<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>CoffeeMud Default Player Class Reference</title> <link rel="StyleSheet" href="style.css" type="text/css" media="screen" /> </head> <body> <center><table width=90% cellpadding=10 cellspacing=0 border=1 bordercolor=gray><tr> <td width=100% colspan=2 bgcolor=#DFDFDF align=left> <h1>Default Player Class Reference</h1> <h2> CoffeeMud 5.2 </h2> </td></tr><tr><td width=20% valign=top align=left> <ul> <LI><B>Mages: </B> <ul> <li> <a href="#Abjurer">Abjurer</a> <li> <a href="#Alterer">Alterer</a> <li> <a href="#Conjurer">Conjurer</a> <li> <a href="#Diviner">Diviner</a> <li> <a href="#Enchanter">Enchanter</a> <li> <a href="#Evoker">Evoker</a> <li> <a href="#Illusionist">Illusionist</a> <li> <a href="#Mage">Mage</a> <li> <a href="#Transmuter">Transmuter</a> </ul> <LI><B>Commoners: </B> <ul> <li> <a href="#Apprentice">Apprentice</a> <li> <a href="#Artisan">Artisan</a> <li> <a href="#Gaoler">Gaoler</a> </ul> <LI><B>Thiefs: </B> <ul> <li> <a href="#Arcanist">Arcanist</a> <li> <a href="#Assassin">Assassin</a> <li> <a href="#Burglar">Burglar</a> <li> <a href="#Thief">Thief</a> <li> <a href="#Trapper">Trapper</a> </ul> <LI><B>Fighters: </B> <ul> <li> <a href="#Barbarian">Barbarian</a> <li> <a href="#Fighter">Fighter</a> <li> <a href="#Monk">Monk</a> <li> <a href="#Paladin">Paladin</a> <li> <a href="#Ranger">Ranger</a> </ul> <LI><B>Bards: </B> <ul> <li> <a href="#Bard">Bard</a> <li> <a href="#Charlatan">Charlatan</a> <li> <a href="#Jester">Jester</a> <li> <a href="#Minstrel">Minstrel</a> <li> <a href="#Prancer">Prancer</a> </ul> <LI><B>Druids: </B> <ul> <li> <a href="#Beastmaster">Beastmaster</a> <li> <a href="#Delver">Delver</a> <li> <a href="#Druid">Druid</a> <li> <a href="#Gaian">Gaian</a> <li> <a href="#SkyWatcher">SkyWatcher</a> </ul> <LI><B>Clerics: </B> <ul> <li> <a href="#Cleric">Cleric</a> <li> <a href="#Doomsayer">Doomsayer</a> <li> <a href="#Healer">Healer</a> <li> <a href="#Missionary">Missionary</a> <li> <a href="#Necromancer">Necromancer</a> <li> <a href="#Oracle">Oracle</a> <li> <a href="#Purist">Purist</a> <li> <a href="#Shaman">Shaman</a> <li> <a href="#Templar">Templar</a> </ul> </ul> </td><td valign=top align=left> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Abjurer"><H2><FONT COLOR=BLACK>Abjurer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Abjurers are specialist mages who concentrate their studies towards<BR>the mastery of protective magic. So adept have they become that they<BR>automatically gain every known abjuration spell when they gain levels,<BR>including spells which only the abjurer may master. <BR><BR>Although the Abjurer will not have the benefit of Enchantment spells,<BR>they are still formidible foes. Their protective magic lasts much longer<BR>than that of other mages, and they still have access to many of the most<BR>dangerous spells.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Abjuration. At 10th level, receives double duration on your Abjuration magic, and half duration from malicious Abjuration magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Enchantment/charm spells. Receives 2%/lvl penalty damage from Enchantment/charm. Receives double duration from malicious Enchantment/charm magic, half duration on other Enchantment/charm effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Song Shield</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Bludgeoning</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Minor Mana Shield</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Counterspell</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Piercing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mana Shield</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Chant Shield</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Slashing</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Prayer Shield</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Indignities</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Major Mana Shield</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Achilles Armor</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Alterer"><H2><FONT COLOR=BLACK>Alterer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Alterers are specialist mages who concentrate their studies in the<BR>mastery of altering the world around them. Their all-purpose skills<BR>serve them wonderfully in combat, in the maintenance of their own health<BR>and equipment, and in becomming successful adventurers. So skilled are<BR>they in the alteration of the universe that they gain all known<BR>alteration spells, including some which only the alterer may gain.<BR><BR>The Alterer suffers from a lack of access to the Evocation school of<BR>magic, the long duration and heavy impact of their spells plus the<BR>general usefulness of their school makes them a good choice for all<BR>mages. Since they have their own kind of destructive magic, they will<BR>find they don't miss evocations at all.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Alteration. At 10th level, receives double duration on your Alteration magic, and half duration from malicious Alteration magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Invocation/evocation spells. Receives 2%/lvl penalty damage from Invocation/evocation. Receives double duration from malicious Invocation/evocation magic, half duration on other Invocation/evocation effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass FeatherFall</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Increase Gravity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Slow Projectiles</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Slow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Timeport</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Gravity Slam</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Alter Substance</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Duplicate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wish</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Conjurer"><H2><FONT COLOR=BLACK>Conjurer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Conjurers are specialist mages who concentrate their studies in the<BR>mastery of movement. They are adept at transporting themselves and other<BR>creatures, as well as items and entire armies with their powerful spells.<BR> So adept are they at conjuration that they gain all known conjuration<BR>spells, including some which only the conjurers may understand.<BR><BR>The Conjurer may lack Transmutation abilities, but he does not miss<BR>that strange magic. After all, it's always better to be yourself,<BR>whereever you might find yourself.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Conjuration. At 10th level, receives double duration on your Conjuration magic, and half duration from malicious Conjuration magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Transmutation spells. Receives 2%/lvl penalty damage from Transmutation. Receives double duration from malicious Transmutation magic, half duration on other Transmutation effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Marker</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Scatter</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wall of Ice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Water Cannon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Word of Recall</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Marker Summoning</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Marker Portal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Meteor Storm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Conjure Nexus</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Flyer</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flaming Ensnarement</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Army</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Diviner"><H2><FONT COLOR=BLACK>Diviner</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Diviners are specialist mages who have mastered the arts of<BR>unconvering secrets, and obtaining knowledge. The entire world is an<BR>open book for them, just waiting for the pages to be turned. So adept do<BR>these mages become at divination that they gain all known divination<BR>spells, including some which are even secrets to the other mages!<BR><BR>The Diviner's love of knowledge means he loses the knack of casting<BR>spells of illusion. However, they make up for this by being the most<BR>popular of advisors and group members when strange and amazing treasures<BR>are uncovered, or some secret needs to be told.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Divination. At 10th level, receives double duration on your Divination magic, and half duration from malicious Divination magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Illusion spells. Receives 2%/lvl penalty damage from Illusion. Receives double duration from malicious Illusion magic, half duration on other Illusion effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Analyze Item</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Traps</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Know Origin</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Scrying</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Breadcrumbs</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Know Pain</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Bliss</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Ambush</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> True Sight</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Future Death</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Enchanter"><H2><FONT COLOR=BLACK>Enchanter</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Enchanters are specialist mages who can always seem to bring out the<BR>best magical aspects of whoever or whatever they turn their attention to.<BR> And when angered, the Enchanter can also twist their enemies to their<BR>will. So adept are they at this art of change that they gain all known<BR>enchantment spells, even those which only the enchanter may learn.<BR><BR>Enchanters love change so much that they neglect the protective magic<BR>of abjuration, and find themselves unable to use that magic. However,<BR>the Enchanter does not fear the snake's poison, or the dragon's breath,<BR>especially when he can snap his fingers and make them both his pets!<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Enchantment/charm. At 10th level, receives double duration on your Enchantment/charm magic, and half duration from malicious Enchantment/charm magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Abjuration spells. Receives 2%/lvl penalty damage from Abjuration. Receives double duration from malicious Abjuration magic, half duration on other Abjuration effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fatigue</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mana Burn</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Alarm</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mind Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Enthrall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lower Resistance</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rogue Limb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Permanency</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Evoker"><H2><FONT COLOR=BLACK>Evoker</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Evokers are specialist mages who can bring from nothing the powers of<BR>light and darkness, heat and cold, lightning and ferocious wind. So<BR>adept are these mages are the creation of these magical elements that<BR>they automatically gain all evocation/invocation spells, even those known<BR>only to evokers.<BR><BR>Evokers are so impatient to create from nothing that they have<BR>neglected the study of the alteration of already existing things, and<BR>will find themselves unable to use alteration magic. However, the Evoker<BR>is the horror of all specialist mages, death in both fingers, and is<BR>envied by all for his power.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Invocation/evocation. At 10th level, receives double duration on your Invocation/evocation magic, and half duration from malicious Invocation/evocation magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Alteration spells. Receives 2%/lvl penalty damage from Alteration. Receives double duration from malicious Alteration magic, half duration on other Alteration effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Continual Light</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shockshield</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ice Lance</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ignite</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Forked Lightning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Levitate</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ice Storm</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shove</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Disintegrate</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Illusionist"><H2><FONT COLOR=BLACK>Illusionist</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Illusionists are specialist mages who have mastered the art of<BR>deception and illusion. They can make anyone believe anything, and can<BR>fool the senses into believing whatever they wish. Illusionists are sly<BR>and playful, and so adept at their art that they gain all known illusion<BR>spells, even those known only to illusionists.<BR><BR>So lost in their dreamworld is the Illusionist, that he forgets what<BR>is true, and finds himself unable to remember his divination spells. <BR>However, the Illusionist is the greatest and most fun of the social<BR>mages, with a nice mix of defensive magic that can save him in times of<BR>need.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Illusion. At 10th level, receives double duration on your Illusion magic, and half duration from malicious Illusion magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Divination spells. Receives 2%/lvl penalty damage from Divination. Receives double duration from malicious Divination magic, half duration on other Divination effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feign Invisibility</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Illusory Disease</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Phantasm</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Greater Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Divine Beauty</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Alternate Reality</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Endless Road</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feel The Void</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Mage"><H2><FONT COLOR=BLACK>Mage</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Mages are masters of magic, and wielders of the great elemental<BR>powers. While weak in hit points and in fighting skill, their spells are<BR>the most widely prized and powerful of all the classes. They may not<BR>wear any metal or leather armors, or use most weapons. However, the<BR>sting of their magic missiles and the armor of magic they wear makes up<BR>for any loss.<BR><BR>Mage is the basis for numerous sub-classes which the player may<BR>choose to gain levels in at any time. These sub-classes include:<BR>Abjurer, Alterer, Conjurer, Diviner, Enchanter, Evoker, Illusionist, and<BR>Transmuter.<BR><BR>How to play: Mages are easily the most versatile of classes, being<BR>able to make spell choices which carve out the path the Mage would like<BR>to take. For the loner Mage, the emphasis on offensive magic will make<BR>him a powerful opponent in battle. In groups, the mage may focus on<BR>protective magic to make him a more desirable companion. And even the<BR>playful mage may focus on the role-playing magic to make his mudding as<BR>fun as possible!<BR><BR>The mage is almost useless in weapon combat. The mage must be smart<BR>and creative to use his spells to give him the edge. But the versatility<BR>of the mage gives him the ability to do just that, using magic and guile<BR>to trick monsters to their death, granting experience for the mage.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Alchemy</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shrink</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Steed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grease</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Companion</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Arrow</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Stone</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Familiar</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pass Door</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monster Summoning</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Darkness</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Sheet</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleport</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Ice</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shelter</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gate</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Air</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blink</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dismissal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wall of Force</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Enemy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meteor Storm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cogniportive</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Returning</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flyer</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demon Gate</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Spellbinding</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Transmuter"><H2><FONT COLOR=BLACK>Transmuter</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Transmuters are specialist mages who can transform the likeness and<BR>composition of anyone they touch. Transmutation is the most feared of<BR>magics, and the Transmuter is so skilled at his art that he gains all<BR>known transmutation spells automatically, including the most secret and<BR>ugly of spells only the specialist may learn.<BR><BR>Transmuters care nothing for conjuration, and so they soon neglect<BR>that kind of magic, being more fascinated with the many shapes of things<BR>right here at home. Although the Evoker believes himself the king of<BR>specialists with his harmful beams, the Transmuter is the most feared and<BR>hated of specialists for the terrible and awesome consequences of his<BR>spells.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Intelligence</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>6 plus (Wisdom/4)+4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/2)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*8) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Intelligence/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 10 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>At 5th level, receives 2%/lvl bonus damage from Transmutation. At 10th level, receives double duration on your Transmutation magic, and half duration from malicious Transmutation magic.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use daggers, staves, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Unable to cast Conjuration spells. Receives 2%/lvl penalty damage from Conjuration. Receives double duration from malicious Conjuration magic, half duration on other Conjuration effects.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Gnome Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scroll Copy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Insatiable Thirst</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Iron Grip</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magical Aura</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Missile</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resist Magic Missiles</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spider Climb</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ventriloquate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizards Chest</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blur</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shrink Mouth</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Undead</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enlarge Object</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infravision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Light</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Obscure Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Poison</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shrink</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cause Stink</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Deaden Smell</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Deafen</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dream</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feather Fall</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Alignment</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Gas</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sleep</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summoning Ward</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wizard Lock</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Burning Hands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Water</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Food</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Spring</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Friends</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frost</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endless Hunger</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mage Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Acid</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Water Breathing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Ward</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Gold</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Magic</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Magic</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fire</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Floating Disc</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mend</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystic Shine</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Cold</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spook</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weakness to Gas</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grace Of The Cat</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusory Wall</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meld</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Electricity</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shocking Grasp</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stinking Cloud</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weakness to Acid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Hidden</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fireball</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ghost Sound</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invisibility</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Light Sensitivity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Refit</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Fire</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tourettes</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weakness to Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Storm</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faerie Fog</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fear</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Bolt</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Waterbreath</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Disease</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shatter</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Teleportation Ward</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weakness to Electricity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awe</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daydream</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flameshield</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Mouth</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirage</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weakness to Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Mark</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gust of Wind</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Sleep</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mute</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Phantom Hound</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Arrows</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slow</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ugliness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Fog</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Claireaudience</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feeblemind</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heat Metal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Laughter</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mirror Image</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stoneskin</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weaken</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Change Sex</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clairevoyance</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Confusion</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delirium</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Destroy Object</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Enlightenment</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fly</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haste</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Globe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Vision</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthquake</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Death</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frenzy</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Giant Strength</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reinforce</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Paralysis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Weapon</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arcane Possession</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Invisibility</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Divination</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silence</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sonar</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Advancement</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ensnare</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Weapon</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Polymorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Lightning</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Choke</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fake Armor</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Free Movement</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mage Claws</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forecast Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fools Gold</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grow</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Portal</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Siphon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Delude</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resist Petrification</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reverse Gravity</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Web</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flesh Stone</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forget</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Invisibility</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Flesh</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloudkill</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Improved Polymorph</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Led Foot</TD></TR> <TR><TD WIDTH=35%>(Illusion)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nightmare</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repulsion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Command</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Immunity</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Haste</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Toadstool</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Add Limb</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Sentience</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hungerless</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Greater Globe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Combat Precognition</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonfire</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mind Block</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Time Stop</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Transformation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anchor</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Big Mouth</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Delay</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frailty</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Thirstless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disintegrate</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Geas</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Fly</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Polymorph Self</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Turning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Transmutation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clone</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Apprentice"><H2><FONT COLOR=BLACK>Apprentice</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>An Apprentice is a weak class that qualifies only for the games most<BR>common skills. As an Apprentice, you are free to move around in the game<BR>and learn some of the ropes before choosing a more permanent career. <BR>When you have decided which of the main classes to go to, you may use the<BR>TRAIN command with an appropriate teacher to become the class of your<BR>choosing. If you cant find an appropriate teacher, remember that a<BR>player of the proper class may be able to help you. Be sure to save<BR>yourself a training point for this purpose!</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 5+, Intelligence 5+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+5 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>6 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/9)+1d4 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)-1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 25 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use dagger-like or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small dagger</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cage Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Artisan"><H2><FONT COLOR=BLACK>Artisan</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>An Artisan is a professional tradesman who specializes in the common<BR>skills that make civilization work. Although his fighting weakness makes<BR>him a poor choice for exploring those monster filled dungeons, the<BR>Artisan is still able to advance by using his skills and gaining<BR>experience while he does! Artisans, like Apprentices, may still choose to<BR>go into a more adventurous profession, but like Apprentices, they are<BR>unable to go back.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+, Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 15 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Gains experience when using common skills.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use dagger-like or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small dagger</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mining</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Searching</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cage Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Warrants</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Smelting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paper Making</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Speculating</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Painting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Masonry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Appraise</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Instrument Making</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cage</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stability</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Scrapping</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lore</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Gaoler"><H2><FONT COLOR=BLACK>Gaoler</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Gaoler (pronounced like Jailer), is the ancient dungeon keeper. <BR>He specializes in those implements and activities which reflect the worst<BR>and most sadistic side of human nature. Although not much use as an<BR>adventurer, a player with a Gaoler background can be a valuable member of<BR>a clan, or a man-for-hire. </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Strength</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+, Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/6)+1d5 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Strength/6) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 15 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Gains experience when using certain skills.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use flailed weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a long leather whip</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Body Piercing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blacksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tattooing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Warrants</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Brainwash</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Handcuff</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tar And Feather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flay</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Arresting Sap</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Torturesmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leeching</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Collect Bounty</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arrest</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Behead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stoning</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Slave Trading</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enslave</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Jail Key</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chirgury</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Amputation</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Arcanist"><H2><FONT COLOR=BLACK>Arcanist</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Also known as the Arcane Rogue, the Arcanist is the thief who has<BR>become fascinated with all things arcane, but has little or no innate<BR>magical power. He is an accumulator of wands and scrolls; making good use<BR>of his limited knowledge to create, improve, and most especially use<BR>these items to his devious ends. Arcanists are also just knowledgable<BR>enough to learn spells simply by observing their usage, although, lacking<BR>any innate power, he forgets them as soon as they are used.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Dexterity</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Dexterity 9+, Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/3)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Dexterity/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Magic resistance, 1%/level. Huge discounts when buying potions after 5th level. Ability to memorize spells learned through SpellCraft.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear leather, cloth, or vegetation based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Alchemy</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Erase Scroll</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Arrows</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarify Scroll</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Traps</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pick Locks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Poison</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Spellcraft</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Use Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recharge Wand</TD></TR> <TR><TD WIDTH=35%>(Abjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Repairing Aura</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Trip</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scribe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Make Maps</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disenchant Wand</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rapid Shot</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shield Bash</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Wand</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ward Area</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shadow</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knock</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detection</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lighten Item</TD></TR> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Refit</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Armor</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Observe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enchant Weapon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Alteration)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mend</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Comprehend Languages</TD></TR> <TR><TD WIDTH=35%>(Invocation/Evocation)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disenchant</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Store Spell</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Enchantment/Charm)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Magic Item</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Assassin"><H2><FONT COLOR=BLACK>Assassin</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Assassins reflect the darkest and most wicked side of the rogue. The<BR>dealing of death becomes a goal in itself, the epitomy of evil. The<BR>assassin becomes so centered on this art that he begins to slow his pace,<BR>learning and contemplating each "mark" as the best method of killing them<BR>becomes clear. They also learn skills in keeping track of and tracking<BR>down their marks, as well as other means of making life for the targeted<BR>miserable, and short. The assassin can use any weapons, unlike the<BR>standard thief, though his armor is still restricted. </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Dexterity</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Dexterity 9+ Wisdom 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Dexterity/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Strong resistance to all poisons at 21st level.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear leather, cloth, or vegetation based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mark</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Kick</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Kill Log</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Poison</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dirt</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Traps</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pick Locks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Invisibility to Mark</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shadow</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Back Stab</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Critical Strike</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Use Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Analyze Mark</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Observe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Assassinate</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> True Shot</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Attack</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Axe Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dual Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Critical Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Peek</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sap</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> High Marks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lay Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ax Kick</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stability</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ambush</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flank</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cleave</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Frame Mark</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tumble</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Called Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shadowstrike</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Burglar"><H2><FONT COLOR=BLACK>Burglar</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The burglar is the thief who has made the accumulation of wealth and<BR>power his center of being, to the detriment of all else. The taking of<BR>the property of others by stealth, wits, or even charm makes him the bane<BR>of the rich and lawful alike. This most purist of thieves also has<BR>superior skill at being undetected in the performance of these dastardly<BR>deeds, though he stands at a slight disadvantage to better trained<BR>thieves if caught. </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Dexterity</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Dexterity 9+ Charisma 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Dexterity/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives (Dexterity/9)+1 bonus to defence every level after 1st. Bonus experience for using certain skills.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use sword, daggers, flailed, blunt, or natural weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear leather, cloth, or vegetation based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swipe gold</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Appraise</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Palm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Intimidation</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Traps</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tag Turf</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pick Locks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Observe</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Peek</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forgery</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Listen</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Back Stab</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Hiding</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Steal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Peek</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Slip Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detection</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bribe</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Swipe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Silent AutoGold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Safecracking</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silent AutoLoot</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind Fighting</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Make Maps</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Robbery</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mug</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Law</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Racketeer</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Strip Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Steal</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Use Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tumble</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Analyze Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Linguistic Comprehension</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Con</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Embezzle</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Contract Hit</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Thief"><H2><FONT COLOR=BLACK>Thief</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Thieves are skillful, sly, and devious. They may only use daggers and<BR>swords, and may only wear leather armor at best. However, they come with<BR>numerous skills allowing them to survive in the dog-eat-dog world,<BR>including swiping and stealing; hiding, peeking, and sneaking; trapping,<BR>poisoning, and many others. Thieves also qualify for many devious<BR>fighting abilities.<BR><BR>Thief is the starting point for numerous sub-classes which the player<BR>may choose to gain levels in at any time. These sub-classes include:<BR>Assassin, Arcanist (Arcane Rogue), Burglar, and Trapper.<BR><BR>How to play: The thieves strength is in his ability to obtain money,<BR>and in his ability to navigate tricky situations. By accumulating the<BR>wealth of others, the thief can stay comfortably equipped with the latest<BR>and best money can buy. When playing alone, the thief thrives as the only<BR>class able to get into and out of any secret place without stirring up<BR>unnecessary trouble. Although not generally appreciated in groups, a<BR>group benefits from these skills, as well as the thiefs unique ability to<BR>deliver enormous amounts of backstab damage.<BR><BR>The thief is only moderately skilled at combat, but can make up for<BR>it by using his wealth to obtain favors, good equipment, and the<BR>necessary potions and scrolls necessary to survive the experience gaining<BR>battles.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Dexterity</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Dexterity/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives (Dexterity/9)+1 bonus to defence every level after 1st. Bonus experience for using certain skills.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear leather, cloth, or vegetation based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swipe gold</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Unbinding</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Counter-Tracking</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> AutoSneak</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dirt</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detect Traps</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pick Locks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Peek</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Use Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Parry</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Observe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Back Stab</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Steal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Graffiti</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Listen</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Arsonry</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bind</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detection</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rapid Shot</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Surrender</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Read Magic</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Invisible</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silent AutoGold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Careful Step</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shadow</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Linguistic Comprehension</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silent AutoLoot</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Distract</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weapon Snatch</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Alertness</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Panhandling</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sap</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flank</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Distraction</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Warrants</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lay Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Escape Bonds</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bribe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ambush</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Squatting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nondetection</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Trapper"><H2><FONT COLOR=BLACK>Trapper</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The trapper, possibly the most cowardly of thieves, has spent late<BR>nights tinkering with springs and switches, learning to kill indirectly<BR>through the devices of his art. Trappers also view fauna as means to his<BR>ends, accumulating animals both live and dead with amazing efficiency. <BR>Trappers alone have the greatest access to the most deadly traps, as well<BR>as exclusive access to skills that turn animals into his own personal<BR>play things, whether it be as items of sale, or as trained devilish pets.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Dexterity</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Dexterity 9+ Constitution 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Dexterity/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives (Dexterity/9)+1 bonus to defence every level after 1st. Bonus experience for using certain skills.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear leather, cloth, or vegetation based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Sneak and Hide attempts will fail outside of the wild.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Caltrops</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wainwrighting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trophy Count</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Avoid Traps</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Bombs</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Water</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Strategic Retreat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Use Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Listen</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lay Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> True Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Track</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Observe</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sap</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lure</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Back Stab</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cover Defence</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bind</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Attack</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Make Bombs</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Taming</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detection</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Running Fight</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cage Building</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pin</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Set Alarm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Domesticating</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cage</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shadow</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Snipe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Trading</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Training</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Kamikaze</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Trap Immunity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Death Trap</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Barbarian"><H2><FONT COLOR=BLACK>Barbarian</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Barbarians are the wild warriors of the frontier. Their ability to<BR>deal large amounts of damage in combat, as well as inspire combative<BR>behaviors in others makes them especially ferocious. They are fond of<BR>mastering numerous weapons, and building up their bodies, though they<BR>distrust metal armors, and may not wear them without difficulties.<BR><BR>How to play: Barbarian combat skills make them desirable as group<BR>members. While their non-metal armor restriction can sometimes hurt their<BR>nomination as tanks, their ability to deal and absorb large amounts of<BR>damage can more than make up for anything lacked. Because of this, the<BR>Barbarian flourishes as well alone as in groups.<BR><BR>The Barbarian is every bit as strong a fighter as a pure Fighter, and<BR>has that extra combative edge that many players look for in a Class. <BR>Players who dislike subtelty and enjoy straight up hack-and-slash playing<BR>will enjoy the Barbarian's simple destructive style.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Strength</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+, Constitution 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>3 plus (Wisdom/4)-1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>4 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*13) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Strength/6)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 1 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Damage reduction 1pt/5 levels. A 1%/level resistance to Enchantments.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>May use any weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Charge</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wilderness Lore</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Axe Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Kick</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shield Bash</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Smoke Signals</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scalping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Battle Cry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cleave</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disarm</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Berzerk</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rescue</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spring Attack</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jungle Tactics</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dirt</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Intimidation</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swamp Tactics</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Desert Tactics</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> War Cry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Improved Throwing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mountain Tactics</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weapon Break</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rally Cry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sweep</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hills Tactics</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mounted Combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endurance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Identify Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Roll With Blows</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forest Tactics</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Bullrush</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fragmentation</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plains Tactics</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stone Body</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shrug Off</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Fighter"><H2><FONT COLOR=BLACK>Fighter</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Fighters are brutish weapon masters, skilled in the art of killing. <BR>They may specialize in any weapon type, and learn numerous new fighting<BR>techniques as they advance in level. Fighters receive more hit points<BR>and attack bonuses per level than any other class, and are invaluable in<BR>a close melee.<BR><BR>Fighter is the starting point for numerous sub-classes which the<BR>player may choose to gain levels in at any time. These sub-classes<BR>include: Monk, Ranger, Paladin, and Barbarian.<BR><BR>How to play: The fighters strength is in his domination of pure<BR>combat. When playing alone, a fighter is fully capable of gaining the<BR>necessary experience. However, the fighter may choose to lead a group to<BR>gain an even greater advantage. As the tank (primary melee combatant) in<BR>a group, the fighter will give the group the benefit of his superior<BR>armor and fighting skill, while benefitting from the healing spells of a<BR>cleric, or the magical aids of a mage.<BR><BR>The fighters greatest weakness is his inability to move secretly, or<BR>get into or out of tricky spots. For this reason, the fighter outside of<BR>a group should steer towards simple combat areas, and be content only<BR>with the treasures obtains from his kills.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Strength</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>3 plus (Wisdom/4)-1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>4 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*12) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Strength/6)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 1 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>May use any weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Axe Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Kick</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shield Bash</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cleave</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rescue</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disarm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rapid Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> True Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Critical Strike</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shield Block</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blind Fighting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dirt</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mounted Combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weapon Break</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dual Parry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sweep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Critical Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Roll With Blows</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Whomp</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Third Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Endurance</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Point Blank Shot</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> AutoBash</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tumble</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Opponent Knowledge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Berzerk</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Improved Shield Defence</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cover Defence</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weapon Catch</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Called Strike</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Counter-Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heroism</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Coup de Grace</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Monk"><H2><FONT COLOR=BLACK>Monk</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Monks are the agile and graceful masters of their own bodies. <BR>Combining quick reflexes with intense study of the martial arts makes<BR>them a powerful and intimidating opponent. Although Monks may use<BR>weapons, most of their power and unique ability comes when they are<BR>completely unarmed. And since they depend so heavily on their agility,<BR>they will find themselves wearing only light cloth armors.<BR><BR>How to play: Either alone or in groups, the Monk is a dizzying class<BR>to play. Capable of more pure attacks than any other class, and loaded<BR>down with dozens of Monk-specific physical feats makes the Monk almost<BR>mage-like in complexity. In fact, the player who loathes worrying about<BR>staying up-to-date on equipment, but who enjoys the pure fight may be<BR>especially attracted to Monk.<BR><BR>Like all fighters, the Monk will gain experience principally through<BR>the vanquishing of foes. Although the armor restriction can seem<BR>daunting, the Monks extra dexterity bonus to armor, and the wide variety<BR>of attacks and defences makes them every bit as powerful (if not much<BR>more) than the other fighter classes.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Strength</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+, Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>3 plus (Wisdom/4)-1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>4 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Strength/6)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 1 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives (Dexterity/9)+1 bonus to defence every level. Receives 2%/lvl unarmed attack bonus. Receives bonus attack when unarmed. Has Slow Fall ability. Receives 2%/level trap avoidance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>May use any weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Kick</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monkey Punch</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Axe Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rescue</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Deflect Projectile</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Knife Hand</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ax Kick</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Back Hand</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Body Toss</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Body Flip</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blind Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Catch Projectile</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flying Kick</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pin</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Weapon Break</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dirt</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detection</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cartwheel</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sweep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Body Shield</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Side Kick</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Circle Parry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ki Strike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tumble</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weapon Snatch</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Endurance</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gouge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Circle Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Listen</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Strike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Return Projectile</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Atemi Strike</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Paladin"><H2><FONT COLOR=BLACK>Paladin</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Paladins are holy fighters, possessing many of the traits of both<BR>Fighters and Clerics, though in less intensity than either class alone. <BR>They may learn Cleric spells at higher levels, and possess numerous<BR>fighting techniques. Their weapons and armor choices are unlimited, but<BR>Paladins are restricted to a good alignment.<BR><BR>How to play: Paladin's have the potential of being the most powerful<BR>of classes, and the most desired of group members. Their powerful combat<BR>skills and auras of power make them the perfect tanks for groups,<BR>especially since their Cleric healing abilities can allow them to fill<BR>this gap in a group. Alone, they can also flourish, vanquishing evil<BR>with the efficiency of the fighter.<BR><BR>The only weakness of the Paladin is his reliance on goodness. In<BR>most muds, this limits his adventuring choices greatly. However, his<BR>strengths for lasting and winning in combat are so broad, he will quickly<BR>advance.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Strength</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+, Wisdom 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>3 plus (Wisdom/4) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>4 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*12) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Strength/6)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 1 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>May use any weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Must remain good to avoid spell/skill failure chance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Healing Hands</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Axe Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rescue</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paladin`s Resistance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shield Bash</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Call Mount</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Evil</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disease Immunity</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Evil</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Deafness</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Serious Wounds</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> All Defence</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mounted Combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind Fighting</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Freedom</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paladin`s Courage</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Evil</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restore Voice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cleave</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Breakup Fight</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Poison</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mounted Charge</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Poison Immunity</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sanctuary</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Critical Wounds</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paladin`s Aura</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Aura</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Calm</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Blindness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blade Barrier</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Fatigue</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Godstrike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sweep</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Freedom</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paladin`s Goodness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Craft Holy Avenger</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Ranger"><H2><FONT COLOR=BLACK>Ranger</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Rangers are noted primarily for their ability to track their friends<BR>and enemies, though their knowledge of the natural world has also given<BR>them great magical strength. They are a cross between the fighter and<BR>the druid, gaining druid chants at higher levels, and numerous fighting<BR>techniques.<BR><BR>How to play: Rangers can provide a unique opportunity for experience<BR>advancement in a mud. Their combat skills make them desirable as group<BR>members as tanks. Their ability to use scrolls gives them access to magic<BR>that grants them some of the mages versatility. Meanwhile, the druidic<BR>chants they learn gives them a unique affinity with animals, allowing<BR>them to form their own groups as well.<BR><BR>The Ranger, like the Paladin, is not quite as strong a fighter as a<BR>pure fighter, but makes up for this using his magical animal affinity. <BR>Also, the Ranger will have to be careful to maintain a neutral alignment<BR>in order for the druidic chants to become useful. In the meantime, the<BR>ranger must use scrolls and other magical items to supplement his natural<BR>fighting skill.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Strength</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Strength 9+, Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>3 plus (Wisdom/4) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>4 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*12) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Strength/6)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 1 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>When leading animals into battle, will not divide experience among animal followers.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>May use any weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Elf Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Apothecary</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Track</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Axe Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rescue</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Water</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Track Animal</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shield Bash</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Predict Weather</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Read Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Locate Plants</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rapid Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moonbeam</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Life Echoes</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> True Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Favored Enemy 1</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bestow Name</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Eaglesight</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Locate Animals</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Calm Animal</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cleave</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Woodland Sneak</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feel Hunger</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mounted Combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Control Fire</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Point Blank Shot</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Friendship</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Favored Enemy 2</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Peace</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Venom Ward</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fish Gills</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Natural Communion</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Critical Shot</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Lore</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hold Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wind Gust</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthfeed</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Far Shot</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cold Ward</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sweep</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Favored Enemy 3</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Ward</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Walking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Half Attack</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gas Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sunray</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Animal</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Woodland Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Insects</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Favored Enemy 4</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Spy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Regional Awareness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Poison</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Mount</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Called Shot</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Animal Frenzy</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Bard"><H2><FONT COLOR=BLACK>Bard</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Bards are traveling singers, whose "songs" can possess powerful<BR>magic. They are highly desired group members for the inspiration they<BR>bring to their team members, and the great stings they provide to their<BR>enemies. They possess the same weapon and armor restrictions as thieves,<BR>but also qualify for many thief skills.<BR><BR>Bard is the basis for numerous sub-classes which the player may<BR>choose to gain levels in at any time. These sub-classes include the<BR>Charlatan, Prancer, Minstrel, and the Jester.<BR><BR>How to play: The great strength of the bard is in his wide assortment<BR>of skills, and in his powerful songs. The bard may try his hand as the<BR>lonesome travellor, but will find his skills still put him behind his<BR>peers. It is in the company of other, more powerful classes, that the<BR>bard will flourish. And because of the unique nature of his magic, and<BR>how his skills will always affect groups, that groups will always want to<BR>have a bard along.<BR><BR>Bards are as weak as thieves in combat, and lack their general<BR>sneakiness, so in the company of others must the bard find his path to<BR>greatness, filling any skill gaps in almost any group with the<BR>appropriate magic or ability.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Charisma</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Charisma 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Charisma/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 4 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives bonus combat experience when in a group.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Befriend</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Haggle</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Awareness</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nothing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Seeing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Valor</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Suave</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Appraise</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Armor</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Babble</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clumsiness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rage</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Muting</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distract</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Serenity</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Peek</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Alchemy</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Friendship</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revelation</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unbinding</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Comprehension</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Drunkenness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Health</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mercy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Make Maps</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Silencing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dexterity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Song Write</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mana</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Read Magic</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Quickness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flight</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lethargy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Knowledge</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swipe gold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blasting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Strength</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Thanks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Distraction</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lullaby</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flying</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Steal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Death</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disgust</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rebirth</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ode</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Charlatan"><H2><FONT COLOR=BLACK>Charlatan</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Charlatan is the master of deception and disguise. Grouped with<BR>the Bards because of his natural acting ability, as well as his highly<BR>social nature, the Charlatan can be quite antisocial if he chooses, and<BR>extremely annoying to other players almost without trying. <BR><BR>How to play: The Charlatan is also a natural spy in muds with<BR>numerous players, and has an extremely wide assortment of skills. More<BR>than any other class, the Charlatan can taste the powers of all other<BR>classes, sometimes with real skill, and sometimes only in seeming. For<BR>this reason, the Charlatan is ideal for those who want a taste of all<BR>classes, or at least to seem like he is. He is a natural group member,<BR>being able to fit almost any role by using his varied skills, or by<BR>tricking his group members into thinking he belongs in the role they<BR>require.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Dexterity</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Charisma 9+, Wisdom 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/3)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Dexterity/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 4 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives 2% resistance per level to mind affects, 4% resistance per level to divination spells. Non-class skills become cheaper at 30th level. Gains a random non-class skill or spell every other level!</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Befriend</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Haggle</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nothing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swipe gold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disguise</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Suave</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mark</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rescue</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Songcraft</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awareness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Read Magic</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Imitate</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distract</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Warrants</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> False Arrest</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Comprehension</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Track</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Spellcraft</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rage</TD></TR> <TR><TD WIDTH=35%>(Conjuration)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magic Missile</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Make Maps</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Analyze Mark</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Plants</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Chantcraft</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shuffle</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Prayercraft</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mana</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Knowledge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Detection</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Thanks</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Strength</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Con</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Disgust</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Frame Mark</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mark Disguise</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Jester"><H2><FONT COLOR=BLACK>Jester</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Jester is the joking, annoying, and sneaky fellow that few Bards<BR>like to claim. Like the Charlatan, they remain associated with Bards due<BR>to their highly social nature and their charismatic attitudes. The<BR>Jester is also amazingly dextrous and slippery, due to the slapstick<BR>style of maneuvers he practices and specializes in. <BR><BR>How to play: As the levels progress, however, few could argue the<BR>seriousness of the Jesters power, should his goofy smile, for some<BR>reason, be turned around. The Jester is still, clearly, a group player. <BR>He needs the strong tanking of fighters, and other support classes to<BR>flourish, though he can still hold his own if he manages not to take life<BR>too seriously.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Charisma</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Charisma 9+, Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*16) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Charisma/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 4 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives 2%/level bonus to saves versus poison.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Alchemy</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Befriend</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Belly Rolling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Haggle</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Juggle</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nothing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Identify Poison</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drunkenness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Slapstick</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Babble</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mimicry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Escape Bonds</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Awareness</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lay Minor Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rage</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distract</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Use Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Breathing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Peek</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Joke</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distraction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sneak</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightness</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bind</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Slow Fall</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Seeing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clog Dance</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stop</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Critical Shot</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mercy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stability</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Suave</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Read Magic</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tumble</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thanks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swipe gold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Critical Strike</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Muting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Avoid Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Steal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feint</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Quickness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind Fighting</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Single Mindedness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cartwheel</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disgust</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Roll With Blows</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Puppeteer</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Buffoonery</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Minstrel"><H2><FONT COLOR=BLACK>Minstrel</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Minstrel is the master of instruments and musical tools. So<BR>capable is a minstrel in this art that he or she is able to draw forth<BR>magical and wonderous powers from the instruments played. The Minstrel<BR>is able to craft and draw unique powers from any of dozens of different<BR>musical instruments, with the only drawback being how the chosen<BR>instrument impacts fighting or speaking ability while it is being played.<BR><BR>How to play: The Minstrel is as social of a bard as the others, but<BR>due to his many hours of lonely practice, the Minstrel also has an almost<BR>arcane like ability to use instrumental magic for more solitary or unique<BR>benefits than the simple Bard or Prancer. In the end, the Minstrel may<BR>become an orchestra of power unto himself, capable of bringing tremendous<BR>benefit and joy to his group, or terrible retribution to his foes. <BR>Therefore, if a player is looking for a bard to play when groups are not<BR>available, this is the one to pick.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Charisma</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Charisma 9+, Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Charisma/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 4 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Instrument Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Break</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tempo</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Clappers</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Befriend</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nothing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flutes</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rhythm</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dirt</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drums</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> March</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Background</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Harps</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Water</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cymbals</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Melody</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tune Instrument</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Guitars</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Love Song</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armor</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trophy Count</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Carol</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clarinets</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rescue</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blues</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Violins</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ballad</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Oboes</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Serenity</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Horns</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Retreat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Instrument Bash</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Charge!</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Reveille</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Xylophones</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Listen</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Symphony</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dirge</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trumpets</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ditty</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pianos</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Solo</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Quickness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Harmonicas</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Lullabies</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Escape Bonds</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thanks</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Accompaniment</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tubas</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Feint</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spiritual</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> All Defence</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Organs</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tribal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Harmony</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mystical</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trombones</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Battlehymn</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Conduct Symphony</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Prancer"><H2><FONT COLOR=BLACK>Prancer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Prancer is the graceful master of dance, who entertains and leads<BR>others in the joyous and powerful maneuvers of his craft. Like the Bard,<BR>the Prancer is a highly desired group member for his "group affecting"<BR>skills, which include the magical dances in which he specializes.<BR><BR>How to play: Due to his weak fighting skill, the Prancer will likely<BR>look to groups for his primary advancement, much like the other bards. <BR>Prancers also gain a select set of powerful fighter skills to prove the<BR>worth of their diligence in maintaining his body. This makes them<BR>valuable group members, even without their powerfully enhancing dances.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Charisma</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Charisma 9+, Strength 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d4 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*18) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Charisma/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 4 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives (Dexterity/9)+1 bonus to defence every level.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, daggers, natural, or ranged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear cloth, vegetation, or paper based armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Elf Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Can-Can</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Stop</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Befriend</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Foxtrot</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tarantella</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Kick</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Climb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Waltz</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Appraise</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grass</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Salsa</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clog Dance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Capoeira</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distract</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swing</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tap</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Basse</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tango</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Body Flip</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Polka</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spring Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Manipuri</TD></TR> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rags Sharqi</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cotillon</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ballet</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Two Weapon Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Jitterbug</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tumble</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Butoh</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Courante</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Musette</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swords</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cartwheel</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Endurance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flamenco</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Jingledress</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Roll With Blows</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Morris</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Butterfly</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind Fighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Macabre</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> War</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Circle Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Song)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Square</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Beastmaster"><H2><FONT COLOR=BLACK>Beastmaster</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Like Tarzan or Grizzly Adams, the BeastMaster is the lord of his<BR>particular jungle, being both the guardian and master steward of the<BR>animal kingdom. Unlike the other druids then, the beastmaster takes great<BR>pride in his animal changing abilities, and receives many more animal<BR>forms as he progresses in level. The beastmaster is also more accutely<BR>aware of the dangers of the wild, and is thus a much more physical and<BR>able fighter than other druids tend to me.<BR><BR>How to play: The Beastmaster is the perfect loner druid class, though<BR>he is never truely alone with all the animals he can summon to his side.<BR>He also has numerous ways of enhancing his own innate fighting ability<BR>through magical chants, making him formidable even when adventuring<BR>without animal companions.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Constitution</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Constitution 9+, Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Constitution/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 6 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>When leading animals into battle, will not divide experience among animal followers.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use wooden, plant-based, or leather weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Must remain Neutral to avoid skill and chant failure chances.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Druidic Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Bestow Name</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Harden Skin</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Pregnancy</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Druidic Pass</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shape Shift</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wilderness Lore</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Locate Animals</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Poison</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Kick</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Eaglesight</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Age</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Calm Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Eel Shock</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dodge</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feel Hunger</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Yearning</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Venom Ward</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Second Totem</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cleave</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Animal Friendship</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Natural Communion</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bite</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fur Coat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Trip</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Camelback</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Disarm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Charm Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enhance Body</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Intimidation</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cheetah Burst</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fertility</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Third Totem</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fish Gills</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bull Strength</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pin</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Animal</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bind</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthfeed</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cats Grace</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Training</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hawkeye</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blind Fighting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Spy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fourth Totem</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Plague</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speed Birth</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ant Train</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hibernation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Bloodhound</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Growth</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Soaring Eagle</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speed Aging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fifth Totem</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Berzerk</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Neutralize Poison</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Mate</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unicorns Health</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Fear</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ambush</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Crossbreed</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dragonsight</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Rend</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Pack Call</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Delver"><H2><FONT COLOR=BLACK>Delver</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Delver is a stolid druid of caves and the underdark, being the<BR>guardian of the rocks and stone and the cold caverns of the deep. The<BR>Delver is unconcerned with plants or the sky or the doings of the<BR>weather, or any of the creatures that live upon it, relying rather on the<BR>solid earth to draw his power from. For this reason, the Delver is<BR>particularly at home among the rocks, and is able to call upon them to<BR>aid him at need. <BR><BR>How to play: The Delver requires little in the way of precasting or<BR>planning, so long as he stays in cave or rocky environments. He is able<BR>to instantly call upon the rocks and stones to help him in combat, and is<BR>friend to golems and stone creatures. For this reason, the Delver is<BR>better able to fit into groups who wish to adventure in the mountains and<BR>the underground, and can be a valuable leader when its time to enter the<BR>deep dark.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Constitution</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Constitution 9+, Strength 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d6 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d6 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Constitution/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 6 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use stone, crystal, metal, or glass weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear stone, crystal, or metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Must remain Neutral to avoid skill and chant failure chances.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Dwarf Gnome Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Fungus</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Pool</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> My Plants</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wilderness Lore</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Water</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tether</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cave Fishing</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Darkvision</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Boulderbash</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Metal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deep Darkness</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Strike Barren</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magnetic Field</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Brittle</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deep Thoughts</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Endure Rust</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Den</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fodder Signal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Earthpocket</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rockfeet</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Crystal Growth</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Golem Form</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cave-In</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plant Pass</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rockthought</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Snatch Light</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Fungal Growth</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Drifting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthfeed</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stonewalking</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fungal Bloom</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sacred Earth</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Brown Mold</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Ores</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Quake</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Magnetic Earth</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fungus Feet</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Labyrinth</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rust Curse</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tremor Sense</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Fluids</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stone Friend</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Gems</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Worms</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Homeopathy</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unbreakable</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Find Ore</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Fungal Growth</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Gem</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Volcanic Chasm</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Metal Mold</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Rock Golem</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Explosive Decompression</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Druid"><H2><FONT COLOR=BLACK>Druid</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Druids are mystical guardians of the natural world, and the wielders<BR>of natures grandest powers. They may not wear metal, and can only use a<BR>small set of natural weapons, but their notorious health and magical<BR>chants more than make up for this. Like the natural world, Druids are<BR>restricted to a neutral alignment.<BR><BR>Druid is the starting point for numerous sub-classes which the player<BR>may choose to gain levels in at any time. These sub-classes include:<BR>Delver, Beastmaster, Gaian, and SkyWatcher.<BR><BR>How to play: The druid is the most complex class to play. Most of<BR>his magic requires the assistance of numerous spells to bear fruit, but<BR>the benefits make the complexity well worth it. The druid is also best<BR>fit for travelling with animal armies of his own creation. In groups,<BR>the druid can assist with some extra fire power at high levels. For the<BR>most part though, it is alone that the druid will flourish, forming his<BR>own animal groups to make up for his weakness in combat.<BR><BR>Although weak in melee combat, due to equipment and skill<BR>limitations, the druid is capable of marshaling all the powers of animals<BR>and plants to aid in the vanquishing of foes for experience. At higher<BR>levels, as the powers of weather come into play, the Druid will find<BR>their magical prowess unequaled by any other class.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Constitution</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Constitution 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Constitution/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 6 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>When leading animals into battle, will not divide experience among animal followers.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use wooden, plant-based, or leather weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Must remain Neutral to avoid skill and chant failure chances.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Druidic Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bestow Name</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Harden Skin</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Predict Weather</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Plants</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Druidic Pass</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> My Plants</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shape Shift</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wilderness Lore</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Staff Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Plants</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Poison</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Water</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moonbeam</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Life Echoes</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Food</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Animals</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Fire</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tangle</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Eaglesight</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feel Electricity</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fortify Food</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Calm Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sunray</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Treeform</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feel Cold</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Goodberry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feel Hunger</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Natural Communion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Control Fire</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Venom Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Warp Wood</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Barkskin</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Calm Wind</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Water Walking</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Friendship</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Brittle</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feel Heat</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grow Club</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Pass</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Venomous Bite</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wind Gust</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fish Gills</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Treemind</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Whisperward</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hold Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Bed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthfeed</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cold Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hippieness</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Illusionary Forest</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Calm Weather</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fertilization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbalism</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shillelagh</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Peace</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Growth</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Quake</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Plague</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gas Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hibernation</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Maze</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Reabsorb</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nectar</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Sentience</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Animal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Heat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grapevine</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Cold</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Insects</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animal Spy</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Snare</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Fluids</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Pregnancy</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Rain</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Plant</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Poison</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Plants</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Wind</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Treemorph</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Ore</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grow Item</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Ores</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Lightning</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Mount</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Area</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Find Gem</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Age</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Gems</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Elemental</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Fear</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feralness</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speed Time</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Sapling</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Reincarnation</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Gaian"><H2><FONT COLOR=BLACK>Gaian</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The Gaian is the druid of the green earth, watching over the plants,<BR>trees and all growing things. The gaian has a very special relationship<BR>with the plants and trees, having special abilities to make almost any<BR>location he steps into a sanctuary for his leafed friends. So in tune<BR>with green things is the gaian that sunlight can actually give his green<BR>tinted skin additional powers. The gaian can also call on the plants and<BR>trees around him to aid in him combat, to hide him from foes, or even to<BR>provide him with the things one would normally have to seek civilization<BR>for. <BR><BR>How to play: The Gaian, so long as he stays around green plants, is a<BR>formidable foe to all enemies of nature. The gaian can call all aspects<BR>of the plants to his aid, and can always find sanctuary in the green<BR>plants during times of trouble. The gaian is weak in native combat<BR>abilities, like the other druids, but can make up for it with creative<BR>pre-casting, and good use of the power of nature during combat.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Constitution</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Constitution 9+, Wisdom 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Constitution/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 6 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Attains Greenskin (sunlight based bonuses/penalties) at level 5. At level 30, becomes totally undetectable in wilderness settings while hidden.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use wooden, plant-based, or leather weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Must remain Neutral to avoid skill and chant failure chances.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Flower</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Herbs</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Druidic Pass</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> My Plants</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wilderness Lore</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Locate Plants</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Food</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Ivy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Free Vine</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Vine</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fortify Food</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Barkskin</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Sentience</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Goodberry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Self</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Know Plants</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Woodland Hide</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grow Club</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Root</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Killer Vine</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Pass</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plant Lore</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Tree</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plant Form</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbalism</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Bed</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Seeds</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Vine Weave</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Farming</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plant Wall</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shillelagh</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Growth</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon FlyTrap</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Seaweed</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plant Maze</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thorns</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Observe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Control Plant</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Poisonous Vine</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Plants</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Houseplant</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blight</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grow Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Find Plant</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Constriction</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Snare</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chlorophyll</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Vampire Vine</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Distant Overgrowth</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Choke</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grapevine</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sapling Workers</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Treehouse</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Vine Mass</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grow Food</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Grow Forest</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tap Grapevine</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distant Ingrowth</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plant Trap</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charm Area</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Sapling</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shamblermorph</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sweet Scent</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grow Oak</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="SkyWatcher"><H2><FONT COLOR=BLACK>SkyWatcher</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>The SkyWatcher is the master druid of the stars and heavens, being<BR>the very powerful steward of the great wheel in the sky. The SkyWatcher<BR>maintains a special connection with the moon, and gains numerous special<BR>abilities to summon great powers from luna. So connected is he to the<BR>moon that his strength and powers will fluxuate during the month,<BR>following the phase of the moon. A master of wind and weather, the<BR>SkyWatcher is also very capable of bringing the heavens down upon his<BR>enemies at need. <BR><BR>How to play: More even than the other druids, the SkyWatcher must<BR>concern himself with pre-casting. That is to say, the SkyWatcher must be<BR>aware of his environment at all times in terms of weather, time,<BR>temperature, and locale, and must be fully prepared to alter these<BR>conditions to make them favorable to the chants he means to use against<BR>his enemies in combat. All SkyWatchers must also realize that their<BR>effectiveness when not outdoors will be almost nil, as practically every<BR>chant requires the use of outside conditions and resources.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Constitution</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Constitution 9+, Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/2)+2d7 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Constitution/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 6 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Attains Lunar Changes (lunar phase based bonuses/penalties) at level 5.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use wooden, plant-based, or leather weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>Must wear non-metal armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Must remain Neutral to avoid skill and chant failure chances.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a wooden quarterstaff</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Half Elf Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Predict Phase</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Predict Weather</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Hail</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Druidic Pass</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Climb</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Clear Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moonbeam</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wind Color</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pale Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Snuff Flame</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cold Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Love Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Dustdevil</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Fire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Control Fire</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Woodland Hide</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Calm Wind</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Honey Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sunray</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lightning Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Muddy Grounds</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Star Gazing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cold Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Dehydrate</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Piercing Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wind Gust</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Woodland Sneak</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Healing Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Warning Winds</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moon Calf</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wind Shape</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dirt</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blue Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Grove Walk</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Red Moon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Calm Weather</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Song Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Waking Moon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Peace Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Heat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbalism</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Soaring Eagle</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Moon</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Recover Voice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chant Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Cold</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Control Weather</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Rain</TD></TR> <TR><TD WIDTH=35%>(Thief skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Observe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Rain</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Prayer Ward</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Wind</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Charge Metal</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Distant Wind Color</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrapping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Shapelessness</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spell Ward</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Manic Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Summon Lightning</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Astral Projection</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Howlers Moon</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Wind Snatcher</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cloud Walk</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Death Moon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Meteor Strike</TD></TR> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Summon Tornado</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Chant)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Move The Sky</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Cleric"><H2><FONT COLOR=BLACK>Cleric</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Clerics are the great vassals of the Gods. Through them the wonders<BR>of both good and evil are possible. Clerics possess great magical<BR>abilities in their numerous "prayers". While their weapon choices are<BR>limited to their alignment, they may wear any type of armor.<BR><BR>The Cleric is the general of priests, appeasing all the gods equally,<BR>or choosing to focus on one at his whim. However, should the cleric wish<BR>to show true devotion, he can gain levels in specialist classes which may<BR>or may not be available to him, depending on his disposition. These<BR>classes include: Templar, Shaman, Doomsayer, Necromancer, Missionary,<BR>Purist, Healer, or Oracle.<BR><BR>How to play: The first, last, and greatest strength of the good<BR>Cleric is in his ability to heal, just as the ability to harm aids the<BR>evil Cleric. A Cleric is unique in his ability to flourish either alone<BR>or in groups, being moderately skilled in combat, and having the healing<BR>ability to last a long time in a tough fight. Clerics are highly desired<BR>for groups, however, as the lead fighter in the group will want the<BR>Cleric's healing touch in battle.<BR><BR>The only weakness of the Cleric is offensively, which the evil Cleric<BR>will make up for with harmful magic, and the good Cleric will compensate<BR>for with healing spells to last out the battle. With a balanced<BR>approach, the Cleric can gain experience with the efficiency of a<BR>fighter.<BR></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>None</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Evil must use polearm, sword, axe, edged, or natural. Neutral must use blunt, ranged, thrown, staff, natural, or sword. Good must use blunt, flailed, natural, staff, or hammer.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Using prayers outside your alignment introduces failure chance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small mace</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Alchemy</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Annul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Christen</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Divorce</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restore Smell</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Life</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bury</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Desecrate</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sacrifice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Create Food</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Deafness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Control Undead</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Turn Undead</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Serious Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Create Water</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Serious Wounds</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Alignment</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Freedom</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paralyze</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Paralyzation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Invisible</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restore Voice</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Magic</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Silent</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unholy Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Disease</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plague</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blood Moon</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protect Health</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sanctuary</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Critical Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Critical Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Hidden</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Great Curse</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Aura</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Curse</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anger</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Calm</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sanctify Room</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blindsight</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Balance</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Holiness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Unholiness</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blade Barrier</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drain</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Elements</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Godstrike</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hellfire</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Thunderbolt</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Freedom</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Mobility</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Paralyze</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Harm</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heal</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Stasis</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Linked Health</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Harm</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Word</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nullification</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unholy Word</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Dead</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Regeneration</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Resurrect</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Contagion</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deathfinger</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restoration</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Doomsayer"><H2><FONT COLOR=BLACK>Doomsayer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Doomsayers are very special servants of the gods, whose<BR>proclaimations of fire and brimstone give them resistance to fire<BR>attacks, as well as special powers controlling it. The Doomsayer is an<BR>evil aligned class, meaning that he will always fumble on good prayers,<BR>and does not qualify for good prayers. However, the Doomsayer can use<BR>many dangerous edged weapons, any kind of armor, and gets numerous<BR>special prayers that only the doomsayer can claim. <BR><BR>How to play: The Doomsayer is easily the most wicked, cruel, and<BR>hated of all the Clerics. He is also the most social of the evil<BR>clerics, being a clear rival to the Healer. He is best played as a loner<BR>in cities, bringing the wrath of his God wherever he goes.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Strength 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives 1 pt damage reduction/level from fire attacks.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use polearms, axes, swords, daggers, or edged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Always fumbles good prayers, and fumbles all prayers when alignment is above 500. Qualifies and receives evil prayers. Using non-aligned prayers introduces failure chance. Vulnerable to cold attacks.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Annul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Divorce</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ember</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse Flames</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Desecrate</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Fire</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Good</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Deafness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Faithless</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Fatigue</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flame Weapon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Inflict Cannibalism</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paralyze</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Paralyzation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Intimidation</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse Metal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse Mind</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Unholy Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Plague</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blood Moon</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fortress</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Aura of Harm</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demonshield</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Great Curse</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Deafness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anger</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Daily Bread</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Unholiness</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blade Barrier</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Elements</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse Luck</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hellfire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Paralyze</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Condemnation</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Demonic Consumption</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse Minds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Doomspout</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nullification</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Unholy Word</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Regeneration</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Elemental Aid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Fire Healing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Healer"><H2><FONT COLOR=BLACK>Healer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Healers project the most benevolent aspects of their gods by bringing<BR>life and good health to those around them. The Healer is so adept at<BR>these arts that his or her healing prayers are more powerful than those<BR>cast by any other cleric. The Healer is a good aligned class, meaning<BR>that he will always fumble on evil prayers, and does not qualify for evil<BR>prayers. The Healer also gets a few special prayers known only to the<BR>Healer, including the great Aura of Healing at 30th level. <BR><BR>How to play: More than any other cleric, the Healer is a most<BR>desirable group member. There is no ailment, no weakness, no problem<BR>almost that the Healer can not cure through the power of his god. In the<BR>heat of battle, or in the periods in between, the Healer is a valued<BR>friend to those who take the brunt of battle. The Healer can also try it<BR>alone if he likes, if he is willing to use patience and plenty of cure<BR>spells to outlast his opponents.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Charisma 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>All healing prayers give bonus healing. Attains healing aura after 30th level.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use hammers, staves, flailed, natural, or blunt weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Always fumbles evil prayers. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small mace</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Annul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restore Smell</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Turn Undead</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Holiness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Evil</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Death Mark</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sacrifice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Fatigue</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Evil</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Deafness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fidelity</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Serious Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Forgive</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Freedom</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Godlight</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Vampirism</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Restore Voice</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Benediction</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Disease</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Exhaustion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protect Health</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Aura of Healing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Critical Wounds</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Aura</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Holy Shield</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Calm</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Cannibalism</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Invigorate</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blessed Hearth</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deaths Door</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Godstrike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Freedom</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Peace Ritual</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Atonement</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Consecrate Land</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Cure Disease</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Divine Resistance</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Word</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resurrect</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Missionary"><H2><FONT COLOR=BLACK>Missionary</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Missionaries are the crusading adventurers for the gods, exploring<BR>and spreading the good word of their deity far and wide. So energetic<BR>and mobile are the Missionaries that they seem like the wind, and in fact<BR>gain many powers of wind and electricity. The Missionary is a neutral<BR>aligned class. <BR><BR>How to play: Although Missionaries can flourish with other<BR>missionaries, they do their best work alone, bringing the word of their<BR>god, as well as his wrath when necessary, to the unwashed masses. <BR>Missionaries will sometimes be asked to join groups so as to deliver some<BR>of that "olde-tyme neutral punch", and can even be useful to them if he<BR>strikes a careful balance with the good and evil prayers he qualifies<BR>for.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Dexterity 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Never fumbles neutral prayers, and receives 1pt/level luck bonus to all saving throws per level. Receives 1pt/level electricity damage reduction.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, staves, natural, ranged, or blunt weapons</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Using non-neutral prayers introduces failure chance. Vulnerable to acid attacks.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small mace</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Annul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Divine Luck</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Restore Smell</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Life</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Bury</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Balance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Position</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Birds Eye</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Create Food</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Create Water</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Traps</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Electric Strike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Paralyzation</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Revival</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Airyform</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Minor Infusion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Invisible</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Hidden</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blood Moon</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sanctuary</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Wind</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wings</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Etherealness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blindsight</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blade Barrier</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Elements</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Chain Strike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Mobility</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monolith</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gateway</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Moral Balance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moderate Infusion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Linked Health</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Change Weather</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nullification</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Undeniable Faith</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Electric Healing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Aid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sermon</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Necromancer"><H2><FONT COLOR=BLACK>Necromancer</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Necromancers are the dark lovers of death and the dead, serving the<BR>gods in this special and little appreciated realm. The Necromancer is an<BR>evil aligned class, meaning that he will always fumble on good prayers,<BR>and does not qualify for good prayers. However, the Necromancer can use<BR>many dangerous edged weapons, any kind of armor, and gets numerous<BR>special prayers known only to the Necromancer, such as the ability to<BR>animate all kinds of wicked undead, even at low levels. Eventually, the<BR>Necromancer may even become a Lich himself! <BR><BR>How to play: Unlike most clerics, the Necromancer is not a good group<BR>player. He does best alone with the friends he "makes" out of the dearly<BR>departed. The necromancer is hated in towns, and may even be arrested if<BR>he brings his undead "friends" to town for a visit. If the Necromancer<BR>keeps his charisma high, he can lead a truely formidable army before<BR>which all others will surely tremble. </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Constitution 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Becomes Lich upon death after reaching 30th level Necromancer. Undead followers will not drain experience.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use polearms, axes, swords, daggers, or edged weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Always fumbles good prayers. Qualifies and receives evil prayers. Using non-aligned prayers introduces failure chance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Animate Skeleton</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Divorce</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Invisibility to Undead</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Control Undead</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Preserve Body</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Life</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Desecrate</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feed The Dead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Zombie</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dark Senses</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Ghoul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Call Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Fatigue</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paralyze</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Paralyzation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Ghast</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Invisible</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Unholy Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plague</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blood Moon</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Hidden</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Spectre</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heal Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Feign Life</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Great Curse</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Anger</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Aura of Fear</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blindsight</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Ghost</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Unholiness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hellfire</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Paralyze</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Mummy</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Inflict Vampirism</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Dead</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Exhaustion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nullification</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Unholy Word</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Animate Vampire</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Regeneration</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Oracle"><H2><FONT COLOR=BLACK>Oracle</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Oracles are those who seek the infinite wisdom of their god, forver<BR>probing the vastness of divine knowledge. So knowledgable are the<BR>Oracles that they actually begin to gain arcane divination spells in<BR>addition to their assortment of prayers. The Oracle, being a seeker of<BR>truth and knowledge, is a good aligned class, meaning that they will<BR>always fumble evil prayers, and do not qualify for them. Beyond 30th<BR>level, the Oracle begins to gain skills from other classes previously<BR>unknown to him, as the mysteries of the universe begin to be revealed. <BR><BR>How to play: The Oracle is an often consulted player, much like the<BR>Arcane diviner, for his ability to see beyond the obvious to the<BR>important truths around him. For this reason, the Oracle may be often<BR>picked for grouping. The Oracle himself, however, will need to determine<BR>if such a course is divinely inspired. </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Intelligence 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives a non-class skill at 30th level, and every Oracle level thereafter.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use hammers, staves, flailed, natural, or blunt weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Always fumbles evil prayers. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small mace</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Life</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sacrifice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Alignment</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Deafness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Control Undead</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Turn Undead</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Detect Metal</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Serious Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Bless</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Fatigue</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Minor Infusion</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Identify Object</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wilderness Lore</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Augury</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restore Voice</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Invisible</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Remove Poison</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farsight</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Disease</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Hidden</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Spellcraft</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protect Health</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sanctuary</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Critical Wounds</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Aura</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Know Value</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locate Object</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blindsight</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Blindness</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Holiness</TD></TR> <TR><TD WIDTH=35%>(Divination)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> See Aura</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Exhaustion</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Godstrike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Freedom</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Heal</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Philosophy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Bless Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Holy Word</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Divine Perspective</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Resurrect</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Purist"><H2><FONT COLOR=BLACK>Purist</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Purists are the idyllic representatives of the goodness of divinity. <BR>They are so strict in their goodness that they seem to many cold and<BR>unyielding. This nature is so ingrained, in fact, that the purist gains<BR>many cold and cold-based attacks and defensive prayers. This includes<BR>special powers over water and purity. The Purist is a good aligned<BR>class, meaning that he always fumble evil prayers. <BR><BR>How to play: The Purist is a wonderfully social cleric, though only<BR>in the sense that he is often found with other people. His strict<BR>unyielding prayers can sometimes get annoying glances from group members,<BR>though the Purist should remain resolute in his convictions that he is<BR>right. Overall, the Purist is a good balanced cleric who can hold his<BR>own, as well as a valued group member (so long as he keeps his mouth<BR>shut).</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Charisma 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives 1pt/level cold damage reduction.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use hammers, staves, flailed, natural, or blunt weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Always fumbles evil prayers, and fumbles all prayers when alignment is below 500. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance. Vulnerable to fire attacks.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small mace</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Extinguish</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Restore Smell</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Turn Undead</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Create Water</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Purify</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fidelity</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sacrifice</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Undead</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Create Food</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Cold</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Serious Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Righteous Indignation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunt Evil</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Freedom</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Paralyzation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Fatigue</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gills</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Restore Voice</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Magic</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Monolith</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fountain of Life</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protect Health</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sanctuary</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Critical Wounds</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Freeze Metal</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Aura</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Calm</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Conviction</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Holiness</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blindsight</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Cure Blindness</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Elements</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wave</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Aura of the Divine Edict</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Godstrike</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Freedom</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mass Mobility</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Atonement</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Linked Health</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Heal</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Holy Word</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nullification</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ice Healing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Aid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Aura of Intolerance</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Shaman"><H2><FONT COLOR=BLACK>Shaman</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Shaman are those who worship the gods in the most primitive and basic<BR>ways of the earth. The Shaman is thus granted special powers over the<BR>earth by the gods, including resistances to acid attacks, at the expense<BR>of vulnerability to electricity. The Shaman is a neutral aligned class,<BR>meaning that he will never fumble on neutral prayers, and has a much<BR>smaller fumble chance on good and evil prayers. The Shaman is restricted<BR>to blunt weapons, any kind of armor, and gets numerous special prayers<BR>known only to Shaman. <BR><BR>How to play: The Shaman is a typical village priest, having powers<BR>from his deity well suited to almost any daily concern. His neutrality<BR>shows his wisdom, and his power earns him respect. The Shaman can fill<BR>almost any role in the game, whether it be as a group member, or a lone<BR>adventurer seeking an inner peace far from home.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Constitution 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Never fumbles neutral prayers, receives smallest prayer fumble chance, and receives 1pt/level of acid damage reduction.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>Must use swords, staves, natural, ranged, or blunt weapons</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Using non-neutral prayers introduces small failure chance. Vulnerable to electric attacks.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a small mace</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Annul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Light Wounds</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Restore Smell</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sense Life</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bury</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Minor Infusion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Nourishing Food</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Evil</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Good</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Create Food</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Deafness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Deafness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Create Water</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earth to Mud</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bless</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Curse</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paralyze</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Paralyzation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Earthshield</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moderate Infusion</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Restore Voice</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Invisible</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unholy Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Remove Poison</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Disease</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sober</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sanctuary</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sanctum</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fertilize</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Guardian Hearth</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rockskin</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Infuse Balance</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tremor</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blindsight</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cure Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Major Infusion</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blade Barrier</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Protection Elements</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flesh Rock</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Rock Flesh</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Mobility</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drunken Stupor</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Moral Balance</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Item</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Linked Health</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Meditation</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Neutralize Land</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Nullification</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Acid Healing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Elemental Aid</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Holy Day</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> <P> <TABLE WIDTH=95% BORDER=1> <TR><TD WIDTH=95% COLSPAN=2 BGCOLOR=#DFDFDF VALIGN=CENTER ALIGN=CENTER><a name="Templar"><H2><FONT COLOR=BLACK>Templar</FONT></H2></a></TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Templar are those who pursue power and glory in the name of their<BR>god. They are the great weaponmasters, wielding their arms to conquer<BR>the world in their gods name. The Templar can use any weapons and armor,<BR>and can specialize in many weapons as they increase in levels. The<BR>Templar is an evil aligned class, meaning that they always fumble on good<BR>prayers, and do not gain any good prayers. However, their Aura of<BR>Strife, and their increased number of attacks makes them a formidable foe<BR>of all who oppose the will of their god. <BR><BR>How to play: The Templar is a brutal and formidable warrior, who<BR>wields death and power in the name of his god. His devastating power<BR>makes him a great ally for groups, but also a successful glory seeker<BR>when alone.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Prime Statistic</B></TD><TD>Wisdom</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifications</B></TD><TD>Wisdom 9+ Strength 9+</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Practices</B></TD><TD>5 plus (Wisdom/4)+2 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Training Points</B></TD><TD>3 plus 1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Hit Points</B></TD><TD>20 at first, plus (Constitution/3)+1d10 per level thereafter</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Mana</B></TD><TD>100 plus (Intelligence/4)+1d8 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Movement</B></TD><TD>100 plus ((Strength/18)*10) per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Attack Skill</B></TD><TD>(Wisdom/6)+1 per level after first</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Damage Bonus</B></TD><TD>An extra point of damage per 5 level(s)</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Bonuses</B></TD><TD>Receives Aura of Strife which increases in power.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Weapons</B></TD><TD>May use any weapons.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Armor</B></TD><TD>May wear any armor.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Other Limitations</B></TD><TD>Always fumbles good prayers. Using non-evil prayers introduces failure chance.</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a short sword</TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Qualifying Races</B></TD><TD> Drow Dwarf Elf Gnome Half Elf Halfling Human </TD></TR> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Languages</B></TD> <TD> Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish </TD> <TR><TD WIDTH=25% VALIGN=TOP BGCOLOR=#DFDFDF><B>Abilities</B></TD> <TD> <TABLE WIDTH=100% BORDER=1> <TR><TD WIDTH=10%>1</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blacksmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Butchering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Carpentry</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wood Chopping</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Clan Crafting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cooking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Gem Digging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Drilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dyeing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Embroidering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Engraving</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fire Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fishing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Foraging</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Herbology</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Lacquering</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Mining</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Pottery</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Annul</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Divorce</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Infuse Unholiness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sculpting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Searching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shearing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Convert</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Recall</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Revoke</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Swim</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wands</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Write</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smoke Rings</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blunt Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Sword Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaving</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>2</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Fatigue</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sense Life</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>3</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Desecrate</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Edged Weapon Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>4</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Good</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unholy Armament</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>5</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Baking</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cobbling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Food Prep</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Glass Blowing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Painting</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Paper Making</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Deafness</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Scrimshawing</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Flailing Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Weaponsmithing</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>6</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Heresy</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Parry</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>7</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hunt Good</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>8</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Paralyze</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Polearm Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>9</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Behemoth</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hammer Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>10</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Construction</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Distilling</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Farming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Fletching</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Masonry</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Cause Exhaustion</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Dispel Good</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ship Building</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Smelting</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Ranged Weapon Specialization</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Speculating</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Wainwrighting</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>11</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Unholy Poison</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Poison</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Half Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>12</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Plague</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Protection Disease</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>13</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Blood Moon</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Desecrate Land</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>14</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Shield Bash</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Axe Specialization</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>15</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Jewel Making</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Locksmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Great Curse</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hand to hand combat</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>16</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Anger</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blood Hearth</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>17</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Blindness</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Bone Moon</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>18</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Enervate</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Tithe</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>19</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Hellfire</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Maladiction</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>20</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Marketeering</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Absorption</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Mass Paralyze</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Taxidermy</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>21</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Corruption</TD></TR> <TR><TD WIDTH=35%>(Skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Second Attack</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>22</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Curse Item</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Haunted</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>23</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Create Idol</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>24</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Sun Curse</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Unholy Word</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>25</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Regeneration</TD></TR> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>26</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>27</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>28</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>29</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> </TABLE> </TD> </TR> <TR><TD WIDTH=10%>30</TD> <TD WIDTH=90%> <TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Armorsmithing</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Costuming</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Leather Working</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Tailoring</TD></TR> <TR><TD WIDTH=35%>(Common skill)</TD> <TD WIDTH=15% ALIGN=RIGHT>(Qualify)</TD> <TD WIDTH=50%> Master Weaponsmithing</TD></TR> <TR><TD WIDTH=35%>(Prayer)</TD> <TD WIDTH=15% ALIGN=RIGHT></TD> <TD WIDTH=50%> Avatar</TD></TR> </TABLE> </TD> </TR> </TABLE></TD></TR> </TABLE> </P> </td></tr></table></center> </body> </html>