/
com/planet_ink/coffee_mud/Abilities/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Areas/interfaces/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Software/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/Locales/interfaces/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/MOBS/interfaces/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/application/
com/planet_ink/coffee_mud/core/smtp/
com/planet_ink/siplet/applet/
lib/
resources/examples/
resources/fakedb/
resources/quests/delivery/
resources/quests/diseased/
resources/quests/drowning/
resources/quests/gobwar/
resources/quests/robbed/
resources/quests/smurfocide/
resources/quests/stolen/
resources/quests/templates/
resources/quests/templates/delivery/
resources/quests/templates/invasion/
resources/quests/treasurehunt/
resources/quests/vengeance/
resources/scripts/EN_TX/
web/
web/admin.templates/
web/admin/images/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
LIGHT_CRAFTING=The ability to craft items using less material without sacrificing quality.  See \
the help for "Light Crafting I", "Light Crafting II", and "Light Crafting III" for details.
LIGHT_CRAFTING_1=LIGHT_CRAFTING_I
LIGHT_CRAFTING_I=<EXPERTISE>\
The ability to craft items using less material without sacrificing quality. \
Items crafted "Light" are 10% lighter, and worth 20% more in value.
LIGHT_CRAFTING_2=LIGHT_CRAFTING_II
LIGHT_CRAFTING_II=<EXPERTISE>\
The ability to craft items using less material without sacrificing quality. \
Items crafted "Supple" are 25% lighter, and worth 100% more in value.
LIGHT_CRAFTING_3=LIGHT_CRAFTING_III
LIGHT_CRAFTING_III=<EXPERTISE>\
The ability to craft items using less material without sacrificing quality. \
Items crafted "Agile" are 50% lighter, and worth 250% more in value.

HOME_COOKING=The ability to cook, distil, food prep, or bake especially nourishing foods \
or thirst quenching drinks.  See \
the help for "Home Cooking I", "Home Cooking II", and "Home Cooking III" for details.
HOME_COOKING_1=HOME_COOKING_I
HOME_COOKING_I=<EXPERTISE>\
The ability to cook, distil, food prep, or bake nourishing foods \
or thirst quenching drinks.  
HOME_COOKING_2=HOME_COOKING_II
HOME_COOKING_II=<EXPERTISE>\
The ability to cook, distil, food prep, or bake especially nourishing foods \
or very thirst quenching drinks.  
HOME_COOKING_3=HOME_COOKING_III
HOME_COOKING_III=<EXPERTISE>\
The ability to cook, distil, food prep, or bake extremely nourishing foods \
or extremely thirst quenching drinks.  

DURABLE_CRAFTING=The ability to craft armors and clothing to be more protective.  See \
the help for "Durable Crafting I", "Durable Crafting II", and "Durable Crafting III" for details.
DURABLE_CRAFTING_1=DURABLE_CRAFTING_I
DURABLE_CRAFTING_I=<EXPERTISE>\
The ability to craft armors and clothing to be more protective. \
Items crafted "Strong" are 10% heavier, 1 point more protective, and worth 10% more.
DURABLE_CRAFTING_2=DURABLE_CRAFTING_II
DURABLE_CRAFTING_II=<EXPERTISE>\
The ability to craft armors and clothing to be more protective. \
Items crafted "Reinforced" are 20% heavier, 10%+1 point more protective, and worth 150% more.
DURABLE_CRAFTING_3=DURABLE_CRAFTING_III
DURABLE_CRAFTING_III=<EXPERTISE>\
The ability to craft armors and clothing to be more protective. \
Items crafted "Fortified" are 25% heavier, 25%+1 point more protective, and worth 250% more.

QUALITY_CRAFTING=The ability to craft items of the highest quality.  See \
the help for "Quality Crafting I", "Quality Crafting II", and "Quality Crafting III" for details.
QUALITY_CRAFTING_1=QUALITY_CRAFTING_I
QUALITY_CRAFTING_I=<EXPERTISE>\
The ability to craft items of the highest quality. \
Items crafted "Fine" are worth 50% more.
QUALITY_CRAFTING_2=QUALITY_CRAFTING_II
QUALITY_CRAFTING_II=<EXPERTISE>\
The ability to craft items of the highest quality. \
Items crafted "Beautiful" are worth 250% more.
QUALITY_CRAFTING_3=QUALITY_CRAFTING_III
QUALITY_CRAFTING_III=<EXPERTISE>\
The ability to craft items of the highest quality. \
Items crafted "Exquisite" are worth 250% more and grant an extra point of charisma.

