPUT_LENGTH]; char arg5[MAX_INPUT_LENGTH]; RESET_DATA *pReset = NULL; /* if ( ch->pcdata && ( ch->in_room->vnum < ch->pcdata->vnum_range[0] || ch->in_room->vnum > ch->pcdata->vnum_range[1] ) ) { send_to_char( "You're not authorized to use this command here.\n\r", ch ); return; } */ argument = one_argument( argument, arg ); argument = one_argument( argument, arg2 ); argument = one_argument( argument, arg3 ); argument = one_argument( argument, arg4 ); argument = one_argument( argument, arg5 ); /* * Display resets in current room. * ------------------------------- */ if ( arg[0] == '\0' ) { if ( ch->in_room->reset_first ) { send_to_char( "Resets: M = mobile, R = room, O = object, " "P = pet, S = shopkeeper\n\r", ch ); display_resets( ch ); } else send_to_char( "No resets in this room.\n\r", ch ); } if ( !IS_BUILDER( ch, ch->in_room->area ) ) { send_to_char( "Resets: Invalid security for editing this area.\n\r", ch ); return; } /* * Take index number and search for commands. * ------------------------------------------ */ if ( is_number( arg ) ) { ROOM_INDEX_DATA *pRoom = ch->in_room; /* * Delete a reset. * --------------- */ if ( !str_cmp( arg2, "delete" ) ) { int insert_loc = atoi( arg ); if ( !ch->in_room->reset_first ) { send_to_char( "No resets in this room.\n\r", ch ); return; } if ( insert_loc - 1 <= 0 ) { pReset = pRoom->reset_first; pRoom->reset_first = pRoom->reset_first->next; if ( !pRoom->reset_first ) pRoom->reset_last = NULL; SET_BIT( ch->in_room->area->area_flags, AREA_CHANGED ); } else { int iReset = 0; RESET_DATA *prev = NULL; for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next ) { if ( ++iReset == insert_loc ) break; prev = pReset; } if ( !pReset ) { send_to_char( "Reset not found.\n\r", ch ); return; } if ( prev ) prev->next = prev->next->next; else pRoom->reset_first = pRoom->reset_first->next; for ( pRoom->reset_last = pRoom->reset_first; pRoom->reset_last->next; pRoom->reset_last = pRoom->reset_last->next ); } free_reset_data( pReset ); SET_BIT( ch->in_room->area->area_flags, AREA_CHANGED ); send_to_char( "Reset deleted.\n\r", ch ); } else /* * Add a reset. * ------------ */ if ( ( !str_cmp( arg2, "mob" ) && is_number( arg3 ) ) || ( !str_cmp( arg2, "obj" ) && is_number( arg3 ) ) ) { /* * Check to see if the mob or object to be reset exists * in the game. This is added because of Rajic's fat * fingers - Dorzak Tempestuous Realms */ if ( !str_cmp( arg2, "mob" ) ) { MOB_INDEX_DATA *pMobIndex; if ( ( pMobIndex = get_mob_index( atoi( arg3 ) ) ) == NULL ) { send_to_char( "No mob has that vnum.- Invalid Reset\n\r", ch ); return; } } if ( !str_cmp( arg2, "obj" ) ) { OBJ_INDEX_DATA *pObjIndex; if ( ( pObjIndex = get_obj_index( atoi( arg3 ) ) ) == NULL ) { send_to_char( "No object has that vnum.\n\r", ch ); return; } } /* * Check for Mobile reset. * ----------------------- */ if ( !str_cmp( arg2, "mob" ) ) { pReset = new_reset_data( ); pReset->command = 'M'; pReset->vnum = atoi( arg3 ); pReset->arg2 = is_number( arg4 ) ? atoi( arg4 ) : 1; /* Max # */ pReset->arg3 = ch->in_room->vnum; } else /* * Check for Object reset. * ----------------------- */ if ( !str_cmp( arg2, "obj" ) ) { pReset = new_reset_data( ); pReset->vnum = atoi( arg3 ); /* * Inside another object. * ---------------------- */ if ( !str_prefix( arg4, "inside" ) ) { pReset->command = 'P'; pReset->arg2 = 0; pReset->arg3 = is_number( arg5 ) ? atoi( arg5 ) : 1; } else /* * Inside the room. * ---------------- */ if ( !str_cmp( arg4, "room" ) ) { pReset->command = 'O'; pReset->arg2 = 0; pReset->arg3 = ch->in_room->vnum; } else /* * Into a Mobile's inventory. * -------------------------- */ { if ( flag_value( wear_loc_flags, arg4 ) == NO_FLAG ) { send_to_char( "Resets: '? wear-loc'\n\r", ch ); return; } pReset->arg3 = flag_value( wear_loc_flags, arg4 ); if ( pReset->arg3 == WEAR_NONE ) pReset->command = 'G'; else pReset->command = 'E'; } } SET_BIT( ch->in_room->area->area_flags, AREA_CHANGED ); add_reset( ch->in_room, pReset, atoi( arg ) ); send_to_char( "Reset added.\n\r", ch ); } else { send_to_char( "Syntax: RESET <number> OBJ <vnum> <wear_loc>\n\r", ch ); send_to_char( " RESET <number> OBJ <vnum> in <vnum>\n\r", ch ); send_to_char( " RESET <number> OBJ <vnum> room\n\r", ch ); send_to_char( " RESET <number> MOB <vnum> [<max #>]\n\r", ch ); send_to_char( " RESET <number> DELETE\n\r", ch ); } } return; } /***************************************************************************** Name: do_alist Purpose: Normal command to list areas and display area information. Called by: interpreter(interp.c) ****************************************************************************/ void do_alist( CHAR_DATA * ch, char *argument ) { char result[MAX_STRING_LENGTH * 2]; /* May need tweaking. */ char buf[MAX_STRING_LENGTH]; AREA_DATA *pArea; sprintf( result, "[%3s] [%-27s] (%-5s-%5s) [%-10s] %3s [%-10s]\n\r", "Num", "Area Name", "lvnum", "uvnum", "Filename", "Sec", "Builders" ); for ( pArea = area_first; pArea; pArea = pArea->next ) { sprintf( buf, "[%3d] %-29.29s (%-5d-%5d) %-12.12s [%d] [%-10.10s]\n\r", pArea->vnum, &pArea->name[8], pArea->lvnum, pArea->uvnum, pArea->filename, pArea->security, pArea->builders ); strcat( result, buf ); } send_to_char( result, ch ); return; } int get_new_mprog_vnum( void ) { MPROG_DATA *pMudProg; MPROG_GROUP *pMprogGroup; int vnum; vnum = 0; for ( pMudProg = mudprog_first; pMudProg; pMudProg = pMudProg->next ) if ( pMudProg->vnum > vnum ) vnum = pMudProg->vnum; for ( pMprogGroup = mprog_group_first; pMprogGroup; pMprogGroup = pMprogGroup->next ) if ( pMprogGroup->vnum > vnum ) vnum = pMprogGroup->vnum; return ++vnum; }