<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Player Expertises Reference</title> <link rel="StyleSheet" href="style.css" type="text/css" media="screen" /> </head> <body> <center><table width=90% cellpadding=10 cellspacing=0 border=1 bordercolor=gray><tr><td width=100% colspan=2 bgcolor=#DFDFDF align=left> <h1>Player Expertises Reference</h1> <h2> CoffeeMud 5.2 </h2> </td></tr><tr><td width=20% valign=top align=left> <a href="skills.html"><B>Skills</B></a><BR> <a href="skillsp.html"><B>Prayers</B></a><BR> <a href="skillsc.html"><B>Chants</B></a><BR> <a href="skillss.html"><B>Spells</B></a><BR> <a href="skillsd.html"><B>Songs/Dances/Plays</B></a><BR> <B>Expertises</B><BR> <ul> <li><a href="#DURACRAFTII">DURACRAFTII</a> <li><a href="#LITECRAFTIII">LITECRAFTIII</a> <li><a href="#LTHLCRAFTI">LTHLCRAFTI</a> <li><a href="#LITECRAFTII">LITECRAFTII</a> <li><a href="#LTHLCRAFTIII">LTHLCRAFTIII</a> <li><a href="#DURACRAFTIII">DURACRAFTIII</a> <li><a href="#LTHLCRAFTII">LTHLCRAFTII</a> <li><a href="#DURACRAFTI">DURACRAFTI</a> <li><a href="#LITECRAFTI">LITECRAFTI</a> <li><a href="#QUALCRAFTII">QUALCRAFTII</a> <li><a href="#QUALCRAFTIII">QUALCRAFTIII</a> <li><a href="#QUALCRAFTI">QUALCRAFTI</a> </ul> </td><td valign=top align=left> <P> <a name="DURACRAFTII"><B>Durable Crafting II (DURACRAFTII)</B></a><br><br><br> <pre><BR>Expertise: Durable Crafting II<BR>Requires : A base strength of at least 18. <BR>The ability to craft armors and clothing to be more protective. Items crafted<BR>"Reinforced" are 20% heavier, 10%+1 point more protective, and worth 150% more.</pre></P> <P> <a name="LITECRAFTIII"><B>Light Crafting III (LITECRAFTIII)</B></a><br><br><br> <pre><BR>Expertise: Light Crafting III<BR>Requires : A base dexterity of at least 22.<BR>The ability to craft items using less material without sacrificing quality.<BR>Items crafted "Agile" are 50% lighter, and worth 250% more in value.</pre></P> <P> <a name="LTHLCRAFTI"><B>Lethal Crafting I (LTHLCRAFTI)</B></a><br><br><br> <pre><BR>Expertise: Lethal Crafting I<BR>Requires : A base constitution of at least 14. <BR>The ability to craft weapons that are more deadly than usual. Items crafted<BR>"Damaging" are 5% more damaging, and worth 50% more.</pre></P> <P> <a name="LITECRAFTII"><B>Light Crafting II (LITECRAFTII)</B></a><br><br><br> <pre><BR>Expertise: Light Crafting II<BR>Requires : A base dexterity of at least 18.<BR>The ability to craft items using less material without sacrificing quality.<BR>Items crafted "Supple" are 25% lighter, and worth 100% more in value.</pre></P> <P> <a name="LTHLCRAFTIII"><B>Lethal Crafting III (LTHLCRAFTIII)</B></a><br><br><br> <pre><BR>Expertise: Lethal Crafting III<BR>Requires : A base constitution of at least 22. <BR>The ability to craft weapons that are more deadly than usual. Items crafted<BR>"Lethal" are 15% +1 point more damaging, and worth 400% more.</pre></P> <P> <a name="DURACRAFTIII"><B>Durable Crafting III (DURACRAFTIII)</B></a><br><br><br> <pre><BR>Expertise: Durable Crafting III<BR>Requires : A base strength of at least 22. <BR>The ability to craft armors and clothing to be more protective. Items crafted<BR>"Fortified" are 25% heavier, 25%+1 point more protective, and worth 250% more.</pre></P> <P> <a name="LTHLCRAFTII"><B>Lethal Crafting II (LTHLCRAFTII)</B></a><br><br><br> <pre><BR>Expertise: Lethal Crafting II<BR>Requires : A base constitution of at least 18. <BR>The ability to craft weapons that are more deadly than usual. Items crafted<BR>"Brutal" are 10% more damaging, and worth 200% more.</pre></P> <P> <a name="DURACRAFTI"><B>Durable Crafting I (DURACRAFTI)</B></a><br><br><br> <pre><BR>Expertise: Durable Crafting I<BR>Requires : A base strength of at least 14. <BR>The ability to craft armors and clothing to be more protective. Items crafted<BR>"Strong" are 10% heavier, 1 point more protective, and worth 10% more.</pre></P> <P> <a name="LITECRAFTI"><B>Light Crafting I (LITECRAFTI)</B></a><br><br><br> <pre><BR>Expertise: Light Crafting I<BR>Requires : A base dexterity of at least 14.<BR>The ability to craft items using less material without sacrificing quality.<BR>Items crafted "Light" are 10% lighter, and worth 20% more in value.</pre></P> <P> <a name="QUALCRAFTII"><B>Quality Crafting II (QUALCRAFTII)</B></a><br><br><br> <pre><BR>Expertise: Quality Crafting II<BR>Requires : A base charisma of at least 18. <BR>The ability to craft items of the highest quality. Items crafted "Beautiful"<BR>are worth 250% more.</pre></P> <P> <a name="QUALCRAFTIII"><B>Quality Crafting III (QUALCRAFTIII)</B></a><br><br><br> <pre><BR>Expertise: Quality Crafting III<BR>Requires : A base charisma of at least 22. <BR>The ability to craft items of the highest quality. Items crafted "Exquisite"<BR>are worth 250% more and grant an extra point of charisma.</pre></P> <P> <a name="QUALCRAFTI"><B>Quality Crafting I (QUALCRAFTI)</B></a><br><br><br> <pre><BR>Expertise: Quality Crafting I<BR>Requires : A base charisma of at least 14. <BR>The ability to craft items of the highest quality. Items crafted "Fine" are<BR>worth 50% more.</pre></P> </td></tr></table></center> </body> </html>