LETHAL_CRAFTING=The ability to craft weapons that are more deadly than usual.  See \
the help for "Lethal Crafting I", "Lethal Crafting II", and "Lethal Crafting III" for details.
LETHAL_CRAFTING_1=LETHAL_CRAFTING_I
LETHAL_CRAFTING_I=<EXPERTISE>\
The ability to craft weapons that are more deadly than usual. \
Items crafted "Damaging" are 5% more damaging, and worth 50% more.
LETHAL_CRAFTING_2=LETHAL_CRAFTING_II
LETHAL_CRAFTING_II=<EXPERTISE>\
The ability to craft weapons that are more deadly than usual. \
Items crafted "Brutal" are 10% more damaging, and worth 200% more.
LETHAL_CRAFTING_3=LETHAL_CRAFTING_III
LETHAL_CRAFTING_III=<EXPERTISE>\
The ability to craft weapons that are more deadly than usual. \
Items crafted "Lethal" are 15% +1 point more damaging, and worth 400% more.

CAUTIOUSNESS=The ability to lessen your chances of getting spotted when doing certain thiefly things. \
Includes "Cautiousness I", "Cautiousness II", etc..
CAUTIOUSNESS_1=CAUTIOUSNESS_I
CAUTIOUSNESS_I=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_2=CAUTIOUSNESS_II
CAUTIOUSNESS_II=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_3=CAUTIOUSNESS_III
CAUTIOUSNESS_III=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_4=CAUTIOUSNESS_IV
CAUTIOUSNESS_IV=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_5=CAUTIOUSNESS_V
CAUTIOUSNESS_V=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_6=CAUTIOUSNESS_VI
CAUTIOUSNESS_VI=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_7=CAUTIOUSNESS_VII
CAUTIOUSNESS_VII=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_8=CAUTIOUSNESS_VIII
CAUTIOUSNESS_VIII=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_9=CAUTIOUSNESS_IX
CAUTIOUSNESS_IX=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.
CAUTIOUSNESS_10=CAUTIOUSNESS_X
CAUTIOUSNESS_X=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things.

ALERTNESS=The ability to handle more difficult cases of thiefly detection. \
Includes "Alertness I", "Alertness II", etc..
ALERT_1=ALERT_I
ALERT_I=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_2=ALERT_II
ALERT_II=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_3=ALERT_III
ALERT_III=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_4=ALERT_IV
ALERT_IV=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_5=ALERT_V
ALERT_V=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_6=ALERT_VI
ALERT_VI=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_7=ALERT_VII
ALERT_VII=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 
ALERT_8=ALERT_VIII
ALERT_VIII=<EXPERTISE>The ability to handle more difficult cases of thiefly detection.
ALERT_9=ALERT_IX
ALERT_IX=<EXPERTISE>The ability to handle more difficult cases of thiefly detection.
ALERT_10=ALERT_X
ALERT_X=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. 

THEFT_MASTERY=The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. \
Includes "Thief Mastery I", "Thief Mastery II", etc..
THEFT_MASTERY_1=THEFT_MASTERY_I
THEFT_MASTERY_I=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_2=THEFT_MASTERY_II
THEFT_MASTERY_II=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_3=THEFT_MASTERY_III
THEFT_MASTERY_III=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_4=THEFT_MASTERY_IV
THEFT_MASTERY_IV=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_5=THEFT_MASTERY_V
THEFT_MASTERY_V=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_6=THEFT_MASTERY_VI
THEFT_MASTERY_VI=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_7=THEFT_MASTERY_VII
THEFT_MASTERY_VII=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_8=THEFT_MASTERY_VIII
THEFT_MASTERY_VIII=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_9=THEFT_MASTERY_IX
THEFT_MASTERY_IX=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
THEFT_MASTERY_10=THEFT_MASTERY_X
THEFT_MASTERY_X=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.

STEALTHY=The ability to hide, sneak around, and conceal oneself in more difficult situations. \
Includes "Stealthy I", "Stealthy II", etc..
STEALTHY_1=STEALTHY_I
STEALTHY_I=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_2=STEALTHY_II
STEALTHY_II=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_3=STEALTHY_III
STEALTHY_III=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_4=STEALTHY_IV
STEALTHY_IV=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_5=STEALTHY_V
STEALTHY_V=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_6=STEALTHY_VI
STEALTHY_VI=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_7=STEALTHY_VII
STEALTHY_VII=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. 
STEALTHY_8=STEALTHY_VIII
STEALTHY_VIII=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations.
STEALTHY_9=STEALTHY_IX
STEALTHY_IX=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations.
STEALTHY_10=STEALTHY_X
STEALTHY_X=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations.